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Searched refs:early (Results 1 – 19 of 19) sorted by relevance

/frameworks/native/services/surfaceflinger/tests/unittests/
DVsyncConfigurationTest.cpp70 EXPECT_EQ(offsets.early.sfOffset, 666'667); in TEST_F()
71 EXPECT_EQ(offsets.early.appOffset, 833'334); in TEST_F()
73 EXPECT_EQ(offsets.early.sfWorkDuration, 16'000'000ns); in TEST_F()
74 EXPECT_EQ(offsets.early.appWorkDuration, 16'500'000ns); in TEST_F()
95 EXPECT_EQ(offsets.early.sfOffset, -4'888'889); in TEST_F()
96 EXPECT_EQ(offsets.early.appOffset, 833'333); in TEST_F()
98 EXPECT_EQ(offsets.early.sfWorkDuration, 16'000'000ns); in TEST_F()
99 EXPECT_EQ(offsets.early.appWorkDuration, 16'500'000ns); in TEST_F()
118 EXPECT_EQ(offsets.early.sfOffset, 1'000'000); in TEST_F()
119 EXPECT_EQ(offsets.early.appOffset, 1'000'000); in TEST_F()
[all …]
DTestableSurfaceFlinger.h333 void setPowerHintSessionMode(bool early, bool late) { in setPowerHintSessionMode() argument
334 mFlinger->mPowerHintSessionMode = {.late = late, .early = early}; in setPowerHintSessionMode()
/frameworks/native/services/surfaceflinger/Scheduler/
DVsyncConfiguration.cpp60 const auto [early, earlyGpu, late, hwcMinWorkDuration] = getCurrentConfigs(); in dump()
77 early.appOffset, early.sfOffset, in dump()
79 early.appWorkDuration.count(), early.sfWorkDuration.count(), in dump()
180 .early = {.sfOffset = earlySfOffset, in getDefaultOffsets()
217 .early = in getHighFpsOffsets()
308 .early = in constructOffsets()
DVsyncModulator.h73 VsyncConfig early; // Used for early transactions, and during refresh rate change. member
80 return early == other.early && earlyGpu == other.earlyGpu && late == other.late &&
DVsyncModulator.cpp153 return mVsyncConfigSet.early; in getNextVsyncConfig()
171 const bool isEarly = &offsets == &mVsyncConfigSet.early; in updateVsyncConfigLocked()
/frameworks/rs/tests/java_api/VrDemo/src/com/example/android/rs/vr/loaders/
DLoaderDicom.java154 boolean early = true; in read()
160 if (early) { in read()
169 if (early && e.mGroup >= 8) { in read()
171 early = false; in read()
/frameworks/native/services/surfaceflinger/TimeStats/timestatsatomsproto/
Dtimestats_atoms.proto117 // SF that resulted in early present (e.g., SF sending a buffer to the
119 // one vsync early)
215 // Frames latched early because the desired present time was bad
239 // SF that resulted in early present (e.g., SF sending a buffer to the
241 // one vsync early)
/frameworks/base/startop/view_compiler/
DREADME.md19 This tool is still in its early stages and has a number of limitations.
/frameworks/native/services/surfaceflinger/fuzzer/
Dsurfaceflinger_scheduler_fuzzer.cpp293 const VsyncModulator::VsyncConfig early{SF_OFFSET_EARLY, APP_OFFSET_EARLY, in fuzzVSyncModulator() local
300 const VsyncModulator::VsyncConfigSet offsets = {early, earlyGpu, late, in fuzzVSyncModulator()
/frameworks/native/cmds/installd/
Dinstalld.rc5 on early-boot
/frameworks/base/services/tests/mockingservicestests/src/com/android/server/job/controllers/
DConnectivityControllerTest.java287 final JobStatus early = createJobStatus(job, now - 1000, now + 2000); in testCongestion() local
297 assertTrue(controller.isSatisfied(early, net, caps, mConstants)); in testCongestion()
305 assertFalse(controller.isSatisfied(early, net, caps, mConstants)); in testCongestion()
738 final JobStatus early = createJobStatus(job, now - 1000, now + 2000); in testRelaxed() local
763 assertTrue(controller.isSatisfied(early, net, caps, mConstants)); in testRelaxed()
777 assertFalse(controller.isSatisfied(early, net, caps, mConstants)); in testRelaxed()
/frameworks/base/services/core/java/com/android/server/wm/
DBLASTSync.md64 3. It was sent too early (not containing the state changes originating with SA_N)
65 If it was sent neither too late, nor too early, and contained the assosciated seqId, then protocol …
85 By the same argument it can't be sent too early! Since we only send seqIds we receive from the serv…
/frameworks/native/cmds/flatland/
DREADME.txt2 rendering and window compositing scenarios. It is designed to be used early
/frameworks/base/tools/aapt2/
Dreadme.md90 by AAPT2, just copied, so incremental building gets slower if they are included early on.
/frameworks/base/packages/SystemUI/docs/
Dplugins.md6 … only on the devices which need to use the prototype.  You can distribute early prototype directly…
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.h1446 bool early = false; member
DSurfaceFlinger.cpp451 .early = base::GetBoolProperty("debug.sf.send_early_power_session_hint"s, false)}; in SurfaceFlinger()
2107 if (mPowerHintSessionMode.early) { in commit()
/frameworks/base/core/proto/android/server/
Djobscheduler.proto180 // Minimum # of non-ACTIVE jobs for which the JMS will be happy running some work early.
/frameworks/proto_logging/stats/
Datoms.proto6912 // Total time for early stage mounting of disk devices during bootup.
13268 // SF that resulted in early present (e.g., SF sending a buffer to the
13270 // one vsync early)
13377 // Frames latched early because the desired present time was bad
13401 // SF that resulted in early present (e.g., SF sending a buffer to the
13403 // one vsync early)
17068 // An early indication of device might be rotated.
17295 * odsign is a binary that runs during early boot. One of its responsibility is