/external/scapy/scapy/contrib/ |
D | homeplugav.py | 686 …lambda pkt:(0x0 == pkt.__offset and 0x1 <= pkt.__offset+pkt.__length)), # The following conditiona… 688 lambda pkt:(0x1 >= pkt.__offset and 0x2 <= pkt.__offset+pkt.__length)), 690 lambda pkt:(0x2 >= pkt.__offset and 0x4 <= pkt.__offset+pkt.__length)), 692 lambda pkt:(0x4 >= pkt.__offset and 0x6 <= pkt.__offset+pkt.__length)), 694 lambda pkt:(0x6 >= pkt.__offset and 0x8 <= pkt.__offset+pkt.__length)), 696 lambda pkt:(0x8 >= pkt.__offset and 0xC <= pkt.__offset+pkt.__length)), 698 lambda pkt:(0xC >= pkt.__offset and 0x12 <= pkt.__offset+pkt.__length)), 702 lambda pkt:(0x12 >= pkt.__offset and 0x22 <= pkt.__offset+pkt.__length)), 704 lambda pkt:(0x22 >= pkt.__offset and 0x24 <= pkt.__offset+pkt.__length)), 708 lambda pkt:(0x24 >= pkt.__offset and 0x64 <= pkt.__offset+pkt.__length)), [all …]
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/external/flatbuffers/tests/MyGame/Example/ |
D | Monster.java | 23 …public MyGame.Example.Vec3 pos(MyGame.Example.Vec3 obj) { int o = __offset(4); return o != 0 ? obj… in pos() 24 public short mana() { int o = __offset(6); return o != 0 ? bb.getShort(o + bb_pos) : 150; } in mana() 25 …public boolean mutateMana(short mana) { int o = __offset(6); if (o != 0) { bb.putShort(o + bb_pos,… in mutateMana() 26 public short hp() { int o = __offset(8); return o != 0 ? bb.getShort(o + bb_pos) : 100; } in hp() 27 …public boolean mutateHp(short hp) { int o = __offset(8); if (o != 0) { bb.putShort(o + bb_pos, hp)… in mutateHp() 28 public String name() { int o = __offset(10); return o != 0 ? __string(o + bb_pos) : null; } in name() 31 …public int inventory(int j) { int o = __offset(14); return o != 0 ? bb.get(__vector(o) + j * 1) & … in inventory() 32 public int inventoryLength() { int o = __offset(14); return o != 0 ? __vector_len(o) : 0; } in inventoryLength() 34 …public ByteVector inventoryVector(ByteVector obj) { int o = __offset(14); return o != 0 ? obj.__as… in inventoryVector() 37 …public boolean mutateInventory(int j, int inventory) { int o = __offset(14); if (o != 0) { bb.put(… in mutateInventory() [all …]
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D | Monster.kt | 25 val o = __offset(4) in pos() 34 val o = __offset(6) 38 val o = __offset(6) in mutateMana() 48 val o = __offset(8) 52 val o = __offset(8) in mutateHp() 62 val o = __offset(10) 68 val o = __offset(14) in nameInByteBuffer() 77 val o = __offset(14); return if (o != 0) __vector_len(o) else 0 82 val o = __offset(14) in inventoryInByteBuffer() 92 val o = __offset(16) [all …]
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D | TypeAliases.java | 18 public byte i8() { int o = __offset(4); return o != 0 ? bb.get(o + bb_pos) : 0; } in i8() 19 …public boolean mutateI8(byte i8) { int o = __offset(4); if (o != 0) { bb.put(o + bb_pos, i8); retu… in mutateI8() 20 public int u8() { int o = __offset(6); return o != 0 ? bb.get(o + bb_pos) & 0xFF : 0; } in u8() 21 …public boolean mutateU8(int u8) { int o = __offset(6); if (o != 0) { bb.put(o + bb_pos, (byte)u8);… in mutateU8() 22 public short i16() { int o = __offset(8); return o != 0 ? bb.getShort(o + bb_pos) : 0; } in i16() 23 …public boolean mutateI16(short i16) { int o = __offset(8); if (o != 0) { bb.putShort(o + bb_pos, i… in mutateI16() 24 public int u16() { int o = __offset(10); return o != 0 ? bb.getShort(o + bb_pos) & 0xFFFF : 0; } in u16() 25 …public boolean mutateU16(int u16) { int o = __offset(10); if (o != 0) { bb.putShort(o + bb_pos, (s… in mutateU16() 26 public int i32() { int o = __offset(12); return o != 0 ? bb.getInt(o + bb_pos) : 0; } in i32() 27 …public boolean mutateI32(int i32) { int o = __offset(12); if (o != 0) { bb.putInt(o + bb_pos, i32)… in mutateI32() [all …]
