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1OpCapability Shader
2%1 = OpExtInstImport "GLSL.std.450"
3OpMemoryModel Logical GLSL450
4OpEntryPoint Fragment %main "main" %sk_Clockwise
5OpExecutionMode %main OriginUpperLeft
6OpName %sk_Clockwise "sk_Clockwise"
7OpName %main "main"
8OpDecorate %sk_Clockwise BuiltIn FrontFacing
9%bool = OpTypeBool
10%_ptr_Input_bool = OpTypePointer Input %bool
11%sk_Clockwise = OpVariable %_ptr_Input_bool Input
12%void = OpTypeVoid
13%7 = OpTypeFunction %void
14%main = OpFunction %void None %7
15%8 = OpLabel
16OpReturn
17OpFunctionEnd
18