1 /*
2 * Copyright (C) 2017 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 //#define LOG_NDEBUG 0
18 #include <utils/Log.h>
19
20 #include <algorithm>
21 #include <audio_utils/format.h>
22 #include <aaudio/AAudio.h>
23 #include <media/MediaMetricsItem.h>
24
25 #include "client/AudioStreamInternalCapture.h"
26 #include "utility/AudioClock.h"
27
28 #define ATRACE_TAG ATRACE_TAG_AUDIO
29 #include <utils/Trace.h>
30
31 // We do this after the #includes because if a header uses ALOG.
32 // it would fail on the reference to mInService.
33 #undef LOG_TAG
34 // This file is used in both client and server processes.
35 // This is needed to make sense of the logs more easily.
36 #define LOG_TAG (mInService ? "AudioStreamInternalCapture_Service" \
37 : "AudioStreamInternalCapture_Client")
38
39 using android::WrappingBuffer;
40
41 using namespace aaudio;
42
AudioStreamInternalCapture(AAudioServiceInterface & serviceInterface,bool inService)43 AudioStreamInternalCapture::AudioStreamInternalCapture(AAudioServiceInterface &serviceInterface,
44 bool inService)
45 : AudioStreamInternal(serviceInterface, inService) {
46
47 }
48
~AudioStreamInternalCapture()49 AudioStreamInternalCapture::~AudioStreamInternalCapture() {}
50
advanceClientToMatchServerPosition(int32_t serverMargin)51 void AudioStreamInternalCapture::advanceClientToMatchServerPosition(int32_t serverMargin) {
52 int64_t readCounter = mAudioEndpoint->getDataReadCounter();
53 int64_t writeCounter = mAudioEndpoint->getDataWriteCounter() + serverMargin;
54
55 // Bump offset so caller does not see the retrograde motion in getFramesRead().
56 int64_t offset = readCounter - writeCounter;
57 mFramesOffsetFromService += offset;
58 ALOGD("advanceClientToMatchServerPosition() readN = %lld, writeN = %lld, offset = %lld",
59 (long long)readCounter, (long long)writeCounter, (long long)mFramesOffsetFromService);
60
61 // Force readCounter to match writeCounter.
62 // This is because we cannot change the write counter in the hardware.
63 mAudioEndpoint->setDataReadCounter(writeCounter);
64 }
65
66 // Write the data, block if needed and timeoutMillis > 0
read(void * buffer,int32_t numFrames,int64_t timeoutNanoseconds)67 aaudio_result_t AudioStreamInternalCapture::read(void *buffer, int32_t numFrames,
68 int64_t timeoutNanoseconds)
69 {
70 return processData(buffer, numFrames, timeoutNanoseconds);
71 }
72
73 // Read as much data as we can without blocking.
processDataNow(void * buffer,int32_t numFrames,int64_t currentNanoTime,int64_t * wakeTimePtr)74 aaudio_result_t AudioStreamInternalCapture::processDataNow(void *buffer, int32_t numFrames,
75 int64_t currentNanoTime, int64_t *wakeTimePtr) {
76 aaudio_result_t result = processCommands();
77 if (result != AAUDIO_OK) {
78 return result;
79 }
80
81 const char *traceName = "aaRdNow";
82 ATRACE_BEGIN(traceName);
83
84 if (mClockModel.isStarting()) {
85 // Still haven't got any timestamps from server.
86 // Keep waiting until we get some valid timestamps then start writing to the
87 // current buffer position.
88 ALOGD("processDataNow() wait for valid timestamps");
89 // Sleep very briefly and hope we get a timestamp soon.
90 *wakeTimePtr = currentNanoTime + (2000 * AAUDIO_NANOS_PER_MICROSECOND);
91 ATRACE_END();
92 return 0;
93 }
94 // If we have gotten this far then we have at least one timestamp from server.
95
96 if (mAudioEndpoint->isFreeRunning()) {
97 //ALOGD("AudioStreamInternalCapture::processDataNow() - update remote counter");
98 // Update data queue based on the timing model.
99 // Jitter in the DSP can cause late writes to the FIFO.
100 // This might be caused by resampling.
101 // We want to read the FIFO after the latest possible time
102 // that the DSP could have written the data.
103 int64_t estimatedRemoteCounter = mClockModel.convertLatestTimeToPosition(currentNanoTime);
104 // TODO refactor, maybe use setRemoteCounter()
105 mAudioEndpoint->setDataWriteCounter(estimatedRemoteCounter);
106 }
107
108 // This code assumes that we have already received valid timestamps.
109 if (mNeedCatchUp.isRequested()) {
110 // Catch an MMAP pointer that is already advancing.
111 // This will avoid initial underruns caused by a slow cold start.
112 advanceClientToMatchServerPosition();
113 mNeedCatchUp.acknowledge();
114 }
115
116 // If the capture buffer is full beyond capacity then consider it an overrun.
117 // For shared streams, the xRunCount is passed up from the service.
118 if (mAudioEndpoint->isFreeRunning()
119 && mAudioEndpoint->getFullFramesAvailable() > mAudioEndpoint->getBufferCapacityInFrames()) {
120 mXRunCount++;
121 if (ATRACE_ENABLED()) {
122 ATRACE_INT("aaOverRuns", mXRunCount);
123 }
124 }
125
126 // Read some data from the buffer.
127 //ALOGD("AudioStreamInternalCapture::processDataNow() - readNowWithConversion(%d)", numFrames);
128 int32_t framesProcessed = readNowWithConversion(buffer, numFrames);
129 //ALOGD("AudioStreamInternalCapture::processDataNow() - tried to read %d frames, read %d",
130 // numFrames, framesProcessed);
131 if (ATRACE_ENABLED()) {
132 ATRACE_INT("aaRead", framesProcessed);
133 }
134
135 // Calculate an ideal time to wake up.
