1 /*
2 * Copyright 2019 Google Inc.
3 *
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
6 */
7
8 #include "vk/GrVkSecondaryCBDrawContext.h"
9
10 #include "GrContext.h"
11 #include "GrContextPriv.h"
12 #include "GrRenderTargetContext.h"
13 #include "SkGpuDevice.h"
14 #include "SkImageInfo.h"
15 #include "SkSurfaceProps.h"
16 #include "vk/GrVkTypes.h"
17
Make(GrContext * ctx,const SkImageInfo & imageInfo,const GrVkDrawableInfo & vkInfo,const SkSurfaceProps * props)18 sk_sp<GrVkSecondaryCBDrawContext> GrVkSecondaryCBDrawContext::Make(GrContext* ctx,
19 const SkImageInfo& imageInfo,
20 const GrVkDrawableInfo& vkInfo,
21 const SkSurfaceProps* props) {
22 if (!ctx) {
23 return nullptr;
24 }
25
26 if (ctx->backend() != GrBackendApi::kVulkan) {
27 return nullptr;
28 }
29
30 sk_sp<GrRenderTargetContext> rtc(
31 ctx->contextPriv().makeVulkanSecondaryCBRenderTargetContext(imageInfo, vkInfo, props));
32
33 int width = rtc->width();
34 int height = rtc->height();
35
36 sk_sp<SkGpuDevice> device(SkGpuDevice::Make(ctx, std::move(rtc), width, height,
37 SkGpuDevice::kUninit_InitContents));
38 if (!device) {
39 return nullptr;
40 }
41
42 return sk_sp<GrVkSecondaryCBDrawContext>(new GrVkSecondaryCBDrawContext(std::move(device)));
43 }
44
GrVkSecondaryCBDrawContext(sk_sp<SkGpuDevice> device)45 GrVkSecondaryCBDrawContext::GrVkSecondaryCBDrawContext(sk_sp<SkGpuDevice> device)
46 : fDevice(device) {}
47
~GrVkSecondaryCBDrawContext()48 GrVkSecondaryCBDrawContext::~GrVkSecondaryCBDrawContext() {
49 SkASSERT(!fDevice);
50 SkASSERT(!fCachedCanvas.get());
51 }
52
getCanvas()53 SkCanvas* GrVkSecondaryCBDrawContext::getCanvas() {
54 if (!fCachedCanvas) {
55 fCachedCanvas = std::unique_ptr<SkCanvas>(new SkCanvas(fDevice));
56 }
57 return fCachedCanvas.get();
58 }
59
flush()60 void GrVkSecondaryCBDrawContext::flush() {
61 fDevice->flush();
62 }
63
wait(int numSemaphores,const GrBackendSemaphore waitSemaphores[])64 bool GrVkSecondaryCBDrawContext::wait(int numSemaphores,
65 const GrBackendSemaphore waitSemaphores[]) {
66 return fDevice->wait(numSemaphores, waitSemaphores);
67 }
68
releaseResources()69 void GrVkSecondaryCBDrawContext::releaseResources() {
70 fCachedCanvas.reset();
71 fDevice.reset();
72 }
73
74