1<html><head><title>toybox source code walkthrough</title></head> 2<!--#include file="header.html" --> 3 4<p><h1><a name="style" /><a href="#style">Code style</a></h1></p> 5 6<p>The primary goal of toybox is _simple_ code. Keeping the code small is 7second, with speed and lots of features coming in somewhere after that. 8(For more on that, see the <a href=design.html>design</a> page.)</p> 9 10<p>A simple implementation usually takes up fewer lines of source code, 11meaning more code can fit on the screen at once, meaning the programmer can 12see more of it on the screen and thus keep more if in their head at once. 13This helps code auditing and thus reduces bugs. That said, sometimes being 14more explicit is preferable to being clever enough to outsmart yourself: 15don't be so terse your code is unreadable.</p> 16 17<p>Toybox has an actual coding style guide over on 18<a href=design.html#codestyle>the design page</a>, but in general we just 19want the code to be consistent.</p> 20 21<p><h1><a name="building" /><a href="#building">Building Toybox</a></h1></p> 22 23<p>Toybox is configured using the 24<a href=https://github.com/torvalds/linux/blob/v2.6.16/Documentation/kbuild/kconfig-language.txt>Kconfig language</a> pioneered by the Linux 25kernel, and adopted by many other projects (buildroot, OpenEmbedded, etc). 26This generates a ".config" file containing the selected options, which 27controls which features are included when compiling toybox.</p> 28 29<p>Each configuration option has a default value. The defaults indicate the 30"maximum sane configuration", I.E. if the feature defaults to "n" then it 31either isn't complete or is a special-purpose option (such as debugging 32code) that isn't intended for general purpose use.</p> 33 34<p>For a more compact human-editable version .config files, you can use the 35<a href=http://landley.net/aboriginal/FAQ.html#dev_miniconfig>miniconfig</a> 36format.</p> 37 38<p>The standard build invocation is:</p> 39 40<ul> 41<li>make defconfig #(or menuconfig)</li> 42<li>make</li> 43<li>make install</li> 44</ul> 45 46<p>Type "make help" to see all available build options.</p> 47 48<p>The file "configure" contains a number of environment variable definitions 49which influence the build, such as specifying which compiler to use or where 50to install the resulting binaries. This file is included by the build, but 51accepts existing definitions of the environment variables, so it may be sourced 52or modified by the developer before building and the definitions exported 53to the environment will take precedence.</p> 54 55<p>(To clarify: ".config" lists the features selected by defconfig/menuconfig, 56I.E. "what to build", and "configure" describes the build and installation 57environment, I.E. "how to build it".)</p> 58 59<p>By default "make install" puts files in /usr/toybox. Adding this to the 60$PATH is up to you. The environment variable $PREFIX can change the 61install location, ala "PREFIX=/usr/local/bin make install".</p> 62 63<p>If you need an unstripped (debug) version of any of these binaries, 64look in generated/unstripped.</p> 65 66<p><h1><a name="running"><a href="#running">Running a command</a></h1></p> 67 68<h2>main</h2> 69 70<p>The toybox main() function is at the end of main.c at the top level. It has 71two possible codepaths, only one of which is configured into any given build 72of toybox.</p> 73 74<p>If CONFIG_SINGLE is selected, toybox is configured to contain only a single 75command, so most of the normal setup can be skipped. In this case the 76multiplexer isn't used, instead main() calls toy_singleinit() (also in main.c) 77to set up global state and parse command line arguments, calls the command's 78main function out of toy_list (in the CONFIG_SINGLE case the array has a single entry, no need to search), and if the function returns instead of exiting 79it flushes stdout (detecting error) and returns toys.exitval.</p> 80 81<p>When CONFIG_SINGLE is not selected, main() uses basename() to find the 82name it was run as, shifts its argument list one to the right so it lines up 83with where the multiplexer function expects it, and calls toybox_main(). This 84leverages the multiplexer command's infrastructure to find and run the 85appropriate command. (A command name starting with "toybox" will 86recursively call toybox_main(); you can go "./toybox toybox toybox toybox ls" 87if you want to...)</p> 88 89<h2>toybox_main</h2> 90 91<p>The toybox_main() function is also in main,c. It handles a possible 92--help option ("toybox --help ls"), prints the list of available commands if no 93arguments were provided to the multiplexer (or with full path names if any 94other option is provided before a command name, ala "toybox --list"). 95Otherwise it calls toy_exec() on its argument list.</p> 96 97<p>Note that the multiplexer is the first entry in toy_list (the rest of the 98list is sorted alphabetically to allow binary search), so toybox_main can 99cheat and just grab the first entry to quickly set up its context without 100searching. Since all command names go through the multiplexer at least once 101in the non-TOYBOX_SINGLE case, this avoids a redundant search of 102the list.</p> 103 104<p>The toy_exec() function is also in main.c. It performs toy_find() to 105perform a binary search on the toy_list array to look up the command's 106entry by name and saves it in the global variable which, calls toy_init() 107to parse command line arguments and set up global state (using which->options), 108and calls the appropriate command's main() function (which->toy_main). On 109return it flushes all pending ansi FILE * I/O, detects if stdout had an 110error, and then calls xexit() (which uses toys.exitval).</p> 111 112<p><h1><a name="infrastructure" /><a href="#infrastructure">Infrastructure</a></h1></p> 113 114<p>The toybox source code is in following directories:</p> 115<ul> 116<li>The <a href="#top">top level directory</a> contains the file main.c (were 117execution starts), the header file toys.h (included by every command), and 118other global infrastructure.</li> 119<li>The <a href="#lib">lib directory</a> contains common functions shared by 120multiple commands:</li> 121<ul> 122<li><a href="#lib_lib">lib/lib.c</a></li> 123<li><a href="#lib_xwrap">lib/xwrap.c</a></li> 124<li><a href="#lib_llist">lib/llist.c</a></li> 125<li><a href="#lib_args">lib/args.c</a></li> 126<li><a href="#lib_dirtree">lib/dirtree.c</a></li> 127</ul> 128<li>The <a href="#toys">toys directory</a> contains the C files implementating 129each command. Currently it contains five subdirectories categorizing the 130commands: posix, lsb, other, example, and pending.</li> 131<li>The <a href="#scripts">scripts directory</a> contains the build and 132test infrastructure.</li> 133<li>The <a href="#kconfig">kconfig directory</a> contains the configuration 134infrastructure implementing menuconfig (copied from the Linux kernel).</li> 135<li>The <a href="#generated">generated directory</a> contains intermediate 136files generated from other parts of the source code.</li> 137<li>The <a href="#tests">tests directory</a> contains the test suite. 138NOSPACE=1 to allow tests to pass with diff -b</li> 139</ul> 140 141<a name="adding" /> 142<p><h1><a href="#adding">Adding a new command</a></h1></p> 143<p>To add a new command to toybox, add a C file implementing that command to 144one of the subdirectories under the toys directory. No other files need to 145be modified; the build extracts all the information it needs (such as command 146line arguments) from specially formatted comments and macros in the C file. 147(See the description of the <a href="#generated">"generated" directory</a> 148for details.)</p> 149 150<p>Currently there are five subdirectories under "toys", one for commands 151defined by the POSIX standard, one for commands defined by the Linux Standard 152Base, an "other" directory for commands not covered by an obvious standard, 153a directory of example commands (templates to use when starting new commands), 154and a "pending" directory of commands that need further review/cleanup 155before moving to one of the other directories (run these at your own risk, 156cleanup patches welcome). 157These directories are just for developer convenience sorting the commands, 158the directories are otherwise functionally identical. To add a new category, 159create the appropriate directory with a README file in it whose first line 160is the description menuconfig should use for the directory.)</p> 161 162<p>An easy way to start a new command is copy the file "toys/example/hello.c" 163to the name of the new command, and modify this copy to implement the new 164command (more or less by turning every instance of "hello" into the 165name of your command, updating the command line arguments, globals, and 166help data, and then filling out its "main" function with code that does 167something interesting).