• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef SkSurface_Image_DEFINED
9 #define SkSurface_Image_DEFINED
10 
11 //
12 // for now make sure it's defined
13 //
14 
15 #if !defined(SK_SUPPORT_GPU_COMPUTE)
16 #define SK_SUPPORT_GPU_COMPUTE 1
17 #endif
18 
19 //
20 //
21 //
22 
23 #if SK_SUPPORT_GPU_COMPUTE
24 
25 //
26 //
27 //
28 
29 // #include "GrContext.h"
30 // #include "SkRefCnt.h"
31 #include "SkImage.h"
32 #include "gl/GrGLGpu.h"
33 
34 //
35 //
36 //
37 
38 #include "SkContext_Compute.h"
39 
40 //
41 //
42 //
43 
44 class SkImage_Compute : public SkImage
45 {
46  public:
47 
48   SkImage_Compute(sk_sp<SkContext_Compute> compute,
49                   GrGLuint           const snap,
50                   int                const width,
51                   int                const height);
52 
53   ~SkImage_Compute();
54 
55   //
56   //
57   //
58 
59  private:
60 
61   //
62   //
63   //
64 
65   sk_sp<SkContext_Compute> compute; // reference to compute context
66   GrGLuint                 snap;    // fbo
67 
68   //
69   //
70   //
71 };
72 
73 //
74 //
75 //
76 
77 #endif
78 
79 //
80 //
81 //
82 
83 #endif
84