/frameworks/native/libs/gui/include/gui/test/ |
D | CallbackUtils.h | 39 nsecs_t latchTime; member 136 nsecs_t latchTime) const { in verifySurfaceControlStats() 175 static void function(void* callbackContext, nsecs_t latchTime, const sp<Fence>& presentFence, in function()
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/frameworks/native/services/surfaceflinger/ |
D | TransactionCallbackInvoker.h | 50 nsecs_t latchTime = -1; variable
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D | BufferQueueLayer.cpp | 170 status_t BufferQueueLayer::updateTexImage(bool& recomputeVisibleRegions, nsecs_t latchTime, in updateTexImage()
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D | BufferLayer.cpp | 458 bool BufferLayer::latchBuffer(bool& recomputeVisibleRegions, nsecs_t latchTime, in latchBuffer()
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D | BufferStateLayer.cpp | 635 status_t BufferStateLayer::updateTexImage(bool& /*recomputeVisibleRegions*/, nsecs_t latchTime, in updateTexImage() argument
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D | SurfaceFlinger.cpp | 3564 const nsecs_t latchTime = systemTime(); in latchBuffers() local
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/frameworks/native/services/surfaceflinger/tests/unittests/ |
D | TransactionFrameTracerTest.cpp | 131 nsecs_t latchTime = 25; in BLASTTransactionSendsFrameTracerEvents() local
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/frameworks/base/native/android/ |
D | surface_control.cpp | 206 int64_t latchTime; member 293 … const std::vector<SurfaceControlStats>& surfaceControlStats) { in ASurfaceTransaction_setOnComplete() 646 const std::vector<SurfaceControlStats>& surfaceControlStats) { in ASurfaceTransaction_setOnCommit()
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/frameworks/native/libs/gui/ |
D | BLASTBufferQueue.cpp | 100 nsecs_t latchTime, nsecs_t dequeueReadyTime) { in updateFrameTimestamps() 265 static void transactionCommittedCallbackThunk(void* context, nsecs_t latchTime, in transactionCommittedCallbackThunk() 314 static void transactionCallbackThunk(void* context, nsecs_t latchTime, in transactionCallbackThunk()
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D | FrameTimestamps.cpp | 396 uint64_t frameNumber, nsecs_t latchTime) { in addLatch()
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/frameworks/native/libs/gui/include/gui/ |
D | SurfaceComposerClient.h | 80 nsecs_t latchTime = -1; member
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D | ITransactionCompletedListener.h | 171 nsecs_t latchTime = -1; variable
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/frameworks/native/services/surfaceflinger/TimeStats/ |
D | TimeStats.h | 195 nsecs_t latchTime = 0; member
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D | TimeStats.cpp | 603 void TimeStats::setLatchTime(int32_t layerId, uint64_t frameNumber, nsecs_t latchTime) { in setLatchTime()
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/frameworks/native/services/surfaceflinger/FrameTimeline/ |
D | FrameTimeline.cpp | 463 std::chrono::nanoseconds latchTime( in dump() local
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/frameworks/native/libs/gui/tests/ |
D | BLASTBufferQueue_test.cpp | 76 void transactionCallback(nsecs_t latchTime, const sp<Fence>& presentFence, in transactionCallback()
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/frameworks/native/opengl/libs/EGL/ |
D | egl_platform_entries.cpp | 2308 nsecs_t* latchTime = nullptr; in eglGetFrameTimestampsANDROIDImpl() local
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