136 if (wakeTimePtr != nullptr && framesProcessed >= 0) {
137 // By default wake up a few milliseconds from now. // TODO review
138 int64_t wakeTime = currentNanoTime + (1 * AAUDIO_NANOS_PER_MILLISECOND);
139 aaudio_stream_state_t state = getState();
140 //ALOGD("AudioStreamInternalCapture::processDataNow() - wakeTime based on %s",
141 // AAudio_convertStreamStateToText(state));
142 switch (state) {
143 case AAUDIO_STREAM_STATE_OPEN:
144 case AAUDIO_STREAM_STATE_STARTING:
145 break;
146 case AAUDIO_STREAM_STATE_STARTED:
147 {
148 // When do we expect the next write burst to occur?
149
150 // Calculate frame position based off of the readCounter because
151 // the writeCounter might have just advanced in the background,
152 // causing us to sleep until a later burst.
153 int64_t nextPosition = mAudioEndpoint->getDataReadCounter() + getFramesPerBurst();
154 wakeTime = mClockModel.convertPositionToLatestTime(nextPosition);
155 }
156 break;
157 default:
158 break;
159 }
160 *wakeTimePtr = wakeTime;
161
162 }
163
164 ATRACE_END();
165 return framesProcessed;
166 }
167
readNowWithConversion(void * buffer,int32_t numFrames)168 aaudio_result_t AudioStreamInternalCapture::readNowWithConversion(void *buffer,
169 int32_t numFrames) {
170 // ALOGD("readNowWithConversion(%p, %d)",
171 // buffer, numFrames);
172 WrappingBuffer wrappingBuffer;
173 uint8_t *destination = (uint8_t *) buffer;
174 int32_t framesLeft = numFrames;
175
176 mAudioEndpoint->getFullFramesAvailable(&wrappingBuffer);
177
178 // Read data in one or two parts.
179 for (int partIndex = 0; framesLeft > 0 && partIndex < WrappingBuffer::SIZE; partIndex++) {
180 int32_t framesToProcess = framesLeft;
181 const int32_t framesAvailable = wrappingBuffer.numFrames[partIndex];
182 if (framesAvailable <= 0) break;
183
184 if (framesToProcess > framesAvailable) {
185 framesToProcess = framesAvailable;
186 }
187
188 const int32_t numBytes = getBytesPerFrame() * framesToProcess;
189 const int32_t numSamples = framesToProcess * getSamplesPerFrame();
190
191 const audio_format_t sourceFormat = getDeviceFormat();
192 const audio_format_t destinationFormat = getFormat();
193
194 memcpy_by_audio_format(destination, destinationFormat,
195 wrappingBuffer.data[partIndex], sourceFormat, numSamples);
196
197 destination += numBytes;
198 framesLeft -= framesToProcess;
199 }
200
201 int32_t framesProcessed = numFrames - framesLeft;
202 mAudioEndpoint->advanceReadIndex(framesProcessed);
203
204 //ALOGD("readNowWithConversion() returns %d", framesProcessed);
205 return framesProcessed;
206 }
207
getFramesWritten()208 int64_t AudioStreamInternalCapture::getFramesWritten() {
209 if (mAudioEndpoint) {
210 const int64_t framesWrittenHardware = isClockModelInControl()
211 ? mClockModel.convertTimeToPosition(AudioClock::getNanoseconds())
212 : mAudioEndpoint->getDataWriteCounter();
213 // Add service offset and prevent retrograde motion.
214 mLastFramesWritten = std::max(mLastFramesWritten,
215 framesWrittenHardware + mFramesOffsetFromService);
216 }
217 return mLastFramesWritten;
218 }
219
getFramesRead()220 int64_t AudioStreamInternalCapture::getFramesRead() {
221 if (mAudioEndpoint) {
222 mLastFramesRead = mAudioEndpoint->getDataReadCounter() + mFramesOffsetFromService;
223 }
224 return mLastFramesRead;
225 }
226
227 // Read data from the stream and pass it to the callback for processing.
callbackLoop()228 void *AudioStreamInternalCapture::callbackLoop() {
229 aaudio_result_t result = AAUDIO_OK;
230 aaudio_data_callback_result_t callbackResult = AAUDIO_CALLBACK_RESULT_CONTINUE;
231 if (!isDataCallbackSet()) return NULL;
232
233 // result might be a frame count
234 while (mCallbackEnabled.load() && isActive() && (result >= 0)) {
235
236 // Read audio data from stream.
237 int64_t timeoutNanos = calculateReasonableTimeout(mCallbackFrames);
238
239 // This is a BLOCKING READ!
240 result = read(mCallbackBuffer.get(), mCallbackFrames, timeoutNanos);
241 if ((result != mCallbackFrames)) {
242 ALOGE("callbackLoop: read() returned %d", result);
243 if (result >= 0) {
244 // Only read some of the frames requested. Must have timed out.
245 result = AAUDIO_ERROR_TIMEOUT;
246 }
247 maybeCallErrorCallback(result);
248 break;
249 }
250
251 // Call application using the AAudio callback interface.
252 callbackResult = maybeCallDataCallback(mCallbackBuffer.get(), mCallbackFrames);
253
254 if (callbackResult == AAUDIO_CALLBACK_RESULT_STOP) {
255 ALOGD("%s(): callback returned AAUDIO_CALLBACK_RESULT_STOP", __func__);
256 result = systemStopInternal();
257 break;
258 }
259 }
260
261 ALOGD("callbackLoop() exiting, result = %d, isActive() = %d",
262 result, (int) isActive());
263 return NULL;
264 }
265