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D | TypeAliases.kt | 22 val o = __offset(4) 26 val o = __offset(4) in mutateI8() 36 val o = __offset(6) 40 val o = __offset(6) in mutateU8() 50 val o = __offset(8) 54 val o = __offset(8) in mutateI16() 64 val o = __offset(10) 68 val o = __offset(10) in mutateU16() 78 val o = __offset(12) 82 val o = __offset(12) in mutateI32() [all …]
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D | Monster.php | 54 $o = $this->__offset(4); 63 $o = $this->__offset(6); 72 $o = $this->__offset(8); 78 $o = $this->__offset(10); 88 $o = $this->__offset(14); 97 $o = $this->__offset(14); 114 $o = $this->__offset(16); 123 $o = $this->__offset(18); 132 $o = $this->__offset(20); 141 $o = $this->__offset(22); [all …]
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D | TypeAliases.cs | 22 …public sbyte I8 { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetSbyte(o + __p.bb_pos) :… 23 …public bool MutateI8(sbyte i8) { int o = __p.__offset(4); if (o != 0) { __p.bb.PutSbyte(o + __p.bb… in MutateI8() 24 …public byte U8 { get { int o = __p.__offset(6); return o != 0 ? __p.bb.Get(o + __p.bb_pos) : (byte… 25 …public bool MutateU8(byte u8) { int o = __p.__offset(6); if (o != 0) { __p.bb.Put(o + __p.bb_pos, … in MutateU8() 26 …public short I16 { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetShort(o + __p.bb_pos) … 27 …public bool MutateI16(short i16) { int o = __p.__offset(8); if (o != 0) { __p.bb.PutShort(o + __p.… in MutateI16() 28 …public ushort U16 { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetUshort(o + __p.bb_po… 29 …public bool MutateU16(ushort u16) { int o = __p.__offset(10); if (o != 0) { __p.bb.PutUshort(o + _… in MutateU16() 30 …public int I32 { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetInt(o + __p.bb_pos) : (… 31 …public bool MutateI32(int i32) { int o = __p.__offset(12); if (o != 0) { __p.bb.PutInt(o + __p.bb_… in MutateI32() [all …]
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D | Monster.cs | 24 …public MyGame.Example.Vec3? Pos { get { int o = __p.__offset(4); return o != 0 ? (MyGame.Example.V… 25 …public short Mana { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetShort(o + __p.bb_pos)… 26 …public bool MutateMana(short mana) { int o = __p.__offset(6); if (o != 0) { __p.bb.PutShort(o + __… in MutateMana() 27 …public short Hp { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetShort(o + __p.bb_pos) :… 28 …public bool MutateHp(short hp) { int o = __p.__offset(8); if (o != 0) { __p.bb.PutShort(o + __p.bb… in MutateHp() 29 …public string Name { get { int o = __p.__offset(10); return o != 0 ? __p.__string(o + __p.bb_pos) … 36 …public byte Inventory(int j) { int o = __p.__offset(14); return o != 0 ? __p.bb.Get(__p.__vector(o… in Inventory() 37 …public int InventoryLength { get { int o = __p.__offset(14); return o != 0 ? __p.__vector_len(o) :… 44 …public bool MutateInventory(int j, byte inventory) { int o = __p.__offset(14); if (o != 0) { __p.b… in MutateInventory() 45 …public MyGame.Example.Color Color { get { int o = __p.__offset(16); return o != 0 ? (MyGame.Exampl… [all …]
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D | TypeAliases.php | 55 $o = $this->__offset(4); 64 $o = $this->__offset(6); 73 $o = $this->__offset(8); 82 $o = $this->__offset(10); 91 $o = $this->__offset(12); 100 $o = $this->__offset(14); 109 $o = $this->__offset(16); 118 $o = $this->__offset(18); 127 $o = $this->__offset(20); 136 $o = $this->__offset(22); [all …]
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D | Stat.kt | 22 val o = __offset(4) 29 val o = __offset(6) in idInByteBuffer() 33 val o = __offset(6) in mutateVal_() 43 val o = __offset(8) 47 val o = __offset(8) in mutateCount()