</p> 168 169<p>You could also start with "toys/example/skeleton.c", which provides a lot 170more example code (showing several variants of command line option 171parsing, how to implement multiple commands in the same file, and so on). 172But usually it's just more stuff to delete.</p> 173 174<p>Here's a checklist of steps to turn hello.c into another command:</p> 175 176<ul> 177<li><p>First "cp toys/example/hello.c toys/other/yourcommand.c" and open 178the new file in your preferred text editor.</p> 179<ul><li><p>Note that the 180name of the new file is significant: it's the name of the new command you're 181adding to toybox. The build includes all *.c files under toys/*/ whose 182names are a case insensitive match for an enabled config symbol. So 183toys/posix/cat.c only gets included if you have "CAT=y" in ".config".</p></li> 184</ul></p></li> 185 186<li><p>Change the one line comment at the top of the file (currently 187"hello.c - A hello world program") to describe your new file.</p></li> 188 189<li><p>Change the copyright notice to your name, email, and the current 190year.</p></li> 191 192<li><p>Give a URL to the relevant standards document, where applicable. 193(Sample links to SUSv4, LSB, IETF RFC, and man7.org are provided, feel free to 194link to other documentation or standards as appropriate.)</p></li> 195 196<li><p>Update the USE_YOURCOMMAND(NEWTOY(yourcommand,"blah",0)) line. 197The NEWTOY macro fills out this command's <a href="#toy_list">toy_list</a> 198structure. The arguments to the NEWTOY macro are:</p> 199 200<ol> 201<li><p>the name used to run your command</p></li> 202<li><p>the command line argument <a href="#lib_args">option parsing string</a> (0 if none)</p></li> 203<li><p>a bitfield of TOYFLAG values 204(defined in toys.h) providing additional information such as where your 205command should be installed on a running system, whether to blank umask 206before running, whether or not the command must run as root (and thus should 207retain root access if installed SUID), and so on.</p></li> 208</ol> 209</li> 210 211<li><p>Change the kconfig data (from "config YOURCOMMAND" to the end of the 212comment block) to supply your command's configuration and help 213information. The uppper case config symbols are used by menuconfig, and are 214also what the CFG_ and USE_() macros are generated from (see [TODO]). The 215help information here is used by menuconfig, and also by the "help" command to 216describe your new command. (See [TODO] for details.) By convention, 217unfinished commands default to "n" and finished commands default to "y", 218so "make defconfig" selects all finished commands. (Note, "finished" means 219"ready to be used", not that it'll never change again.)<p> 220 221<p>Each help block should start with a "usage: yourcommand" line explaining 222any command line arguments added by this config option. The "help" command 223outputs this text, and scripts/config2help.c in the build infrastructure 224collates these usage lines for commands with multiple configuration 225options when producing generated/help.h.</p> 226</li> 227 228<li><p>Change the "#define FOR_hello" line to "#define FOR_yourcommand" right 229before the "#include <toys.h>". (This selects the appropriate FLAG_ macros and 230does a "#define TT this.yourcommand" so you can access the global variables 231out of the space-saving union of structures. If you aren't using any command 232flag bits and aren't defining a GLOBAL block, you can delete this line.)</p></li> 233 234<li><p>Update the GLOBALS() macro to contain your command's global 235variables. If your command has no global variables, delete this macro.</p> 236 237<p>Variables in the GLOBALS() block are are stored in a space saving 238<a href="#toy_union">union of structures</a> format, which may be accessed 239using the TT macro as if TT were a global structure (so TT.membername). 240If you specified two-character command line arguments in 241NEWTOY(), the first few global variables will be initialized by the automatic 242argument parsing logic, and the type and order of these variables must 243correspond to the arguments specified in NEWTOY(). 244(See <a href="#lib_args">lib/args.c</a> for details.)</p></li> 245 246<li><p>Rename hello_main() to yourcommand_main(). This is the main() function 247where execution of your command starts. Your command line options are 248already sorted into this.optflags, this.optargs, this.optc, and the GLOBALS() 249as appropriate by the time this function is called. (See 250<a href="#lib_args">get_optflags()</a> for details.)</p></li> 251 252<li><p>Switch on TOYBOX_DEBUG in menuconfig (toybox global settings menu) 253the first time you build and run your new command. If anything is wrong 254with your option string, that will give you error messages.</p> 255 256<p>Otherwise it'll just segfault without 257explanation when it falls off the end because it didn't find a matching 258end parantheses for a longopt, or you put a nonexistent option in a square 259bracket grouping... Since these kind of errors can only be caused by a 260developer, not by end users, we don't normally want runtime checks for 261them. Once you're happy with your option string, you can switch TOYBOX_DEBUG 262back off.</p></li> 263</ul> 264 265<a name="headers" /><h2><a href="#headers">Headers.</a></h2> 266 267<p>Commands are implemented as self-contained .c files, and generally don't 268have their own .h files. If it's common code put it in lib/, and if it's 269something like a local structure definition just put it in the command's .c 270file. If it would only ever be #included from one place, inline it. 271(The line between implementing multiple commands in a C file via OLDTOY() 272to share infrastructure and moving that shared infrastructure to lib/ is a 273judgement call. Try to figure out which is simplest.)</p> 274 275<p>The top level toys.h should #include all the standard (posix) headers 276that any command uses. (Partly this is friendly to ccache and partly this 277makes the command implementations shorter.) Individual commands should only 278need to include nonstandard headers that might prevent that command from 279building in some context we'd care about (and thus requiring that command to 280be disabled to avoid a build break).</p> 281 282<p>Target-specific stuff (differences between compiler versions, libc versions, 283or operating systems) should be confined to lib/portability.h and 284lib/portability.c. (There's even some minimal compile-time environment probing 285that writes data to generated/portability.h, see scripts/genconfig.sh.)</p> 286 287<p>Only include <linux/*.h> headers from individual commands (not from other 288headers), and only if you really need to. Data that varies per architecture 289is a good reason to include a header. If you just need a couple constants 290that haven't changed since the 1990's, it's ok to #define them yourself or 291just use the constant inline with a comment explaining what it is. (A 292#define that's only used once isn't really helping.)</p> 293 294<p><a name="top" /><h1><a href="#top">Top level directory.</a></h1></p> 295 296<p>This directory contains global infrastructure.</p> 297 298<h3>toys.h</h3> 299<p>Each command #includes "toys.h" as part of its standard prolog. It 300may "#define FOR_commandname" before doing so to get some extra entries 301specific to this command.</p> 302 303<p>This file sucks in most of the commonly used standard #includes, so 304individual files can just #include "toys.h" and not have to worry about 305stdargs.h and so on. Individual commands still need to #include 306special-purpose headers that may not be present on all systems (and thus would 307prevent toybox from building that command on such a system with that command 308enabled). Examples include regex support, any "linux/" or "asm/" headers, mtab 309support (mntent.h and sys/mount.h), and so on.</p> 310 311<p>The toys.h header also defines structures for most of the global variables 312provided to each command by toybox_main(). These are described in 313detail in the description for main.c, where they are initialized.</p> 314 315<p>The global variables are grouped into structures (and a union) for space 316savings, to more easily track the amount of memory consumed by them, 317so that they may be automatically cleared/initialized as needed, and so 318that access to global variables is more easily distinguished from access to 319local variables.</p> 320 321<h3>main.c</h3> 322<p>Contains the main() function where execution starts, plus 323common infrastructure to initialize global variables and select which command 324to run. The "toybox" multiplexer command also lives here. (This is the 325only command defined outside of the toys directory.)</p> 326 327<p>Execution starts in main() which trims any path off of the first command 328name and calls toybox_main(), which calls toy_exec(), which calls toy_find() 329and toy_init() before calling the appropriate command's function from 330toy_list[] (via toys.which->toy_main()). 331If the command is "toybox", execution recurses into toybox_main(), otherwise 332the call goes to the appropriate commandname_main() from a C file in the toys 333directory.