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Searched defs:fColorUniform (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/tessellate/shaders/
DGrPathTessellationShader.h160 GrGLSLUniformHandler::UniformHandle fColorUniform; variable
DGrStrokeTessellationShader.h153 GrGLSLUniformHandler::UniformHandle fColorUniform; variable
/external/skia/src/gpu/effects/
DGrBezierEffect.cpp47 UniformHandle fColorUniform; member in GrConicEffect::Impl
235 UniformHandle fColorUniform; member in GrQuadEffect::Impl
DGrBitmapTextGeoProc.cpp107 UniformHandle fColorUniform; member in GrBitmapTextGeoProc::Impl
/external/skia/src/gpu/ops/
DPathStencilCoverOp.cpp99 GrGLSLUniformHandler::UniformHandle fColorUniform; in makeProgramImpl() member in __anon2a60c2750111::BoundingBoxShader::makeProgramImpl::Impl
DDashOp.cpp764 UniformHandle fColorUniform; member in skgpu::v1::DashOp::__anon2a092b970111::DashingCircleEffect::Impl
953 UniformHandle fColorUniform; member in skgpu::v1::DashOp::__anon2a092b970111::DashingLineEffect::Impl
DDrawCustomMeshOp.cpp284 UniformHandle fColorUniform; member in __anon4f6c3ccd0111::CustomMeshGP::Impl
/external/skia/src/gpu/
DGrDefaultGeoProcFactory.cpp195 UniformHandle fColorUniform; member in DefaultGeoProc::Impl