1OpCapability Shader 2%1 = OpExtInstImport "GLSL.std.450" 3OpMemoryModel Logical GLSL450 4OpEntryPoint Fragment %_entrypoint_v "_entrypoint" %sk_FragColor %sk_Clockwise 5OpExecutionMode %_entrypoint_v OriginUpperLeft 6OpName %sk_FragColor "sk_FragColor" 7OpName %sk_Clockwise "sk_Clockwise" 8OpName %_UniformBuffer "_UniformBuffer" 9OpMemberName %_UniformBuffer 0 "colorRed" 10OpMemberName %_UniformBuffer 1 "colorGreen" 11OpName %_entrypoint_v "_entrypoint_v" 12OpName %main "main" 13OpName %result "result" 14OpDecorate %sk_FragColor RelaxedPrecision 15OpDecorate %sk_FragColor Location 0 16OpDecorate %sk_FragColor Index 0 17OpDecorate %sk_Clockwise BuiltIn FrontFacing 18OpMemberDecorate %_UniformBuffer 0 Offset 0 19OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision 20OpMemberDecorate %_UniformBuffer 1 Offset 16 21OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision 22OpDecorate %_UniformBuffer Block 23OpDecorate %10 Binding 0 24OpDecorate %10 DescriptorSet 0 25OpDecorate %result RelaxedPrecision 26OpDecorate %32 RelaxedPrecision 27OpDecorate %35 RelaxedPrecision 28OpDecorate %36 RelaxedPrecision 29%float = OpTypeFloat 32 30%v4float = OpTypeVector %float 4 31%_ptr_Output_v4float = OpTypePointer Output %v4float 32%sk_FragColor = OpVariable %_ptr_Output_v4float Output 33%bool = OpTypeBool 34%_ptr_Input_bool = OpTypePointer Input %bool 35%sk_Clockwise = OpVariable %_ptr_Input_bool Input 36%_UniformBuffer = OpTypeStruct %v4float %v4float 37%_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer 38%10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform 39%void = OpTypeVoid 40%15 = OpTypeFunction %void 41%v2float = OpTypeVector %float 2 42%float_0 = OpConstant %float 0 43%19 = OpConstantComposite %v2float %float_0 %float_0 44%_ptr_Function_v2float = OpTypePointer Function %v2float 45%23 = OpTypeFunction %v4float %_ptr_Function_v2float 46%_ptr_Function_v4float = OpTypePointer Function %v4float 47%_ptr_Uniform_v4float = OpTypePointer Uniform %v4float 48%int = OpTypeInt 32 1 49%int_0 = OpConstant %int 0 50%int_1 = OpConstant %int 1 51%_entrypoint_v = OpFunction %void None %15 52%16 = OpLabel 53%20 = OpVariable %_ptr_Function_v2float Function 54OpStore %20 %19 55%22 = OpFunctionCall %v4float %main %20 56OpStore %sk_FragColor %22 57OpReturn 58OpFunctionEnd 59%main = OpFunction %v4float None %23 60%24 = OpFunctionParameter %_ptr_Function_v2float 61%25 = OpLabel 62%result = OpVariable %_ptr_Function_v4float Function 63%28 = OpAccessChain %_ptr_Uniform_v4float %10 %int_0 64%32 = OpLoad %v4float %28 65OpStore %result %32 66%33 = OpAccessChain %_ptr_Uniform_v4float %10 %int_1 67%35 = OpLoad %v4float %33 68OpStore %result %35 69%36 = OpLoad %v4float %result 70OpReturnValue %36 71OpFunctionEnd 72