</p> 334 335<p>The following global variables are defined in main.c:</p> 336<ul> 337<a name="toy_list" /> 338<li><p><b>struct toy_list toy_list[]</b> - array describing all the 339commands currently configured into toybox. The first entry (toy_list[0]) is 340for the "toybox" multiplexer command, which runs all the other built-in commands 341without symlinks by using its first argument as the name of the command to 342run and the rest as that command's argument list (ala "./toybox echo hello"). 343The remaining entries are the commands in alphabetical order (for efficient 344binary search).</p> 345 346<p>This is a read-only array initialized at compile time by 347defining macros and #including generated/newtoys.h.</p> 348 349<p>Members of struct toy_list (defined in "toys.h") include:</p> 350<ul> 351<li><p>char *<b>name</b> - the name of this command.</p></li> 352<li><p>void (*<b>toy_main</b>)(void) - function pointer to run this 353command.</p></li> 354<li><p>char *<b>options</b> - command line option string (used by 355get_optflags() in lib/args.c to intialize toys.optflags, toys.optargs, and 356entries in the toy's GLOBALS struct). When this is NULL, no option 357parsing is done before calling toy_main().</p></li> 358<li><p>int <b>flags</b> - Behavior flags for this command. The following flags are currently understood:</p> 359 360<ul> 361<li><b>TOYFLAG_USR</b> - Install this command under /usr</li> 362<li><b>TOYFLAG_BIN</b> - Install this command under /bin</li> 363<li><b>TOYFLAG_SBIN</b> - Install this command under /sbin</li> 364<li><b>TOYFLAG_NOFORK</b> - This command can be used as a shell builtin.</li> 365<li><b>TOYFLAG_UMASK</b> - Call umask(0) before running this command.</li> 366<li><b>TOYFLAG_STAYROOT</b> - Don't drop permissions for this command if toybox is installed SUID root.</li> 367<li><b>TOYFLAG_NEEDROOT</b> - This command cannot function unless run with root access.</li> 368</ul> 369<br> 370 371<p>These flags are combined with | (or). For example, to install a command 372in /usr/bin, or together TOYFLAG_USR|TOYFLAG_BIN.</p> 373</ul> 374</li> 375 376<li><p><b>struct toy_context toys</b> - global structure containing information 377common to all commands, initializd by toy_init() and defined in "toys.h". 378Members of this structure include:</p> 379<ul> 380<li><p>struct toy_list *<b>which</b> - a pointer to this command's toy_list 381structure. Mostly used to grab the name of the running command 382(toys->which.name).</p> 383</li> 384<li><p>int <b>exitval</b> - Exit value of this command. Defaults to zero. The 385error_exit() functions will return 1 if this is zero, otherwise they'll 386return this value.</p></li> 387<li><p>char **<b>argv</b> - "raw" command line options, I.E. the original 388unmodified string array passed in to main(). Note that modifying this changes 389"ps" output, and is not recommended. This array is null terminated; a NULL 390entry indicates the end of the array.</p> 391<p>Most commands don't use this field, instead the use optargs, optflags, 392and the fields in the GLOBALS struct initialized by get_optflags().</p> 393</li> 394<li><p>unsigned <b>optflags</b> - Command line option flags, set by 395<a href="#lib_args">get_optflags()</a>. Indicates which of the command line options listed in 396toys->which.options occurred this time.</p> 397 398<p>The rightmost command line argument listed in toys->which.options sets bit 3991, the next one sets bit 2, and so on. This means the bits are set in the same 400order the binary digits would be listed if typed out as a string. For example, 401the option string "abcd" would parse the command line "-c" to set optflags to 2, 402"-a" would set optflags to 8, and "-bd" would set optflags to 6 (4|2).</p> 403 404<p>Only letters are relevant to optflags. In the string "a*b:c#d", d=1, c=2, 405b=4, a=8. Punctuation after a letter initializes global variables at the 406start of the GLOBALS() block (see <a href="#toy_union">union toy_union this</a> 407for details).</p> 408 409<p>The build infrastructure creates FLAG_ macros for each option letter, 410corresponding to the bit position, so you can check (toys.optflags & FLAG_x) 411to see if a flag was specified. (The correct set of FLAG_ macros is selected 412by defining FOR_mycommand before #including toys.h. The macros live in 413toys/globals.h which is generated by scripts/make.sh.)</p> 414 415<p>For more information on option parsing, see <a href="#lib_args">get_optflags()</a>.</p> 416 417</li> 418<li><p>char **<b>optargs</b> - Null terminated array of arguments left over 419after get_optflags() removed all the ones it understood. Note: optarg[0] is 420the first argument, not the command name. Use toys.which->name for the command 421name.</p></li> 422<li><p>int <b>optc</b> - Optarg count, equivalent to argc but for 423optargs[].<p></li> 424</ul> 425 426<a name="toy_union" /> 427<li><p><b>union toy_union this</b> - Union of structures containing each 428command's global variables.</p> 429 430<p>Global variables are useful: they reduce the overhead of passing extra 431command line arguments between functions, they conveniently start prezeroed to 432save initialization costs, and the command line argument parsing infrastructure 433can also initialize global variables with its results.</p> 434 435<p>But since each toybox process can only run one command at a time, allocating 436space for global variables belonging to other commands you aren't currently 437running would be wasteful.</p> 438 439<p>Toybox handles this by encapsulating each command's global variables in 440a structure, and declaring a union of those structures with a single global 441instance (called "this"). The GLOBALS() macro contains the global 442variables that should go in the current command's global structure. Each 443variable can then be accessed as "this.commandname.varname". 444If you #defined FOR_commandname before including toys.h, the macro TT is 445#defined to this.commandname so the variable can then be accessed as 446"TT.variable". See toys/hello.c for an example.</p> 447 448<p>A command that needs global variables should declare a structure to 449contain them all, and add that structure to this union. A command should never 450declare global variables outside of this, because such global variables would 451allocate memory when running other commands that don't use those global 452variables.</p> 453 454<p>The first few fields of this structure can be intialized by <a href="#lib_args">get_optargs()</a>, 455as specified by the options field off this command's toy_list entry. See 456the get_optargs() description in lib/args.c for details.</p> 457</li> 458 459<li><b>char toybuf[4096]</b> - a common scratch space buffer guaranteed 460to start zeroed, so commands don't need to allocate/initialize their own. 461Any command is free to use this, and it should never be directly referenced 462by functions in lib/ (although commands are free to pass toybuf in to a 463library function as an argument).</li> 464 465<li><b>char libbuf[4096]</b> - like toybuf, but for use by common code in 466lib/*.c. Commands should never directly reference libbuf, and library 467could should nnever directly reference toybuf.</li> 468</ul> 469 470<p>The following functions are defined in main.c:</p> 471<ul> 472<li><p>struct toy_list *<b>toy_find</b>(char *name) - Return the toy_list 473structure for this command name, or NULL if not found.</p></li> 474<li><p>void <b>toy_init</b>(struct toy_list *which, char *argv[]) - fill out 475the global toys structure, calling get_optargs() if necessary.</p></li> 476<li><p>void <b>toy_exec</b>(char *argv[]) - Run a built-in command with 477arguments.</p> 478<p>Calls toy_find() on argv[0] (which must be just a command name 479without path). Returns if it can't find this command, otherwise calls 480toy_init(), toys->which.toy_main(), and exit() instead of returning.</p> 481 482<p>Use the library function xexec() to fall back to external executables 483in $PATH if toy_exec() can't find a built-in command. Note that toy_exec() 484does not strip paths before searching for a command, so "./command" will 485never match an internal command.</li> 486 487<li><p>void <b>toybox_main</b>(void) - the main function for the multiplexer 488command (I.E. "toybox"). Given a command name as its first argument, calls 489toy_exec() on its arguments. With no arguments, it lists available commands. 490If the first argument starts with "-" it lists each command with its default 491install path prepended.</p></li> 492 493</ul> 494 495<h3>Config.in</h3> 496 497<p>Top level configuration file in a stylized variant of 498<a href=http://kernel.org/doc/Documentation/kbuild/kconfig-language.txt>kconfig</a> format. Includes generated/Config.in.</p> 499 500<p>These files are directly used by "make menuconfig" to select which commands 501to build into toybox (thus generating a .config file), and by 502scripts/config2help.py to create generated/help.h.