• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright 2012 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 #ifndef SkOpSpan_DEFINED
8 #define SkOpSpan_DEFINED
9 
10 #include "SkPathOpsDebug.h"
11 #include "SkPathOpsTypes.h"
12 #include "SkPoint.h"
13 
14 class SkArenaAlloc;
15 class SkOpAngle;
16 class SkOpContour;
17 class SkOpGlobalState;
18 class SkOpSegment;
19 class SkOpSpanBase;
20 class SkOpSpan;
21 struct SkPathOpsBounds;
22 
23 // subset of op span used by terminal span (when t is equal to one)
24 class SkOpPtT {
25 public:
26     enum {
27         kIsAlias = 1,
28         kIsDuplicate = 1
29     };
30 
31     const SkOpPtT* active() const;
32 
33     // please keep in sync with debugAddOpp()
addOpp(SkOpPtT * opp,SkOpPtT * oppPrev)34     void addOpp(SkOpPtT* opp, SkOpPtT* oppPrev) {
35         SkOpPtT* oldNext = this->fNext;
36         SkASSERT(this != opp);
37         this->fNext = opp;
38         SkASSERT(oppPrev != oldNext);
39         oppPrev->fNext = oldNext;
40     }
41 
42     bool alias() const;
coincident()43     bool coincident() const { return fCoincident; }
44     bool contains(const SkOpPtT* ) const;
45     bool contains(const SkOpSegment*, const SkPoint& ) const;
46     bool contains(const SkOpSegment*, double t) const;
47     const SkOpPtT* contains(const SkOpSegment* ) const;
48     SkOpContour* contour() const;
49 
debugID()50     int debugID() const {
51         return SkDEBUGRELEASE(fID, -1);
52     }
53 
54     void debugAddOpp(const SkOpPtT* opp, const SkOpPtT* oppPrev) const;
55     const SkOpAngle* debugAngle(int id) const;
56     const SkOpCoincidence* debugCoincidence() const;
57     bool debugContains(const SkOpPtT* ) const;
58     const SkOpPtT* debugContains(const SkOpSegment* check) const;
59     SkOpContour* debugContour(int id) const;
60     const SkOpPtT* debugEnder(const SkOpPtT* end) const;
61     int debugLoopLimit(bool report) const;
62     bool debugMatchID(int id) const;
63     const SkOpPtT* debugOppPrev(const SkOpPtT* opp) const;
64     const SkOpPtT* debugPtT(int id) const;
65     void debugResetCoinT() const;
66     const SkOpSegment* debugSegment(int id) const;
67     void debugSetCoinT(int ) const;
68     const SkOpSpanBase* debugSpan(int id) const;
69     void debugValidate() const;
70 
deleted()71     bool deleted() const {
72         return fDeleted;
73     }
74 
duplicate()75     bool duplicate() const {
76         return fDuplicatePt;
77     }
78 
79     void dump() const;  // available to testing only
80     void dumpAll() const;
81     void dumpBase() const;
82 
83     const SkOpPtT* find(const SkOpSegment* ) const;
84     SkOpGlobalState* globalState() const;
85     void init(SkOpSpanBase* , double t, const SkPoint& , bool dup);
86 
insert(SkOpPtT * span)87     void insert(SkOpPtT* span) {
88         SkASSERT(span != this);
89         span->fNext = fNext;
90         fNext = span;
91     }
92 
next()93     const SkOpPtT* next() const {
94         return fNext;
95     }
96 
next()97     SkOpPtT* next() {
98         return fNext;
99     }
100 
101     bool onEnd() const;
102 
103     // returns nullptr if this is already in the opp ptT loop
oppPrev(const SkOpPtT * opp)104     SkOpPtT* oppPrev(const SkOpPtT* opp) const {
105         // find the fOpp ptr to opp
106         SkOpPtT* oppPrev = opp->fNext;
107         if (oppPrev == this) {
108             return nullptr;
109         }
110         while (oppPrev->fNext != opp) {
111             oppPrev = oppPrev->fNext;
112             if (oppPrev == this) {
113                 return nullptr;
114             }
115         }
116         return oppPrev;
117     }
118 
Overlaps(const SkOpPtT * s1,const SkOpPtT * e1,const SkOpPtT * s2,const SkOpPtT * e2,const SkOpPtT ** sOut,const SkOpPtT ** eOut)119     static bool Overlaps(const SkOpPtT* s1, const SkOpPtT* e1, const SkOpPtT* s2,
