/external/angle/src/tests/gl_tests/ |
D | UniformBufferTest.cpp | 67 float floatData[4] = {0.5f, 0.75f, 0.25f, 1.0f}; in TEST_P() local 544 float floatData[4] = {0.5f, 0.75f, 0.25f, 1.0f}; in TEST_P() local 581 std::array<float, 4> floatData = {{0.5f, 0.75f, 0.25f, 1.0f}}; in TEST_P() local 1222 float floatData[4] = {0.5f, 0.75f, 0.25f, 1.0f}; in TEST_P() local 1938 void setArrayValues(std::vector<GLfloat> &floatData, in setArrayValues() 2071 std::vector<GLfloat> floatData(floatCount, 0.0f); in TEST_P() local 2123 std::vector<GLfloat> floatData(floatCount, 0.0f); in TEST_P() local 2248 std::vector<GLfloat> floatData(floatCount, 0.0f); in TEST_P() local 2310 std::vector<GLfloat> floatData(floatCount, 0.0f); in TEST_P() local 2372 std::vector<GLfloat> floatData(floatCount, 0.0f); in TEST_P() local [all …]
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D | VertexAttributeTest.cpp | 3986 std::array<GLfloat, 12> floatData = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12}; in TEST_P() local
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/external/angle/src/tests/test_utils/ |
D | draw_call_perf_utils.cpp | 84 void Generate2DTriangleData(size_t numTris, std::vector<float> *floatData) in Generate2DTriangleData() 182 std::vector<GLfloat> floatData; in Create2DTriangleBuffer() local
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/external/angle/src/tests/perf_tests/ |
D | BufferSubData.cpp | 99 GLsizeiptr GetNormalizedData(GLsizeiptr numElements, GLfloat *floatData, std::vector<uint8_t> *data) in GetNormalizedData() 117 GLsizeiptr GetIntData(GLsizeiptr numElements, GLfloat *floatData, std::vector<uint8_t> *data) in GetIntData() 138 GLfloat *floatData = GetFloatData(componentCount); in GetVertexData() local
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D | MapBufferRange.cpp | 109 const GLfloat *floatData, in GetNormalizedData() 128 GLsizei GetIntData(GLsizeiptr numElements, const GLfloat *floatData, std::vector<uint8_t> *data) in GetIntData() 149 const GLfloat *floatData = GetFloatData(componentCount); in GetVertexData() local
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/external/oboe/apps/OboeTester/app/src/main/cpp/ |
D | PlayRecordingCallback.cpp | 26 float *floatData = (float *)audioData; in onAudioReady() local
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D | InputStreamCallbackAnalyzer.cpp | 42 float *floatData = (float *) audioData; in onAudioReady() local
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/external/oboe/src/common/ |
D | SourceI16Caller.cpp | 34 float *floatData = output.getBuffer(); in onProcess() local
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/external/oboe/src/flowgraph/ |
D | SourceFloat.cpp | 38 const float *floatData = &floatBase[mFrameIndex * channelCount]; in onProcess() local
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D | SinkFloat.cpp | 30 float *floatData = (float *) data; in read() local
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D | SourceI16.cpp | 34 float *floatData = output.getBuffer(); in onProcess() local
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D | SourceI24.cpp | 36 float *floatData = output.getBuffer(); in onProcess() local
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D | SinkI24.cpp | 44 const float *floatData = input.getBuffer(); in read() local
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/external/skia/src/gpu/effects/ |
D | GrSkSLFP.cpp | 57 const float* floatData = reinterpret_cast<const float*>(fUniformData); in emitCode() local 262 auto floatData = [=] { return SkTAddOffset<const float>(uniformData, v.offset); }; in onSetData() local
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/external/deqp/modules/gles31/functional/ |
D | es31fNegativeBufferApiTests.cpp | 199 std::vector<GLfloat> floatData (4); in readn_pixels() local 282 std::vector<float> floatData(4); in read_pixels_fbo_format_mismatch() local
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArrayImageOperations.cpp | 555 std::vector<glw::GLfloat> floatData; in iterate() local
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/external/angle/src/libANGLE/ |
D | Context_gles_1_0.cpp | 24 GLfloat *floatData = matrixAsFloat.data(); in FixedMatrixToMat4() local
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/external/armnn/src/armnn/test/ |
D | QuantizerTest.cpp | 2700 std::initializer_list<float> floatData{ -1.0f, 1.5f, 2.0f }; in TestQuantizeTransposeConvolution2d() local
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