</p> 503 504<a name="generated" /> 505<h1><a href="#generated">Temporary files:</a></h1> 506 507<p>There is one temporary file in the top level source directory:</p> 508<ul> 509<li><p><b>.config</b> - Configuration file generated by kconfig, indicating 510which commands (and options to commands) are currently enabled. Used 511to make generated/config.h and determine which toys/*/*.c files to build.</p> 512 513<p>You can create a human readable "miniconfig" version of this file using 514<a href=http://landley.net/aboriginal/new_platform.html#miniconfig>these 515instructions</a>.</p> 516</li> 517</ul> 518 519<p><h2>Directory generated/</h2></p> 520 521<p>The remaining temporary files live in the "generated/" directory, 522which is for files generated at build time from other source files.</p> 523 524<ul> 525<li><p><b>generated/Config.in</b> - Kconfig entries for each command, included 526from the top level Config.in. The help text here is used to generate 527help.h.</p> 528 529<p>Each command has a configuration entry with an upper case version of 530the command name. Options to commands start with the command 531name followed by an underscore and the option name. Global options are attached 532to the "toybox" command, and thus use the prefix "TOYBOX_". This organization 533is used by scripts/cfg2files to select which toys/*/*.c files to compile for a 534given .config.</p> 535</li> 536 537<li><p><b>generated/config.h</b> - list of CFG_SYMBOL and USE_SYMBOL() macros, 538generated from .config by a sed invocation in scripts/make.sh.</p> 539 540<p>CFG_SYMBOL is a comple time constant set to 1 for enabled symbols and 0 for 541disabled symbols. This allows the use of normal if() statements to remove 542code at compile time via the optimizer's dead code elimination (which removes 543from the binary any code that cannot be reached). This saves space without 544cluttering the code with #ifdefs or leading to configuration dependent build 545breaks. (See the 1992 Usenix paper 546<a href=http://doc.cat-v.org/henry_spencer/ifdef_considered_harmful.pdf>#ifdef 547Considered Harmful</a> for more information.)</p> 548 549<p>When you can't entirely avoid an #ifdef, the USE_SYMBOL(code) macro 550provides a less intrusive alternative, evaluating to the code in parentheses 551when the symbol is enabled, and nothing when the symbol is disabled. This 552is most commonly used around NEWTOY() declarations (so only the enabled 553commands show up in toy_list), and in option strings. This can also be used 554for things like varargs or structure members which can't always be 555eliminated by a simple test on CFG_SYMBOL. Remember, unlike CFG_SYMBOL 556this is really just a variant of #ifdef, and can still result in configuration 557dependent build breaks. Use with caution.</p> 558</li> 559 560<li><p><b>generated/flags.h</b> - FLAG_? macros indicating which command 561line options were seen. The option parsing in lib/args.c sets bits in 562toys.optflags, which can be tested by anding with the appropriate FLAG_ 563macro. (Bare longopts, which have no corresponding short option, will 564have the longopt name after FLAG_. All others use the single letter short 565option.)</p> 566 567<p>To get the appropriate macros for your command, #define FOR_commandname 568before #including toys.h. To switch macro sets (because you have an OLDTOY() 569with different options in the same .c file), #define CLEANUP_oldcommand 570and also #define FOR_newcommand, then #include "generated/flags.h" to switch. 571</p> 572</li> 573 574<li><p><b>generated/globals.h</b> - 575Declares structures to hold the contents of each command's GLOBALS(), 576and combines them into "global_union this". (Yes, the name was 577chosen to piss off C++ developers who think that C 578is merely a subset of C++, not a language in its own right.)</p> 579 580<p>The union reuses the same memory for each command's global struct: 581since only one command's globals are in use at any given time, collapsing 582them together saves space. The headers #define TT to the appropriate 583"this.commandname", so you can refer to the current command's global 584variables out of "this" as TT.variablename.</p> 585 586<p>The globals start zeroed, and the first few are filled out by the 587lib/args.c argument parsing code called from main.c.</p> 588</li> 589 590<li><p><b>toys/help.h</b> - Help strings for use by the "help" command and 591--help options. This file #defines a help_symbolname string for each 592symbolname, but only the symbolnames matching command names get used 593by show_help() in lib/help.c to display help for commands.</p> 594 595<p>This file is created by scripts/make.sh, which compiles scripts/config2help.c 596into the binary generated/config2help, and then runs it against the top 597level .config and Config.in files to extract the help text from each config 598entry and collate together dependent options.</p> 599 600<p>This file contains help text for all commands, regardless of current 601configuration, but only the ones currently enabled in the .config file 602wind up in the help_data[] array, and only the enabled dependent options 603have their help text added to the command they depend on.</p> 604</li> 605 606<li><p><b>generated/newtoys.h</b> - 607All the NEWTOY() and OLDTOY() macros from toys/*/*.c. The "toybox" multiplexer 608is the first entry, the rest are in alphabetical order. Each line should be 609inside an appropriate USE_ macro, so code that #includes this file only sees 610the currently enabled commands.</p> 611 612<p>By #definining NEWTOY() to various things before #including this file, 613it may be used to create function prototypes (in toys.h), initialize the 614help_data array (in lib/help.c), initialize the toy_list array (in main.c, 615the alphabetical order lets toy_find() do a binary search, the exception to 616the alphabetical order lets it use the multiplexer without searching), and so 617on. (It's even used to initialize the NEED_OPTIONS macro, which produces a 1 618or 0 for each command using command line option parsing, which is ORed together 619to allow compile-time dead code elimination to remove the whole of 620lib/args.c if nothing currently enabled is using it.)<p> 621 622<p>Each NEWTOY and OLDTOY macro contains the command name, command line 623option string (telling lib/args.c how to parse command line options for 624this command), recommended install location, and miscelaneous data such 625as whether this command should retain root permissions if installed suid.</p> 626</li> 627 628<li><p><b>toys/oldtoys.h</b> - Macros with the command line option parsing 629string for each NEWTOY. This allows an OLDTOY that's just an alias for an 630existing command to refer to the existing option string instead of 631having to repeat it.</p> 632</li> 633</ul> 634 635<a name="lib"> 636<h2>Directory lib/</h2> 637 638<p>TODO: document lots more here.</p> 639 640<p>lib: getmountlist(), error_msg/error_exit, xmalloc(), 641strlcpy(), xexec(), xopen()/xread(), xgetcwd(), xabspath(), find_in_path(), 642itoa().</p> 643 644 645 646<a name="lib_xwrap"><h3>lib/xwrap.c</h3> 647 648<p>Functions prefixed with the letter x call perror_exit() when they hit 649errors, to eliminate common error checking. This prints an error message 650and the strerror() string for the errno encountered.</p> 651 652<p>We replaced exit(), _exit(), and atexit() with xexit(), _xexit(), and 653sigatexit(). This gives _xexit() the option to siglongjmp(toys.rebound, 1) 654instead of exiting, lets xexit() report stdout flush failures to stderr 655and change the exit code to indicate error, lets our toys.exit function 656change happen for signal exit paths and lets us remove the functions 657after we've called them.</p> 658 659<p>You can intercept our exit by assigning a sigsetjmp/siglongjmp buffer to 660toys.rebound (set it back to zero to restore the default behavior). 661If you do this, cleaning up resource leaks is your problem.</p> 662 663<ul> 664<li><b>void xstrncpy(char *dest, char *src, size_t size)</b></li> 665<li><p><b><p>void _xexit(void)</b></p> 666<p>Calls siglongjmp(toys.rebound, 1), or else _exit(toys.exitval). This 667lets you ignore errors with the NO_EXIT() macro wrapper, or intercept 668them with WOULD_EXIT().</p> 669<li><b><p>void xexit(void)</b></p> 670<p>Calls toys.xexit functions (if any) and flushes stdout/stderr (reporting 671failure to write to stdout both to stderr and in the exit code), then 672calls _xexit().</p> 673</li> 674<li><b>void *xmalloc(size_t size)</b></li> 675<li><b>void *xzalloc(size_t size)</b></li> 676<li><b>void *xrealloc(void *ptr, size_t size)</b></li> 677<li><b>char *xstrndup(char *s, size_t n)</b></li> 678<li><b>char *xstrdup(char *s)</b></li> 679<li><b>char *xmprintf(char *format, ...)</b></li> 680<li><b>void xprintf(char *format, ...)