120             const SkOpPtT* e2, const SkOpPtT** sOut, const SkOpPtT** eOut) {
121         const SkOpPtT* start1 = s1->fT < e1->fT ? s1 : e1;
122         const SkOpPtT* start2 = s2->fT < e2->fT ? s2 : e2;
123         *sOut = between(s1->fT, start2->fT, e1->fT) ? start2
124                 : between(s2->fT, start1->fT, e2->fT) ? start1 : nullptr;
125         const SkOpPtT* end1 = s1->fT < e1->fT ? e1 : s1;
126         const SkOpPtT* end2 = s2->fT < e2->fT ? e2 : s2;
127         *eOut = between(s1->fT, end2->fT, e1->fT) ? end2
128                 : between(s2->fT, end1->fT, e2->fT) ? end1 : nullptr;
129         if (*sOut == *eOut) {
130             SkOPOBJASSERT(s1, start1->fT >= end2->fT || start2->fT >= end1->fT);
131             return false;
132         }
133         SkASSERT(!*sOut || *sOut != *eOut);
134         return *sOut && *eOut;
135     }
136 
137     bool ptAlreadySeen(const SkOpPtT* head) const;
138     SkOpPtT* prev();
139 
140     const SkOpSegment* segment() const;
141     SkOpSegment* segment();
142 
setCoincident()143     void setCoincident() const {
144         SkOPASSERT(!fDeleted);
145         fCoincident = true;
146     }
147 
148     void setDeleted();
149 
setSpan(const SkOpSpanBase * span)150     void setSpan(const SkOpSpanBase* span) {
151         fSpan = const_cast<SkOpSpanBase*>(span);
152     }
153 
span()154     const SkOpSpanBase* span() const {
155         return fSpan;
156     }
157 
span()158     SkOpSpanBase* span() {
159         return fSpan;
160     }
161 
starter(const SkOpPtT * end)162     const SkOpPtT* starter(const SkOpPtT* end) const {
163         return fT < end->fT ? this : end;
164     }
165 
166     double fT;
167     SkPoint fPt;   // cache of point value at this t
168 protected:
169     SkOpSpanBase* fSpan;  // contains winding data
170     SkOpPtT* fNext;  // intersection on opposite curve or alias on this curve
171     bool fDeleted;  // set if removed from span list
172     bool fDuplicatePt;  // set if identical pt is somewhere in the next loop
173     // below mutable since referrer is otherwise always const
174     mutable bool fCoincident;  // set if at some point a coincident span pointed here
175     SkDEBUGCODE(int fID);
176 };
177 
178 class SkOpSpanBase {
179 public:
180     enum class Collapsed {
181         kNo,
182         kYes,
183         kError,
184     };
185 
186     bool addOpp(SkOpSpanBase* opp);
187 
bumpSpanAdds()188     void bumpSpanAdds() {
189         ++fSpanAdds;
190     }
191 
chased()192     bool chased() const {
193         return fChased;
194     }
195 
196     void checkForCollapsedCoincidence();
197 
coinEnd()198     const SkOpSpanBase* coinEnd() const {
199         return fCoinEnd;
200     }
201 
202     Collapsed collapsed(double s, double e) const;
203     bool contains(const SkOpSpanBase* ) const;
204     const SkOpPtT* contains(const SkOpSegment* ) const;
205 
containsCoinEnd(const SkOpSpanBase * coin)206     bool containsCoinEnd(const SkOpSpanBase* coin) const {
207         SkASSERT(this != coin);
208         const SkOpSpanBase* next = this;
209         while ((next = next->fCoinEnd) != this) {
210             if (next == coin) {
211                 return true;
212             }
213         }
214         return false;
215     }
216 
217     bool containsCoinEnd(const SkOpSegment* ) const;
218     SkOpContour* contour() const;
219 
debugBumpCount()220     int debugBumpCount() {
221         return SkDEBUGRELEASE(++fCount, -1);
222     }
223 
debugID()224     int debugID() const {
225         return SkDEBUGRELEASE(fID, -1);
226     }
227 
228 #if DEBUG_COIN
229     void debugAddOpp(SkPathOpsDebug::GlitchLog* , const SkOpSpanBase* opp) const;
230 #endif
231     bool debugAlignedEnd(double t, const SkPoint& pt) const;
