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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "SkiaVulkanPipeline.h"
18 
19 #include <gui/TraceUtils.h>
20 #include "DeferredLayerUpdater.h"
21 #include "LightingInfo.h"
22 #include "Readback.h"
23 #include "ShaderCache.h"
24 #include "SkiaPipeline.h"
25 #include "SkiaProfileRenderer.h"
26 #include "VkInteropFunctorDrawable.h"
27 #include "renderstate/RenderState.h"
28 #include "renderthread/Frame.h"
29 
30 #include <SkSurface.h>
31 #include <SkTypes.h>
32 
33 #include <GrDirectContext.h>
34 #include <GrTypes.h>
35 #include <vk/GrVkTypes.h>
36 
37 #include <cutils/properties.h>
38 #include <strings.h>
39 
40 using namespace android::uirenderer::renderthread;
41 
42 namespace android {
43 namespace uirenderer {
44 namespace skiapipeline {
45 
SkiaVulkanPipeline(renderthread::RenderThread & thread)46 SkiaVulkanPipeline::SkiaVulkanPipeline(renderthread::RenderThread& thread) : SkiaPipeline(thread) {
47     thread.renderState().registerContextCallback(this);
48 }
49 
~SkiaVulkanPipeline()50 SkiaVulkanPipeline::~SkiaVulkanPipeline() {
51     mRenderThread.renderState().removeContextCallback(this);
52 }
53 
vulkanManager()54 VulkanManager& SkiaVulkanPipeline::vulkanManager() {
55     return mRenderThread.vulkanManager();
56 }
57 
makeCurrent()58 MakeCurrentResult SkiaVulkanPipeline::makeCurrent() {
59     return MakeCurrentResult::AlreadyCurrent;
60 }
61 
getFrame()62 Frame SkiaVulkanPipeline::getFrame() {
63     LOG_ALWAYS_FATAL_IF(mVkSurface == nullptr, "getFrame() called on a context with no surface!");
64     return vulkanManager().dequeueNextBuffer(mVkSurface);
65 }
66 
draw(const Frame & frame,const SkRect & screenDirty,const SkRect & dirty,const LightGeometry & lightGeometry,LayerUpdateQueue * layerUpdateQueue,const Rect & contentDrawBounds,bool opaque,const LightInfo & lightInfo,const std::vector<sp<RenderNode>> & renderNodes,FrameInfoVisualizer * profiler)67 bool SkiaVulkanPipeline::draw(const Frame& frame, const SkRect& screenDirty, const SkRect& dirty,
68                               const LightGeometry& lightGeometry,
69                               LayerUpdateQueue* layerUpdateQueue, const Rect& contentDrawBounds,
70                               bool opaque, const LightInfo& lightInfo,
71                               const std::vector<sp<RenderNode>>& renderNodes,
72                               FrameInfoVisualizer* profiler) {
73     sk_sp<SkSurface> backBuffer = mVkSurface->getCurrentSkSurface();
74     if (backBuffer.get() == nullptr) {
75         return false;
76     }
77     LightingInfo::updateLighting(lightGeometry, lightInfo);
78     renderFrame(*layerUpdateQueue, dirty, renderNodes, opaque, contentDrawBounds, backBuffer,
79                 mVkSurface->getCurrentPreTransform());
80 
81     // Draw visual debugging features
82     if (CC_UNLIKELY(Properties::showDirtyRegions ||
83                     ProfileType::None != Properties::getProfileType())) {
84         SkCanvas* profileCanvas = backBuffer->getCanvas();
85         SkiaProfileRenderer profileRenderer(profileCanvas);
86         profiler->draw(profileRenderer);
87     }
88 
89     {
90         ATRACE_NAME("flush commands");
91         vulkanManager().finishFrame(backBuffer.get());
92     }
93     layerUpdateQueue->clear();
94 
95     // Log memory statistics
96     if (CC_UNLIKELY(Properties::debugLevel != kDebugDisabled)) {
97         dumpResourceCacheUsage();
98     }
99 
100     return true;
101 }
102 
swapBuffers(const Frame & frame,bool drew,const SkRect & screenDirty,FrameInfo * currentFrameInfo,bool * requireSwap)103 bool SkiaVulkanPipeline::swapBuffers(const Frame& frame, bool drew, const SkRect& screenDirty,
104                                      FrameInfo* currentFrameInfo, bool* requireSwap) {
105     *requireSwap = drew;
106 
107     // Even if we decided to cancel the frame, from the perspective of jank
108     // metrics the frame was swapped at this point
109     currentFrameInfo->markSwapBuffers();
110 
111     if (*requireSwap) {
112         vulkanManager().swapBuffers(mVkSurface, screenDirty);
113     }
114 
115     return *requireSwap;
116 }
117 
createTextureLayer()118 DeferredLayerUpdater* SkiaVulkanPipeline::createTextureLayer() {
119     mRenderThread.requireVkContext();
120 
121     return new DeferredLayerUpdater(mRenderThread.renderState());
122 }
123 
onStop()124 void SkiaVulkanPipeline::onStop() {}
125 
setSurface(ANativeWindow * surface,SwapBehavior swapBehavior)126 bool SkiaVulkanPipeline::setSurface(ANativeWindow* surface, SwapBehavior swapBehavior) {
127     if (mVkSurface) {
128         vulkanManager().destroySurface(mVkSurface);
129         mVkSurface = nullptr;
130     }
131 
132     if (surface) {
133         mRenderThread.requireVkContext();
134         mVkSurface =
135                 vulkanManager().createSurface(surface, mColorMode, mSurfaceColorSpace,
136                                               mSurfaceColorType, mRenderThread.getGrContext(), 0);
137     }
138 
139     return mVkSurface != nullptr;
140 }
141 
isSurfaceReady()142 bool SkiaVulkanPipeline::isSurfaceReady() {
143     return CC_UNLIKELY(mVkSurface != nullptr);
144 }
145 
isContextReady()146 bool SkiaVulkanPipeline::isContextReady() {
147     return CC_LIKELY(vulkanManager().hasVkContext());
148 }
149 
invokeFunctor(const RenderThread & thread,Functor * functor)150 void SkiaVulkanPipeline::invokeFunctor(const RenderThread& thread, Functor* functor) {
151     VkInteropFunctorDrawable::vkInvokeFunctor(functor);
152 }
153 
allocateHardwareBitmap(renderthread::RenderThread & renderThread,SkBitmap & skBitmap)154 sk_sp<Bitmap> SkiaVulkanPipeline::allocateHardwareBitmap(renderthread::RenderThread& renderThread,
155                                                          SkBitmap& skBitmap) {
156     LOG_ALWAYS_FATAL("Unimplemented");
157     return nullptr;
158 }
159 
onContextDestroyed()160 void SkiaVulkanPipeline::onContextDestroyed() {
161     if (mVkSurface) {
162         vulkanManager().destroySurface(mVkSurface);
163         mVkSurface = nullptr;
164     }
165 }
166 
167 } /* namespace skiapipeline */
168 } /* namespace uirenderer */
169 } /* namespace android */
170