1 /*
2 * Copyright 2016 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "GrClipStackClip.h"
9 #include "GrAppliedClip.h"
10 #include "GrContextPriv.h"
11 #include "GrDeferredProxyUploader.h"
12 #include "GrDrawingManager.h"
13 #include "GrFixedClip.h"
14 #include "GrGpuResourcePriv.h"
15 #include "GrProxyProvider.h"
16 #include "GrRenderTargetContextPriv.h"
17 #include "GrSWMaskHelper.h"
18 #include "GrShape.h"
19 #include "GrStencilAttachment.h"
20 #include "GrStyle.h"
21 #include "GrTextureProxy.h"
22 #include "SkClipOpPriv.h"
23 #include "SkMakeUnique.h"
24 #include "SkTaskGroup.h"
25 #include "SkTo.h"
26 #include "SkTraceEvent.h"
27 #include "effects/GrConvexPolyEffect.h"
28 #include "effects/GrRRectEffect.h"
29 #include "effects/GrTextureDomain.h"
30
31 typedef SkClipStack::Element Element;
32 typedef GrReducedClip::InitialState InitialState;
33 typedef GrReducedClip::ElementList ElementList;
34
35 const char GrClipStackClip::kMaskTestTag[] = "clip_mask";
36
quickContains(const SkRect & rect) const37 bool GrClipStackClip::quickContains(const SkRect& rect) const {
38 if (!fStack || fStack->isWideOpen()) {
39 return true;
40 }
41 return fStack->quickContains(rect);
42 }
43
quickContains(const SkRRect & rrect) const44 bool GrClipStackClip::quickContains(const SkRRect& rrect) const {
45 if (!fStack || fStack->isWideOpen()) {
46 return true;
47 }
48 return fStack->quickContains(rrect);
49 }
50
isRRect(const SkRect & origRTBounds,SkRRect * rr,GrAA * aa) const51 bool GrClipStackClip::isRRect(const SkRect& origRTBounds, SkRRect* rr, GrAA* aa) const {
52 if (!fStack) {
53 return false;
54 }
55 const SkRect* rtBounds = &origRTBounds;
56 bool isAA;
57 if (fStack->isRRect(*rtBounds, rr, &isAA)) {
58 *aa = GrAA(isAA);
59 return true;
60 }
61 return false;
62 }
63
getConservativeBounds(int width,int height,SkIRect * devResult,bool * isIntersectionOfRects) const64 void GrClipStackClip::getConservativeBounds(int width, int height, SkIRect* devResult,
65 bool* isIntersectionOfRects) const {
66 if (!fStack) {
67 devResult->setXYWH(0, 0, width, height);
68 if (isIntersectionOfRects) {
69 *isIntersectionOfRects = true;
70 }
71 return;
72 }
73 SkRect devBounds;
74 fStack->getConservativeBounds(0, 0, width, height, &devBounds, isIntersectionOfRects);
75 devBounds.roundOut(devResult);
76 }
77
78 ////////////////////////////////////////////////////////////////////////////////
79 // set up the draw state to enable the aa clipping mask.
create_fp_for_mask(sk_sp<GrTextureProxy> mask,const SkIRect & devBound)80 static std::unique_ptr<GrFragmentProcessor> create_fp_for_mask(sk_sp<GrTextureProxy> mask,
81 const SkIRect& devBound) {
82 SkIRect domainTexels = SkIRect::MakeWH(devBound.width(), devBound.height());
83 return GrDeviceSpaceTextureDecalFragmentProcessor::Make(std::move(mask), domainTexels,
84 {devBound.fLeft, devBound.fTop});
85 }
86
87 // Does the path in 'element' require SW rendering? If so, return true (and,
88 // optionally, set 'prOut' to NULL. If not, return false (and, optionally, set
89 // 'prOut' to the non-SW path renderer that will do the job).
PathNeedsSWRenderer(GrContext * context,const SkIRect & scissorRect,bool hasUserStencilSettings,const GrRenderTargetContext * renderTargetContext,const SkMatrix & viewMatrix,const Element * element,GrPathRenderer ** prOut,bool needsStencil)90 bool GrClipStackClip::PathNeedsSWRenderer(GrContext* context,
91 const SkIRect& scissorRect,
92 bool hasUserStencilSettings,
93 const GrRenderTargetContext* renderTargetContext,
94 const SkMatrix& viewMatrix,
95 const Element* element,
96 GrPathRenderer** prOut,
97 bool needsStencil) {
98 if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) {
99 // rects can always be drawn directly w/o using the software path
100 // TODO: skip rrects once we're drawing them directly.
