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Searched refs:EGL_BAD_ACCESS (Results 1 – 17 of 17) sorted by relevance

/frameworks/native/opengl/libs/EGL/
Degl_tls.cpp39 case EGL_BAD_ACCESS: in egl_strerror()
Degl_platform_entries.cpp2360 return setError(EGL_BAD_ACCESS, (EGLBoolean)EGL_FALSE); in eglGetFrameTimestampsANDROIDImpl()
/frameworks/base/opengl/java/android/opengl/
DGLUtils.java233 case EGL10.EGL_BAD_ACCESS: in getEGLErrorString()
DEGL14.java43 public static final int EGL_BAD_ACCESS = 0x3002; field in EGL14
DEGLLogWrapper.java541 case EGL_BAD_ACCESS: in getErrorString()
/frameworks/base/opengl/java/javax/microedition/khronos/egl/
DEGL10.java25 int EGL_BAD_ACCESS = 0x3002; field
/frameworks/native/opengl/tests/angeles/
Dapp-linux.cpp76 case EGL_BAD_ACCESS: return "BAD ACCESS"; in egl_strerror()
/frameworks/native/opengl/tests/angeles/include/GLES/
Degl.h101 #define EGL_BAD_ACCESS 0x3002 macro
/frameworks/native/opengl/tests/lib/include/
DEGLUtils.h75 case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS"; in strerror()
/frameworks/base/media/mca/filterfw/native/core/
Dgl_env.cpp341 case EGL_BAD_ACCESS: in CheckEGLMakeCurrentError()
/frameworks/native/opengl/include/EGL/
Degl.h63 #define EGL_BAD_ACCESS 0x3002 macro
/frameworks/native/opengl/tools/glgen/stubs/egl/
DEGL14Header.java-if42 public static final int EGL_BAD_ACCESS = 0x3002;
/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp51 ERROR_CASE(EGL_BAD_ACCESS) in egl_error_str()
/frameworks/native/opengl/specs/
DEGL_ANDROID_get_frame_timestamps.txt158 timestamp history no longer exists then EGL_BAD_ACCESS is generated. If
/frameworks/rs/driver/
DrsdGL.cpp53 case EGL_BAD_ACCESS: return "EGL_BAD_ACCESS"; in checkEglError()
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt18696 field public static final int EGL_BAD_ACCESS = 12290; // 0x3002
51705 field public static final int EGL_BAD_ACCESS = 12290; // 0x3002
/frameworks/base/core/api/
Dcurrent.txt27793 field public static final int EGL_BAD_ACCESS = 12290; // 0x3002
58006 field public static final int EGL_BAD_ACCESS = 12290; // 0x3002