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1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #ifndef GrMtlTexture_DEFINED
9 #define GrMtlTexture_DEFINED
10 
11 #include "GrTexture.h"
12 
13 #import <Metal/Metal.h>
14 
15 class GrMtlGpu;
16 
17 class GrMtlTexture : public GrTexture {
18 public:
19     static sk_sp<GrMtlTexture> CreateNewTexture(GrMtlGpu*, SkBudgeted budgeted,
20                                                 const GrSurfaceDesc&,
21                                                 MTLTextureDescriptor*,
22                                                 GrMipMapsStatus);
23 
24     static sk_sp<GrMtlTexture> MakeWrappedTexture(GrMtlGpu*, const GrSurfaceDesc&, id<MTLTexture>,
25                                                   GrWrapCacheable, GrIOType);
26 
27     ~GrMtlTexture() override;
28 
mtlTexture()29     id<MTLTexture> mtlTexture() const { return fTexture; }
30 
31     GrBackendTexture getBackendTexture() const override;
32 
33     GrBackendFormat backendFormat() const override;
34 
textureParamsModified()35     void textureParamsModified() override {}
36 
37     bool reallocForMipmap(GrMtlGpu* gpu, uint32_t mipLevels);
38 
setRelease(sk_sp<GrReleaseProcHelper> releaseHelper)39     void setRelease(sk_sp<GrReleaseProcHelper> releaseHelper) override {
40         // Since all MTLResources are inherently ref counted, we can call the Release proc when we
41         // delete the GrMtlTexture without worry of the MTLTexture getting deleted before it is done
42         // on the GPU.
43         fReleaseHelper = std::move(releaseHelper);
44     }
45 
setIdleProc(IdleProc proc,void * context)46     void setIdleProc(IdleProc proc, void* context) override {
47         fIdleProc = proc;
48         fIdleProcContext = context;
49     }
idleContext()50     void* idleContext() const override { return fIdleProcContext; }
51 
52 protected:
53     GrMtlTexture(GrMtlGpu*, const GrSurfaceDesc&, id<MTLTexture>, GrMipMapsStatus);
54 
55     GrMtlGpu* getMtlGpu() const;
56 
onAbandon()57     void onAbandon() override {
58         this->invokeReleaseProc();
59         fTexture = nil;
60     }
onRelease()61     void onRelease() override {
62         this->invokeReleaseProc();
63         fTexture = nil;
64     }
65 
onStealBackendTexture(GrBackendTexture *,SkImage::BackendTextureReleaseProc *)66      bool onStealBackendTexture(GrBackendTexture*, SkImage::BackendTextureReleaseProc*) override {
67          return false;
68      }
69 
70 private:
71     enum Wrapped { kWrapped };
72 
invokeReleaseProc()73     void invokeReleaseProc() {
74         // Depending on the ref count of fReleaseHelper this may or may not actually trigger the
75         // ReleaseProc to be called.
76         fReleaseHelper.reset();
77     }
78 
removedLastRefOrPendingIO()79     void removedLastRefOrPendingIO() override {
80         if (fIdleProc) {
81             fIdleProc(fIdleProcContext);
82             fIdleProc = nullptr;
83             fIdleProcContext = nullptr;
84         }
85     }
86 
87     GrMtlTexture(GrMtlGpu*, SkBudgeted, const GrSurfaceDesc&, id<MTLTexture>,
88                  GrMipMapsStatus);
89 
90     GrMtlTexture(GrMtlGpu*, Wrapped, const GrSurfaceDesc&, id<MTLTexture>, GrMipMapsStatus,
91                  GrWrapCacheable, GrIOType);
92 
93     id<MTLTexture> fTexture;
94     sk_sp<GrReleaseProcHelper> fReleaseHelper;
95     IdleProc* fIdleProc = nullptr;
96     void* fIdleProcContext = nullptr;
97 
98     typedef GrTexture INHERITED;
99 };
100 
101 #endif
102