/frameworks/native/libs/nativedisplay/surfacetexture/ |
D | ImageConsumer.cpp | 27 mImageSlots[buf].eglFence() = EGL_NO_SYNC_KHR; in onReleaseBufferLocked() 68 EGL_NO_SYNC_KHR); in dequeueBuffer() 83 EGL_NO_SYNC_KHR); in dequeueBuffer() 95 EGL_NO_SYNC_KHR); in dequeueBuffer()
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D | EGLConsumer.cpp | 154 EGL_NO_SYNC_KHR); in releaseTexImage() 225 mEglSlots[buf].mEglFence = EGL_NO_SYNC_KHR; in onReleaseBufferLocked() 237 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 244 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 257 st.releaseBufferLocked(slot, st.mSlots[slot].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 270 EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 484 if (sync == EGL_NO_SYNC_KHR) { in syncForReleaseLocked() 508 if (fence != EGL_NO_SYNC_KHR) { in syncForReleaseLocked() 530 if (fence == EGL_NO_SYNC_KHR) { in syncForReleaseLocked() 567 if (sync == EGL_NO_SYNC_KHR) { in doGLFenceWaitLocked()
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/frameworks/native/libs/gui/ |
D | GLConsumer.cpp | 262 err = releaseBufferLocked(buf, mSlots[buf].mGraphicBuffer, mEglDisplay, EGL_NO_SYNC_KHR); in releaseTexImage() 352 mEglSlots[buf].mEglFence = EGL_NO_SYNC_KHR; in releaseBufferLocked() 367 mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 375 mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 389 mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 402 mEglDisplay, EGL_NO_SYNC_KHR); in updateAndReleaseLocked() 652 if (sync == EGL_NO_SYNC_KHR) { in syncForReleaseLocked() 675 if (fence != EGL_NO_SYNC_KHR) { in syncForReleaseLocked() 696 if (fence == EGL_NO_SYNC_KHR) { in syncForReleaseLocked() 874 if (sync == EGL_NO_SYNC_KHR) { in doGLFenceWaitLocked()
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D | BufferItemConsumer.cpp | 100 EGL_NO_SYNC_KHR); in releaseBuffer()
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D | BufferQueueCore.cpp | 267 if (mSlots[slot].mEglFence != EGL_NO_SYNC_KHR) { in clearBufferSlotLocked() 269 mSlots[slot].mEglFence = EGL_NO_SYNC_KHR; in clearBufferSlotLocked()
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D | StreamSplitter.cpp | 238 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, tracker->getMergedFence()); in onBufferReleasedByOutput()
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D | BufferQueueProducer.cpp | 408 EGLSyncKHR eglFence = EGL_NO_SYNC_KHR; in dequeueBuffer() 500 mSlots[found].mEglFence = EGL_NO_SYNC_KHR; in dequeueBuffer() 528 mSlots[found].mEglFence = EGL_NO_SYNC_KHR; in dequeueBuffer() 591 if (eglFence != EGL_NO_SYNC_KHR) { in dequeueBuffer() 796 mSlots[*outSlot].mEglFence = EGL_NO_SYNC_KHR; in attachBuffer()
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/frameworks/base/libs/hwui/ |
D | HardwareBitmapUploader.cpp | 186 return EGL_NO_SYNC_KHR; in onUploadHardwareBitmap() 196 return EGL_NO_SYNC_KHR; in onUploadHardwareBitmap() 201 if (uploadFence == EGL_NO_SYNC_KHR) { in onUploadHardwareBitmap() 209 if (fence == EGL_NO_SYNC_KHR) { in onUploadHardwareBitmap()
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/frameworks/native/libs/gui/tests/ |
D | BufferQueue_test.cpp | 429 EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 609 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 652 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 681 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 729 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 860 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 913 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 928 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 937 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 941 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() [all …]
