Searched refs:STATE_RUNNING (Results 1 – 10 of 10) sorted by relevance
82 public static final int STATE_RUNNING = 1; field in MffContext.State86 public int current = STATE_RUNNING;167 if (mState.current == State.STATE_RUNNING) { in onPause()187 mState.current = State.STATE_RUNNING; in onResume()
732 public static final int STATE_RUNNING = 1; field in CameraStreamer.State1110 if (mState.current() != State.STATE_RUNNING) { in grabFrame()1143 mState.set(State.STATE_RUNNING); in onStart()1150 if (mState.current() == State.STATE_RUNNING) { in onStop()1160 if (mState.current() == State.STATE_RUNNING) { in onHalt()1170 mState.set(State.STATE_RUNNING); in onRestart()1177 if (mState.current() == State.STATE_RUNNING) { in onUpdate()1183 if (mState.current() == State.STATE_RUNNING) { in onFrame()
86 return mState == STATE_RUNNING; in isRunning()125 mState = STATE_RUNNING; in processTimestamp()128 case STATE_RUNNING: in processTimestamp()
139 STATE_RUNNING enumerator
296 private static final int STATE_RUNNING = 2; field in BrightnessSynchronizer.BrightnessUpdate330 mState = STATE_RUNNING; in update()370 if (mState == STATE_RUNNING) { in update()409 return mState == STATE_RUNNING; in isRunning()
74 private static final int STATE_RUNNING = 2; field in RenderNodeAnimator207 mState = STATE_RUNNING; in moveToRunningState()243 if (mState < STATE_RUNNING) { in end()335 return mState == STATE_DELAYED || mState == STATE_RUNNING; in isRunning()
383 case STATE_RUNNING: in start_l()397 mState = STATE_RUNNING; in start_l()407 case STATE_RUNNING: in stop()446 case STATE_RUNNING: in pause()460 return mState == STATE_RUNNING && !mAtEOS; in isPlaying()470 if (rate.mSpeed == 0.f && mState == STATE_RUNNING) { in setPlaybackSettings()505 case STATE_RUNNING: in seekTo()1178 case STATE_RUNNING: rval = "RUNNING"; break; in stateString()
568 private static final int STATE_RUNNING = 1; field in RemotePrintDocument.AsyncCommand661 if (mState != STATE_PENDING && mState != STATE_RUNNING) { in canceling()682 mState = STATE_RUNNING; in running()686 return mState == STATE_RUNNING; in isRunning()690 if (mState != STATE_RUNNING && mState != STATE_CANCELING) { in completed()701 if (mState != STATE_RUNNING && mState != STATE_CANCELING) { in failed()
110 STATE_RUNNING, enumerator
61852 Landroid/view/RenderNodeAnimator;->STATE_RUNNING:I