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1 // Copyright 2021 The SwiftShader Authors. All Rights Reserved.
2 //
3 // Licensed under the Apache License, Version 2.0 (the "License");
4 // you may not use this file except in compliance with the License.
5 // You may obtain a copy of the License at
6 //
7 //    http://www.apache.org/licenses/LICENSE-2.0
8 //
9 // Unless required by applicable law or agreed to in writing, software
10 // distributed under the License is distributed on an "AS IS" BASIS,
11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 // See the License for the specific language governing permissions and
13 // limitations under the License.
14 
15 #ifndef BENCHMARKS_IMAGE_HPP_
16 #define BENCHMARKS_IMAGE_HPP_
17 
18 #include "VulkanHeaders.hpp"
19 
20 class Image
21 {
22 public:
23 	Image(vk::Device device, vk::PhysicalDevice physicalDevice, uint32_t width, uint32_t height, vk::Format format, vk::SampleCountFlagBits sampleCount = vk::SampleCountFlagBits::e1);
24 	~Image();
25 
getImage()26 	vk::Image getImage()
27 	{
28 		return image;
29 	}
30 
getImageView()31 	vk::ImageView getImageView()
32 	{
33 		return imageView;
34 	}
35 
36 private:
37 	const vk::Device device;
38 
39 	vk::Image image;               // Owning handle
40 	vk::DeviceMemory imageMemory;  // Owning handle
41 	vk::ImageView imageView;       // Owning handle
42 };
43 
44 #endif  // BENCHMARKS_IMAGE_HPP_
45