101 if (prOut) {
102 *prOut = nullptr;
103 }
104 return false;
105 } else {
106 // We shouldn't get here with an empty clip element.
107 SkASSERT(Element::DeviceSpaceType::kEmpty != element->getDeviceSpaceType());
108
109 // the gpu alpha mask will draw the inverse paths as non-inverse to a temp buffer
110 SkPath path;
111 element->asDeviceSpacePath(&path);
112 if (path.isInverseFillType()) {
113 path.toggleInverseFillType();
114 }
115
116 GrPathRendererChain::DrawType type =
117 needsStencil ? GrPathRendererChain::DrawType::kStencilAndColor
118 : GrPathRendererChain::DrawType::kColor;
119
120 GrShape shape(path, GrStyle::SimpleFill());
121 GrPathRenderer::CanDrawPathArgs canDrawArgs;
122 canDrawArgs.fCaps = context->contextPriv().caps();
123 canDrawArgs.fClipConservativeBounds = &scissorRect;
124 canDrawArgs.fViewMatrix = &viewMatrix;
125 canDrawArgs.fShape = &shape;
126 canDrawArgs.fAAType = GrChooseAAType(GrAA(element->isAA()),
127 renderTargetContext->fsaaType(),
128 GrAllowMixedSamples::kYes,
129 *context->contextPriv().caps());
130 SkASSERT(!renderTargetContext->wrapsVkSecondaryCB());
131 canDrawArgs.fTargetIsWrappedVkSecondaryCB = false;
132 canDrawArgs.fHasUserStencilSettings = hasUserStencilSettings;
133
134 // the 'false' parameter disallows use of the SW path renderer
135 GrPathRenderer* pr =
136 context->contextPriv().drawingManager()->getPathRenderer(canDrawArgs, false, type);
137 if (prOut) {
138 *prOut = pr;
139 }
140 return SkToBool(!pr);
141 }
142 }
143
144 /*
145 * This method traverses the clip stack to see if the GrSoftwarePathRenderer
146 * will be used on any element. If so, it returns true to indicate that the
147 * entire clip should be rendered in SW and then uploaded en masse to the gpu.
148 */
UseSWOnlyPath(GrContext * context,bool hasUserStencilSettings,const GrRenderTargetContext * renderTargetContext,const GrReducedClip & reducedClip)149 bool GrClipStackClip::UseSWOnlyPath(GrContext* context,
150 bool hasUserStencilSettings,
151 const GrRenderTargetContext* renderTargetContext,
152 const GrReducedClip& reducedClip) {
153 // TODO: right now it appears that GPU clip masks are strictly slower than software. We may
154 // want to revisit this assumption once we can test with render target sorting.
155 return true;
156
157 // TODO: generalize this function so that when
158 // a clip gets complex enough it can just be done in SW regardless
159 // of whether it would invoke the GrSoftwarePathRenderer.
160
161 // If we're avoiding stencils, always use SW. This includes drawing into a wrapped vulkan
162 // secondary command buffer which can't handle stencils.
163 if (context->contextPriv().caps()->avoidStencilBuffers() ||
164 renderTargetContext->wrapsVkSecondaryCB()) {
165 return true;
166 }
167
168 // Set the matrix so that rendered clip elements are transformed to mask space from clip
169 // space.
