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1<html><head><title>toybox source code walkthrough</title></head>
2<!--#include file="header.html" -->
3
4<p><h1><a name="style" /><a href="#style">Code style</a></h1></p>
5
6<p>The primary goal of toybox is _simple_ code. Keeping the code small is
7second, with speed and lots of features coming in somewhere after that.
8(For more on that, see the <a href=design.html>design</a> page.)</p>
9
10<p>A simple implementation usually takes up fewer lines of source code,
11meaning more code can fit on the screen at once, meaning the programmer can
12see more of it on the screen and thus keep more if in their head at once.
13This helps code auditing and thus reduces bugs. That said, sometimes being
14more explicit is preferable to being clever enough to outsmart yourself:
15don't be so terse your code is unreadable.</p>
16
17<p>Toybox has an actual coding style guide over on
18<a href=design.html#codestyle>the design page</a>, but in general we just
19want the code to be consistent.</p>
20
21<p><h1><a name="building" /><a href="#building">Building Toybox</a></h1></p>
22
23<p>Toybox is configured using the
24<a href=https://github.com/torvalds/linux/blob/v2.6.16/Documentation/kbuild/kconfig-language.txt>Kconfig language</a> pioneered by the Linux
25kernel, and adopted by many other projects (buildroot, OpenEmbedded, etc).
26This generates a ".config" file containing the selected options, which
27controls which features are included when compiling toybox.</p>
28
29<p>Each configuration option has a default value. The defaults indicate the
30"maximum sane configuration", I.E. if the feature defaults to "n" then it
31either isn't complete or is a special-purpose option (such as debugging
32code) that isn't intended for general purpose use.</p>
33
34<p>For a more compact human-editable version .config files, you can use the
35<a href=http://landley.net/aboriginal/FAQ.html#dev_miniconfig>miniconfig</a>
36format.</p>
37
38<p>The standard build invocation is:</p>
39
40<ul>
41<li>make defconfig #(or menuconfig)</li>
42<li>make</li>
43<li>make install</li>
44</ul>
45
46<p>Type "make help" to see all available build options.</p>
47
48<p>The file "configure" contains a number of environment variable definitions
49which influence the build, such as specifying which compiler to use or where
50to install the resulting binaries. This file is included by the build, but
51accepts existing definitions of the environment variables, so it may be sourced
52or modified by the developer before building and the definitions exported
53to the environment will take precedence.</p>
54
55<p>(To clarify: ".config" lists the features selected by defconfig/menuconfig,
56I.E. "what to build", and "configure" describes the build and installation
57environment, I.E. "how to build it".)</p>
58
59<p>By default "make install" puts files in /usr/toybox. Adding this to the
60$PATH is up to you. The environment variable $PREFIX can change the
61install location, ala "PREFIX=/usr/local/bin make install".</p>
62
63<p>If you need an unstripped (debug) version of any of these binaries,
64look in generated/unstripped.</p>
65
66<p><h1><a name="running"><a href="#running">Running a command</a></h1></p>
67
68<h2>main</h2>
69
70<p>The toybox main() function is at the end of main.c at the top level. It has
71two possible codepaths, only one of which is configured into any given build
72of toybox.</p>
73
74<p>If CONFIG_SINGLE is selected, toybox is configured to contain only a single
75command, so most of the normal setup can be skipped. In this case the
76multiplexer isn't used, instead main() calls toy_singleinit() (also in main.c)
77to set up global state and parse command line arguments, calls the command's
78main function out of toy_list (in the CONFIG_SINGLE case the array has a single entry, no need to search), and if the function returns instead of exiting
79it flushes stdout (detecting error) and returns toys.exitval.</p>
80
81<p>When CONFIG_SINGLE is not selected, main() uses basename() to find the
82name it was run as, shifts its argument list one to the right so it lines up
83with where the multiplexer function expects it, and calls toybox_main(). This
84leverages the multiplexer command's infrastructure to find and run the
85appropriate command. (A command name starting with "toybox" will
86recursively call toybox_main(); you can go "./toybox toybox toybox toybox ls"
87if you want to...)</p>
88
89<h2>toybox_main</h2>
90
91<p>The toybox_main() function is also in main,c. It handles a possible
92--help option ("toybox --help ls"), prints the list of available commands if no
93arguments were provided to the multiplexer (or with full path names if any
94other option is provided before a command name, ala "toybox --list").
95Otherwise it calls toy_exec() on its argument list.</p>
96
97<p>Note that the multiplexer is the first entry in toy_list (the rest of the
98list is sorted alphabetically to allow binary search), so toybox_main can
99cheat and just grab the first entry to quickly set up its context without
100searching. Since all command names go through the multiplexer at least once
101in the non-TOYBOX_SINGLE case, this avoids a redundant search of
102the list.</p>
103
104<p>The toy_exec() function is also in main.c. It performs toy_find() to
105perform a binary search on the toy_list array to look up the command's
106entry by name and saves it in the global variable which, calls toy_init()
107to parse command line arguments and set up global state (using which->options),
108and calls the appropriate command's main() function (which->toy_main). On
109return it flushes all pending ansi FILE * I/O, detects if stdout had an
110error, and then calls xexit() (which uses toys.exitval).</p>
111
112<p><h1><a name="infrastructure" /><a href="#infrastructure">Infrastructure</a></h1></p>
113
114<p>The toybox source code is in following directories:</p>
115<ul>
116<li>The <a href="#top">top level directory</a> contains the file main.c (were
117execution starts), the header file toys.h (included by every command), and
118other global infrastructure.</li>
119<li>The <a href="#lib">lib directory</a> contains common functions shared by
120multiple commands:</li>
121<ul>
122<li><a href="#lib_lib">lib/lib.c</a></li>
123<li><a href="#lib_xwrap">lib/xwrap.c</a></li>
124<li><a href="#lib_llist">lib/llist.c</a></li>
125<li><a href="#lib_args">lib/args.c</a></li>
126<li><a href="#lib_dirtree">lib/dirtree.c</a></li>
127</ul>
128<li>The <a href="#toys">toys directory</a> contains the C files implementating
129each command. Currently it contains five subdirectories categorizing the
130commands: posix, lsb, other, example, and pending.</li>
131<li>The <a href="#scripts">scripts directory</a> contains the build and
132test infrastructure.</li>
133<li>The <a href="#kconfig">kconfig directory</a> contains the configuration
134infrastructure implementing menuconfig (copied from the Linux kernel).</li>
135<li>The <a href="#generated">generated directory</a> contains intermediate
136files generated from other parts of the source code.</li>
137<li>The <a href="#tests">tests directory</a> contains the test suite.
138NOSPACE=1 to allow tests to pass with diff -b</li>
139</ul>
140
141<a name="adding" />
142<p><h1><a href="#adding">Adding a new command</a></h1></p>
143<p>To add a new command to toybox, add a C file implementing that command to
144one of the subdirectories under the toys directory.  No other files need to
145be modified; the build extracts all the information it needs (such as command
146line arguments) from specially formatted comments and macros in the C file.
147(See the description of the <a href="#generated">"generated" directory</a>
148for details.)</p>
149
150<p>Currently there are five subdirectories under "toys", one for commands
151defined by the POSIX standard, one for commands defined by the Linux Standard
152Base, an "other" directory for commands not covered by an obvious standard,
153a directory of example commands (templates to use when starting new commands),
154and a "pending" directory of commands that need further review/cleanup
155before moving to one of the other directories (run these at your own risk,
156cleanup patches welcome).
157These directories are just for developer convenience sorting the commands,
158the directories are otherwise functionally identical. To add a new category,
159create the appropriate directory with a README file in it whose first line
160is the description menuconfig should use for the directory.)</p>
161
162<p>An easy way to start a new command is copy the file "toys/example/hello.c"
163to the name of the new command, and modify this copy to implement the new
164command (more or less by turning every instance of "hello" into the
165name of your command, updating the command line arguments, globals, and
166help data, and then filling out its "main" function with code that does
167something interesting).</p>
168
169<p>You could also start with "toys/example/skeleton.c", which provides a lot
170more example code (showing several variants of command line option
171parsing, how to implement multiple commands in the same file, and so on).
