Searched defs:uniformData (Results 1 – 15 of 15) sorted by relevance
37 const uint8_t* uniformData, in emitCode()255 const uint8_t* uniformData = outer.uniformData(); in onSetData() local420 const uint8_t* uniformData = this->uniformData(); in onAddToKey() local
196 const uint8_t* uniformData() const { return reinterpret_cast<const uint8_t*>(this + 1); } in uniformData() function197 uint8_t* uniformData() { return reinterpret_cast< uint8_t*>(this + 1); } in uniformData() function
124 static void generateBuffer (std::vector<deUint32>& uniformData, in generateBuffer()258 std::vector<deUint32> uniformData; in BufferViewTestInstance() local469 std::vector<deUint32> uniformData; in iterate() local
40 void* uniformData = uniformBytes->writable_data(); in FuzzSkRuntimeEffect_Once() local
250 angle::MemoryBuffer uniformData; member
104 auto uniformData = SkData::MakeUninitialized(fEffect->uniformSize()); in buildUniformData() local
587 T uniformData[2] = { -2, -2 }; in plot_bvec() local
176 float* uniformData() { return fUniforms.data(); } in uniformData() function
99 angle::MemoryBuffer uniformData; member
79 angle::MemoryBuffer *uniformData) in UpdateDefaultUniformBlock()112 const angle::MemoryBuffer *uniformData) in ReadFromDefaultUniformBlock()
2112 const angle::MemoryBuffer &uniformData = mDefaultUniformBlocks[shaderType]->uniformData; in updateUniforms() local
1074 std::vector<T> uniformData(gl::VariableComponentCount(type) * size, 0); in SerializeUniformData() local
781 const void* uniformData, in eval()
655 UniformData uniformData(location, std::string(&uniformName[0], strlen(&uniformName[0]))); in SRGBTestProgram() local
10831 unsigned int uniformData = 456u; in TEST_P() local