Home
last modified time | relevance | path

Searched refs:ProgramExecutable (Results 1 – 25 of 40) sorted by relevance

12

/external/angle/src/libANGLE/renderer/vulkan/
DProgramExecutableVk.h128 const gl::ProgramExecutable &glExecutable,
148 const gl::ProgramExecutable &glExecutable,
156 const gl::ProgramExecutable &glExecutable,
163 const gl::ProgramExecutable &executable,
169 const gl::ProgramExecutable *executable,
179 const gl::ProgramExecutable &executable,
187 const gl::ProgramExecutable &executable,
198 const gl::ProgramExecutable &glExecutable);
232 void setAllDefaultUniformsDirty(const gl::ProgramExecutable &executable);
237 const gl::ProgramExecutable &glExecutable,
[all …]
DTransformFeedbackVk.cpp107 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in begin()
172 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in pause()
191 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in resume()
269 const gl::ProgramExecutable &executable, in updateDescriptorSet()
319 const gl::ProgramExecutable *executable = contextVk->getState().getProgramExecutable(); in getBufferOffsets()
DProgramExecutableVk.cpp301 const gl::ProgramExecutable &glExecutable, in load()
638 void ProgramExecutableVk::addImageDescriptorSetDesc(const gl::ProgramExecutable &executable, in addImageDescriptorSetDesc()
693 const gl::ProgramExecutable &executable, in addInputAttachmentDescriptorSetDesc()
729 const gl::ProgramExecutable &executable, in addTextureDescriptorSetDesc()
886 const gl::ProgramExecutable &glExecutable) in updateEarlyFragmentTestsOptimization()
903 const gl::ProgramExecutable &glExecutable, in getGraphicsPipeline()
971 const gl::ProgramExecutable *glExecutable = glState.getProgramExecutable(); in getComputePipeline()
1034 const gl::ProgramExecutable &glExecutable, in createPipelineLayout()
1390 const gl::ProgramExecutable &executable, in updateAtomicCounterBuffersDescriptorSet()
1473 const gl::ProgramExecutable &executable, in updateImagesDescriptorSet()
[all …]
DProgramVk.cpp232 const gl::ProgramExecutable &programExecutable = mState.getExecutable(); in link()
262 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in createGraphicsPipelineWithDefaultState()
322 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in generateUniformLayoutMapping()
341 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in initDefaultUniformLayoutMapping()
396 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setUniformImpl()
563 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in setUniformMatrixfv()
DProgramPipelineVk.cpp40 const gl::ProgramExecutable &glExecutable = mState.getExecutable(); in link()
DContextVk.cpp419 const gl::ProgramExecutable *executable, in GetImageReadLayout()
1506 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in renderPassUsesStorageResources()
1588 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyMemoryBarrierImpl()
1728 const gl::ProgramExecutable &glExecutable = *mState.getProgramExecutable(); in handleDirtyGraphicsPipelineDesc()
1970 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyTexturesImpl()
2044 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsVertexBuffers()
2115 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyShaderResourcesImpl()
2157 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyShaderBufferResourcesImpl()
2250 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsTransformFeedbackBuffersEmulation()
2293 const gl::ProgramExecutable *executable = mState.getProgramExecutable(); in handleDirtyGraphicsTransformFeedbackBuffersExtension()
[all …]
DTransformFeedbackVk.h60 const gl::ProgramExecutable &executable,
DContextVk.h977 angle::Result checkAndUpdateFramebufferFetchStatus(const gl::ProgramExecutable *executable);
1161 void updateAdvancedBlendEquations(const gl::ProgramExecutable *executable);
/external/angle/src/libANGLE/
DProgramExecutable.cpp186 ProgramExecutable::ProgramExecutable() in ProgramExecutable() function in gl::ProgramExecutable
214 ProgramExecutable::ProgramExecutable(const ProgramExecutable &other) in ProgramExecutable() function in gl::ProgramExecutable
253 ProgramExecutable::~ProgramExecutable() = default;
255 void ProgramExecutable::reset() in reset()
311 void ProgramExecutable::load(bool isSeparable, gl::BinaryInputStream *stream) in load()
545 void ProgramExecutable::save(bool isSeparable, gl::BinaryOutputStream *stream) const in save()
731 int ProgramExecutable::getInfoLogLength() const in getInfoLogLength()
736 void ProgramExecutable::getInfoLog(GLsizei bufSize, GLsizei *length, char *infoLog) const in getInfoLog()
741 std::string ProgramExecutable::getInfoLogString() const in getInfoLogString()
746 bool ProgramExecutable::isAttribLocationActive(size_t attribLocation) const in isAttribLocationActive()
[all …]
DProgramPipeline.cpp33 mExecutable(new ProgramExecutable()), in ProgramPipelineState()
238 const ProgramExecutable &vertexExecutable = vertexProgram->getExecutable(); in updateExecutableAttributes()
258 const ProgramExecutable &lastPreFragmentExecutable = shaderProgram->getExecutable(); in updateTransformFeedbackMembers()
