1/* 2 * Copyright (c) 2017 Arm Limited. 3 * 4 * SPDX-License-Identifier: MIT 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a copy 7 * of this software and associated documentation files (the "Software"), to 8 * deal in the Software without restriction, including without limitation the 9 * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or 10 * sell copies of the Software, and to permit persons to whom the Software is 11 * furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included in all 14 * copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 19 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE 22 * SOFTWARE. 23 */ 24 25GL_ENTRY(glAttachShader) 26GL_ENTRY(glCompileShader) 27GL_ENTRY(glCreateProgram) 28GL_ENTRY(glCreateShader) 29GL_ENTRY(glDeleteProgram) 30GL_ENTRY(glDeleteShader) 31GL_ENTRY(glDetachShader) 32GL_ENTRY(glGetProgramInfoLog) 33GL_ENTRY(glGetProgramiv) 34GL_ENTRY(glGetShaderInfoLog) 35GL_ENTRY(glGetShaderiv) 36GL_ENTRY(glLinkProgram) 37GL_ENTRY(glShaderSource) 38GL_ENTRY(glUseProgram) 39GL_ENTRY(glBindBuffer) 40GL_ENTRY(glBindBufferBase) 41GL_ENTRY(glBufferData) 42GL_ENTRY(glDeleteBuffers) 43GL_ENTRY(glDispatchCompute) 44GL_ENTRY(glFlush) 45GL_ENTRY(glGenBuffers) 46GL_ENTRY(glGetProgramResourceIndex) 47GL_ENTRY(glGetUniformLocation) 48GL_ENTRY(glMapBufferRange) 49GL_ENTRY(glMemoryBarrier) 50GL_ENTRY(glUniform1ui) 51GL_ENTRY(glUnmapBuffer) 52GL_ENTRY(glGetError) 53GL_ENTRY(glGetActiveUniformBlockiv) 54GL_ENTRY(glUniformBlockBinding) 55GL_ENTRY(glGetUniformBlockIndex) 56GL_ENTRY(glGenTextures) 57GL_ENTRY(glDeleteTextures) 58GL_ENTRY(glBindTexture) 59GL_ENTRY(glTexImage2D) 60GL_ENTRY(glGenFramebuffers) 61GL_ENTRY(glDeleteFramebuffers) 62GL_ENTRY(glBindFramebuffer) 63GL_ENTRY(glFramebufferTexture2D) 64GL_ENTRY(glGetString) 65