</b></li> 681<li><b>void xputs(char *s)</b></li> 682<li><b>void xputc(char c)</b></li> 683<li><b>void xflush(void)</b></li> 684<li><b>pid_t xfork(void)</b></li> 685<li><b>void xexec_optargs(int skip)</b></li> 686<li><b>void xexec(char **argv)</b></li> 687<li><b>pid_t xpopen(char **argv, int *pipes)</b></li> 688<li><b>int xpclose(pid_t pid, int *pipes)</b></li> 689<li><b>void xaccess(char *path, int flags)</b></li> 690<li><b>void xunlink(char *path)</b></li> 691<li><p><b>int xcreate(char *path, int flags, int mode)<br /> 692int xopen(char *path, int flags)</b></p> 693 694<p>The xopen() and xcreate() functions open an existing file (exiting if 695it's not there) and create a new file (exiting if it can't).</p> 696 697<p>They default to O_CLOEXEC so the filehandles aren't passed on to child 698processes. Feed in O_CLOEXEC to disable this.</p> 699</li> 700<li><p><b>void xclose(int fd)</b></p> 701 702<p>Because NFS is broken, and won't necessarily perform the requested 703operation (and report the error) until you close the file. Of course, this 704being NFS, it's not guaranteed to report the error there either, but it 705_can_.</p> 706 707<p>Nothing else ever reports an error on close, everywhere else it's just a 708VFS operation freeing some resources. NFS is _special_, in a way that 709other network filesystems like smbfs and v9fs aren't..</p> 710</li> 711<li><b>int xdup(int fd)</b></li> 712<li><p><b>size_t xread(int fd, void *buf, size_t len)</b></p> 713 714<p>Can return 0, but not -1.</p> 715</li> 716<li><p><b>void xreadall(int fd, void *buf, size_t len)</b></p> 717 718<p>Reads the entire len-sized buffer, retrying to complete short 719reads. Exits if it can't get enough data.</p></li> 720 721<li><p><b>void xwrite(int fd, void *buf, size_t len)</b></p> 722 723<p>Retries short writes, exits if can't write the entire buffer.</p></li> 724 725<li><b>off_t xlseek(int fd, off_t offset, int whence)</b></li> 726<li><b>char *xgetcwd(void)</b></li> 727<li><b>void xstat(char *path, struct stat *st)</b></li> 728<li><p><b>char *xabspath(char *path, int exact) </b></p> 729 730<p>After several years of 731<a href=http://landley.net/notes-2007.html#18-06-2007>wrestling</a> 732<a href=http://landley.net/notes-2008.html#19-01-2008>with</a> realpath(), 733I broke down and <a href=http://landley.net/notes-2012.html#20-11-2012>wrote 734my own</a> implementation that doesn't use the one in libc. As I explained: 735 736<blockquote><p>If the path ends with a broken link, 737readlink -f should show where the link points to, not where the broken link 738lives. (The point of readlink -f is "if I write here, where would it attempt 739to create a file".) The problem is, realpath() returns NULL for a path ending 740with a broken link, and I can't beat different behavior out of code locked 741away in libc.</p></blockquote> 742 743<p> 744</li> 745<li><b>void xchdir(char *path)</b></li> 746<li><b>void xchroot(char *path)</b></li> 747 748<li><p><b>struct passwd *xgetpwuid(uid_t uid)<br /> 749struct group *xgetgrgid(gid_t gid)<br /> 750struct passwd *xgetpwnam(char *name)</b></p> 751</li> 752 753<li><b>void xsetuser(struct passwd *pwd)</b></li> 754<li><b>char *xreadlink(char *name)</b></li> 755<li><b>char *xreadfile(char *name, char *buf, off_t len)</b></li> 756<li><b>int xioctl(int fd, int request, void *data)</b></li> 757<li><b>void xpidfile(char *name)</b></li> 758<li><b>void xsendfile(int in, int out)</b></li> 759<li><b>long xparsetime(char *arg, long units, long *fraction)</b></li> 760<li><b>void xregcomp(regex_t *preg, char *regex, int cflags)</b></li> 761</ul> 762 763<a name="lib_lib"><h3>lib/lib.c</h3> 764<p>Eight gazillion common functions, see lib/lib.h for the moment:</p> 765 766<h3>lib/portability.h</h3> 767 768<p>This file is automatically included from the top of toys.h, and smooths 769over differences between platforms (hardware targets, compilers, C libraries, 770operating systems, etc).</p> 771 772<p>This file provides SWAP macros (SWAP_BE16(x) and SWAP_LE32(x) and so on).</p> 773 774<p>A macro like SWAP_LE32(x) means "The value in x is stored as a little 775endian 32 bit value, so perform the translation to/from whatever the native 77632-bit format is". You do the swap once on the way in, and once on the way 777out. If your target is already little endian, the macro is a NOP.</p> 778 779<p>The SWAP macros come in BE and LE each with 16, 32, and 64 bit versions. 780In each case, the name of the macro refers to the _external_ representation, 781and converts to/from whatever your native representation happens to be (which 782can vary depending on what you're currently compiling for).</p> 783 784<a name="lib_llist"><h3>lib/llist.c</h3> 785 786<p>Some generic single and doubly linked list functions, which take 787advantage of a couple properties of C:</p> 788 789<ul> 790<li><p>Structure elements are laid out in memory in the order listed, and 791the first element has no padding. This means you can always treat (typecast) 792a pointer to a structure as a pointer to the first element of the structure, 793even if you don't know anything about the data following it.</p></li> 794 795<li><p>An array of length zero at the end of a structure adds no space 796to the sizeof() the structure, but if you calculate how much extra space 797you want when you malloc() the structure it will be available at the end. 798Since C has no bounds checking, this means each struct can have one variable 799length array.</p></li> 800</ul> 801 802<p>Toybox's list structures always have their <b>next</b> pointer as 803the first entry of each struct, and singly linked lists end with a NULL pointer. 804This allows generic code to traverse such lists without knowing anything 805else about the specific structs composing them: if your pointer isn't NULL 806typecast it to void ** and dereference once to get the next entry.</p> 807 808<p><b>lib/lib.h</b> defines three structure types:</p> 809<ul> 810<li><p><b>struct string_list</b> - stores a single string (<b>char str[0]</b>), 811memory for which is allocated as part of the node. (I.E. llist_traverse(list, 812free); can clean up after this type of list.)</p></li> 813 814<li><p><b>struct arg_list</b> - stores a pointer to a single string 815(<b>char *arg</b>) which is stored in a separate chunk of memory.</p></li> 816 817<li><p><b>struct double_list</b> - has a second pointer (<b>struct double_list 818*prev</b> along with a <b>char *data</b> for payload.</p></li> 819</ul> 820 821<b>List Functions</b> 822 823<ul> 824<li><p>void *<b>llist_pop</b>(void **list) - advances through a list ala 825<b>node = llist_pop(&list);</b> This doesn't modify the list contents, 826but does advance the pointer you feed it (which is why you pass the _address_ 827of that pointer, not the pointer itself).</p></li> 828 829<li><p>void <b>llist_traverse</b>(void *list, void (*using)(void *data)) - 830iterate through a list calling a function on each node.</p></li> 831 832<li><p>struct double_list *<b>dlist_add</b>(struct double_list **llist, char *data) 833- append an entry to a circular linked list. 834This function allocates a new struct double_list wrapper and returns the 835pointer to the new entry (which you can usually ignore since it's llist->prev, 836but if llist was NULL you need it). The argument is the ->data field for the 837new node.</p></li> 838<ul><li><p>void <b>dlist_add_nomalloc</b>(struct double_list **llist, 839struct double_list *new) - append existing struct double_list to 840list, does not allocate anything.</p></li></ul> 841</ul> 842 843<b>List code trivia questions:</b> 844 845<ul> 846<li><p><b>Why do arg_list and double_list contain a char * payload instead of 847a void *?</b> - Because you always have to typecast a void * to use it, and 848typecasting a char * does no harm. Since strings are the most common 849payload, and doing math on the pointer ala 850"(type *)(ptr+sizeof(thing)+sizeof(otherthing))" requires ptr to be char * 851anyway (at least according to the C standard), defaulting to char * saves 852a typecast.</p> 853</li> 854 855<li><p><b>Why do the names ->str, ->arg, and ->data differ?</b> - To force 856you to keep track of which one you're using, calling free(node->str) would 857be bad, and _failing_ to free(node->arg) leaks memory.</p></li> 858 859<li><p><b>Why does llist_pop() take a void * instead of void **?</b> - 860because the stupid compiler complains about "type punned pointers" when 861you typecast and dereference on the same line, 862due to insane FSF developers hardwiring limitations of their optimizer 863into gcc's warning system. Since C automatically typecasts any other 864pointer type to and from void *, the current code works fine. It's sad that it 865won't warn you if you forget the &, but the code crashes pretty quickly in 866that case.</p></li> 867 868<li><p><b>How do I assemble a singly-linked-list in order?</b> - use 869a double_list, dlist_add() your entries, and then call dlist_terminate(list) 870to break the circle when done (turning the last ->next and the first ->prev 871into NULLs).</p> 872</ul> 873 874<a name="lib_args"><h3>lib/args.c</h3> 875 876<p>Toybox's main.c automatically parses command line options before calling the 877command's main function. Option parsing starts in get_optflags(), which stores 878results in the global structures "toys" (optflags and optargs) and "this".