232     bool debugAlignedInner() const;
233     const SkOpAngle* debugAngle(int id) const;
234 #if DEBUG_COIN
235     void debugCheckForCollapsedCoincidence(SkPathOpsDebug::GlitchLog* ) const;
236 #endif
237     const SkOpCoincidence* debugCoincidence() const;
238     bool debugCoinEndLoopCheck() const;
239     SkOpContour* debugContour(int id) const;
240 #ifdef SK_DEBUG
debugDeleted()241     bool debugDeleted() const { return fDebugDeleted; }
242 #endif
243 #if DEBUG_COIN
244     void debugInsertCoinEnd(SkPathOpsDebug::GlitchLog* ,
245                             const SkOpSpanBase* ) const;
246     void debugMergeMatches(SkPathOpsDebug::GlitchLog* log,
247                            const SkOpSpanBase* opp) const;
248 #endif
249     const SkOpPtT* debugPtT(int id) const;
250     void debugResetCoinT() const;
251     const SkOpSegment* debugSegment(int id) const;
252     void debugSetCoinT(int ) const;
253 #ifdef SK_DEBUG
debugSetDeleted()254     void debugSetDeleted() { fDebugDeleted = true; }
255 #endif
256     const SkOpSpanBase* debugSpan(int id) const;
257     const SkOpSpan* debugStarter(SkOpSpanBase const** endPtr) const;
258     SkOpGlobalState* globalState() const;
259     void debugValidate() const;
260 
deleted()261     bool deleted() const {
262         return fPtT.deleted();
263     }
264 
265     void dump() const;  // available to testing only
266     void dumpCoin() const;
267     void dumpAll() const;
268     void dumpBase() const;
269     void dumpHead() const;
270 
final()271     bool final() const {
272         return fPtT.fT == 1;
273     }
274 
fromAngle()275     SkOpAngle* fromAngle() const {
276         return fFromAngle;
277     }
278 
279     void initBase(SkOpSegment* parent, SkOpSpan* prev, double t, const SkPoint& pt);
280 
281     // Please keep this in sync with debugInsertCoinEnd()
insertCoinEnd(SkOpSpanBase * coin)282     void insertCoinEnd(SkOpSpanBase* coin) {
283         if (containsCoinEnd(coin)) {
284             SkASSERT(coin->containsCoinEnd(this));
285             return;
286         }
287         debugValidate();
288         SkASSERT(this != coin);
289         SkOpSpanBase* coinNext = coin->fCoinEnd;
290         coin->fCoinEnd = this->fCoinEnd;
291         this->fCoinEnd = coinNext;
292         debugValidate();
293     }
294 
295     void merge(SkOpSpan* span);
296     bool mergeMatches(SkOpSpanBase* opp);
297 
prev()298     const SkOpSpan* prev() const {
299         return fPrev;
300     }
301 
prev()302     SkOpSpan* prev() {
303         return fPrev;
304     }
305 
pt()306     const SkPoint& pt() const {
307         return fPtT.fPt;
308     }
309 
ptT()310     const SkOpPtT* ptT() const {
311         return &fPtT;
312     }
313 
ptT()314     SkOpPtT* ptT() {
315         return &fPtT;
316     }
317 
segment()318     SkOpSegment* segment() const {
319         return fSegment;
320     }
321 
setAligned()322     void setAligned() {
323         fAligned = true;
324     }
325 
setChased(bool chased)326     void setChased(bool chased) {
327         fChased = chased;
328     }
329 
setFromAngle(SkOpAngle * angle)330     void setFromAngle(SkOpAngle* angle) {
331         fFromAngle = angle;
332     }
333 
setPrev(SkOpSpan * prev)334     void setPrev(SkOpSpan* prev) {
335         fPrev = prev;
336     }
337 
simple()338     bool simple() const {
339         fPtT.debugValidate();
340         return fPtT.next()->next() == &fPtT;
341     }
342 
spanAddsCount()343     int spanAddsCount() const {
344         return fSpanAdds;
345     }
346 
starter(const SkOpSpanBase * end)347     const SkOpSpan* starter(const SkOpSpanBase* end) const {
348         const SkOpSpanBase* result = t() < end->t() ? this : end;
349         return result->upCast();
350     }
351 
