Searched refs:glMultiDrawElementsBaseVertexNULL (Results 1 – 3 of 3) sorted by relevance
3152 multiDrawElementsBaseVertex = &glMultiDrawElementsBaseVertexNULL; in initProcsDesktopGLNULL()3729 multiDrawElementsBaseVertex = &glMultiDrawElementsBaseVertexNULL; in initProcsDesktopGLNULL()5141 multiDrawElementsBaseVertex = &glMultiDrawElementsBaseVertexNULL; in initProcsGLESNULL()5296 multiDrawElementsBaseVertex = &glMultiDrawElementsBaseVertexNULL; in initProcsGLESNULL()
1081 void INTERNAL_GL_APIENTRY glMultiDrawElementsBaseVertexNULL(GLenum mode,
1746 void INTERNAL_GL_APIENTRY glMultiDrawElementsBaseVertexNULL(GLenum mode, in glMultiDrawElementsBaseVertexNULL() function