</p> 879 880<p>The option parsing infrastructure stores a bitfield in toys.optflags to 881indicate which options the current command line contained, and defines FLAG 882macros code can use to check whether each argument's bit is set. Arguments 883attached to those options are saved into the command's global structure 884("this"). Any remaining command line arguments are collected together into 885the null-terminated array toys.optargs, with the length in toys.optc. (Note 886that toys.optargs does not contain the current command name at position zero, 887use "toys.which->name" for that.) The raw command line arguments get_optflags() 888parsed are retained unmodified in toys.argv[].</p> 889 890<p>Toybox's option parsing logic is controlled by an "optflags" string, using 891a format reminiscent of getopt's optargs but with several important differences. 892Toybox does not use the getopt() 893function out of the C library, get_optflags() is an independent implementation 894which doesn't permute the original arguments (and thus doesn't change how the 895command is displayed in ps and top), and has many features not present in 896libc optargs() (such as the ability to describe long options in the same string 897as normal options).</p> 898 899<p>Each command's NEWTOY() macro has an optflags string as its middle argument, 900which sets toy_list.options for that command to tell get_optflags() what 901command line arguments to look for, and what to do with them. 902If a command has no option 903definition string (I.E. the argument is NULL), option parsing is skipped 904for that command, which must look at the raw data in toys.argv to parse its 905own arguments. (If no currently enabled command uses option parsing, 906get_optflags() is optimized out of the resulting binary by the compiler's 907--gc-sections option.)</p> 908 909<p>You don't have to free the option strings, which point into the environment 910space (I.E. the string data is not copied). A TOYFLAG_NOFORK command 911that uses the linked list type "*" should free the list objects but not 912the data they point to, via "llist_free(TT.mylist, NULL);". (If it's not 913NOFORK, exit() will free all the malloced data anyway unless you want 914to implement a CONFIG_TOYBOX_FREE cleanup for it.)</p> 915 916<h4>Optflags format string</h4> 917 918<p>Note: the optflags option description string format is much more 919concisely described by a large comment at the top of lib/args.c.</p> 920 921<p>The general theory is that letters set optflags, and punctuation describes 922other actions the option parsing logic should take.</p> 923 924<p>For example, suppose the command line <b>command -b fruit -d walrus -a 42</b> 925is parsed using the optflags string "<b>a#b:c:d</b>". (I.E. 926toys.which->options="a#b:c:d" and argv = ["command", "-b", "fruit", "-d", 927"walrus", "-a", "42"]). When get_optflags() returns, the following data is 928available to command_main(): 929 930<ul> 931<li><p>In <b>struct toys</b>: 932<ul> 933<li>toys.optflags = 13; // FLAG_a = 8 | FLAG_b = 4 | FLAG_d = 1</li> 934<li>toys.optargs[0] = "walrus"; // leftover argument</li> 935<li>toys.optargs[1] = NULL; // end of list</li> 936<li>toys.optc = 1; // there was 1 leftover argument</li> 937<li>toys.argv[] = {"-b", "fruit", "-d", "walrus", "-a", "42"}; // The original command line arguments 938</ul> 939<p></li> 940 941<li><p>In <b>union this</b> (treated as <b>long this[]</b>): 942<ul> 943<li>this[0] = NULL; // -c didn't get an argument this time, so get_optflags() didn't change it and toys_init() zeroed "this" during setup.)</li> 944<li>this[1] = (long)"fruit"; // argument to -b</li> 945<li>this[2] = 42; // argument to -a</li> 946</ul> 947</p></li> 948</ul> 949 950<p>If the command's globals are:</p> 951 952<blockquote><pre> 953GLOBALS( 954 char *c; 955 char *b; 956 long a; 957) 958</pre></blockquote> 959 960<p>That would mean TT.c == NULL, TT.b == "fruit", and TT.a == 42. (Remember, 961each entry that receives an argument must be a long or pointer, to line up 962with the array position. Right to left in the optflags string corresponds to 963top to bottom in GLOBALS().</p> 964 965<p>Put globals not filled out by the option parsing logic at the end of the 966GLOBALS block. Common practice is to list the options one per line (to 967make the ordering explicit, first to last in globals corresponds to right 968to left in the option string), then leave a blank line before any non-option 969globals.</p> 970 971<p><b>long toys.optflags</b></p> 972 973<p>Each option in the optflags string corresponds to a bit position in 974toys.optflags, with the same value as a corresponding binary digit. The 975rightmost argument is (1<<0), the next to last is (1<<1) and so on. If 976the option isn't encountered while parsing argv[], its bit remains 0.</p> 977 978<p>Each option -x has a FLAG_x macro for the command letter. Bare --longopts 979with no corresponding short option have a FLAG_longopt macro for the long 980optionname. Commands enable these macros by #defining FOR_commandname before 981#including <toys.h>. When multiple commands are implemented in the same 982source file, you can switch flag contexts later in the file by 983#defining CLEANUP_oldcommand and #defining FOR_newcommand, then 984#including <generated/flags.h>.</p> 985 986<p>Options disabled in the current configuration (wrapped in 987a USE_BLAH() macro for a CONFIG_BLAH that's switched off) have their 988corresponding FLAG macro set to zero, so code checking them ala 989if (toys.optargs & FLAG_x) gets optimized out via dead code elimination. 990#defining FORCE_FLAGS when switching flag context disables this 991behavior: the flag is never zero even if the config is disabled. This 992allows code shared between multiple commands to use the same flag 993values, as long as the common flags match up right to left in both option 994strings.</p> 995 996<p>For example, 997the optflags string "abcd" would parse the command line argument "-c" to set 998optflags to 2, "-a" would set optflags to 8, "-bd" would set optflags to 9996 (I.E. 4|2), and "-a -c" would set optflags to 10 (2|8). To check if -c 1000was encountered, code could test: if (toys.optflags & FLAG_c) printf("yup"); 1001(See the toys/examples directory for more.)</p> 1002 1003<p>Only letters are relevant to optflags, punctuation is skipped: in the 1004string "a*b:c#d", d=1, c=2, b=4, a=8. The punctuation after a letter 1005usually indicate that the option takes an argument.</p> 1006 1007<p>Since toys.optflags is an unsigned int, it only stores 32 bits. (Which is 1008the amount a long would have on 32-bit platforms anyway; 64 bit code on 100932 bit platforms is too expensive to require in common code used by almost 1010all commands.) Bit positions beyond the 1<<31 aren't recorded, but 1011parsing higher options can still set global variables.</p> 1012 1013<p><b>Automatically setting global variables from arguments (union this)</b></p> 1014 1015<p>The following punctuation characters may be appended to an optflags 1016argument letter, indicating the option takes an additional argument:</p> 1017 1018<ul> 1019<li><b>:</b> - plus a string argument, keep most recent if more than one.</li> 1020<li><b>*</b> - plus a string argument, appended to a linked list.</li> 1021<li><b>@</b> - plus an occurrence counter (stored in a long)</li> 1022<li><b>#</b> - plus a signed long argument. 1023<li><b>-</b> - plus a signed long argument defaulting to negative (start argument with + to force a positive value).</li> 1024<li><b>.</b> - plus a floating point argument (if CFG_TOYBOX_FLOAT).</li> 1025<ul>The following can be appended to a float or double: 1026<li><b><123</b> - error if argument is less than this</li> 1027<li><b>>123</b> - error if argument is greater than this</li> 1028<li><b>=123</b> - default value if argument not supplied</li> 1029</ul> 1030</ul> 1031 1032<p><b>GLOBALS</b></p> 1033 1034<p>Options which have an argument fill in the corresponding slot in the global 1035union "this" (see generated/globals.h), treating it as an array of longs 1036with the rightmost saved in this[0]. As described above, using "a*b:c#d", 1037"-c 42" would set this[0] = 42; and "-b 42" would set this[1] = "42"; each 1038slot is left NULL if the corresponding argument is not encountered.</p> 1039 1040<p>This behavior is useful because the LP64 standard ensures long and pointer 1041are the same size. C99 guarantees structure members will occur in memory 1042in the same order they're declared, and that padding won't be inserted between 1043consecutive variables of register size. Thus the first few entries can 1044be longs or pointers corresponding to the saved arguments.