starter(SkOpSpanBase * end)352     SkOpSpan* starter(SkOpSpanBase* end) {
353         SkASSERT(this->segment() == end->segment());
354         SkOpSpanBase* result = t() < end->t() ? this : end;
355         return result->upCast();
356     }
357 
starter(SkOpSpanBase ** endPtr)358     SkOpSpan* starter(SkOpSpanBase** endPtr) {
359         SkOpSpanBase* end = *endPtr;
360         SkASSERT(this->segment() == end->segment());
361         SkOpSpanBase* result;
362         if (t() < end->t()) {
363             result = this;
364         } else {
365             result = end;
366             *endPtr = this;
367         }
368         return result->upCast();
369     }
370 
step(const SkOpSpanBase * end)371     int step(const SkOpSpanBase* end) const {
372         return t() < end->t() ? 1 : -1;
373     }
374 
t()375     double t() const {
376         return fPtT.fT;
377     }
378 
unaligned()379     void unaligned() {
380         fAligned = false;
381     }
382 
upCast()383     SkOpSpan* upCast() {
384         SkASSERT(!final());
385         return (SkOpSpan*) this;
386     }
387 
upCast()388     const SkOpSpan* upCast() const {
389         SkOPASSERT(!final());
390         return (const SkOpSpan*) this;
391     }
392 
upCastable()393     SkOpSpan* upCastable() {
394         return final() ? nullptr : upCast();
395     }
396 
upCastable()397     const SkOpSpan* upCastable() const {
398         return final() ? nullptr : upCast();
399     }
400 
401 private:
402     void alignInner();
403 
404 protected:  // no direct access to internals to avoid treating a span base as a span
405     SkOpPtT fPtT;  // list of points and t values associated with the start of this span
406     SkOpSegment* fSegment;  // segment that contains this span
407     SkOpSpanBase* fCoinEnd;  // linked list of coincident spans that end here (may point to itself)
408     SkOpAngle* fFromAngle;  // points to next angle from span start to end
409     SkOpSpan* fPrev;  // previous intersection point
410     int fSpanAdds;  // number of times intersections have been added to span
411     bool fAligned;
412     bool fChased;  // set after span has been added to chase array
413     SkDEBUGCODE(int fCount);  // number of pt/t pairs added
414     SkDEBUGCODE(int fID);
415     SkDEBUGCODE(bool fDebugDeleted);  // set when span was merged with another span
416 };
417 
418 class SkOpSpan : public SkOpSpanBase {
419 public:
alreadyAdded()420     bool alreadyAdded() const {
421         if (fAlreadyAdded) {
422             return true;
423         }
424         return false;
425     }
426 
clearCoincident()427     bool clearCoincident() {
428         SkASSERT(!final());
429         if (fCoincident == this) {
430             return false;
431         }
432         fCoincident = this;
433         return true;
434     }
435 
436     int computeWindSum();
437     bool containsCoincidence(const SkOpSegment* ) const;
438 
containsCoincidence(const SkOpSpan * coin)439     bool containsCoincidence(const SkOpSpan* coin) const {
440         SkASSERT(this != coin);
441         const SkOpSpan* next = this;
442         while ((next = next->fCoincident) != this) {
443             if (next == coin) {
444                 return true;
445             }
446         }
447         return false;
448     }
449 
450     bool debugCoinLoopCheck() const;
451 #if DEBUG_COIN
452     void debugInsertCoincidence(SkPathOpsDebug::GlitchLog* , const SkOpSpan* ) const;
453     void debugInsertCoincidence(SkPathOpsDebug::GlitchLog* ,
454                                 const SkOpSegment* , bool flipped, bool ordered) const;
455 #endif
456     void dumpCoin() const;
457     bool dumpSpan() const;
458 
done()459     bool done() const {
460         SkASSERT(!final());
461         return fDone;
462     }
463 