172But usually it's just more stuff to delete.</p>
173
174<p>Here's a checklist of steps to turn hello.c into another command:</p>
175
176<ul>
177<li><p>First "cp toys/example/hello.c toys/other/yourcommand.c" and open
178the new file in your preferred text editor.</p>
179<ul><li><p>Note that the
180name of the new file is significant: it's the name of the new command you're
181adding to toybox. The build includes all *.c files under toys/*/ whose
182names are a case insensitive match for an enabled config symbol. So
183toys/posix/cat.c only gets included if you have "CAT=y" in ".config".</p></li>
184</ul></p></li>
185
186<li><p>Change the one line comment at the top of the file (currently
187"hello.c - A hello world program") to describe your new file.</p></li>
188
189<li><p>Change the copyright notice to your name, email, and the current
190year.</p></li>
191
192<li><p>Give a URL to the relevant standards document, where applicable.
193(Sample links to SUSv4, LSB, IETF RFC, and man7.org are provided, feel free to
194link to other documentation or standards as appropriate.)</p></li>
195
196<li><p>Update the USE_YOURCOMMAND(NEWTOY(yourcommand,"blah",0)) line.
197The NEWTOY macro fills out this command's <a href="#toy_list">toy_list</a>
198structure.  The arguments to the NEWTOY macro are:</p>
199
200<ol>
201<li><p>the name used to run your command</p></li>
202<li><p>the command line argument <a href="#lib_args">option parsing string</a> (0 if none)</p></li>
203<li><p>a bitfield of TOYFLAG values
204(defined in toys.h) providing additional information such as where your
205command should be installed on a running system, whether to blank umask
206before running, whether or not the command must run as root (and thus should
207retain root access if installed SUID), and so on.</p></li>
208</ol>
209</li>
210
211<li><p>Change the kconfig data (from "config YOURCOMMAND" to the end of the
212comment block) to supply your command's configuration and help
213information.  The uppper case config symbols are used by menuconfig, and are
214also what the CFG_ and USE_() macros are generated from (see [TODO]).  The
215help information here is used by menuconfig, and also by the "help" command to
216describe your new command.  (See [TODO] for details.)  By convention,
217unfinished commands default to "n" and finished commands default to "y",
218so "make defconfig" selects all finished commands.  (Note, "finished" means
219"ready to be used", not that it'll never change again.)<p>
220
221<p>Each help block should start with a "usage: yourcommand" line explaining
222any command line arguments added by this config option.  The "help" command
223outputs this text, and scripts/config2help.c in the build infrastructure
224collates these usage lines for commands with multiple configuration
225options when producing generated/help.h.</p>
226</li>
227
228<li><p>Change the "#define FOR_hello" line to "#define FOR_yourcommand" right
229before the "#include <toys.h>". (This selects the appropriate FLAG_ macros and
230does a "#define TT this.yourcommand" so you can access the global variables
231out of the space-saving union of structures. If you aren't using any command
232flag bits and aren't defining a GLOBAL block, you can delete this line.)</p></li>
233
234<li><p>Update the GLOBALS() macro to contain your command's global
235variables. If your command has no global variables, delete this macro.</p>
236
237<p>Variables in the GLOBALS() block are are stored in a space saving
238<a href="#toy_union">union of structures</a> format, which may be accessed
239using the TT macro as if TT were a global structure (so TT.membername).
240If you specified two-character command line arguments in
241NEWTOY(), the first few global variables will be initialized by the automatic
242argument parsing logic, and the type and order of these variables must
243correspond to the arguments specified in NEWTOY().
244(See <a href="#lib_args">lib/args.c</a> for details.)</p></li>
245
246<li><p>Rename hello_main() to yourcommand_main().  This is the main() function
247where execution of your command starts. Your command line options are
248already sorted into this.optflags, this.optargs, this.optc, and the GLOBALS()
249as appropriate by the time this function is called. (See
250<a href="#lib_args">get_optflags()</a> for details.)</p></li>
251
252<li><p>Switch on TOYBOX_DEBUG in menuconfig (toybox global settings menu)
253the first time you build and run your new command. If anything is wrong
254with your option string, that will give you error messages.</p>
255
256<p>Otherwise it'll just segfault without
257explanation when it falls off the end because it didn't find a matching
258end parantheses for a longopt, or you put a nonexistent option in a square
259bracket grouping... Since these kind of errors can only be caused by a
260developer, not by end users, we don't normally want runtime checks for
261them. Once you're happy with your option string, you can switch TOYBOX_DEBUG
262back off.</p></li>
263</ul>
264
265<a name="headers" /><h2><a href="#headers">Headers.</a></h2>
266
267<p>Commands are implemented as self-contained .c files, and generally don't
268have their own .h files. If it's common code put it in lib/, and if it's
269something like a local structure definition just put it in the command's .c
270file. If it would only ever be #included from one place, inline it.
271(The line between implementing multiple commands in a C file via OLDTOY()
272to share infrastructure and moving that shared infrastructure to lib/ is a
273judgement call. Try to figure out which is simplest.)</p>
274
275<p>The top level toys.h should #include all the standard (posix) headers
276that any command uses. (Partly this is friendly to ccache and partly this
277makes the command implementations shorter.) Individual commands should only
278need to include nonstandard headers that might prevent that command from
279building in some context we'd care about (and thus requiring that command to
280be disabled to avoid a build break).</p>
281
282<p>Target-specific stuff (differences between compiler versions, libc versions,
283or operating systems) should be confined to lib/portability.h and
284lib/portability.c. (There's even some minimal compile-time environment probing
285that writes data to generated/portability.h, see scripts/genconfig.sh.)</p>
286
287<p>Only include &lt;linux/*.h&gt; headers from individual commands (not from other
288headers), and only if you really need to. Data that varies per architecture
289is a good reason to include a header. If you just need a couple constants
290that haven't changed since the 1990's, it's ok to #define them yourself or
291just use the constant inline with a comment explaining what it is. (A
292#define that's only used once isn't really helping.)</p>
293
294<p><a name="top" /><h1><a href="#top">Top level directory.</a></h1></p>
295
296<p>This directory contains global infrastructure.</p>
297
298<h3>toys.h</h3>
299<p>Each command #includes "toys.h" as part of its standard prolog. It
300may "#define FOR_commandname" before doing so to get some extra entries
301specific to this command.</p>
302
303<p>This file sucks in most of the commonly used standard #includes, so
304individual files can just #include "toys.h" and not have to worry about
305stdargs.h and so on.  Individual commands still need to #include
306special-purpose headers that may not be present on all systems (and thus would
307prevent toybox from building that command on such a system with that command
308enabled).  Examples include regex support, any "linux/" or "asm/" headers, mtab
309support (mntent.h and sys/mount.h), and so on.</p>
310
311<p>The toys.h header also defines structures for most of the global variables
312provided to each command by toybox_main().  These are described in
313detail in the description for main.c, where they are initialized.</p>
314
315<p>The global variables are grouped into structures (and a union) for space
316savings, to more easily track the amount of memory consumed by them,
317so that they may be automatically cleared/initialized as needed, and so
318that access to global variables is more easily distinguished from access to
319local variables.</p>
320
321<h3>main.c</h3>
322<p>Contains the main() function where execution starts, plus
323common infrastructure to initialize global variables and select which command
324to run.  The "toybox" multiplexer command also lives here.  (This is the
325only command defined outside of the toys directory.)</p>
326
327<p>Execution starts in main() which trims any path off of the first command
328name and calls toybox_main(), which calls toy_exec(), which calls toy_find()
329and toy_init() before calling the appropriate command's function from
330toy_list[] (via toys.which->toy_main()).
331If the command is "toybox", execution recurses into toybox_main(), otherwise
332the call goes to the appropriate commandname_main() from a C file in the toys
333directory.</p>
334
335<p>The following global variables are defined in main.c:</p>
336<ul>
337<a name="toy_list" />
338<li><p><b>struct toy_list toy_list[]</b> - array describing all the
339commands currently configured into toybox.  The first entry (toy_list[0]) is
340for the "toybox" multiplexer command, which runs all the other built-in commands
341without symlinks by using its first argument as the name of the command to
342run and the rest as that command's argument list (ala "./toybox echo hello").