170 SkMatrix translate;
171 translate.setTranslate(SkIntToScalar(-reducedClip.left()), SkIntToScalar(-reducedClip.top()));
172
173 for (ElementList::Iter iter(reducedClip.maskElements()); iter.get(); iter.next()) {
174 const Element* element = iter.get();
175
176 SkClipOp op = element->getOp();
177 bool invert = element->isInverseFilled();
178 bool needsStencil = invert ||
179 kIntersect_SkClipOp == op || kReverseDifference_SkClipOp == op;
180
181 if (PathNeedsSWRenderer(context, reducedClip.scissor(), hasUserStencilSettings,
182 renderTargetContext, translate, element, nullptr, needsStencil)) {
183 return true;
184 }
185 }
186 return false;
187 }
188
189 ////////////////////////////////////////////////////////////////////////////////
190 // sort out what kind of clip mask needs to be created: alpha, stencil,
191 // scissor, or entirely software
apply(GrContext * context,GrRenderTargetContext * renderTargetContext,bool useHWAA,bool hasUserStencilSettings,GrAppliedClip * out,SkRect * bounds) const192 bool GrClipStackClip::apply(GrContext* context, GrRenderTargetContext* renderTargetContext,
193 bool useHWAA, bool hasUserStencilSettings, GrAppliedClip* out,
194 SkRect* bounds) const {
195 SkRect devBounds = SkRect::MakeIWH(renderTargetContext->width(), renderTargetContext->height());
196 if (!devBounds.intersect(*bounds)) {
197 return false;
198 }
199
200 if (!fStack || fStack->isWideOpen()) {
201 return true;
202 }
203
204 int maxWindowRectangles = renderTargetContext->priv().maxWindowRectangles();
205 int maxAnalyticFPs = context->contextPriv().caps()->maxClipAnalyticFPs();
206 if (GrFSAAType::kNone != renderTargetContext->fsaaType()) {
207 // With mixed samples (non-msaa color buffer), any coverage info is lost from color once it
208 // hits the color buffer anyway, so we may as well use coverage AA if nothing else in the
209 // pipe is multisampled.
210 if (renderTargetContext->numColorSamples() > 1 || useHWAA || hasUserStencilSettings) {
211 maxAnalyticFPs = 0;
212 }
213 // We disable MSAA when avoiding stencil.
214 SkASSERT(!context->contextPriv().caps()->avoidStencilBuffers());
215 }
216 auto* ccpr = context->contextPriv().drawingManager()->getCoverageCountingPathRenderer();
217
218 GrReducedClip reducedClip(*fStack, devBounds, context->contextPriv().caps(),
219 maxWindowRectangles, maxAnalyticFPs, ccpr ? maxAnalyticFPs : 0);
220 if (InitialState::kAllOut == reducedClip.initialState() &&
221 reducedClip.maskElements().isEmpty()) {
222 return false;
223 }
224
225 if (reducedClip.hasScissor() && !GrClip::IsInsideClip(reducedClip.scissor(), devBounds)) {
226 out->hardClip().addScissor(reducedClip.scissor(), bounds);
227 }
228
229 if (!reducedClip.windowRectangles().empty()) {
230 out->hardClip().addWindowRectangles(reducedClip.windowRectangles(),
231 GrWindowRectsState::Mode::kExclusive);
232 }
233
234 if (!reducedClip.maskElements().isEmpty()) {
235 if (!this->applyClipMask(context, renderTargetContext, reducedClip, hasUserStencilSettings,
236 out)) {
237 return false;
238 }
239 }
240
241 // The opList ID must not be looked up until AFTER producing the clip mask (if any). That step
242 // can cause a flush or otherwise change which opList our draw is going into.
243 uint32_t opListID = renderTargetContext->getOpList()->uniqueID();
244 int rtWidth = renderTargetContext->width(), rtHeight = renderTargetContext->height();
245 if (auto clipFPs = reducedClip.finishAndDetachAnalyticFPs(ccpr, opListID, rtWidth, rtHeight)) {
246 out->addCoverageFP(std::move(clipFPs));
247 }
248
249 return true;
250 }
251
applyClipMask(GrContext * context,GrRenderTargetContext * renderTargetContext,const GrReducedClip & reducedClip,bool hasUserStencilSettings,GrAppliedClip * out) const252 bool GrClipStackClip::applyClipMask(GrContext* context, GrRenderTargetContext* renderTargetContext,
253 const GrReducedClip& reducedClip, bool hasUserStencilSettings,
254 GrAppliedClip* out) const {
255 #ifdef SK_DEBUG
256 SkASSERT(reducedClip.hasScissor());
257 SkIRect rtIBounds = SkIRect::MakeWH(renderTargetContext->width(),
258 renderTargetContext->height());
259 const SkIRect& scissor = reducedClip.scissor();
260 SkASSERT(rtIBounds.contains(scissor)); // Mask shouldn't be larger than the RT.
261 #endif
262
263 // If the stencil buffer is multisampled we can use it to do everything.
