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Searched defs:shaderCaps (Results 1 – 25 of 34) sorted by relevance

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/external/skia/src/gpu/tessellate/shaders/
DGrPathTessellationShader_MiddleOut.cpp36 MiddleOutShader(const GrShaderCaps& shaderCaps, const SkMatrix& viewMatrix, in MiddleOutShader()
93 void emitVertexCode(const GrShaderCaps& shaderCaps, in makeProgramImpl()
218 const GrShaderCaps& shaderCaps, in MakeMiddleOutFixedCountShader()
DGrStrokeTessellationShader.cpp16 GrStrokeTessellationShader::GrStrokeTessellationShader(const GrShaderCaps& shaderCaps, in GrStrokeTessellationShader()
/external/skia/src/gpu/
DGrShaderVar.cpp23 void GrShaderVar::appendDecl(const GrShaderCaps* shaderCaps, SkString* out) const { in appendDecl() argument
DGrGeometryProcessor.cpp348 const GrShaderCaps& shaderCaps, in SetTransform()
384 const GrShaderCaps& shaderCaps, in write_vertex_position()
465 const GrShaderCaps& shaderCaps, in WriteOutputPosition()
483 const GrShaderCaps& shaderCaps, in WriteLocalCoord()
DGrGeometryProcessor.h383 static uint32_t ComputeMatrixKeys(const GrShaderCaps& shaderCaps, in ComputeMatrixKeys()
390 static uint32_t AddMatrixKeys(const GrShaderCaps& shaderCaps, in AddMatrixKeys()
DGrDefaultGeoProcFactory.cpp73 const GrShaderCaps& shaderCaps, in setData()
DGrCaps.h46 const GrShaderCaps* shaderCaps() const { return fShaderCaps.get(); } in shaderCaps() function
/external/skia/experimental/graphite/src/
DCaps.h31 const SkSL::ShaderCaps* shaderCaps() const { return fShaderCaps.get(); } in shaderCaps() function
/external/skia/src/gpu/effects/
DGrBezierEffect.cpp21 const GrShaderCaps& shaderCaps, in setData()
209 const GrShaderCaps& shaderCaps, in setData()
DGrDistanceFieldGeoProc.cpp27 const GrShaderCaps& shaderCaps, in setData()
320 const GrShaderCaps& shaderCaps, in setData()
584 const GrShaderCaps& shaderCaps, in setData()
DGrBitmapTextGeoProc.cpp24 const GrShaderCaps& shaderCaps, in setData()
DGrGaussianConvolutionFragmentProcessor.cpp223 void GrGaussianConvolutionFragmentProcessor::onAddToKey(const GrShaderCaps& shaderCaps, in onAddToKey()
/external/skia/src/gpu/ops/
DPathInnerTriangulateOp.cpp27 HullShader(const SkMatrix& viewMatrix, SkPMColor4f color, const GrShaderCaps& shaderCaps) in HullShader()
64 void emitVertexCode(const GrShaderCaps& shaderCaps, in makeProgramImpl()
DDrawAtlasPathOp.cpp27 const GrShaderCaps& shaderCaps) in DrawAtlasPathShader()
DPathStencilCoverOp.cpp33 BoundingBoxShader(SkPMColor4f color, const GrShaderCaps& shaderCaps) in BoundingBoxShader()
DGrOvalOpFactory.cpp128 const GrShaderCaps& shaderCaps, in setData()
308 const GrShaderCaps& shaderCaps, in setData()
572 const GrShaderCaps& shaderCaps, in setData()
771 const GrShaderCaps& shaderCaps, in setData()
3170 const GrShaderCaps* shaderCaps) { in MakeCircularRRectOp()
3291 const GrShaderCaps* shaderCaps) { in MakeRRectOp()
3311 const GrShaderCaps* shaderCaps) { in MakeCircleOp()
3353 const GrShaderCaps* shaderCaps) { in MakeOvalOp()
3387 const GrShaderCaps* shaderCaps) { in MakeArcOp()
DDashOp.cpp824 const GrShaderCaps& shaderCaps, in setData()
1038 const GrShaderCaps& shaderCaps, in setData()
/external/skia/tools/gpu/
DTestOps.cpp39 const GrShaderCaps& shaderCaps, in makeProgramImpl()
72 void addToKey(const GrShaderCaps& shaderCaps, skgpu::KeyBuilder* b) const override { in addToKey() argument
/external/skia/src/gpu/glsl/
DGrGLSLVarying.cpp23 const GrShaderCaps& shaderCaps) { in use_flat_interpolation()
DGrGLSLProgramBuilder.h39 const GrShaderCaps* shaderCaps() const { return this->caps()->shaderCaps(); } in shaderCaps() function
DGrGLSLProgramBuilder.cpp426 const GrShaderCaps& shaderCaps = *this->shaderCaps(); in checkSamplerCounts() local
/external/skia/src/gpu/gl/
DGrGLUniformHandler.cpp73 const char* name, const GrShaderCaps* shaderCaps) { in addSampler()
DGrGLCaps.cpp390 GrShaderCaps* shaderCaps = fShaderCaps.get(); in init() local
898 GrShaderCaps* shaderCaps = fShaderCaps.get(); in initGLSL() local
1100 GrShaderCaps* shaderCaps = static_cast<GrShaderCaps*>(fShaderCaps.get()); in initBlendEqationSupport() local
3658 GrShaderCaps* shaderCaps, in applyDriverCorrectnessWorkarounds()
/external/skia/src/gpu/vk/
DGrVkUniformHandler.cpp251 const char* name, const GrShaderCaps* shaderCaps) { in addSampler()
/external/skia/samplecode/
DSamplePathTessellators.cpp85 const GrShaderCaps& shaderCaps = *caps.shaderCaps(); in onPrepare() local

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