343The remaining entries are the commands in alphabetical order (for efficient
344binary search).</p>
345
346<p>This is a read-only array initialized at compile time by
347defining macros and #including generated/newtoys.h.</p>
348
349<p>Members of struct toy_list (defined in "toys.h") include:</p>
350<ul>
351<li><p>char *<b>name</b> - the name of this command.</p></li>
352<li><p>void (*<b>toy_main</b>)(void) - function pointer to run this
353command.</p></li>
354<li><p>char *<b>options</b> - command line option string (used by
355get_optflags() in lib/args.c to intialize toys.optflags, toys.optargs, and
356entries in the toy's GLOBALS struct).  When this is NULL, no option
357parsing is done before calling toy_main().</p></li>
358<li><p>int <b>flags</b> - Behavior flags for this command.  The following flags are currently understood:</p>
359
360<ul>
361<li><b>TOYFLAG_USR</b> - Install this command under /usr</li>
362<li><b>TOYFLAG_BIN</b> - Install this command under /bin</li>
363<li><b>TOYFLAG_SBIN</b> - Install this command under /sbin</li>
364<li><b>TOYFLAG_NOFORK</b> - This command can be used as a shell builtin.</li>
365<li><b>TOYFLAG_UMASK</b> - Call umask(0) before running this command.</li>
366<li><b>TOYFLAG_STAYROOT</b> - Don't drop permissions for this command if toybox is installed SUID root.</li>
367<li><b>TOYFLAG_NEEDROOT</b> - This command cannot function unless run with root access.</li>
368</ul>
369<br>
370
371<p>These flags are combined with | (or).  For example, to install a command
372in /usr/bin, or together TOYFLAG_USR|TOYFLAG_BIN.</p>
373</ul>
374</li>
375
376<li><p><b>struct toy_context toys</b> - global structure containing information
377common to all commands, initializd by toy_init() and defined in "toys.h".
378Members of this structure include:</p>
379<ul>
380<li><p>struct toy_list *<b>which</b> - a pointer to this command's toy_list
381structure.  Mostly used to grab the name of the running command
382(toys->which.name).</p>
383</li>
384<li><p>int <b>exitval</b> - Exit value of this command.  Defaults to zero.  The
385error_exit() functions will return 1 if this is zero, otherwise they'll
386return this value.</p></li>
387<li><p>char **<b>argv</b> - "raw" command line options, I.E. the original
388unmodified string array passed in to main().  Note that modifying this changes
389"ps" output, and is not recommended.  This array is null terminated; a NULL
390entry indicates the end of the array.</p>
391<p>Most commands don't use this field, instead the use optargs, optflags,
392and the fields in the GLOBALS struct initialized by get_optflags().</p>
393</li>
394<li><p>unsigned <b>optflags</b> - Command line option flags, set by
395<a href="#lib_args">get_optflags()</a>.  Indicates which of the command line options listed in
396toys->which.options occurred this time.</p>
397
398<p>The rightmost command line argument listed in toys->which.options sets bit
3991, the next one sets bit 2, and so on.  This means the bits are set in the same
400order the binary digits would be listed if typed out as a string.  For example,
401the option string "abcd" would parse the command line "-c" to set optflags to 2,
402"-a" would set optflags to 8, and "-bd" would set optflags to 6 (4|2).</p>
403
404<p>Only letters are relevant to optflags.  In the string "a*b:c#d", d=1, c=2,
405b=4, a=8.  Punctuation after a letter initializes global variables at the
406start of the GLOBALS() block (see <a href="#toy_union">union toy_union this</a>
407for details).</p>
408
409<p>The build infrastructure creates FLAG_ macros for each option letter,
410corresponding to the bit position, so you can check (toys.optflags & FLAG_x)
411to see if a flag was specified. (The correct set of FLAG_ macros is selected
412by defining FOR_mycommand before #including toys.h. The macros live in
413toys/globals.h which is generated by scripts/make.sh.)</p>
414
415<p>For more information on option parsing, see <a href="#lib_args">get_optflags()</a>.</p>
416
417</li>
418<li><p>char **<b>optargs</b> - Null terminated array of arguments left over
419after get_optflags() removed all the ones it understood.  Note: optarg[0] is
420the first argument, not the command name.  Use toys.which->name for the command
421name.</p></li>
422<li><p>int <b>optc</b> - Optarg count, equivalent to argc but for
423optargs[].<p></li>
424</ul>
425
426<a name="toy_union" />
427<li><p><b>union toy_union this</b> - Union of structures containing each
428command's global variables.</p>
429
430<p>Global variables are useful: they reduce the overhead of passing extra
431command line arguments between functions, they conveniently start prezeroed to
432save initialization costs, and the command line argument parsing infrastructure
433can also initialize global variables with its results.</p>
434
435<p>But since each toybox process can only run one command at a time, allocating
436space for global variables belonging to other commands you aren't currently
437running would be wasteful.</p>
438
439<p>Toybox handles this by encapsulating each command's global variables in
440a structure, and declaring a union of those structures with a single global
441instance (called "this").  The GLOBALS() macro contains the global
442variables that should go in the current command's global structure.  Each
443variable can then be accessed as "this.commandname.varname".
444If you #defined FOR_commandname before including toys.h, the macro TT is
445#defined to this.commandname so the variable can then be accessed as
446"TT.variable".  See toys/hello.c for an example.</p>
447
448<p>A command that needs global variables should declare a structure to
449contain them all, and add that structure to this union.  A command should never
450declare global variables outside of this, because such global variables would
451allocate memory when running other commands that don't use those global
452variables.</p>
453
454<p>The first few fields of this structure can be intialized by <a href="#lib_args">get_optargs()</a>,
455as specified by the options field off this command's toy_list entry.  See
456the get_optargs() description in lib/args.c for details.</p>
457</li>
458
459<li><b>char toybuf[4096]</b> - a common scratch space buffer guaranteed
460to start zeroed, so commands don't need to allocate/initialize their own.
461Any command is free to use this, and it should never be directly referenced
462by functions in lib/ (although commands are free to pass toybuf in to a
463library function as an argument).</li>
464
465<li><b>char libbuf[4096]</b> - like toybuf, but for use by common code in
466lib/*.c. Commands should never directly reference libbuf, and library
467could should nnever directly reference toybuf.</li>
468</ul>
469
470<p>The following functions are defined in main.c:</p>
471<ul>
472<li><p>struct toy_list *<b>toy_find</b>(char *name) - Return the toy_list
473structure for this command name, or NULL if not found.</p></li>
474<li><p>void <b>toy_init</b>(struct toy_list *which, char *argv[]) - fill out
475the global toys structure, calling get_optargs() if necessary.</p></li>
476<li><p>void <b>toy_exec</b>(char *argv[]) - Run a built-in command with
477arguments.</p>
478<p>Calls toy_find() on argv[0] (which must be just a command name
479without path).  Returns if it can't find this command, otherwise calls
480toy_init(), toys->which.toy_main(), and exit() instead of returning.</p>
481
482<p>Use the library function xexec() to fall back to external executables
483in $PATH if toy_exec() can't find a built-in command.  Note that toy_exec()
484does not strip paths before searching for a command, so "./command" will
485never match an internal command.</li>
486
487<li><p>void <b>toybox_main</b>(void) - the main function for the multiplexer
488command (I.E. "toybox").  Given a command name as its first argument, calls
489toy_exec() on its arguments.  With no arguments, it lists available commands.
