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1 /*
2  * Copyright 2015 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include "common/OboeDebug.h"
18 #include "InputStreamCallbackAnalyzer.h"
19 
onAudioReady(oboe::AudioStream * audioStream,void * audioData,int numFrames)20 oboe::DataCallbackResult InputStreamCallbackAnalyzer::onAudioReady(
21         oboe::AudioStream *audioStream,
22         void *audioData,
23         int numFrames) {
24     int32_t channelCount = audioStream->getChannelCount();
25 
26     printScheduler();
27 
28     if (audioStream->getFormat() == oboe::AudioFormat::I16) {
29         int16_t *shortData = (int16_t *) audioData;
30         if (mRecording != nullptr) {
31             mRecording->write(shortData, numFrames);
32         }
33         int16_t *frameData = shortData;
34         for (int iFrame = 0; iFrame < numFrames; iFrame++) {
35             for (int iChannel = 0; iChannel < channelCount; iChannel++) {
36                 float sample = frameData[iChannel] / 32768.0f;
37                 mPeakDetectors[iChannel].process(sample);
38             }
39             frameData += channelCount;
40         }
41     } else if (audioStream->getFormat() == oboe::AudioFormat::Float) {
42         float *floatData = (float *) audioData;
43         if (mRecording != nullptr) {
44             mRecording->write(floatData, numFrames);
45         }
46         float *frameData = floatData;
47         for (int iFrame = 0; iFrame < numFrames; iFrame++) {
48             for (int iChannel = 0; iChannel < channelCount; iChannel++) {
49                 float sample = frameData[iChannel];
50                 mPeakDetectors[iChannel].process(sample);
51             }
52             frameData += channelCount;
53         }
54     }
55 
56     audioStream->waitForAvailableFrames(mMinimumFramesBeforeRead, oboe::kNanosPerSecond);
57 
58     return oboe::DataCallbackResult::Continue;
59 }
60