264 if ((GrFSAAType::kNone == renderTargetContext->fsaaType() && reducedClip.maskRequiresAA()) ||
265 context->contextPriv().caps()->avoidStencilBuffers() ||
266 renderTargetContext->wrapsVkSecondaryCB()) {
267 sk_sp<GrTextureProxy> result;
268 if (UseSWOnlyPath(context, hasUserStencilSettings, renderTargetContext, reducedClip)) {
269 // The clip geometry is complex enough that it will be more efficient to create it
270 // entirely in software
271 result = this->createSoftwareClipMask(context, reducedClip, renderTargetContext);
272 } else {
273 result = this->createAlphaClipMask(context, reducedClip);
274 }
275
276 if (result) {
277 // The mask's top left coord should be pinned to the rounded-out top left corner of
278 // the clip's device space bounds.
279 out->addCoverageFP(create_fp_for_mask(std::move(result), reducedClip.scissor()));
280 return true;
281 }
282
283 // If alpha or software clip mask creation fails, fall through to the stencil code paths,
284 // unless stencils are disallowed.
285 if (context->contextPriv().caps()->avoidStencilBuffers() ||
286 renderTargetContext->wrapsVkSecondaryCB()) {
287 SkDebugf("WARNING: Clip mask requires stencil, but stencil unavailable. "
288 "Clip will be ignored.\n");
289 return false;
290 }
291 }
292
293 renderTargetContext->setNeedsStencil();
294
295 // This relies on the property that a reduced sub-rect of the last clip will contain all the
296 // relevant window rectangles that were in the last clip. This subtle requirement will go away
297 // after clipping is overhauled.
298 if (renderTargetContext->priv().mustRenderClip(reducedClip.maskGenID(), reducedClip.scissor(),
299 reducedClip.numAnalyticFPs())) {
300 reducedClip.drawStencilClipMask(context, renderTargetContext);
301 renderTargetContext->priv().setLastClip(reducedClip.maskGenID(), reducedClip.scissor(),
302 reducedClip.numAnalyticFPs());
303 }
304 // GrAppliedClip doesn't need to figure numAnalyticFPs into its key (used by operator==) because
305 // it verifies the FPs are also equal.
306 out->hardClip().addStencilClip(reducedClip.maskGenID());
307 return true;
308 }
309
310 ////////////////////////////////////////////////////////////////////////////////
311 // Create a 8-bit clip mask in alpha
312
create_clip_mask_key(uint32_t clipGenID,const SkIRect & bounds,int numAnalyticFPs,GrUniqueKey * key)313 static void create_clip_mask_key(uint32_t clipGenID, const SkIRect& bounds, int numAnalyticFPs,
314 GrUniqueKey* key) {
315 static const GrUniqueKey::Domain kDomain = GrUniqueKey::GenerateDomain();
316 GrUniqueKey::Builder builder(key, kDomain, 4, GrClipStackClip::kMaskTestTag);
317 builder[0] = clipGenID;
318 // SkToS16 because image filters outset layers to a size indicated by the filter, which can
319 // sometimes result in negative coordinates from device space.
320 builder[1] = SkToS16(bounds.fLeft) | (SkToS16(bounds.fRight) << 16);
321 builder[2] = SkToS16(bounds.fTop) | (SkToS16(bounds.fBottom) << 16);
322 builder[3] = numAnalyticFPs;
323 }
324
add_invalidate_on_pop_message(GrContext * context,const SkClipStack & stack,uint32_t clipGenID,const GrUniqueKey & clipMaskKey)325 static void add_invalidate_on_pop_message(GrContext* context,
326 const SkClipStack& stack, uint32_t clipGenID,
327 const GrUniqueKey& clipMaskKey) {
328 GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
329
330 SkClipStack::Iter iter(stack, SkClipStack::Iter::kTop_IterStart);
331 while (const Element* element = iter.prev()) {
332 if (element->getGenID() == clipGenID) {
333 element->addResourceInvalidationMessage(proxyProvider, clipMaskKey);
334 return;
335 }
336 }
337 SkDEBUGFAIL("Gen ID was not found in stack.");
338 }
339