490If the first argument starts with "-" it lists each command with its default
491install path prepended.</p></li>
492
493</ul>
494
495<h3>Config.in</h3>
496
497<p>Top level configuration file in a stylized variant of
498<a href=http://kernel.org/doc/Documentation/kbuild/kconfig-language.txt>kconfig</a> format.  Includes generated/Config.in.</p>
499
500<p>These files are directly used by "make menuconfig" to select which commands
501to build into toybox (thus generating a .config file), and by
502scripts/config2help.py to create generated/help.h.</p>
503
504<a name="generated" />
505<h1><a href="#generated">Temporary files:</a></h1>
506
507<p>There is one temporary file in the top level source directory:</p>
508<ul>
509<li><p><b>.config</b> - Configuration file generated by kconfig, indicating
510which commands (and options to commands) are currently enabled.  Used
511to make generated/config.h and determine which toys/*/*.c files to build.</p>
512
513<p>You can create a human readable "miniconfig" version of this file using
514<a href=http://landley.net/aboriginal/new_platform.html#miniconfig>these
515instructions</a>.</p>
516</li>
517</ul>
518
519<p><h2>Directory generated/</h2></p>
520
521<p>The remaining temporary files live in the "generated/" directory,
522which is for files generated at build time from other source files.</p>
523
524<ul>
525<li><p><b>generated/Config.in</b> - Kconfig entries for each command, included
526from the top level Config.in. The help text here is used to generate
527help.h.</p>
528
529<p>Each command has a configuration entry with an upper case version of
530the command name. Options to commands start with the command
531name followed by an underscore and the option name. Global options are attached
532to the "toybox" command, and thus use the prefix "TOYBOX_".  This organization
533is used by scripts/cfg2files to select which toys/*/*.c files to compile for a
534given .config.</p>
535</li>
536
537<li><p><b>generated/config.h</b> - list of CFG_SYMBOL and USE_SYMBOL() macros,
538generated from .config by a sed invocation in scripts/make.sh.</p>
539
540<p>CFG_SYMBOL is a comple time constant set to 1 for enabled symbols and 0 for
541disabled symbols. This allows the use of normal if() statements to remove
542code at compile time via the optimizer's dead code elimination (which removes
543from the binary any code that cannot be reached). This saves space without
544cluttering the code with #ifdefs or leading to configuration dependent build
545breaks. (See the 1992 Usenix paper
546<a href=http://doc.cat-v.org/henry_spencer/ifdef_considered_harmful.pdf>#ifdef
547Considered Harmful</a> for more information.)</p>
548
549<p>When you can't entirely avoid an #ifdef, the USE_SYMBOL(code) macro
550provides a less intrusive alternative, evaluating to the code in parentheses
551when the symbol is enabled, and nothing when the symbol is disabled. This
552is most commonly used around NEWTOY() declarations (so only the enabled
553commands show up in toy_list), and in option strings. This can also be used
554for things like varargs or structure members which can't always be
555eliminated by a simple test on CFG_SYMBOL. Remember, unlike CFG_SYMBOL
556this is really just a variant of #ifdef, and can still result in configuration
557dependent build breaks. Use with caution.</p>
558</li>
559
560<li><p><b>generated/flags.h</b> - FLAG_? macros indicating which command
561line options were seen. The option parsing in lib/args.c sets bits in
562toys.optflags, which can be tested by anding with the appropriate FLAG_
563macro. (Bare longopts, which have no corresponding short option, will
564have the longopt name after FLAG_. All others use the single letter short
565option.)</p>
566
567<p>To get the appropriate macros for your command, #define FOR_commandname
568before #including toys.h. To switch macro sets (because you have an OLDTOY()
569with different options in the same .c file), #define CLEANUP_oldcommand
570and also #define FOR_newcommand, then #include "generated/flags.h" to switch.
571</p>
572</li>
573
574<li><p><b>generated/globals.h</b> -
575Declares structures to hold the contents of each command's GLOBALS(),
576and combines them into "global_union this". (Yes, the name was
577chosen to piss off C++ developers who think that C
578is merely a subset of C++, not a language in its own right.)</p>
579
580<p>The union reuses the same memory for each command's global struct:
581since only one command's globals are in use at any given time, collapsing
582them together saves space. The headers #define TT to the appropriate
583"this.commandname", so you can refer to the current command's global
584variables out of "this" as TT.variablename.</p>
585
586<p>The globals start zeroed, and the first few are filled out by the
587lib/args.c argument parsing code called from main.c.</p>
588</li>
589
590<li><p><b>toys/help.h</b> - Help strings for use by the "help" command and
591--help options. This file #defines a help_symbolname string for each
592symbolname, but only the symbolnames matching command names get used
593by show_help() in lib/help.c to display help for commands.</p>
594
595<p>This file is created by scripts/make.sh, which compiles scripts/config2help.c
596into the binary generated/config2help, and then runs it against the top
597level .config and Config.in files to extract the help text from each config
598entry and collate together dependent options.</p>
599
600<p>This file contains help text for all commands, regardless of current
601configuration, but only the ones currently enabled in the .config file
602wind up in the help_data[] array, and only the enabled dependent options
603have their help text added to the command they depend on.</p>
604</li>
605
606<li><p><b>generated/newtoys.h</b> -
607All the NEWTOY() and OLDTOY() macros from toys/*/*.c. The "toybox" multiplexer
608is the first entry, the rest are in alphabetical order. Each line should be
609inside an appropriate USE_ macro, so code that #includes this file only sees
610the currently enabled commands.</p>
611
612<p>By #definining NEWTOY() to various things before #including this file,
613it may be used to create function prototypes (in toys.h), initialize the
614help_data array (in lib/help.c),  initialize the toy_list array (in main.c,
615the alphabetical order lets toy_find() do a binary search, the exception to
616the alphabetical order lets it use the multiplexer without searching), and so
617on.  (It's even used to initialize the NEED_OPTIONS macro, which produces a 1
618or 0 for each command using command line option parsing, which is ORed together
619to allow compile-time dead code elimination to remove the whole of
620lib/args.c if nothing currently enabled is using it.)<p>
621
622<p>Each NEWTOY and OLDTOY macro contains the command name, command line
623option string (telling lib/args.c how to parse command line options for
624this command), recommended install location, and miscelaneous data such
625as whether this command should retain root permissions if installed suid.</p>
626</li>
627
628<li><p><b>toys/oldtoys.h</b> - Macros with the command line option parsing
629string for each NEWTOY. This allows an OLDTOY that's just an alias for an
630existing command to refer to the existing option string instead of
631having to repeat it.</p>
632</li>
633</ul>
634
635<a name="lib">
636<h2>Directory lib/</h2>
637
638<p>TODO: document lots more here.</p>
639
640<p>lib: getmountlist(), error_msg/error_exit, xmalloc(),
641strlcpy(), xexec(), xopen()/xread(), xgetcwd(), xabspath(), find_in_path(),
642itoa().</p>
643
644
645
646<a name="lib_xwrap"><h3>lib/xwrap.c</h3>
647
648<p>Functions prefixed with the letter x call perror_exit() when they hit
649errors, to eliminate common error checking. This prints an error message
650and the strerror() string for the errno encountered.</p>
651
652<p>We replaced exit(), _exit(), and atexit() with xexit(), _xexit(), and
653sigatexit(). This gives _xexit() the option to siglongjmp(toys.rebound, 1)
654instead of exiting, lets xexit() report stdout flush failures to stderr
655and change the exit code to indicate error, lets our toys.exit function
656change happen for signal exit paths and lets us remove the functions
657after we've called them.</p>
658
659<p>You can intercept our exit by assigning a sigsetjmp/siglongjmp buffer to
660toys.rebound (set it back to zero to restore the default behavior).
661If you do this, cleaning up resource leaks is your problem.</p>
662
663<ul>
664<li><b>void xstrncpy(char *dest, char *src, size_t size)</b></li>
665<li><p><b><p>void _xexit(void)</b></p>
666<p>Calls siglongjmp(toys.rebound, 1), or else _exit(toys.exitval). This
667lets you ignore errors with the NO_EXIT() macro wrapper, or intercept
668them with WOULD_EXIT().</p>
669<li><b><p>void xexit(void)</b></p>
670<p>Calls toys.xexit functions (if any) and flushes stdout/stderr (reporting
671failure to write to stdout both to stderr and in the exit code), then
672calls _xexit().</p>
673</li>
674<li><b>void *xmalloc(size_t size)</b></li>
675<li><b>void *xzalloc(size_t size)</b></li>
676<li><b>void *xrealloc(void *ptr, size_t size)</b></li>
677<li><b>char *xstrndup(char *s, size_t n)</b></li>
678<li><b>char *xstrdup(char *s)</b></li>
679<li><b>char *xmprintf(char *format, ...)</b></li>
680<li><b>void xprintf(char *format, ...)</b></li>
681<li><b>void xputs(char *s)</b></li>
682<li><b>void xputc(char c)</b></li>
683<li><b>void xflush(void)</b></li>
684<li><b>pid_t xfork(void)</b></li>
685<li><b>void xexec_optargs(int skip)</b></li>
686<li><b>void xexec(char **argv)</b></li>
687<li><b>pid_t xpopen(char **argv, int *pipes)</b></li>
688<li><b>int xpclose(pid_t pid, int *pipes)</b></li>
689<li><b>void xaccess(char *path, int flags)</b></li>