</p> 1045 1046<p>The main downside is that numeric arguments ("#" and "-" format) 1047are limited to +- 2 billion on 32 bit platforms (the "truncate -s 8G" 1048problem), because long is only 64 bits on 64 bit hosts, so the capabilities 1049of some tools differ when built in 32 bit vs 64 bit mode. Fixing this 1050kind of ugly and even embedded designs are slowly moving to 64 bits, 1051so our current plan is to document the problem and wait it out. (If 1052"x32 mode" and similar becomes popular enough, we may revisit this 1053decision.)</p> 1054 1055<p>See toys/example/*.c for longer examples of parsing options into the 1056GLOBALS block.</p> 1057 1058<p><b>char *toys.optargs[]</b></p> 1059 1060<p>Command line arguments in argv[] which are not consumed by option parsing 1061(I.E. not recognized either as -flags or arguments to -flags) will be copied 1062to toys.optargs[], with the length of that array in toys.optc. 1063(When toys.optc is 0, no unrecognized command line arguments remain.) 1064The order of entries is preserved, and as with argv[] this new array is also 1065terminated by a NULL entry.</p> 1066 1067<p>Option parsing can require a minimum or maximum number of optargs left 1068over, by adding "<1" (read "at least one") or ">9" ("at most nine") to the 1069start of the optflags string.</p> 1070 1071<p>The special argument "--" terminates option parsing, storing all remaining 1072arguments in optargs. The "--" itself is consumed.</p> 1073 1074<p><b>Other optflags control characters</b></p> 1075 1076<p>The following characters may occur at the start of each command's 1077optflags string, before any options that would set a bit in toys.optflags:</p> 1078 1079<ul> 1080<li><b>^</b> - stop at first nonoption argument (for nice, xargs...)</li> 1081<li><b>?</b> - allow unknown arguments (pass non-option arguments starting 1082with - through to optargs instead of erroring out).</li> 1083<li><b>&</b> - the first argument has imaginary dash (ala tar/ps. If given twice, all arguments have imaginary dash.)</li> 1084<li><b><</b> - must be followed by a decimal digit indicating at least this many leftover arguments are needed in optargs (default 0)</li> 1085<li><b>></b> - must be followed by a decimal digit indicating at most this many leftover arguments allowed (default MAX_INT)</li> 1086</ul> 1087 1088<p>The following characters may be appended to an option character, but do 1089not by themselves indicate an extra argument should be saved in this[]. 1090(Technically any character not recognized as a control character sets an 1091optflag, but letters are never control characters.)</p> 1092 1093<ul> 1094<li><b>^</b> - stop parsing options after encountering this option, everything else goes into optargs.</li> 1095<li><b>|</b> - this option is required. If more than one marked, only one is required.</li> 1096</ul> 1097 1098<p>The following may be appended to a float or double:</p> 1099 1100<ul> 1101<li><b><123</b> - error if argument is less than this</li> 1102<li><b>>123</b> - error if argument is greater than this</li> 1103<li><b>=123</b> - default value if argument not supplied</li> 1104</ul> 1105 1106<p>Option parsing only understands <>= after . when CFG_TOYBOX_FLOAT 1107is enabled. (Otherwise the code to determine where floating point constants 1108end drops out. When disabled, it can reserve a global data slot for the 1109argument so offsets won't change, but will never fill it out.) You can handle 1110this by using the USE_BLAH() macros with C string concatenation, ala:</p> 1111 1112<blockquote>"abc." USE_TOYBOX_FLOAT("<1.23>4.56=7.89") "def"</blockquote> 1113 1114<p><b>--longopts</b></p> 1115 1116<p>The optflags string can contain long options, which are enclosed in 1117parentheses. They may be appended to an existing option character, in 1118which case the --longopt is a synonym for that option, ala "a:(--fred)" 1119which understands "-a blah" or "--fred blah" as synonyms.</p> 1120 1121<p>Longopts may also appear before any other options in the optflags string, 1122in which case they have no corresponding short argument, but instead set 1123their own bit based on position. So for "(walrus)#(blah)xy:z", "command 1124--walrus 42" would set toys.optflags = 16 (-z = 1, -y = 2, -x = 4, --blah = 8) 1125and would assign this[1] = 42;</p> 1126 1127<p>A short option may have multiple longopt synonyms, "a(one)(two)", but 1128each "bare longopt" (ala "(one)(two)abc" before any option characters) 1129always sets its own bit (although you can group them with +X).</p> 1130 1131<p>Only bare longopts have a FLAG_ macro with the longopt name 1132(ala --fred would #define FLAG_fred). Other longopts use the short 1133option's FLAG macro to test the toys.optflags bit.</p> 1134 1135<p>Options with a semicolon ";" after their data type can only set their 1136corresponding GLOBALS() entry via "--longopt=value". For example, option 1137string "x(boing): y" would set TT.x if it saw "--boing=value", but would 1138treat "--boing value" as setting FLAG_x in toys.optargs, leaving TT.x NULL, 1139and keeping "value" in toys.optargs[]. (This lets "ls --color" and 1140"ls --color=auto" both work.)</p> 1141 1142<p><b>[groups]</b></p> 1143 1144<p>At the end of the option string, square bracket groups can define 1145relationships between existing options. (This only applies to short 1146options, bare --longopts can't participate.)</p> 1147 1148<p>The first character of the group defines the type, the remaining 1149characters are options it applies to:</p> 1150 1151<ul> 1152<li><b>-</b> - Exclusive, switch off all others in this group.</li> 1153<li><b>+</b> - Inclusive, switch on all others in this group.</li> 1154<li><b>!</b> - Error, fail if more than one defined.</li> 1155</ul> 1156 1157<p>So "abc[-abc]" means -ab = -b, -ba = -a, -abc = -c. "abc[+abc]" 1158means -ab=-abc, -c=-abc, and "abc[!abc] means -ab calls error_exit("no -b 1159with -a"). Note that [-] groups clear the GLOBALS option slot of 1160options they're switching back off, but [+] won't set options it didn't see 1161(just the optflags).</p> 1162 1163<p><b>whitespace</b></p> 1164 1165<p>Arguments may occur with or without a space (I.E. "-a 42" or "-a42"). 1166The command line argument "-abc" may be interepreted many different ways: 1167the optflags string "cba" sets toys.optflags = 7, "c:ba" sets toys.optflags=4 1168and saves "ba" as the argument to -c, and "cb:a" sets optflags to 6 and saves 1169"c" as the argument to -b.</p> 1170 1171<p>Note that & changes whitespace handling, so that the command line 1172"tar cvfCj outfile.tar.bz2 topdir filename" is parsed the same as 1173"tar filename -c -v -j -f outfile.tar.bz2 -C topdir". Note that "tar -cvfCj 1174one two three" would equal "tar -c -v -f Cj one two three". (This matches 1175historical usage.)</p> 1176 1177<p>Appending a space to the option in the option string ("a: b") makes it 1178require a space, I.E. "-ab" is interpreted as "-a" "-b". That way "kill -stop" 1179differs from "kill -s top".</p> 1180 1181<p>Appending ; to a longopt in the option string makes its argument optional, 1182and only settable with =, so in ls "(color):;" can accept "ls --color" and 1183"ls --color=auto" without complaining that the first has no argument.</p> 1184 1185<a name="lib_dirtree"><h3>lib/dirtree.c</h3> 1186 1187<p>The directory tree traversal code should be sufficiently generic 1188that commands never need to use readdir(), scandir(), or the fts.h family 1189of functions.</p> 1190 1191<p>These functions do not call chdir() or rely on PATH_MAX. Instead they 1192use openat() and friends, using one filehandle per directory level to 1193recurse into subdirectories. (I.E. they can descend 1000 directories deep 1194if setrlimit(RLIMIT_NOFILE) allows enough open filehandles, and the default 1195in /proc/self/limits is generally 1024.)</p> 1196 1197<p>There are two main ways to use dirtree: 1) assemble a tree of nodes 1198representing a snapshot of directory state and traverse them using the 1199->next and ->child pointers, or 2) traverse the tree calling a callback 1200function on each entry, and freeing its node afterwards. (You can also 1201combine the two, using the callback as a filter to determine which nodes 1202to keep.)</p> 1203 1204<p>The basic dirtree functions are:</p> 1205 1206<ul> 1207<li><p><b>struct dirtree *dirtree_read(char *path, int (*callback)(struct 1208dirtree node))</b> - recursively read files and directories, calling 1209callback() on each, and returning a tree of saved nodes (if any). 1210If path doesn't exist, returns DIRTREE_ABORTVAL. If callback is NULL, 1211returns a single node at that path.</p> 1212 1213<li><p><b>dirtree_notdotdot(struct dirtree *new)</b> - standard callback 1214which discards "." and ".." entries and returns DIRTREE_SAVE|DIRTREE_RECURSE 1215for everything else. Used directly, this assembles a snapshot tree of 1216the contents of this directory and its subdirectories 1217to be processed after dirtree_read() returns (by traversing the 1218struct dirtree's ->next and ->child pointers from the returned root node).</p> 1219 1220<li><p><b>dirtree_path(struct dirtree *node, int *plen)</b> - malloc() a 1221string containing the path from the root of this tree to this node. If 1222plen isn't NULL then *plen is how many extra bytes to malloc at the end 1223of string.