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Searched refs:drawArrays (Results 1 – 25 of 33) sorted by relevance

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/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/
DContext.inl.h111 ANGLE_INLINE void Context::drawArrays(PrimitiveMode mode, GLint first, GLsizei count) in drawArrays() function
120 ANGLE_CONTEXT_TRY(mImplementation->drawArrays(this, mode, first, count)); in drawArrays()
DContext_gles_2_0_autogen.h63 void drawArrays(PrimitiveMode modePacked, GLint first, GLsizei count); \
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d11/
DContext11.cpp260 angle::Result Context11::drawArrays(const gl::Context *context, in drawArrays() function in rx::Context11
268 return mRenderer->drawArrays(context, mode, first, count, 0, 0); in drawArrays()
280 return mRenderer->drawArrays(context, mode, first, count, instanceCount, 0); in drawArraysInstanced()
293 return mRenderer->drawArrays(context, mode, first, count, instanceCount, baseInstance); in drawArraysInstancedBaseInstance()
417 return mRenderer->drawArrays(context, mode, cmd->first, cmd->count, cmd->instanceCount, in drawArraysIndirect()
DContext11.h79 angle::Result drawArrays(const gl::Context *context,
DRenderer11.h411 angle::Result drawArrays(const gl::Context *context,
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/
DBlitGL.cpp369 ANGLE_GL_TRY(context, mFunctions->drawArrays(GL_TRIANGLES, 0, 3)); in copySubImageToLUMAWorkaroundTexture()
552 ANGLE_GL_TRY(context, mFunctions->drawArrays(GL_TRIANGLES, 0, 3)); in blitColorBufferWithShader()
667 ANGLE_GL_TRY(context, mFunctions->drawArrays(GL_TRIANGLES, 0, 3)); in copySubTexture()
1079 ANGLE_GL_TRY(context, mFunctions->drawArrays(GL_TRIANGLES, 0, 3)); in generateSRGBMipmap()
1101 ANGLE_GL_TRY(context, mFunctions->drawArrays(GL_TRIANGLES, 0, 3)); in generateSRGBMipmap()
DContextGL.h93 angle::Result drawArrays(const gl::Context *context,
DContextGL.cpp266 angle::Result ContextGL::drawArrays(const gl::Context *context, in drawArrays() function in rx::ContextGL
282 getFunctions()->drawArrays(ToGLenum(mode), first, count); in drawArrays()
DDispatchTableGL_autogen.cpp92 ASSIGN("glDrawArrays", drawArrays); in initProcsDesktopGL()
1837 ASSIGN("glDrawArraysEXT", drawArrays); in initProcsDesktopGL()
1964 ASSIGN("glDrawArrays", drawArrays); in initProcsGLES()
2860 drawArrays = &glDrawArraysNULL; in initProcsDesktopGLNULL()
4602 drawArrays = &glDrawArraysNULL; in initProcsDesktopGLNULL()
4729 drawArrays = &glDrawArraysNULL; in initProcsGLESNULL()
DDispatchTableGL_autogen.h87 PFNGLDRAWARRAYSPROC drawArrays = nullptr; variable
/device/generic/vulkan-cereal/stream-servers/glestranslator/GLES_CM/
DCoreProfileEngine.h176 void drawArrays(GLenum type, GLint first, GLsizei count);
DGLEScmContext.h132 void drawArrays(GLenum mode, GLint first, GLsizei count);
DGLEScmContext.cpp1819 void GLEScmContext::drawArrays(GLenum mode, GLint first, GLsizei count) { in drawArrays() function in GLEScmContext
1854 core().drawArrays(mode, first, count); in drawArrays()
DCoreProfileEngine.cpp967 void CoreProfileEngine::drawArrays(GLenum type, GLint first, GLsizei count) { in drawArrays() function in CoreProfileEngine
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/
DContextImpl.h45 virtual angle::Result drawArrays(const gl::Context *context,
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/null/
DContextNULL.h48 angle::Result drawArrays(const gl::Context *context,
DContextNULL.cpp128 angle::Result ContextNULL::drawArrays(const gl::Context *context, in drawArrays() function in rx::ContextNULL
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/d3d/d3d9/
DContext9.h78 angle::Result drawArrays(const gl::Context *context,
DContext9.cpp162 angle::Result Context9::drawArrays(const gl::Context *context, in drawArrays() function in rx::Context9
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/vulkan/doc/
DShaderModuleCompilation.md75 "ANGLE Front-end"->"Vulkan Back-end": ContextVk::drawArrays
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/metal/
DContextMtl.h46 angle::Result drawArrays(const gl::Context *context,
DContextMtl.mm259 // This method is called from normal drawArrays()
270 angle::Result ContextMtl::drawArrays(const gl::Context *context,
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/gl/egl/gbm/
DDisplayGbm.cpp759 gl->drawArrays(GL_TRIANGLE_STRIP, 0, 4); in drawWithTexture()
/device/generic/vulkan-cereal/third-party/angle/src/libGL/
Dentry_points_gl_1_1_autogen.cpp297 context->drawArrays(modePacked, first, count); in DrawArrays()
/device/generic/vulkan-cereal/third-party/angle/src/libANGLE/renderer/vulkan/
DContextVk.h119 angle::Result drawArrays(const gl::Context *context,

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