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D | Stat.java | 18 public String id() { int o = __offset(4); return o != 0 ? __string(o + bb_pos) : null; } in id() 21 public long val() { int o = __offset(6); return o != 0 ? bb.getLong(o + bb_pos) : 0L; } in val() 22 …public boolean mutateVal(long val) { int o = __offset(6); if (o != 0) { bb.putLong(o + bb_pos, val… in mutateVal() 23 public int count() { int o = __offset(8); return o != 0 ? bb.getShort(o + bb_pos) & 0xFFFF : 0; } in count() 24 …public boolean mutateCount(int count) { int o = __offset(8); if (o != 0) { bb.putShort(o + bb_pos,… in mutateCount()
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D | Referrable.kt | 22 val o = __offset(4) 26 val o = __offset(4) in mutateId() 35 val val_1 = _bb.getLong(__offset(4, o1, _bb)) in keysCompare() 36 val val_2 = _bb.getLong(__offset(4, o2, _bb)) in keysCompare() 63 val value = bb.getLong(__offset(4, bb.capacity() - tableOffset, bb)).toULong() in __lookup_by_key()
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/external/flatbuffers/tests/ |
D | monster_test_generated.ts | 219 var offset = this.bb!.__offset(this.bb_pos, 0); 241 var offset = this.bb!.__offset(this.bb_pos, 2); 309 var offset = this.bb!.__offset(this.bb_pos, 4); 318 var offset = this.bb!.__offset(this.bb_pos, 4); 390 var offset = this.bb!.__offset(this.bb_pos, 0); 412 var offset = this.bb!.__offset(this.bb_pos, 4); 434 var offset = this.bb!.__offset(this.bb_pos, 8); 456 var offset = this.bb!.__offset(this.bb_pos, 16); 478 var offset = this.bb!.__offset(this.bb_pos, 24); 557 var offset = this.bb!.__offset(this.bb_pos, 0); [all …]
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D | monster_test_generated.js | 325 var offset = this.bb.__offset(this.bb_pos, 0); 347 var offset = this.bb.__offset(this.bb_pos, 2); 420 var offset = this.bb.__offset(this.bb_pos, 4); 429 var offset = this.bb.__offset(this.bb_pos, 4); 512 var offset = this.bb.__offset(this.bb_pos, 0); 534 var offset = this.bb.__offset(this.bb_pos, 4); 556 var offset = this.bb.__offset(this.bb_pos, 8); 578 var offset = this.bb.__offset(this.bb_pos, 16); 600 var offset = this.bb.__offset(this.bb_pos, 24); 684 var offset = this.bb.__offset(this.bb_pos, 0); [all …]
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/external/flatbuffers/tests/MyGame/ |
D | MonsterExtra.java | 19 public double d0() { int o = __offset(4); return o != 0 ? bb.getDouble(o + bb_pos) : Double.NaN; } in d0() 20 …public boolean mutateD0(double d0) { int o = __offset(4); if (o != 0) { bb.putDouble(o + bb_pos, d… in mutateD0() 21 public double d1() { int o = __offset(6); return o != 0 ? bb.getDouble(o + bb_pos) : Double.NaN; } in d1() 22 …public boolean mutateD1(double d1) { int o = __offset(6); if (o != 0) { bb.putDouble(o + bb_pos, d… in mutateD1() 23 …public double d2() { int o = __offset(8); return o != 0 ? bb.getDouble(o + bb_pos) : Double.POSITI… in d2() 24 …public boolean mutateD2(double d2) { int o = __offset(8); if (o != 0) { bb.putDouble(o + bb_pos, d… in mutateD2() 25 …public double d3() { int o = __offset(10); return o != 0 ? bb.getDouble(o + bb_pos) : Double.NEGAT… in d3() 26 …public boolean mutateD3(double d3) { int o = __offset(10); if (o != 0) { bb.putDouble(o + bb_pos, … in mutateD3() 27 public float f0() { int o = __offset(12); return o != 0 ? bb.getFloat(o + bb_pos) : Float.NaN; } in f0() 28 …public boolean mutateF0(float f0) { int o = __offset(12); if (o != 0) { bb.putFloat(o + bb_pos, f0… in mutateF0() [all …]
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D | MonsterExtra.kt | 22 val o = __offset(4) 26 val o = __offset(4) in mutateD0() 36 val o = __offset(6) 40 val o = __offset(6) in mutateD1() 50 val o = __offset(8) 54 val o = __offset(8) in mutateD2() 64 val o = __offset(10) 68 val o = __offset(10) in mutateD3() 78 val o = __offset(12) 82 val o = __offset(12) in mutateF0() [all …]
