| /external/angle/src/libANGLE/renderer/vulkan/ |
| D | ProgramExecutableVk.h | 128 const gl::ProgramExecutable &glExecutable, 148 const gl::ProgramExecutable &glExecutable, 156 const gl::ProgramExecutable &glExecutable, 163 const gl::ProgramExecutable &executable, 169 const gl::ProgramExecutable *executable, 179 const gl::ProgramExecutable &executable, 187 const gl::ProgramExecutable &executable, 198 const gl::ProgramExecutable &glExecutable); 232 void setAllDefaultUniformsDirty(const gl::ProgramExecutable &executable); 237 const gl::ProgramExecutable &glExecutable, [all …]
|
| D | TransformFeedbackVk.cpp | 107 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in begin() 172 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in pause() 191 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in resume() 269 const gl::ProgramExecutable &executable, in updateDescriptorSet() 319 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in getBufferOffsets()
|
| D | ProgramExecutableVk.cpp | 301 const gl::ProgramExecutable &glExecutable, in load() 638 void ProgramExecutableVk::addImageDescriptorSetDesc(const gl::ProgramExecutable &executable, in addImageDescriptorSetDesc() 693 const gl::ProgramExecutable &executable, in addInputAttachmentDescriptorSetDesc() 729 const gl::ProgramExecutable &executable, in addTextureDescriptorSetDesc() 886 const gl::ProgramExecutable &glExecutable) in updateEarlyFragmentTestsOptimization() 903 const gl::ProgramExecutable &glExecutable, in getGraphicsPipeline() 971 const gl::ProgramExecutable *glExecutable = glState.getProgramExecutable(); in getComputePipeline() 1034 const gl::ProgramExecutable &glExecutable, in createPipelineLayout() 1390 const gl::ProgramExecutable &executable, in updateAtomicCounterBuffersDescriptorSet() 1473 const gl::ProgramExecutable &executable, in updateImagesDescriptorSet() [all …]
|
| D | ProgramVk.cpp | 232 const gl::ProgramExecutable &programExecutable = mState.getExecutable(); in link() 262 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in createGraphicsPipelineWithDefaultState() 322 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in generateUniformLayoutMapping() 341 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in initDefaultUniformLayoutMapping() 396 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setUniformImpl() 563 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setUniformMatrixfv()
|
| D | ProgramPipelineVk.cpp | 40 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in link()
|
| D | ContextVk.cpp | 419 const gl::ProgramExecutable *executable, in GetImageReadLayout() 1506 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in renderPassUsesStorageResources() 1588 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyMemoryBarrierImpl() 1728 const gl::ProgramExecutable &glExecutable = *mState.getProgramExecutable(); in handleDirtyGraphicsPipelineDesc() 1970 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyTexturesImpl() 2044 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsVertexBuffers() 2115 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyShaderResourcesImpl() 2157 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyShaderBufferResourcesImpl() 2250 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsTransformFeedbackBuffersEmulation() 2293 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsTransformFeedbackBuffersExtension() [all …]
|
| D | TransformFeedbackVk.h | 60 const gl::ProgramExecutable &executable,
|
| D | ContextVk.h | 977 angle::Result checkAndUpdateFramebufferFetchStatus(const gl::ProgramExecutable *executable); 1161 void updateAdvancedBlendEquations(const gl::ProgramExecutable *executable);
|
| /external/angle/src/libANGLE/ |
| D | ProgramExecutable.cpp | 186 ProgramExecutable::ProgramExecutable() in ProgramExecutable() function in gl::ProgramExecutable 214 ProgramExecutable::ProgramExecutable(const ProgramExecutable &other) in ProgramExecutable() function in gl::ProgramExecutable 253 ProgramExecutable::~ProgramExecutable() = default; 255 void ProgramExecutable::reset() in reset() 311 void ProgramExecutable::load(bool isSeparable, gl::BinaryInputStream *stream) in load() 545 void ProgramExecutable::save(bool isSeparable, gl::BinaryOutputStream *stream) const in save() 731 int ProgramExecutable::getInfoLogLength() const in getInfoLogLength() 736 void ProgramExecutable::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const in getInfoLog() 741 std::string ProgramExecutable::getInfoLogString() const in getInfoLogString() 746 bool ProgramExecutable::isAttribLocationActive(size_t attribLocation) const in isAttribLocationActive() [all …]
|