</p></li> 1224 1225<li><p><b>dirtree_parentfd(struct dirtree *node)</b> - return fd of 1226directory containing this node, for use with openat() and such.</p></li> 1227</ul> 1228 1229<p>The <b>dirtree_read()</b> function is the standard way to start 1230directory traversal. It takes two arguments: a starting path for 1231the root of the tree, and a callback function. The callback() is called 1232on each directory entry, its argument is a fully populated 1233<b>struct dirtree *</b> (from lib/lib.h) describing the node, and its 1234return value tells the dirtree infrastructure what to do next.</p> 1235 1236<p>(There's also a three argument version, 1237<b>dirtree_flagread(char *path, int flags, int (*callback)(struct 1238dirtree node))</b>, which lets you apply flags like DIRTREE_SYMFOLLOW and 1239DIRTREE_SHUTUP to reading the top node, but this only affects the top node. 1240Child nodes use the flags returned by callback().</p> 1241 1242<p><b>struct dirtree</b></p> 1243 1244<p>Each struct dirtree node contains <b>char name[]</b> and <b>struct stat 1245st</b> entries describing a file, plus a <b>char *symlink</b> 1246which is NULL for non-symlinks.</p> 1247 1248<p>During a callback function, the <b>int dirfd</b> field of directory nodes 1249contains a directory file descriptor (for use with the openat() family of 1250functions). This isn't usually used directly, intstead call dirtree_parentfd() 1251on the callback's node argument. The <b>char again</b> field is 0 for the 1252first callback on a node, and 1 on the second callback (triggered by returning 1253DIRTREE_COMEAGAIN on a directory, made after all children have been processed). 1254</p> 1255 1256<p>Users of this code may put anything they like into the <b>long extra</b> 1257field. For example, "cp" and "mv" use this to store a dirfd for the destination 1258directory (and use DIRTREE_COMEAGAIN to get the second callback so they can 1259close(node->extra) to avoid running out of filehandles). 1260This field is not directly used by the dirtree code, and 1261thanks to LP64 it's large enough to store a typecast pointer to an 1262arbitrary struct.</p> 1263 1264<p>The return value of the callback combines flags (with boolean or) to tell 1265the traversal infrastructure how to behave:</p> 1266 1267<ul> 1268<li><p><b>DIRTREE_SAVE</b> - Save this node, assembling a tree. (Without 1269this the struct dirtree is freed after the callback returns. Filtering out 1270siblings is fine, but discarding a parent while keeping its child leaks 1271memory.)</p></li> 1272<li><p><b>DIRTREE_ABORT</b> - Do not examine any more entries in this 1273directory. (Does not propagate up tree: to abort entire traversal, 1274return DIRTREE_ABORT from parent callbacks too.)</p></li> 1275<li><p><b>DIRTREE_RECURSE</b> - Examine directory contents. Ignored for 1276non-directory entries. The remaining flags only take effect when 1277recursing into the children of a directory.</p></li> 1278<li><p><b>DIRTREE_COMEAGAIN</b> - Call the callback on this node a second time 1279after examining all directory contents, allowing depth-first traversal. 1280On the second call, dirtree->again is nonzero.</p></li> 1281<li><p><b>DIRTREE_SYMFOLLOW</b> - follow symlinks when populating children's 1282<b>struct stat st</b> (by feeding a nonzero value to the symfollow argument of 1283dirtree_add_node()), which means DIRTREE_RECURSE treats symlinks to 1284directories as directories. (Avoiding infinite recursion is the callback's 1285problem: the non-NULL dirtree->symlink can still distinguish between 1286them. The "find" command follows ->parent up the tree to the root node 1287each time, checking to make sure that stat's dev and inode pair don't 1288match any ancestors.)</p></li> 1289</ul> 1290 1291<p>Each struct dirtree contains three pointers (next, parent, and child) 1292to other struct dirtree.</p> 1293 1294<p>The <b>parent</b> pointer indicates the directory 1295containing this entry; even when not assembling a persistent tree of 1296nodes the parent entries remain live up to the root of the tree while 1297child nodes are active. At the top of the tree the parent pointer is 1298NULL, meaning the node's name[] is either an absolute path or relative 1299to cwd. The function dirtree_parentfd() gets the directory file descriptor 1300for use with openat() and friends, returning AT_FDCWD at the top of tree.</p> 1301 1302<p>The <b>child</b> pointer points to the first node of the list of contents of 1303this directory. If the directory contains no files, or the entry isn't 1304a directory, child is NULL.</p> 1305 1306<p>The <b>next</b> pointer indicates sibling nodes in the same directory as this 1307node, and since it's the first entry in the struct the llist.c traversal 1308mechanisms work to iterate over sibling nodes. Each dirtree node is a 1309single malloc() (even char *symlink points to memory at the end of the node), 1310so llist_free() works but its callback must descend into child nodes (freeing 1311a tree, not just a linked list), plus whatever the user stored in extra.</p> 1312 1313<p>The <b>dirtree_flagread</b>() function is a simple wrapper, calling <b>dirtree_add_node</b>() 1314to create a root node relative to the current directory, then calling 1315<b>dirtree_handle_callback</b>() on that node (which recurses as instructed by the callback 1316return flags). The flags argument primarily lets you 1317control whether or not to follow symlinks to the root node; symlinks 1318listed on the command line are often treated differently than symlinks 1319encountered during recursive directory traversal. 1320 1321<p>The ls command not only bypasses this wrapper, but never returns 1322<b>DIRTREE_RECURSE</b> from the callback, instead calling <b>dirtree_recurse</b>() manually 1323from elsewhere in the program. This gives ls -lR manual control 1324of traversal order, which is neither depth first nor breadth first but 1325instead a sort of FIFO order requried by the ls standard.</p> 1326 1327<a name="toys"> 1328<h1><a href="#toys">Directory toys/</a></h1> 1329 1330<p>This directory contains command implementations. Each command is a single 1331self-contained file. Adding a new command involves adding a single 1332file, and removing a command involves removing that file. Commands use 1333shared infrastructure from the lib/ and generated/ directories.</p> 1334 1335<p>Currently there are five subdirectories under "toys/" containing "posix" 1336commands described in POSIX-2008, "lsb" commands described in the Linux 1337Standard Base 4.1, "other" commands not described by either standard, 1338"pending" commands awaiting cleanup (which default to "n" in menuconfig 1339because they don't necessarily work right yet), and "example" code showing 1340how toybox infrastructure works and providing template/skeleton files to 1341start new commands.</p> 1342 1343<p>The only difference directory location makes is which menu the command 1344shows up in during "make menuconfig", the directories are otherwise identical. 1345Note that the commands exist within a single namespace at runtime, so you can't 1346have the same command in multiple subdirectories. (The build tries to fail 1347informatively when you do that.)</p> 1348 1349<p>There is one more sub-menus in "make menuconfig" containing global 1350configuration options for toybox. This menu is defined in the top level 1351Config.in.</p> 1352 1353<p>See <a href="#adding">adding a new command</a> for details on the 1354layout of a command file.</p> 1355 1356<a name="scripts"> 1357<h2>Directory scripts/</h2> 1358 1359<p>Build infrastructure. The makefile calls scripts/make.sh for "make" 1360and scripts/install.sh for "make install".</p> 1361 1362<p>There's also a test suite, "make test" calls make/test.sh, which runs all 1363the tests in make/test/*. You can run individual tests via 1364"scripts/test.sh command", or "TEST_HOST=1 scripts/test.sh command" to run 1365that test against the host implementation instead of the toybox one.</p> 1366 1367<h3>scripts/cfg2files.sh</h3> 1368 1369<p>Run .config through this filter to get a list of enabled commands, which 1370is turned into a list of files in toys via a sed invocation in the top level 1371Makefile. 1372</p> 1373 1374<h2>Directory kconfig/</h2> 1375 1376<p>Menuconfig infrastructure copied from the Linux kernel a long time ago 1377(version 2.6.16). See the 1378Linux kernel's Documentation/kbuild/kconfig-language.txt</p> 1379 1380<!-- todo 1381 1382Better OLDTOY and multiple command explanation. From Config.in: 1383 1384<p>A command with multiple names (or multiple similar commands implemented in 1385the same .c file) should have config symbols prefixed with the name of their 1386C file. I.E. config symbol prefixes are NEWTOY() names. If OLDTOY() names 1387have config symbols they must be options (symbols with an underscore and 1388suffix) to the NEWTOY() name. (See generated/toylist.h)</p> 1389--> 1390 1391<!--#include file="footer.html" --> 1392