1 /* 2 * Copyright 2018 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #pragma once 18 19 #include <condition_variable> 20 #include <deque> 21 #include <mutex> 22 #include <queue> 23 #include <thread> 24 #include <unordered_map> 25 #include <unordered_set> 26 27 #include <android-base/thread_annotations.h> 28 #include <binder/IBinder.h> 29 #include <compositionengine/FenceResult.h> 30 #include <ftl/future.h> 31 #include <gui/ITransactionCompletedListener.h> 32 #include <ui/Fence.h> 33 34 namespace android { 35 36 class CallbackHandle : public RefBase { 37 public: 38 CallbackHandle(const sp<IBinder>& transactionListener, const std::vector<CallbackId>& ids, 39 const sp<IBinder>& sc); 40 41 sp<IBinder> listener; 42 std::vector<CallbackId> callbackIds; 43 wp<IBinder> surfaceControl; 44 45 bool releasePreviousBuffer = false; 46 std::string name; 47 sp<Fence> previousReleaseFence; 48 std::vector<ftl::SharedFuture<FenceResult>> previousReleaseFences; 49 std::variant<nsecs_t, sp<Fence>> acquireTimeOrFence = -1; 50 nsecs_t latchTime = -1; 51 uint32_t transformHint = 0; 52 uint32_t currentMaxAcquiredBufferCount = 0; 53 std::shared_ptr<FenceTime> gpuCompositionDoneFence{FenceTime::NO_FENCE}; 54 CompositorTiming compositorTiming; 55 nsecs_t refreshStartTime = 0; 56 nsecs_t dequeueReadyTime = 0; 57 uint64_t frameNumber = 0; 58 ReleaseCallbackId previousReleaseCallbackId = ReleaseCallbackId::INVALID_ID; 59 }; 60 61 class TransactionCallbackInvoker { 62 public: 63 status_t addCallbackHandles(const std::deque<sp<CallbackHandle>>& handles, 64 const std::vector<JankData>& jankData); 65 status_t addOnCommitCallbackHandles(const std::deque<sp<CallbackHandle>>& handles, 66 std::deque<sp<CallbackHandle>>& outRemainingHandles); 67 68 // Adds the Transaction CallbackHandle from a layer that does not need to be relatched and 69 // presented this frame. 70 status_t registerUnpresentedCallbackHandle(const sp<CallbackHandle>& handle); 71 void addEmptyTransaction(const ListenerCallbacks& listenerCallbacks); 72 73 void addPresentFence(const sp<Fence>& presentFence); 74 75 void sendCallbacks(bool onCommitOnly); clearCompletedTransactions()76 void clearCompletedTransactions() { 77 mCompletedTransactions.clear(); 78 } 79 80 status_t addCallbackHandle(const sp<CallbackHandle>& handle, 81 const std::vector<JankData>& jankData); 82 83 84 private: 85 status_t findOrCreateTransactionStats(const sp<IBinder>& listener, 86 const std::vector<CallbackId>& callbackIds, 87 TransactionStats** outTransactionStats); 88 89 std::unordered_map<sp<IBinder>, std::deque<TransactionStats>, IListenerHash> 90 mCompletedTransactions; 91 92 sp<Fence> mPresentFence; 93 }; 94 95 } // namespace android 96