690<li><b>void xunlink(char *path)</b></li>
691<li><p><b>int xcreate(char *path, int flags, int mode)<br />
692int xopen(char *path, int flags)</b></p>
693
694<p>The xopen() and xcreate() functions open an existing file (exiting if
695it's not there) and create a new file (exiting if it can't).</p>
696
697<p>They default to O_CLOEXEC so the filehandles aren't passed on to child
698processes. Feed in O_CLOEXEC to disable this.</p>
699</li>
700<li><p><b>void xclose(int fd)</b></p>
701
702<p>Because NFS is broken, and won't necessarily perform the requested
703operation (and report the error) until you close the file. Of course, this
704being NFS, it's not guaranteed to report the error there either, but it
705_can_.</p>
706
707<p>Nothing else ever reports an error on close, everywhere else it's just a
708VFS operation freeing some resources. NFS is _special_, in a way that
709other network filesystems like smbfs and v9fs aren't..</p>
710</li>
711<li><b>int xdup(int fd)</b></li>
712<li><p><b>size_t xread(int fd, void *buf, size_t len)</b></p>
713
714<p>Can return 0, but not -1.</p>
715</li>
716<li><p><b>void xreadall(int fd, void *buf, size_t len)</b></p>
717
718<p>Reads the entire len-sized buffer, retrying to complete short
719reads. Exits if it can't get enough data.</p></li>
720
721<li><p><b>void xwrite(int fd, void *buf, size_t len)</b></p>
722
723<p>Retries short writes, exits if can't write the entire buffer.</p></li>
724
725<li><b>off_t xlseek(int fd, off_t offset, int whence)</b></li>
726<li><b>char *xgetcwd(void)</b></li>
727<li><b>void xstat(char *path, struct stat *st)</b></li>
728<li><p><b>char *xabspath(char *path, int exact) </b></p>
729
730<p>After several years of
731<a href=http://landley.net/notes-2007.html#18-06-2007>wrestling</a>
732<a href=http://landley.net/notes-2008.html#19-01-2008>with</a> realpath(),
733I broke down and <a href=http://landley.net/notes-2012.html#20-11-2012>wrote
734my own</a> implementation that doesn't use the one in libc. As I explained:
735
736<blockquote><p>If the path ends with a broken link,
737readlink -f should show where the link points to, not where the broken link
738lives. (The point of readlink -f is "if I write here, where would it attempt
739to create a file".) The problem is, realpath() returns NULL for a path ending
740with a broken link, and I can't beat different behavior out of code locked
741away in libc.</p></blockquote>
742
743<p>
744</li>
745<li><b>void xchdir(char *path)</b></li>
746<li><b>void xchroot(char *path)</b></li>
747
748<li><p><b>struct passwd *xgetpwuid(uid_t uid)<br />
749struct group *xgetgrgid(gid_t gid)<br />
750struct passwd *xgetpwnam(char *name)</b></p>
751</li>
752
753<li><b>void xsetuser(struct passwd *pwd)</b></li>
754<li><b>char *xreadlink(char *name)</b></li>
755<li><b>char *xreadfile(char *name, char *buf, off_t len)</b></li>
756<li><b>int xioctl(int fd, int request, void *data)</b></li>
757<li><b>void xpidfile(char *name)</b></li>
758<li><b>void xsendfile(int in, int out)</b></li>
759<li><b>long xparsetime(char *arg, long units, long *fraction)</b></li>
760<li><b>void xregcomp(regex_t *preg, char *regex, int cflags)</b></li>
761</ul>
762
763<a name="lib_lib"><h3>lib/lib.c</h3>
764<p>Eight gazillion common functions, see lib/lib.h for the moment:</p>
765
766<h3>lib/portability.h</h3>
767
768<p>This file is automatically included from the top of toys.h, and smooths
769over differences between platforms (hardware targets, compilers, C libraries,
770operating systems, etc).</p>
771
772<p>This file provides SWAP macros (SWAP_BE16(x) and SWAP_LE32(x) and so on).</p>
773
774<p>A macro like SWAP_LE32(x) means "The value in x is stored as a little
775endian 32 bit value, so perform the translation to/from whatever the native
77632-bit format is".  You do the swap once on the way in, and once on the way
777out. If your target is already little endian, the macro is a NOP.</p>
778
779<p>The SWAP macros come in BE and LE each with 16, 32, and 64 bit versions.
780In each case, the name of the macro refers to the _external_ representation,
781and converts to/from whatever your native representation happens to be (which
782can vary depending on what you're currently compiling for).</p>
783
784<a name="lib_llist"><h3>lib/llist.c</h3>
785
786<p>Some generic single and doubly linked list functions, which take
787advantage of a couple properties of C:</p>
788
789<ul>
790<li><p>Structure elements are laid out in memory in the order listed, and
791the first element has no padding. This means you can always treat (typecast)
792a pointer to a structure as a pointer to the first element of the structure,
793even if you don't know anything about the data following it.</p></li>
794
795<li><p>An array of length zero at the end of a structure adds no space
796to the sizeof() the structure, but if you calculate how much extra space
797you want when you malloc() the structure it will be available at the end.
798Since C has no bounds checking, this means each struct can have one variable
799length array.</p></li>
800</ul>
801
802<p>Toybox's list structures always have their <b>next</b> pointer as
803the first entry of each struct, and singly linked lists end with a NULL pointer.
804This allows generic code to traverse such lists without knowing anything
805else about the specific structs composing them: if your pointer isn't NULL
806typecast it to void ** and dereference once to get the next entry.</p>
807
808<p><b>lib/lib.h</b> defines three structure types:</p>
809<ul>
810<li><p><b>struct string_list</b> - stores a single string (<b>char str[0]</b>),
811memory for which is allocated as part of the node. (I.E. llist_traverse(list,
812free); can clean up after this type of list.)</p></li>
813
814<li><p><b>struct arg_list</b> - stores a pointer to a single string
815(<b>char *arg</b>) which is stored in a separate chunk of memory.</p></li>
816
817<li><p><b>struct double_list</b> - has a second pointer (<b>struct double_list
818*prev</b> along with a <b>char *data</b> for payload.</p></li>
819</ul>
820
821<b>List Functions</b>
822
823<ul>
824<li><p>void *<b>llist_pop</b>(void **list) - advances through a list ala
825<b>node = llist_pop(&list);</b>  This doesn't modify the list contents,
826but does advance the pointer you feed it (which is why you pass the _address_
827of that pointer, not the pointer itself).</p></li>
828
829<li><p>void <b>llist_traverse</b>(void *list, void (*using)(void *data)) -
830iterate through a list calling a function on each node.</p></li>
831
832<li><p>struct double_list *<b>dlist_add</b>(struct double_list **llist, char *data)
833- append an entry to a circular linked list.
834This function allocates a new struct double_list wrapper and returns the
835pointer to the new entry (which you can usually ignore since it's llist->prev,
836but if llist was NULL you need it). The argument is the ->data field for the
837new node.</p></li>
838<ul><li><p>void <b>dlist_add_nomalloc</b>(struct double_list **llist,
839struct double_list *new) - append existing struct double_list to
840list, does not allocate anything.</p></li></ul>
841</ul>
842
843<b>List code trivia questions:</b>
844
845<ul>
846<li><p><b>Why do arg_list and double_list contain a char * payload instead of
847a void *?</b> - Because you always have to typecast a void * to use it, and
848typecasting a char * does no harm. Since strings are the most common
849payload, and doing math on the pointer ala
850"(type *)(ptr+sizeof(thing)+sizeof(otherthing))" requires ptr to be char *
851anyway (at least according to the C standard), defaulting to char * saves
852a typecast.</p>
853</li>
854
855<li><p><b>Why do the names ->str, ->arg, and ->data differ?</b> - To force
856you to keep track of which one you're using, calling free(node->str) would
857be bad, and _failing_ to free(node->arg) leaks memory.</p></li>
858
859<li><p><b>Why does llist_pop() take a void * instead of void **?</b> -
860because the stupid compiler complains about "type punned pointers" when
861you typecast and dereference on the same line,
862due to insane FSF developers hardwiring limitations of their optimizer
863into gcc's warning system. Since C automatically typecasts any other
864pointer type to and from void *, the current code works fine. It's sad that it
865won't warn you if you forget the &, but the code crashes pretty quickly in
866that case.</p></li>
867
868<li><p><b>How do I assemble a singly-linked-list in order?</b> - use
869a double_list, dlist_add() your entries, and then call dlist_terminate(list)
870to break the circle when done (turning the last ->next and the first ->prev
871into NULLs).</p>
872</ul>
873
874<a name="lib_args"><h3>lib/args.c</h3>
875
876<p>Toybox's main.c automatically parses command line options before calling the
877command's main function. Option parsing starts in get_optflags(), which stores
878results in the global structures "toys" (optflags and optargs) and "this".</p>
879
880<p>The option parsing infrastructure stores a bitfield in toys.optflags to
881indicate which options the current command line contained, and defines FLAG
882macros code can use to check whether each argument's bit is set. Arguments
883attached to those options are saved into the command's global structure
884("this"). Any remaining command line arguments are collected together into
885the null-terminated array toys.optargs, with the length in toys.optc. (Note
886that toys.optargs does not contain the current command name at position zero,
887use "toys.which->name" for that.) The raw command line arguments get_optflags()
888parsed are retained unmodified in toys.argv[].</p>
889
890<p>Toybox's option parsing logic is controlled by an "optflags" string, using
891a format reminiscent of getopt's optargs but with several important differences.