| D | ProgramPipeline.cpp | 33 mExecutable(new ProgramExecutable()), in ProgramPipelineState() 238 const ProgramExecutable &vertexExecutable = vertexProgram->getExecutable(); in updateExecutableAttributes() 258 const ProgramExecutable &lastPreFragmentExecutable = shaderProgram->getExecutable(); in updateTransformFeedbackMembers() 326 const ProgramExecutable &geometryExecutable = geometryProgram->getExecutable(); in updateExecutableGeometryProperties() 342 const ProgramExecutable &tessControlExecutable = tessControlProgram->getExecutable(); in updateExecutableTessellationProperties() 349 const ProgramExecutable &tessEvalExecutable = tessEvalProgram->getExecutable(); in updateExecutableTessellationProperties() 366 const ProgramExecutable &fragmentExecutable = fragmentProgram->getExecutable(); in updateFragmentInoutRange() 379 const ProgramExecutable &fragmentExecutable = fragmentProgram->getExecutable(); in updateUsesEarlyFragmentTestsOptimization() 392 const ProgramExecutable &executable = shaderProgram->getExecutable(); in updateLinkedVaryings() 403 const ProgramExecutable &executable = computeProgram->getExecutable(); in updateLinkedVaryings() [all …]
|
| D | ProgramPipeline.h | 41 ProgramExecutable &getExecutable() const in getExecutable() 82 ProgramExecutable *mExecutable; 104 ProgramExecutable &getExecutable() const { return mState.getExecutable(); } in getExecutable()
|
| D | ProgramExecutable.h | 109 class ProgramExecutable final : public angle::Subject 112 ProgramExecutable(); 113 ProgramExecutable(const ProgramExecutable &other); 114 ~ProgramExecutable() override; 365 void updateActiveImages(const ProgramExecutable &executable);
|
| D | Program.h | 54 class ProgramExecutable; variable 334 const ProgramExecutable &getExecutable() const in getExecutable() 339 ProgramExecutable &getExecutable() in getExecutable() 413 std::shared_ptr<ProgramExecutable> mExecutable; 781 const ProgramExecutable &getExecutable() const { return mState.getExecutable(); } in getExecutable() 782 ProgramExecutable &getExecutable() { return mState.getExecutable(); } in getExecutable()
|
| D | VaryingPacking.h | 26 class ProgramExecutable; variable
|
| D | TransformFeedback.cpp | 149 const ProgramExecutable *programExecutable = in begin()
|
| D | ProgramLinkedResources.h | 296 const ProgramExecutable &executable,
|
| D | State.h | 367 ProgramExecutable *getProgramExecutable() const { return mExecutable; } in getProgramExecutable() 1050 ProgramExecutable *mExecutable;
|
| D | validationES.cpp | 476 const ProgramExecutable *executable = context->getState().getProgramExecutable(); in ValidateFragmentShaderColorBufferTypeMatch() 504 const ProgramExecutable &executable = program->getExecutable(); in ValidateVertexShaderAttributeTypeMatch() 798 const ProgramExecutable *executable = context->getState().getProgramExecutable(); in ValidateTransformFeedbackPrimitiveMode() 907 const ProgramExecutable *executable = state.getProgramExecutable(); in ValidateDrawInstancedANGLE() 3995 ProgramExecutable &executable = shaderProgram->getExecutable(); in ValidateProgramPipelineAttachedPrograms() 4184 const ProgramExecutable *executable = state.getProgramExecutable(); in ValidateDrawStates() 4373 const ProgramExecutable *executable = state.getProgramExecutable(); in RecordDrawModeError() 8540 const ProgramExecutable *programExecutable) in ValidateProgramExecutableXFBBuffersPresent()
|
| /external/angle/src/libANGLE/renderer/ |
| D | glslang_wrapper_utils.h | 147 const gl::ProgramExecutable &programExecutable, 157 const gl::ProgramExecutable &programExecutable,
|
| D | glslang_wrapper_utils.cpp | 221 const gl::ProgramExecutable &programExecutable, in AssignTransformFeedbackEmulationBindings() 286 void AssignAttributeLocations(const gl::ProgramExecutable &programExecutable, in AssignAttributeLocations() 308 void AssignSecondaryOutputLocations(const gl::ProgramExecutable &programExecutable, in AssignSecondaryOutputLocations() 364 void AssignOutputLocations(const gl::ProgramExecutable &programExecutable, in AssignOutputLocations() 531 void AssignTransformFeedbackQualifiers(const gl::ProgramExecutable &programExecutable, in AssignTransformFeedbackQualifiers() 687 const gl::ProgramExecutable &programExecutable, in AssignUniformBindings() 759 const gl::ProgramExecutable &programExecutable, in AssignInputAttachmentBindings() 802 const gl::ProgramExecutable &programExecutable, in AssignInterfaceBlockBindings() 831 const gl::ProgramExecutable &programExecutable, in AssignAtomicCounterBufferBindings() 854 const gl::ProgramExecutable &programExecutable, in AssignImageBindings() [all …]
|
| /external/angle/src/libANGLE/renderer/metal/ |
| D | TransformFeedbackMtl.mm | 84 const gl::ProgramExecutable *executable = contextMtl->getState().getProgramExecutable();
|
| /external/angle/src/libANGLE/renderer/gl/ |
| D | ContextGL.cpp | 229 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in setDrawArraysState() 268 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in setDrawElementsState() 361 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in updateAttributesForBaseInstance()
|
| /external/angle/src/libANGLE/renderer/d3d/d3d11/ |
| D | VertexArray11.cpp | 140 const gl::ProgramExecutable &executable = program->getExecutable(); in syncStateForDraw()
|
| /external/angle/src/ |
| D | libGLESv2.gni | 256 "src/libANGLE/ProgramExecutable.h", 386 "src/libANGLE/ProgramExecutable.cpp",
|
| /external/angle/src/libANGLE/renderer/d3d/ |
| D | VertexDataManager.cpp | 251 const gl::ProgramExecutable *executable = state.getProgramExecutable(); in prepareVertexData()
|