464     void init(SkOpSegment* parent, SkOpSpan* prev, double t, const SkPoint& pt);
465     bool insertCoincidence(const SkOpSegment* , bool flipped, bool ordered);
466 
467     // Please keep this in sync with debugInsertCoincidence()
insertCoincidence(SkOpSpan * coin)468     void insertCoincidence(SkOpSpan* coin) {
469         if (containsCoincidence(coin)) {
470             SkASSERT(coin->containsCoincidence(this));
471             return;
472         }
473         debugValidate();
474         SkASSERT(this != coin);
475         SkOpSpan* coinNext = coin->fCoincident;
476         coin->fCoincident = this->fCoincident;
477         this->fCoincident = coinNext;
478         debugValidate();
479     }
480 
isCanceled()481     bool isCanceled() const {
482         SkASSERT(!final());
483         return fWindValue == 0 && fOppValue == 0;
484     }
485 
isCoincident()486     bool isCoincident() const {
487         SkASSERT(!final());
488         return fCoincident != this;
489     }
490 
markAdded()491     void markAdded() {
492         fAlreadyAdded = true;
493     }
494 
next()495     SkOpSpanBase* next() const {
496         SkASSERT(!final());
497         return fNext;
498     }
499 
oppSum()500     int oppSum() const {
501         SkASSERT(!final());
502         return fOppSum;
503     }
504 
oppValue()505     int oppValue() const {
506         SkASSERT(!final());
507         return fOppValue;
508     }
509 
510     void release(const SkOpPtT* );
511 
512     SkOpPtT* setCoinStart(SkOpSpan* oldCoinStart, SkOpSegment* oppSegment);
513 
setDone(bool done)514     void setDone(bool done) {
515         SkASSERT(!final());
516         fDone = done;
517     }
518 
setNext(SkOpSpanBase * nextT)519     void setNext(SkOpSpanBase* nextT) {
520         SkASSERT(!final());
521         fNext = nextT;
522     }
523 
524     void setOppSum(int oppSum);
525 
setOppValue(int oppValue)526     void setOppValue(int oppValue) {
527         SkASSERT(!final());
528         SkASSERT(fOppSum == SK_MinS32);
529         SkOPASSERT(!oppValue || !fDone);
530         fOppValue = oppValue;
531     }
532 
setToAngle(SkOpAngle * angle)533     void setToAngle(SkOpAngle* angle) {
534         SkASSERT(!final());
535         fToAngle = angle;
536     }
537 
538     void setWindSum(int windSum);
539 
setWindValue(int windValue)540     void setWindValue(int windValue) {
541         SkASSERT(!final());
542         SkASSERT(windValue >= 0);
543         SkASSERT(fWindSum == SK_MinS32);
544         SkOPASSERT(!windValue || !fDone);
545         fWindValue = windValue;
546     }
547 
548     bool sortableTop(SkOpContour* );
549 
toAngle()550     SkOpAngle* toAngle() const {
551         SkASSERT(!final());
552         return fToAngle;
553     }
554 
windSum()555     int windSum() const {
556         SkASSERT(!final());
557         return fWindSum;
558     }
559 
windValue()560     int windValue() const {
561         SkOPASSERT(!final());
562         return fWindValue;
563     }
564 
565 private:  // no direct access to internals to avoid treating a span base as a span
566     SkOpSpan* fCoincident;  // linked list of spans coincident with this one (may point to itself)
567     SkOpAngle* fToAngle;  // points to next angle from span start to end
568     SkOpSpanBase* fNext;  // next intersection point
569     int fWindSum;  // accumulated from contours surrounding this one.
570     int fOppSum;  // for binary operators: the opposite winding sum
571     int fWindValue;  // 0 == canceled; 1 == normal; >1 == coincident
572     int fOppValue;  // normally 0 -- when binary coincident edges combine, opp value goes here
573     int fTopTTry; // specifies direction and t value to try next
574     bool fDone;  // if set, this span to next higher T has been processed
575     bool fAlreadyAdded;
576 };
577 
578 #endif
579