892Toybox does not use the getopt()
893function out of the C library, get_optflags() is an independent implementation
894which doesn't permute the original arguments (and thus doesn't change how the
895command is displayed in ps and top), and has many features not present in
896libc optargs() (such as the ability to describe long options in the same string
897as normal options).</p>
898
899<p>Each command's NEWTOY() macro has an optflags string as its middle argument,
900which sets toy_list.options for that command to tell get_optflags() what
901command line arguments to look for, and what to do with them.
902If a command has no option
903definition string (I.E. the argument is NULL), option parsing is skipped
904for that command, which must look at the raw data in toys.argv to parse its
905own arguments. (If no currently enabled command uses option parsing,
906get_optflags() is optimized out of the resulting binary by the compiler's
907--gc-sections option.)</p>
908
909<p>You don't have to free the option strings, which point into the environment
910space (I.E. the string data is not copied). A TOYFLAG_NOFORK command
911that uses the linked list type "*" should free the list objects but not
912the data they point to, via "llist_free(TT.mylist, NULL);". (If it's not
913NOFORK, exit() will free all the malloced data anyway unless you want
914to implement a CONFIG_TOYBOX_FREE cleanup for it.)</p>
915
916<h4>Optflags format string</h4>
917
918<p>Note: the optflags option description string format is much more
919concisely described by a large comment at the top of lib/args.c.</p>
920
921<p>The general theory is that letters set optflags, and punctuation describes
922other actions the option parsing logic should take.</p>
923
924<p>For example, suppose the command line <b>command -b fruit -d walrus -a 42</b>
925is parsed using the optflags string "<b>a#b:c:d</b>".  (I.E.
926toys.which->options="a#b:c:d" and argv = ["command", "-b", "fruit", "-d",
927"walrus", "-a", "42"]).  When get_optflags() returns, the following data is
928available to command_main():
929
930<ul>
931<li><p>In <b>struct toys</b>:
932<ul>
933<li>toys.optflags = 13; // FLAG_a = 8 | FLAG_b = 4 | FLAG_d = 1</li>
934<li>toys.optargs[0] = "walrus"; // leftover argument</li>
935<li>toys.optargs[1] = NULL; // end of list</li>
936<li>toys.optc = 1; // there was 1 leftover argument</li>
937<li>toys.argv[] = {"-b", "fruit", "-d", "walrus", "-a", "42"}; // The original command line arguments
938</ul>
939<p></li>
940
941<li><p>In <b>union this</b> (treated as <b>long this[]</b>):
942<ul>
943<li>this[0] = NULL; // -c didn't get an argument this time, so get_optflags() didn't change it and toys_init() zeroed "this" during setup.)</li>
944<li>this[1] = (long)"fruit"; // argument to -b</li>
945<li>this[2] = 42; // argument to -a</li>
946</ul>
947</p></li>
948</ul>
949
950<p>If the command's globals are:</p>
951
952<blockquote><pre>
953GLOBALS(
954	char *c;
955	char *b;
956	long a;
957)
958</pre></blockquote>
959
960<p>That would mean TT.c == NULL, TT.b == "fruit", and TT.a == 42.  (Remember,
961each entry that receives an argument must be a long or pointer, to line up
962with the array position.  Right to left in the optflags string corresponds to
963top to bottom in GLOBALS().</p>
964
965<p>Put globals not filled out by the option parsing logic at the end of the
966GLOBALS block. Common practice is to list the options one per line (to
967make the ordering explicit, first to last in globals corresponds to right
968to left in the option string), then leave a blank line before any non-option
969globals.</p>
970
971<p><b>long toys.optflags</b></p>
972
973<p>Each option in the optflags string corresponds to a bit position in
974toys.optflags, with the same value as a corresponding binary digit.  The
975rightmost argument is (1<<0), the next to last is (1<<1) and so on.  If
976the option isn't encountered while parsing argv[], its bit remains 0.</p>
977
978<p>Each option -x has a FLAG_x macro for the command letter. Bare --longopts
979with no corresponding short option have a FLAG_longopt macro for the long
980optionname. Commands enable these macros by #defining FOR_commandname before
981#including <toys.h>. When multiple commands are implemented in the same
982source file, you can switch flag contexts later in the file by
983#defining CLEANUP_oldcommand and #defining FOR_newcommand, then
984#including <generated/flags.h>.</p>
985
986<p>Options disabled in the current configuration (wrapped in
987a USE_BLAH() macro for a CONFIG_BLAH that's switched off) have their
988corresponding FLAG macro set to zero, so code checking them ala
989if (toys.optargs & FLAG_x) gets optimized out via dead code elimination.
990#defining FORCE_FLAGS when switching flag context disables this
991behavior: the flag is never zero even if the config is disabled. This
992allows code shared between multiple commands to use the same flag
993values, as long as the common flags match up right to left in both option
994strings.</p>
995
996<p>For example,
997the optflags string "abcd" would parse the command line argument "-c" to set
998optflags to 2, "-a" would set optflags to 8, "-bd" would set optflags to
9996 (I.E. 4|2), and "-a -c" would set optflags to 10 (2|8). To check if -c
1000was encountered, code could test: if (toys.optflags & FLAG_c) printf("yup");
1001(See the toys/examples directory for more.)</p>
1002
1003<p>Only letters are relevant to optflags, punctuation is skipped: in the
1004string "a*b:c#d", d=1, c=2, b=4, a=8. The punctuation after a letter
1005usually indicate that the option takes an argument.</p>
1006
1007<p>Since toys.optflags is an unsigned int, it only stores 32 bits. (Which is
1008the amount a long would have on 32-bit platforms anyway; 64 bit code on
100932 bit platforms is too expensive to require in common code used by almost
1010all commands.) Bit positions beyond the 1<<31 aren't recorded, but
1011parsing higher options can still set global variables.</p>
1012
1013<p><b>Automatically setting global variables from arguments (union this)</b></p>
1014
1015<p>The following punctuation characters may be appended to an optflags
1016argument letter, indicating the option takes an additional argument:</p>
1017
1018<ul>
1019<li><b>:</b> - plus a string argument, keep most recent if more than one.</li>
1020<li><b>*</b> - plus a string argument, appended to a linked list.</li>
1021<li><b>@</b> - plus an occurrence counter (stored in a long)</li>
1022<li><b>#</b> - plus a signed long argument.
1023<li><b>-</b> - plus a signed long argument defaulting to negative (start argument with + to force a positive value).</li>
1024<li><b>.</b> - plus a floating point argument (if CFG_TOYBOX_FLOAT).</li>
1025<ul>The following can be appended to a float or double:
1026<li><b>&lt;123</b> - error if argument is less than this</li>
1027<li><b>&gt;123</b> - error if argument is greater than this</li>
1028<li><b>=123</b> - default value if argument not supplied</li>
1029</ul>
1030</ul>
1031
1032<p><b>GLOBALS</b></p>
1033
1034<p>Options which have an argument fill in the corresponding slot in the global
1035union "this" (see generated/globals.h), treating it as an array of longs
1036with the rightmost saved in this[0].  As described above, using "a*b:c#d",
1037"-c 42" would set this[0] = 42; and "-b 42" would set this[1] = "42"; each
1038slot is left NULL if the corresponding argument is not encountered.</p>
1039
1040<p>This behavior is useful because the LP64 standard ensures long and pointer
1041are the same size. C99 guarantees structure members will occur in memory
1042in the same order they're declared, and that padding won't be inserted between
1043consecutive variables of register size.  Thus the first few entries can
1044be longs or pointers corresponding to the saved arguments.</p>
1045
1046<p>The main downside is that numeric arguments ("#" and "-" format)
1047are limited to +- 2 billion on 32 bit platforms (the "truncate -s 8G"
1048problem), because long is only 64 bits on 64 bit hosts, so the capabilities
1049of some tools differ when built in 32 bit vs 64 bit mode. Fixing this
1050kind of ugly and even embedded designs are slowly moving to 64 bits,
1051so our current plan is to document the problem and wait it out. (If
1052"x32 mode" and similar becomes popular enough, we may revisit this
1053decision.)</p>
1054
1055<p>See toys/example/*.c for longer examples of parsing options into the
1056GLOBALS block.</p>
1057
1058<p><b>char *toys.optargs[]</b></p>
1059
1060<p>Command line arguments in argv[] which are not consumed by option parsing
1061(I.E. not recognized either as -flags or arguments to -flags) will be copied
1062to toys.optargs[], with the length of that array in toys.optc.