326 const ProgramExecutable &geometryExecutable = geometryProgram->getExecutable(); in updateExecutableGeometryProperties()
342 const ProgramExecutable &tessControlExecutable = tessControlProgram->getExecutable(); in updateExecutableTessellationProperties()
349 const ProgramExecutable &tessEvalExecutable = tessEvalProgram->getExecutable(); in updateExecutableTessellationProperties()
366 const ProgramExecutable &fragmentExecutable = fragmentProgram->getExecutable(); in updateFragmentInoutRange()
379 const ProgramExecutable &fragmentExecutable = fragmentProgram->getExecutable(); in updateUsesEarlyFragmentTestsOptimization()
392 const ProgramExecutable &executable = shaderProgram->getExecutable(); in updateLinkedVaryings()
403 const ProgramExecutable &executable = computeProgram->getExecutable(); in updateLinkedVaryings()
[all …]
DProgramPipeline.h41 ProgramExecutable &getExecutable() const in getExecutable()
82 ProgramExecutable *mExecutable;
104 ProgramExecutable &getExecutable() const { return mState.getExecutable(); } in getExecutable()
DProgramExecutable.h109 class ProgramExecutable final : public angle::Subject
112 ProgramExecutable();
113 ProgramExecutable(const ProgramExecutable &other);
114 ~ProgramExecutable() override;
365 void updateActiveImages(const ProgramExecutable &executable);
DProgram.h54 class ProgramExecutable; variable
334 const ProgramExecutable &getExecutable() const in getExecutable()
339 ProgramExecutable &getExecutable() in getExecutable()
413 std::shared_ptr<ProgramExecutable> mExecutable;
781 const ProgramExecutable &getExecutable() const { return mState.getExecutable(); } in getExecutable()
782 ProgramExecutable &getExecutable() { return mState.getExecutable(); } in getExecutable()
DVaryingPacking.h26 class ProgramExecutable; variable
DTransformFeedback.cpp149 const ProgramExecutable *programExecutable = in begin()
DProgramLinkedResources.h296 const ProgramExecutable &executable,
DState.h367 ProgramExecutable *getProgramExecutable() const { return mExecutable; } in getProgramExecutable()
1050 ProgramExecutable *mExecutable;
DvalidationES.cpp476 const ProgramExecutable *executable = context->getState().getProgramExecutable(); in ValidateFragmentShaderColorBufferTypeMatch()
504 const ProgramExecutable &executable = program->getExecutable(); in ValidateVertexShaderAttributeTypeMatch()
798 const ProgramExecutable *executable = context->getState().getProgramExecutable(); in ValidateTransformFeedbackPrimitiveMode()
907 const ProgramExecutable *executable = state.getProgramExecutable(); in ValidateDrawInstancedANGLE()
3995 ProgramExecutable &executable = shaderProgram->getExecutable(); in ValidateProgramPipelineAttachedPrograms()
4184 const ProgramExecutable *executable = state.getProgramExecutable(); in ValidateDrawStates()
4373 const ProgramExecutable *executable = state.getProgramExecutable(); in RecordDrawModeError()
8540 const ProgramExecutable *programExecutable) in ValidateProgramExecutableXFBBuffersPresent()
/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.h147 const gl::ProgramExecutable &programExecutable,
157 const gl::ProgramExecutable &programExecutable,
Dglslang_wrapper_utils.cpp221 const gl::ProgramExecutable &programExecutable, in AssignTransformFeedbackEmulationBindings()
286 void AssignAttributeLocations(const gl::ProgramExecutable &programExecutable, in AssignAttributeLocations()
308 void AssignSecondaryOutputLocations(const gl::ProgramExecutable &programExecutable, in AssignSecondaryOutputLocations()
364 void AssignOutputLocations(const gl::ProgramExecutable &programExecutable, in AssignOutputLocations()
531 void AssignTransformFeedbackQualifiers(const gl::ProgramExecutable &programExecutable, in AssignTransformFeedbackQualifiers()
687 const gl::ProgramExecutable &programExecutable, in AssignUniformBindings()
759 const gl::ProgramExecutable &programExecutable, in AssignInputAttachmentBindings()
802 const gl::ProgramExecutable &programExecutable, in AssignInterfaceBlockBindings()
831 const gl::ProgramExecutable &programExecutable, in AssignAtomicCounterBufferBindings()
854 const gl::ProgramExecutable &programExecutable, in AssignImageBindings()
[all …]
/external/angle/src/libANGLE/renderer/metal/
DTransformFeedbackMtl.mm84 const gl::ProgramExecutable *executable = contextMtl->getState().getProgramExecutable();
/external/angle/src/libANGLE/renderer/gl/
DContextGL.cpp229 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in setDrawArraysState()
268 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in setDrawElementsState()
361 const gl::ProgramExecutable *executable = getState().getProgramExecutable(); in updateAttributesForBaseInstance()
/external/angle/src/libANGLE/renderer/d3d/d3d11/
DVertexArray11.cpp140 const gl::ProgramExecutable &executable = program->getExecutable(); in syncStateForDraw()
/external/angle/src/
DlibGLESv2.gni256 "src/libANGLE/ProgramExecutable.h",
386 "src/libANGLE/ProgramExecutable.cpp",
/external/angle/src/libANGLE/renderer/d3d/
DVertexDataManager.cpp251 const gl::ProgramExecutable *executable = state.getProgramExecutable(); in prepareVertexData()

12