createAlphaClipMask(GrContext * context,const GrReducedClip & reducedClip) const340 sk_sp<GrTextureProxy> GrClipStackClip::createAlphaClipMask(GrContext* context,
341 const GrReducedClip& reducedClip) const {
342 GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
343 GrUniqueKey key;
344 create_clip_mask_key(reducedClip.maskGenID(), reducedClip.scissor(),
345 reducedClip.numAnalyticFPs(), &key);
346
347 sk_sp<GrTextureProxy> proxy(proxyProvider->findOrCreateProxyByUniqueKey(
348 key, kTopLeft_GrSurfaceOrigin));
349 if (proxy) {
350 return proxy;
351 }
352
353 GrBackendFormat format =
354 context->contextPriv().caps()->getBackendFormatFromColorType(kAlpha_8_SkColorType);
355 sk_sp<GrRenderTargetContext> rtc(
356 context->contextPriv().makeDeferredRenderTargetContextWithFallback(
357 format,
358 SkBackingFit::kApprox,
359 reducedClip.width(),
360 reducedClip.height(),
361 kAlpha_8_GrPixelConfig,
362 nullptr, 1,
363 GrMipMapped::kNo,
364 kTopLeft_GrSurfaceOrigin));
365 if (!rtc) {
366 return nullptr;
367 }
368
369 if (!reducedClip.drawAlphaClipMask(rtc.get())) {
370 return nullptr;
371 }
372
373 sk_sp<GrTextureProxy> result(rtc->asTextureProxyRef());
374 if (!result) {
375 return nullptr;
376 }
377
378 SkASSERT(result->origin() == kTopLeft_GrSurfaceOrigin);
379 proxyProvider->assignUniqueKeyToProxy(key, result.get());
380 add_invalidate_on_pop_message(context, *fStack, reducedClip.maskGenID(), key);
381
382 return result;
383 }
384
385 namespace {
386
387 /**
388 * Payload class for use with GrTDeferredProxyUploader. The clip mask code renders multiple
389 * elements, each storing their own AA setting (and already transformed into device space). This
390 * stores all of the information needed by the worker thread to draw all clip elements (see below,
391 * in createSoftwareClipMask).
392 */
393 class ClipMaskData {
394 public:
ClipMaskData(const GrReducedClip & reducedClip)395 ClipMaskData(const GrReducedClip& reducedClip)
396 : fScissor(reducedClip.scissor())
397 , fInitialState(reducedClip.initialState()) {
398 for (ElementList::Iter iter(reducedClip.maskElements()); iter.get(); iter.next()) {
399 fElements.addToTail(*iter.get());
400 }
401 }
402
scissor() const403 const SkIRect& scissor() const { return fScissor; }
initialState() const404 InitialState initialState() const { return fInitialState; }
elements() const405 const ElementList& elements() const { return fElements; }
406
407 private:
408 SkIRect fScissor;
409 InitialState fInitialState;
410 ElementList fElements;
411 };
412
413 }
414
draw_clip_elements_to_mask_helper(GrSWMaskHelper & helper,const ElementList & elements,const SkIRect & scissor,InitialState initialState)415 static void draw_clip_elements_to_mask_helper(GrSWMaskHelper& helper, const ElementList& elements,
416 const SkIRect& scissor, InitialState initialState) {
417 // Set the matrix so that rendered clip elements are transformed to mask space from clip space.
418 SkMatrix translate;
419 translate.setTranslate(SkIntToScalar(-scissor.left()), SkIntToScalar(-scissor.top()));
420
421 helper.clear(InitialState::kAllIn == initialState ? 0xFF : 0x00);
422
423 for (ElementList::Iter iter(elements); iter.get(); iter.next()) {
424 const Element* element = iter.get();
425 SkClipOp op = element->getOp();
426 GrAA aa = GrAA(element->isAA());
427
428 if (kIntersect_SkClipOp == op || kReverseDifference_SkClipOp == op) {
429 // Intersect and reverse difference require modifying pixels outside of the geometry
430 // that is being "drawn". In both cases we erase all the pixels outside of the geometry
431 // but leave the pixels inside the geometry alone. For reverse difference we invert all
432 // the pixels before clearing the ones outside the geometry.