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D | StreamSplitter_test.cpp | 115 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE)); in TEST_F() 188 item.mFrameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, in TEST_F()
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/frameworks/native/libs/nativedisplay/include/surfacetexture/ |
D | ImageConsumer.h | 64 ImageSlot() : mEglFence(EGL_NO_SYNC_KHR) {} in ImageSlot()
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D | EGLConsumer.h | 253 EglSlot() : mEglFence(EGL_NO_SYNC_KHR) {} in EglSlot()
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/frameworks/native/opengl/specs/ |
D | EGL_ANDROID_native_fence_sync.txt | 154 EGL_NO_SYNC_KHR is returned and an EGL_BAD_DISPLAY error is 157 empty (containing only EGL_NONE), EGL_NO_SYNC_KHR is returned and an 161 EGL_NO_SYNC_KHR is returned and an EGL_BAD_ATTRIBUTE error is 164 EGL_NO_SYNC_KHR is returned and an EGL_BAD_ATTRIBUTE error is 168 returns EGL_NO_CONTEXT), EGL_NO_SYNC_KHR is returned and an 173 eglGetCurrentDisplay()) then EGL_NO_SYNC_KHR is returned and an 177 extension indicating it can place fence commands, then EGL_NO_SYNC_KHR
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/frameworks/base/libs/hwui/renderthread/ |
D | EglManager.cpp | 676 if (sync == EGL_NO_SYNC_KHR) { in fenceWait() 712 if (sync == EGL_NO_SYNC_KHR) { in createReleaseFence() 726 *eglFence = EGL_NO_SYNC_KHR; in createReleaseFence() 728 if (*eglFence != EGL_NO_SYNC_KHR) { in createReleaseFence() 748 if (*eglFence == EGL_NO_SYNC_KHR) { in createReleaseFence()
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/frameworks/native/libs/gui/include/gui/ |
D | BufferSlot.h | 182 mEglFence(EGL_NO_SYNC_KHR), in BufferSlot()
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D | IGraphicBufferConsumer.h | 141 return releaseBuffer(buf, frameNumber, EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, releaseFence); in releaseHelper()
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D | ConsumerBase.h | 208 EGLDisplay display = EGL_NO_DISPLAY, EGLSyncKHR eglFence = EGL_NO_SYNC_KHR);
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D | GLConsumer.h | 450 EglSlot() : mEglFence(EGL_NO_SYNC_KHR) {} in EglSlot()
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/frameworks/av/media/libstagefright/filters/ |
D | GraphicBufferListener.cpp | 150 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, Fence::NO_FENCE); in releaseBuffer()
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/frameworks/base/libs/hwui/pipeline/skia/ |
D | VkInteropFunctorDrawable.cpp | 162 LOG_ALWAYS_FATAL_IF(glDrawFinishedFence == EGL_NO_SYNC_KHR, in onDraw()
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/frameworks/av/media/libstagefright/ |
D | FrameCaptureLayer.cpp | 255 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, bi.mFence); in releaseBuffer()
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D | MediaSync.cpp | 756 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, fence); in returnBufferToInput_l()
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/frameworks/av/services/camera/libcameraservice/gui/ |
D | RingBufferConsumer.cpp | 249 EGL_NO_SYNC_KHR); in releaseOldestBufferLocked()
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/frameworks/native/libs/renderengine/gl/ |
D | GLESRenderEngine.cpp | 531 if (sync == EGL_NO_SYNC_KHR) { in flush() 563 if (sync == EGL_NO_SYNC_KHR) { in finish() 600 if (sync == EGL_NO_SYNC_KHR) { in waitFence()
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/frameworks/av/media/libstagefright/renderfright/gl/ |
D | GLESRenderEngine.cpp | 470 if (sync == EGL_NO_SYNC_KHR) { in flush() 502 if (sync == EGL_NO_SYNC_KHR) { in finish() 539 if (sync == EGL_NO_SYNC_KHR) { in waitFence()
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