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D | MonsterExtra.cs | 23 …public double D0 { get { int o = __p.__offset(4); return o != 0 ? __p.bb.GetDouble(o + __p.bb_pos)… 24 …public bool MutateD0(double d0) { int o = __p.__offset(4); if (o != 0) { __p.bb.PutDouble(o + __p.… in MutateD0() 25 …public double D1 { get { int o = __p.__offset(6); return o != 0 ? __p.bb.GetDouble(o + __p.bb_pos)… 26 …public bool MutateD1(double d1) { int o = __p.__offset(6); if (o != 0) { __p.bb.PutDouble(o + __p.… in MutateD1() 27 …public double D2 { get { int o = __p.__offset(8); return o != 0 ? __p.bb.GetDouble(o + __p.bb_pos)… 28 …public bool MutateD2(double d2) { int o = __p.__offset(8); if (o != 0) { __p.bb.PutDouble(o + __p.… in MutateD2() 29 …public double D3 { get { int o = __p.__offset(10); return o != 0 ? __p.bb.GetDouble(o + __p.bb_pos… 30 …public bool MutateD3(double d3) { int o = __p.__offset(10); if (o != 0) { __p.bb.PutDouble(o + __p… in MutateD3() 31 …public float F0 { get { int o = __p.__offset(12); return o != 0 ? __p.bb.GetFloat(o + __p.bb_pos) … 32 …public bool MutateF0(float f0) { int o = __p.__offset(12); if (o != 0) { __p.bb.PutFloat(o + __p.b… in MutateF0() [all …]
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/external/flatbuffers/tests/FlatBuffers.Test/ |
D | TestTable.cs | 33 var off = t.__offset(slot); in GetSlot() 44 var off = t.__offset(slot); in GetSlot() 55 var off = t.__offset(slot); in GetSlot() 66 var off = t.__offset(slot); in GetSlot() 77 var off = t.__offset(slot); in GetSlot() 88 var off = t.__offset(slot); in GetSlot() 99 var off = t.__offset(slot); in GetSlot() 110 var off = t.__offset(slot); in GetSlot() 121 var off = t.__offset(slot); in GetSlot() 132 var off = t.__offset(slot); in GetSlot() [all …]
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/external/noto-fonts/emoji-compat-flatbuffers/src/java/androidx/text/emoji/flatbuffer/ |
D | MetadataItem.java | 35 public int id() { int o = __offset(4); return o != 0 ? bb.getInt(o + bb_pos) : 0; } in id() 36 …public boolean emojiStyle() { int o = __offset(6); return o != 0 ? 0!=bb.get(o + bb_pos) : false; } in emojiStyle() 37 public short sdkAdded() { int o = __offset(8); return o != 0 ? bb.getShort(o + bb_pos) : 0; } in sdkAdded() 38 public short compatAdded() { int o = __offset(10); return o != 0 ? bb.getShort(o + bb_pos) : 0; } in compatAdded() 39 public short width() { int o = __offset(12); return o != 0 ? bb.getShort(o + bb_pos) : 0; } in width() 40 public short height() { int o = __offset(14); return o != 0 ? bb.getShort(o + bb_pos) : 0; } in height() 41 …public int codepoints(int j) { int o = __offset(16); return o != 0 ? bb.getInt(__vector(o) + j * 4… in codepoints() 42 public int codepointsLength() { int o = __offset(16); return o != 0 ? __vector_len(o) : 0; } in codepointsLength() 44 …public IntVector codepointsVector(IntVector obj) { int o = __offset(16); return o != 0 ? obj.__ass… in codepointsVector()
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/external/elfutils/libelf/ |
D | gelf.h | 174 extern Elf_Scn *gelf_offscn (Elf *__elf, GElf_Off __offset); 285 extern GElf_Verneed *gelf_getverneed (Elf_Data *__data, int __offset, 289 extern int gelf_update_verneed (Elf_Data *__data, int __offset, 293 extern GElf_Vernaux *gelf_getvernaux (Elf_Data *__data, int __offset, 297 extern int gelf_update_vernaux (Elf_Data *__data, int __offset, 302 extern GElf_Verdef *gelf_getverdef (Elf_Data *__data, int __offset, 306 extern int gelf_update_verdef (Elf_Data *__data, int __offset, 311 extern GElf_Verdaux *gelf_getverdaux (Elf_Data *__data, int __offset, 315 extern int gelf_update_verdaux (Elf_Data *__data, int __offset, 330 extern size_t gelf_getnote (Elf_Data *__data, size_t __offset,