433 if (kReverseDifference_SkClipOp == op) {
434 SkRect temp = SkRect::Make(scissor);
435 // invert the entire scene
436 helper.drawRect(temp, translate, SkRegion::kXOR_Op, GrAA::kNo, 0xFF);
437 }
438 SkPath clipPath;
439 element->asDeviceSpacePath(&clipPath);
440 clipPath.toggleInverseFillType();
441 GrShape shape(clipPath, GrStyle::SimpleFill());
442 helper.drawShape(shape, translate, SkRegion::kReplace_Op, aa, 0x00);
443 continue;
444 }
445
446 // The other ops (union, xor, diff) only affect pixels inside
447 // the geometry so they can just be drawn normally
448 if (Element::DeviceSpaceType::kRect == element->getDeviceSpaceType()) {
449 helper.drawRect(element->getDeviceSpaceRect(), translate, (SkRegion::Op)op, aa, 0xFF);
450 } else {
451 SkPath path;
452 element->asDeviceSpacePath(&path);
453 GrShape shape(path, GrStyle::SimpleFill());
454 helper.drawShape(shape, translate, (SkRegion::Op)op, aa, 0xFF);
455 }
456 }
457 }
458
createSoftwareClipMask(GrContext * context,const GrReducedClip & reducedClip,GrRenderTargetContext * renderTargetContext) const459 sk_sp<GrTextureProxy> GrClipStackClip::createSoftwareClipMask(
460 GrContext* context, const GrReducedClip& reducedClip,
461 GrRenderTargetContext* renderTargetContext) const {
462 GrUniqueKey key;
463 create_clip_mask_key(reducedClip.maskGenID(), reducedClip.scissor(),
464 reducedClip.numAnalyticFPs(), &key);
465
466 GrProxyProvider* proxyProvider = context->contextPriv().proxyProvider();
467
468 sk_sp<GrTextureProxy> proxy(proxyProvider->findOrCreateProxyByUniqueKey(
469 key, kTopLeft_GrSurfaceOrigin));
470 if (proxy) {
471 return proxy;
472 }
473
474 // The mask texture may be larger than necessary. We round out the clip bounds and pin the top
475 // left corner of the resulting rect to the top left of the texture.
476 SkIRect maskSpaceIBounds = SkIRect::MakeWH(reducedClip.width(), reducedClip.height());
477
478 SkTaskGroup* taskGroup = context->contextPriv().getTaskGroup();
479 if (taskGroup && renderTargetContext) {
480 // Create our texture proxy
481 GrSurfaceDesc desc;
482 desc.fWidth = maskSpaceIBounds.width();
483 desc.fHeight = maskSpaceIBounds.height();
484 desc.fConfig = kAlpha_8_GrPixelConfig;
485
486 GrBackendFormat format =
487 context->contextPriv().caps()->getBackendFormatFromColorType(kAlpha_8_SkColorType);
488
489 // MDB TODO: We're going to fill this proxy with an ASAP upload (which is out of order wrt
490 // to ops), so it can't have any pending IO.
491 proxy = proxyProvider->createProxy(format, desc, kTopLeft_GrSurfaceOrigin,
492 SkBackingFit::kApprox, SkBudgeted::kYes,
493 GrInternalSurfaceFlags::kNoPendingIO);
494
495 auto uploader = skstd::make_unique<GrTDeferredProxyUploader<ClipMaskData>>(reducedClip);
496 GrTDeferredProxyUploader<ClipMaskData>* uploaderRaw = uploader.get();
497 auto drawAndUploadMask = [uploaderRaw, maskSpaceIBounds] {
498 TRACE_EVENT0("skia", "Threaded SW Clip Mask Render");
499 GrSWMaskHelper helper(uploaderRaw->getPixels());
500 if (helper.init(maskSpaceIBounds)) {
501 draw_clip_elements_to_mask_helper(helper, uploaderRaw->data().elements(),
502 uploaderRaw->data().scissor(),
503 uploaderRaw->data().initialState());
504 } else {
505 SkDEBUGFAIL("Unable to allocate SW clip mask.");
506 }
507 uploaderRaw->signalAndFreeData();
508 };
509
510 taskGroup->add(std::move(drawAndUploadMask));
511 proxy->texPriv().setDeferredUploader(std::move(uploader));
512 } else {
513 GrSWMaskHelper helper;
514 if (!helper.init(maskSpaceIBounds)) {
515 return nullptr;
516 }
517
518 draw_clip_elements_to_mask_helper(helper, reducedClip.maskElements(), reducedClip.scissor(),
519 reducedClip.initialState());
520
521 proxy = helper.toTextureProxy(context, SkBackingFit::kApprox);
522 }
523
524 SkASSERT(proxy->origin() == kTopLeft_GrSurfaceOrigin);
525 proxyProvider->assignUniqueKeyToProxy(key, proxy.get());
526 add_invalidate_on_pop_message(context, *fStack, reducedClip.maskGenID(), key);
527 return proxy;
528 }
529