1 /*
2 * Copyright (C) 2015 The Android Open Source Project
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in
12 * the documentation and/or other materials provided with the
13 * distribution.
14 *
15 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
16 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
17 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
18 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
19 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
20 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
21 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
22 * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
23 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
24 * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT
25 * OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
26 * SUCH DAMAGE.
27 */
28
29 #include <cutils/sockets.h>
30
31 // https://msdn.microsoft.com/en-us/library/windows/desktop/ms741549(v=vs.85).aspx
32 // claims WSACleanup() should be called before program exit, but general
33 // consensus seems to be that it hasn't actually been necessary for a long time,
34 // likely since Windows 3.1. Additionally, trying to properly use WSACleanup()
35 // can be extremely tricky and cause deadlock when using threads or atexit().
36 //
37 // Both adb (1) and Chrome (2) purposefully avoid WSACleanup() with no issues.
38 // (1) https://android.googlesource.com/platform/system/core.git/+/master/adb/sysdeps_win32.cpp
39 // (2) https://code.google.com/p/chromium/codesearch#chromium/src/net/base/winsock_init.cc
initialize_windows_sockets()40 bool initialize_windows_sockets() {
41 // There's no harm in calling WSAStartup() multiple times but no benefit
42 // either, we may as well skip it after the first.
43 static bool init_success = false;
44
45 if (!init_success) {
46 WSADATA wsaData;
47 init_success = (WSAStartup(MAKEWORD(2, 2), &wsaData) == 0);
48 }
49
50 return init_success;
51 }
52
socket_close(cutils_socket_t sock)53 int socket_close(cutils_socket_t sock) {
54 return closesocket(sock);
55 }
56
socket_send_buffers(cutils_socket_t sock,const cutils_socket_buffer_t * buffers,size_t num_buffers)57 ssize_t socket_send_buffers(cutils_socket_t sock,
58 const cutils_socket_buffer_t* buffers,
59 size_t num_buffers) {
60 if (num_buffers > SOCKET_SEND_BUFFERS_MAX_BUFFERS) {
61 return -1;
62 }
63
64 WSABUF wsa_buffers[SOCKET_SEND_BUFFERS_MAX_BUFFERS];
65 for (size_t i = 0; i < num_buffers; ++i) {
66 // It's safe to cast away const here; WSABUF declares non-const
67 // void* because it's used for both send and receive, but since
68 // we're only sending, the data won't be modified.
69 wsa_buffers[i].buf =
70 reinterpret_cast<char*>(const_cast<void*>(buffers[i].data));
71 wsa_buffers[i].len = buffers[i].length;
72 }
73
74 DWORD bytes_sent = 0;
75 if (WSASend(sock, wsa_buffers, num_buffers, &bytes_sent, 0, nullptr,
76 nullptr) != SOCKET_ERROR) {
77 return bytes_sent;
78 }
79
80 return -1;
81 }
82
android_get_control_socket(const char *)83 int android_get_control_socket(const char*) {
84 return -1;
85 }
86