1 // Copyright 2021 The SwiftShader Authors. All Rights Reserved. 2 // 3 // Licensed under the Apache License, Version 2.0 (the "License"); 4 // you may not use this file except in compliance with the License. 5 // You may obtain a copy of the License at 6 // 7 // http://www.apache.org/licenses/LICENSE-2.0 8 // 9 // Unless required by applicable law or agreed to in writing, software 10 // distributed under the License is distributed on an "AS IS" BASIS, 11 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 12 // See the License for the specific language governing permissions and 13 // limitations under the License. 14 15 #ifndef BENCHMARKS_IMAGE_HPP_ 16 #define BENCHMARKS_IMAGE_HPP_ 17 18 #include "VulkanHeaders.hpp" 19 20 class Image 21 { 22 public: 23 Image(vk::Device device, vk::PhysicalDevice physicalDevice, uint32_t width, uint32_t height, vk::Format format, vk::SampleCountFlagBits sampleCount = vk::SampleCountFlagBits::e1); 24 ~Image(); 25 getImage()26 vk::Image getImage() 27 { 28 return image; 29 } 30 getImageView()31 vk::ImageView getImageView() 32 { 33 return imageView; 34 } 35 36 private: 37 const vk::Device device; 38 39 vk::Image image; // Owning handle 40 vk::DeviceMemory imageMemory; // Owning handle 41 vk::ImageView imageView; // Owning handle 42 }; 43 44 #endif // BENCHMARKS_IMAGE_HPP_ 45