1063(When toys.optc is 0, no unrecognized command line arguments remain.)
1064The order of entries is preserved, and as with argv[] this new array is also
1065terminated by a NULL entry.</p>
1066
1067<p>Option parsing can require a minimum or maximum number of optargs left
1068over, by adding "<1" (read "at least one") or ">9" ("at most nine") to the
1069start of the optflags string.</p>
1070
1071<p>The special argument "--" terminates option parsing, storing all remaining
1072arguments in optargs.  The "--" itself is consumed.</p>
1073
1074<p><b>Other optflags control characters</b></p>
1075
1076<p>The following characters may occur at the start of each command's
1077optflags string, before any options that would set a bit in toys.optflags:</p>
1078
1079<ul>
1080<li><b>^</b> - stop at first nonoption argument (for nice, xargs...)</li>
1081<li><b>?</b> - allow unknown arguments (pass non-option arguments starting
1082with - through to optargs instead of erroring out).</li>
1083<li><b>&amp;</b> - the first argument has imaginary dash (ala tar/ps.  If given twice, all arguments have imaginary dash.)</li>
1084<li><b>&lt;</b> - must be followed by a decimal digit indicating at least this many leftover arguments are needed in optargs (default 0)</li>
1085<li><b>&gt;</b> - must be followed by a decimal digit indicating at most this many leftover arguments allowed (default MAX_INT)</li>
1086</ul>
1087
1088<p>The following characters may be appended to an option character, but do
1089not by themselves indicate an extra argument should be saved in this[].
1090(Technically any character not recognized as a control character sets an
1091optflag, but letters are never control characters.)</p>
1092
1093<ul>
1094<li><b>^</b> - stop parsing options after encountering this option, everything else goes into optargs.</li>
1095<li><b>|</b> - this option is required.  If more than one marked, only one is required.</li>
1096</ul>
1097
1098<p>The following may be appended to a float or double:</p>
1099
1100<ul>
1101<li><b>&lt;123</b> - error if argument is less than this</li>
1102<li><b>&gt;123</b> - error if argument is greater than this</li>
1103<li><b>=123</b> - default value if argument not supplied</li>
1104</ul>
1105
1106<p>Option parsing only understands <>= after . when CFG_TOYBOX_FLOAT
1107is enabled. (Otherwise the code to determine where floating point constants
1108end drops out.  When disabled, it can reserve a global data slot for the
1109argument so offsets won't change, but will never fill it out.) You can handle
1110this by using the USE_BLAH() macros with C string concatenation, ala:</p>
1111
1112<blockquote>"abc." USE_TOYBOX_FLOAT("<1.23>4.56=7.89") "def"</blockquote>
1113
1114<p><b>--longopts</b></p>
1115
1116<p>The optflags string can contain long options, which are enclosed in
1117parentheses. They may be appended to an existing option character, in
1118which case the --longopt is a synonym for that option, ala "a:(--fred)"
1119which understands "-a blah" or "--fred blah" as synonyms.</p>
1120
1121<p>Longopts may also appear before any other options in the optflags string,
1122in which case they have no corresponding short argument, but instead set
1123their own bit based on position. So for "(walrus)#(blah)xy:z", "command
1124--walrus 42" would set toys.optflags = 16 (-z = 1, -y = 2, -x = 4, --blah = 8)
1125and would assign this[1] = 42;</p>
1126
1127<p>A short option may have multiple longopt synonyms, "a(one)(two)", but
1128each "bare longopt" (ala "(one)(two)abc" before any option characters)
1129always sets its own bit (although you can group them with +X).</p>
1130
1131<p>Only bare longopts have a FLAG_ macro with the longopt name
1132(ala --fred would #define FLAG_fred). Other longopts use the short
1133option's FLAG macro to test the toys.optflags bit.</p>
1134
1135<p>Options with a semicolon ";" after their data type can only set their
1136corresponding GLOBALS() entry via "--longopt=value". For example, option
1137string "x(boing): y" would set TT.x if it saw "--boing=value", but would
1138treat "--boing value" as setting FLAG_x in toys.optargs, leaving TT.x NULL,
1139and keeping "value" in toys.optargs[]. (This lets "ls --color" and
1140"ls --color=auto" both work.)</p>
1141
1142<p><b>[groups]</b></p>
1143
1144<p>At the end of the option string, square bracket groups can define
1145relationships between existing options. (This only applies to short
1146options, bare --longopts can't participate.)</p>
1147
1148<p>The first character of the group defines the type, the remaining
1149characters are options it applies to:</p>
1150
1151<ul>
1152<li><b>-</b> - Exclusive, switch off all others in this group.</li>
1153<li><b>+</b> - Inclusive, switch on all others in this group.</li>
1154<li><b>!</b> - Error, fail if more than one defined.</li>
1155</ul>
1156
1157<p>So "abc[-abc]" means -ab = -b, -ba = -a, -abc = -c. "abc[+abc]"
1158means -ab=-abc, -c=-abc, and "abc[!abc] means -ab calls error_exit("no -b
1159with -a"). Note that [-] groups clear the GLOBALS option slot of
1160options they're switching back off, but [+] won't set options it didn't see
1161(just the optflags).</p>
1162
1163<p><b>whitespace</b></p>
1164
1165<p>Arguments may occur with or without a space (I.E. "-a 42" or "-a42").
1166The command line argument "-abc" may be interepreted many different ways:
1167the optflags string "cba" sets toys.optflags = 7, "c:ba" sets toys.optflags=4
1168and saves "ba" as the argument to -c, and "cb:a" sets optflags to 6 and saves
1169"c" as the argument to -b.</p>
1170
1171<p>Note that &amp; changes whitespace handling, so that the command line
1172"tar cvfCj outfile.tar.bz2 topdir filename" is parsed the same as
1173"tar filename -c -v -j -f outfile.tar.bz2 -C topdir". Note that "tar -cvfCj
1174one two three" would equal "tar -c -v -f Cj one two three". (This matches
1175historical usage.)</p>
1176
1177<p>Appending a space to the option in the option string ("a: b") makes it
1178require a space, I.E. "-ab" is interpreted as "-a" "-b". That way "kill -stop"
1179differs from "kill -s top".</p>
1180
1181<p>Appending ; to a longopt in the option string makes its argument optional,
1182and only settable with =, so in ls "(color):;" can accept "ls --color" and
1183"ls --color=auto" without complaining that the first has no argument.</p>
1184
1185<a name="lib_dirtree"><h3>lib/dirtree.c</h3>
1186
1187<p>The directory tree traversal code should be sufficiently generic
1188that commands never need to use readdir(), scandir(), or the fts.h family
1189of functions.</p>
1190
1191<p>These functions do not call chdir() or rely on PATH_MAX. Instead they
1192use openat() and friends, using one filehandle per directory level to
1193recurse into subdirectories. (I.E. they can descend 1000 directories deep
1194if setrlimit(RLIMIT_NOFILE) allows enough open filehandles, and the default
1195in /proc/self/limits is generally 1024.)</p>
1196
1197<p>There are two main ways to use dirtree: 1) assemble a tree of nodes
1198representing a snapshot of directory state and traverse them using the
1199->next and ->child pointers, or 2) traverse the tree calling a callback
1200function on each entry, and freeing its node afterwards. (You can also
1201combine the two, using the callback as a filter to determine which nodes
1202to keep.)</p>
1203
1204<p>The basic dirtree functions are:</p>
1205
1206<ul>
1207<li><p><b>struct dirtree *dirtree_read(char *path, int (*callback)(struct
1208dirtree node))</b> - recursively read files and directories, calling
1209callback() on each, and returning a tree of saved nodes (if any).
