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1 /*
2  * Copyright (C) 2021 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.settings.applications;
18 
19 import static com.android.settings.core.BasePreferenceController.AVAILABLE;
20 import static com.android.settings.core.BasePreferenceController.UNSUPPORTED_ON_DEVICE;
21 
22 import static com.google.common.truth.Truth.assertThat;
23 
24 import static org.mockito.Mockito.spy;
25 import static org.mockito.Mockito.when;
26 
27 import android.content.Context;
28 
29 import com.android.settings.testutils.FakeFeatureFactory;
30 
31 import org.junit.Before;
32 import org.junit.Test;
33 import org.junit.runner.RunWith;
34 import org.mockito.MockitoAnnotations;
35 import org.robolectric.RobolectricTestRunner;
36 import org.robolectric.RuntimeEnvironment;
37 
38 @RunWith(RobolectricTestRunner.class)
39 public class GameSettingsPreferenceControllerTest {
40 
41     private GameSettingsPreferenceController mController;
42     private GameSettingsFeatureProvider mProvider;
43     private Context mContext;
44 
45     @Before
setUp()46     public void setUp() {
47         MockitoAnnotations.initMocks(this);
48         mContext = spy(RuntimeEnvironment.application);
49 
50         mProvider = FakeFeatureFactory.setupForTest().getGameSettingsFeatureProvider();
51         mController = new GameSettingsPreferenceController(mContext, "test_key", mProvider);
52     }
53 
54     @Test
getAvailabilityStatus_GameSettingsFeatureEnabled_shouldReturnAVAILABLE()55     public void getAvailabilityStatus_GameSettingsFeatureEnabled_shouldReturnAVAILABLE() {
56         when(mProvider.isSupported(mContext)).thenReturn(true);
57         assertThat(mController.getAvailabilityStatus()).isEqualTo(AVAILABLE);
58     }
59 
60     @Test
getAvailabilityStatus_GameSettingsFeatureDisabled_shouldReturnUNSUPPORTED_ON_DEVICE()61     public void getAvailabilityStatus_GameSettingsFeatureDisabled_shouldReturnUNSUPPORTED_ON_DEVICE() {
62         when(mProvider.isSupported(mContext)).thenReturn(false);
63         assertThat(mController.getAvailabilityStatus()).isEqualTo(UNSUPPORTED_ON_DEVICE);
64     }
65 }
66