1 /* 2 * Copyright (C) 2014 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef NUPLAYER_DECODER_PASS_THROUGH_H_ 18 19 #define NUPLAYER_DECODER_PASS_THROUGH_H_ 20 21 #include "NuPlayer.h" 22 23 #include "NuPlayerDecoderBase.h" 24 25 namespace android { 26 27 struct NuPlayer::DecoderPassThrough : public DecoderBase { 28 DecoderPassThrough(const sp<AMessage> ¬ify, 29 const sp<Source> &source, 30 const sp<Renderer> &renderer); 31 32 protected: 33 34 virtual ~DecoderPassThrough(); 35 36 virtual void onMessageReceived(const sp<AMessage> &msg); 37 38 virtual void onConfigure(const sp<AMessage> &format); 39 virtual void onSetParameters(const sp<AMessage> ¶ms); 40 virtual void onSetRenderer(const sp<Renderer> &renderer); 41 virtual void onResume(bool notifyComplete); 42 virtual void onFlush(); 43 virtual void onShutdown(bool notifyComplete); 44 virtual bool doRequestBuffers(); 45 46 private: 47 enum { 48 kWhatBufferConsumed = 'bufC', 49 }; 50 51 sp<Source> mSource; 52 sp<Renderer> mRenderer; 53 int64_t mSkipRenderingUntilMediaTimeUs; 54 55 bool mReachedEOS; 56 57 // Used by feedDecoderInputData to aggregate small buffers into 58 // one large buffer. 59 sp<ABuffer> mPendingAudioAccessUnit; 60 status_t mPendingAudioErr; 61 sp<ABuffer> mAggregateBuffer; 62 63 // mPendingBuffersToDrain are only for debugging. It can be removed 64 // when the power investigation is done. 65 size_t mPendingBuffersToDrain; 66 size_t mCachedBytes; 67 AString mComponentName; 68 69 bool isStaleReply(const sp<AMessage> &msg); 70 bool isDoneFetching() const; 71 72 status_t dequeueAccessUnit(sp<ABuffer> *accessUnit); 73 sp<ABuffer> aggregateBuffer(const sp<ABuffer> &accessUnit); 74 status_t fetchInputData(sp<AMessage> &reply); 75 void doFlush(bool notifyComplete); 76 77 void onInputBufferFetched(const sp<AMessage> &msg); 78 void onBufferConsumed(int32_t size); 79 80 DISALLOW_EVIL_CONSTRUCTORS(DecoderPassThrough); 81 }; 82 83 } // namespace android 84 85 #endif // NUPLAYER_DECODER_PASS_THROUGH_H_ 86