1210If path doesn't exist, returns DIRTREE_ABORTVAL. If callback is NULL,
1211returns a single node at that path.</p>
1212
1213<li><p><b>dirtree_notdotdot(struct dirtree *new)</b> - standard callback
1214which discards "." and ".." entries and returns DIRTREE_SAVE|DIRTREE_RECURSE
1215for everything else. Used directly, this assembles a snapshot tree of
1216the contents of this directory and its subdirectories
1217to be processed after dirtree_read() returns (by traversing the
1218struct dirtree's ->next and ->child pointers from the returned root node).</p>
1219
1220<li><p><b>dirtree_path(struct dirtree *node, int *plen)</b> - malloc() a
1221string containing the path from the root of this tree to this node. If
1222plen isn't NULL then *plen is how many extra bytes to malloc at the end
1223of string.</p></li>
1224
1225<li><p><b>dirtree_parentfd(struct dirtree *node)</b> - return fd of
1226directory containing this node, for use with openat() and such.</p></li>
1227</ul>
1228
1229<p>The <b>dirtree_read()</b> function is the standard way to start
1230directory traversal. It takes two arguments: a starting path for
1231the root of the tree, and a callback function. The callback() is called
1232on each directory entry, its argument is a fully populated
1233<b>struct dirtree *</b> (from lib/lib.h) describing the node, and its
1234return value tells the dirtree infrastructure what to do next.</p>
1235
1236<p>(There's also a three argument version,
1237<b>dirtree_flagread(char *path, int flags, int (*callback)(struct
1238dirtree node))</b>, which lets you apply flags like DIRTREE_SYMFOLLOW and
1239DIRTREE_SHUTUP to reading the top node, but this only affects the top node.
1240Child nodes use the flags returned by callback().</p>
1241
1242<p><b>struct dirtree</b></p>
1243
1244<p>Each struct dirtree node contains <b>char name[]</b> and <b>struct stat
1245st</b> entries describing a file, plus a <b>char *symlink</b>
1246which is NULL for non-symlinks.</p>
1247
1248<p>During a callback function, the <b>int dirfd</b> field of directory nodes
1249contains a directory file descriptor (for use with the openat() family of
1250functions). This isn't usually used directly, intstead call dirtree_parentfd()
1251on the callback's node argument. The <b>char again</b> field is 0 for the
1252first callback on a node, and 1 on the second callback (triggered by returning
1253DIRTREE_COMEAGAIN on a directory, made after all children have been processed).
1254</p>
1255
1256<p>Users of this code may put anything they like into the <b>long extra</b>
1257field. For example, "cp" and "mv" use this to store a dirfd for the destination
1258directory (and use DIRTREE_COMEAGAIN to get the second callback so they can
1259close(node->extra) to avoid running out of filehandles).
1260This field is not directly used by the dirtree code, and
1261thanks to LP64 it's large enough to store a typecast pointer to an
1262arbitrary struct.</p>
1263
1264<p>The return value of the callback combines flags (with boolean or) to tell
1265the traversal infrastructure how to behave:</p>
1266
1267<ul>
1268<li><p><b>DIRTREE_SAVE</b> - Save this node, assembling a tree. (Without
1269this the struct dirtree is freed after the callback returns. Filtering out
1270siblings is fine, but discarding a parent while keeping its child leaks
1271memory.)</p></li>
1272<li><p><b>DIRTREE_ABORT</b> - Do not examine any more entries in this
1273directory. (Does not propagate up tree: to abort entire traversal,
1274return DIRTREE_ABORT from parent callbacks too.)</p></li>
1275<li><p><b>DIRTREE_RECURSE</b> - Examine directory contents. Ignored for
1276non-directory entries. The remaining flags only take effect when
1277recursing into the children of a directory.</p></li>
1278<li><p><b>DIRTREE_COMEAGAIN</b> - Call the callback on this node a second time
1279after examining all directory contents, allowing depth-first traversal.
1280On the second call, dirtree->again is nonzero.</p></li>
1281<li><p><b>DIRTREE_SYMFOLLOW</b> - follow symlinks when populating children's
1282<b>struct stat st</b> (by feeding a nonzero value to the symfollow argument of
1283dirtree_add_node()), which means DIRTREE_RECURSE treats symlinks to
1284directories as directories. (Avoiding infinite recursion is the callback's
1285problem: the non-NULL dirtree->symlink can still distinguish between
1286them. The "find" command follows ->parent up the tree to the root node
1287each time, checking to make sure that stat's dev and inode pair don't
1288match any ancestors.)</p></li>
1289</ul>
1290
1291<p>Each struct dirtree contains three pointers (next, parent, and child)
1292to other struct dirtree.</p>
1293
1294<p>The <b>parent</b> pointer indicates the directory
1295containing this entry; even when not assembling a persistent tree of
1296nodes the parent entries remain live up to the root of the tree while
1297child nodes are active. At the top of the tree the parent pointer is
1298NULL, meaning the node's name[] is either an absolute path or relative
1299to cwd. The function dirtree_parentfd() gets the directory file descriptor
1300for use with openat() and friends, returning AT_FDCWD at the top of tree.</p>
1301
1302<p>The <b>child</b> pointer points to the first node of the list of contents of
1303this directory. If the directory contains no files, or the entry isn't
1304a directory, child is NULL.</p>
1305
1306<p>The <b>next</b> pointer indicates sibling nodes in the same directory as this
1307node, and since it's the first entry in the struct the llist.c traversal
1308mechanisms work to iterate over sibling nodes. Each dirtree node is a
1309single malloc() (even char *symlink points to memory at the end of the node),
1310so llist_free() works but its callback must descend into child nodes (freeing
1311a tree, not just a linked list), plus whatever the user stored in extra.</p>
1312
1313<p>The <b>dirtree_flagread</b>() function is a simple wrapper, calling <b>dirtree_add_node</b>()
1314to create a root node relative to the current directory, then calling
1315<b>dirtree_handle_callback</b>() on that node (which recurses as instructed by the callback
1316return flags). The flags argument primarily lets you
1317control whether or not to follow symlinks to the root node; symlinks
1318listed on the command line are often treated differently than symlinks
1319encountered during recursive directory traversal.
1320
1321<p>The ls command not only bypasses this wrapper, but never returns
1322<b>DIRTREE_RECURSE</b> from the callback, instead calling <b>dirtree_recurse</b>() manually
1323from elsewhere in the program. This gives ls -lR manual control
1324of traversal order, which is neither depth first nor breadth first but
1325instead a sort of FIFO order requried by the ls standard.</p>
1326
1327<a name="toys">
1328<h1><a href="#toys">Directory toys/</a></h1>
1329
1330<p>This directory contains command implementations. Each command is a single
1331self-contained file. Adding a new command involves adding a single
1332file, and removing a command involves removing that file. Commands use
1333shared infrastructure from the lib/ and generated/ directories.</p>
1334
1335<p>Currently there are five subdirectories under "toys/" containing "posix"
1336commands described in POSIX-2008, "lsb" commands described in the Linux
1337Standard Base 4.1, "other" commands not described by either standard,
1338"pending" commands awaiting cleanup (which default to "n" in menuconfig
1339because they don't necessarily work right yet), and "example" code showing
1340how toybox infrastructure works and providing template/skeleton files to
1341start new commands.</p>
1342
1343<p>The only difference directory location makes is which menu the command
1344shows up in during "make menuconfig", the directories are otherwise identical.
1345Note that the commands exist within a single namespace at runtime, so you can't
1346have the same command in multiple subdirectories. (The build tries to fail
1347informatively when you do that.)</p>
1348
1349<p>There is one more sub-menus in "make menuconfig" containing global
1350configuration options for toybox. This menu is defined in the top level
1351Config.in.</p>
1352
1353<p>See <a href="#adding">adding a new command</a> for details on the
1354layout of a command file.</p>
1355
1356<a name="scripts">
1357<h2>Directory scripts/</h2>
1358
1359<p>Build infrastructure. The makefile calls scripts/make.sh for "make"
1360and scripts/install.sh for "make install".</p>
1361
1362<p>There's also a test suite, "make test" calls make/test.sh, which runs all
1363the tests in make/test/*. You can run individual tests via
1364"scripts/test.sh command", or "TEST_HOST=1 scripts/test.sh command" to run
1365that test against the host implementation instead of the toybox one.</p>
1366
1367<h3>scripts/cfg2files.sh</h3>
1368
1369<p>Run .config through this filter to get a list of enabled commands, which
1370is turned into a list of files in toys via a sed invocation in the top level
1371Makefile.
1372</p>
1373
1374<h2>Directory kconfig/</h2>
1375
1376<p>Menuconfig infrastructure copied from the Linux kernel a long time ago
1377(version 2.6.16).  See the
1378Linux kernel's Documentation/kbuild/kconfig-language.txt</p>
1379
1380<!-- todo
1381
1382Better OLDTOY and multiple command explanation. From Config.in:
1383
1384<p>A command with multiple names (or multiple similar commands implemented in
1385the same .c file) should have config symbols prefixed with the name of their
1386C file. I.E. config symbol prefixes are NEWTOY() names. If OLDTOY() names
1387have config symbols they must be options (symbols with an underscore and
1388suffix) to the NEWTOY() name. (See generated/toylist.h)</p>
1389-->
1390
1391<!--#include file="footer.html" -->
1392