Searched refs:previousReleaseFence (Results 1 – 10 of 10) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
D | TransactionCallbackInvoker.cpp | 140 handle->previousReleaseFence = prevFence; in addCallbackHandle() 150 handle->previousReleaseFence = std::move(mergedFence); in addCallbackHandle() 151 prevFence = handle->previousReleaseFence; in addCallbackHandle() 161 handle->previousReleaseFence = std::move(currentFence); in addCallbackHandle() 172 handle->previousReleaseFence, in addCallbackHandle()
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D | TransactionCallbackInvoker.h | 47 sp<Fence> previousReleaseFence; variable
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D | BufferStateLayer.cpp | 177 handle->previousReleaseFence ? handle->previousReleaseFence : Fence::NO_FENCE; in releasePendingBuffer()
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/frameworks/base/native/android/ |
D | surface_control.cpp | 142 sp<Fence> previousReleaseFence; member 154 aSurfaceControlStats.previousReleaseFence = surfaceStats.previousReleaseFence; in ASurfaceControl_registerSurfaceStatsListener() 274 auto& previousReleaseFence = aSurfaceControlStats->second.previousReleaseFence; in ASurfaceTransactionStats_getPreviousReleaseFenceFd() local 275 return (previousReleaseFence) ? previousReleaseFence->dup() : -1; in ASurfaceTransactionStats_getPreviousReleaseFenceFd() 303 previousReleaseFence, transformHint, frameEvents, ignore] : surfaceControlStats) { in ASurfaceTransaction_setOnComplete() 306 aSurfaceControlStats[aSurfaceControl].previousReleaseFence = previousReleaseFence; in ASurfaceTransaction_setOnComplete() 653 previousReleaseFence, transformHint, frameEvents, ignore] : in ASurfaceTransaction_setOnCommit()
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/frameworks/native/libs/gui/include/gui/test/ |
D | CallbackUtils.h | 138 previousReleaseFence, transformHint, frameEvents, ignore] = in verifySurfaceControlStats() 149 ASSERT_NE(previousReleaseFence, nullptr) in verifySurfaceControlStats() 152 ASSERT_EQ(previousReleaseFence, nullptr) in verifySurfaceControlStats()
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/frameworks/native/libs/gui/ |
D | ITransactionCompletedListener.cpp | 123 if (previousReleaseFence) { in writeToParcel() 125 SAFE_PARCEL(output->write, *previousReleaseFence); in writeToParcel() 156 previousReleaseFence = new Fence(); in readFromParcel() 157 SAFE_PARCEL(input->read, *previousReleaseFence); in readFromParcel()
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D | BLASTBufferQueue.cpp | 347 stat.presentFence, stat.previousReleaseFence, in transactionCallback() 361 stat.previousReleaseFence in transactionCallback() 362 ? stat.previousReleaseFence in transactionCallback()
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D | SurfaceComposerClient.cpp | 354 surfaceStats.previousReleaseFence, surfaceStats.transformHint, in onTransactionCompleted() 380 surfaceStats.previousReleaseFence, surfaceStats.transformHint, in onTransactionCompleted() 401 surfaceStats.previousReleaseFence in onTransactionCompleted() 402 ? surfaceStats.previousReleaseFence in onTransactionCompleted()
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/frameworks/native/libs/gui/include/gui/ |
D | ITransactionCompletedListener.h | 140 previousReleaseFence(prevReleaseFence), in SurfaceStats() 149 sp<Fence> previousReleaseFence; variable
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D | SurfaceComposerClient.h | 74 previousReleaseFence(prevReleaseFence), in SurfaceControlStats() 83 sp<Fence> previousReleaseFence; member
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