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/external/flatbuffers/tests/union_vector/ |
D | Movie.kt | 20 val o = __offset(4) 24 val o = __offset(4) in mutateMainCharacterType() 33 val o = __offset(6); return if (o != 0) __union(obj, o + bb_pos) else null in mainCharacter() 36 val o = __offset(8) in charactersType() 45 val o = __offset(8); return if (o != 0) __vector_len(o) else 0 50 val o = __offset(8) in charactersTypeInByteBuffer() 59 val o = __offset(10) in characters() 68 val o = __offset(10); return if (o != 0) __vector_len(o) else 0
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D | union_vector_generated.js | 78 var offset = this.bb.__offset(this.bb_pos, 4); 87 var offset = this.bb.__offset(this.bb_pos, 4); 170 var offset = this.bb.__offset(this.bb_pos, 0); 229 var offset = this.bb.__offset(this.bb_pos, 0); 307 var offset = this.bb.__offset(this.bb_pos, 4); 316 var offset = this.bb.__offset(this.bb_pos, 6); 325 var offset = this.bb.__offset(this.bb_pos, 8); 333 var offset = this.bb.__offset(this.bb_pos, 8); 341 var offset = this.bb.__offset(this.bb_pos, 8); 351 var offset = this.bb.__offset(this.bb_pos, 10); [all …]
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D | Movie.java | 17 public byte mainCharacterType() { int o = __offset(4); return o != 0 ? bb.get(o + bb_pos) : 0; } in mainCharacterType() 18 …public Table mainCharacter(Table obj) { int o = __offset(6); return o != 0 ? __union(obj, o + bb_p… in mainCharacter() 19 …public byte charactersType(int j) { int o = __offset(8); return o != 0 ? bb.get(__vector(o) + j * … in charactersType() 20 public int charactersTypeLength() { int o = __offset(8); return o != 0 ? __vector_len(o) : 0; } in charactersTypeLength() 22 …public ByteVector charactersTypeVector(ByteVector obj) { int o = __offset(8); return o != 0 ? obj.… in charactersTypeVector() 25 …public Table characters(Table obj, int j) { int o = __offset(10); return o != 0 ? __union(obj, __v… in characters() 26 public int charactersLength() { int o = __offset(10); return o != 0 ? __vector_len(o) : 0; } in charactersLength() 28 …public UnionVector charactersVector(UnionVector obj) { int o = __offset(10); return o != 0 ? obj._… in charactersVector()
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D | union_vector_generated.ts | 57 var offset = this.bb!.__offset(this.bb_pos, 4); 66 var offset = this.bb!.__offset(this.bb_pos, 4); 136 var offset = this.bb!.__offset(this.bb_pos, 0); 188 var offset = this.bb!.__offset(this.bb_pos, 0); 259 var offset = this.bb!.__offset(this.bb_pos, 4); 268 var offset = this.bb!.__offset(this.bb_pos, 6); 277 var offset = this.bb!.__offset(this.bb_pos, 8); 285 var offset = this.bb!.__offset(this.bb_pos, 8); 293 var offset = this.bb!.__offset(this.bb_pos, 8); 303 var offset = this.bb!.__offset(this.bb_pos, 10); [all …]
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/external/clang/lib/Headers/ |
D | __clang_cuda_intrinsics.h | 38 inline __device__ int __FnName(int __in, int __offset, \ 40 return __IntIntrinsic(__in, __offset, \ 43 inline __device__ float __FnName(float __in, int __offset, \ 45 return __FloatIntrinsic(__in, __offset, \ 48 inline __device__ unsigned int __FnName(unsigned int __in, int __offset, \ 51 ::__FnName(static_cast<int>(__in), __offset, __width)); \ 53 inline __device__ long long __FnName(long long __in, int __offset, \ 62 __tmp.__a = ::__FnName(__tmp.__a, __offset, __width); \ 63 __tmp.__b = ::__FnName(__tmp.__b, __offset, __width); \ 69 unsigned long long __in, int __offset, int __width = warpSize) { \ [all …]
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