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1 /*
2  * Copyright (c) 2018-2020 Arm Limited.
3  *
4  * SPDX-License-Identifier: MIT
5  *
6  * Permission is hereby granted, free of charge, to any person obtaining a copy
7  * of this software and associated documentation files (the "Software"), to
8  * deal in the Software without restriction, including without limitation the
9  * rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
10  * sell copies of the Software, and to permit persons to whom the Software is
11  * furnished to do so, subject to the following conditions:
12  *
13  * The above copyright notice and this permission notice shall be included in all
14  * copies or substantial portions of the Software.
15  *
16  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
17  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
19  * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
20  * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
21  * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
22  * SOFTWARE.
23  */
24 #include "arm_compute/runtime/GLES_COMPUTE/GCMemoryRegion.h"
25 
26 #include "arm_compute/core/Error.h"
27 
28 namespace arm_compute
29 {
IGCMemoryRegion(size_t size)30 IGCMemoryRegion::IGCMemoryRegion(size_t size)
31     : IMemoryRegion(size), _mapping(nullptr), _ssbo_name(0)
32 {
33 }
34 
gc_ssbo_name() const35 const GLuint &IGCMemoryRegion::gc_ssbo_name() const
36 {
37     return _ssbo_name;
38 }
39 
buffer()40 void *IGCMemoryRegion::buffer()
41 {
42     return _mapping;
43 }
44 
buffer() const45 const void *IGCMemoryRegion::buffer() const
46 {
47     return _mapping;
48 }
49 
GCBufferMemoryRegion(size_t size)50 GCBufferMemoryRegion::GCBufferMemoryRegion(size_t size)
51     : IGCMemoryRegion(size)
52 {
53     ARM_COMPUTE_GL_CHECK(glGenBuffers(1, &_ssbo_name));
54     ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_SHADER_STORAGE_BUFFER, _ssbo_name));
55     ARM_COMPUTE_GL_CHECK(glBufferData(GL_SHADER_STORAGE_BUFFER, static_cast<GLsizeiptr>(size), nullptr, GL_STATIC_DRAW));
56     ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0));
57 }
58 
~GCBufferMemoryRegion()59 GCBufferMemoryRegion::~GCBufferMemoryRegion()
60 {
61     ARM_COMPUTE_GL_CHECK(glDeleteBuffers(1, &_ssbo_name));
62 }
63 
ptr()64 void *GCBufferMemoryRegion::ptr()
65 {
66     return nullptr;
67 }
68 
map(bool blocking)69 void *GCBufferMemoryRegion::map(bool blocking)
70 {
71     ARM_COMPUTE_ERROR_ON(_mapping != nullptr);
72     ARM_COMPUTE_UNUSED(blocking);
73 
74     ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_SHADER_STORAGE_BUFFER, _ssbo_name));
75     void *p  = ARM_COMPUTE_GL_CHECK(glMapBufferRange(GL_SHADER_STORAGE_BUFFER, 0, static_cast<GLsizeiptr>(size()), GL_MAP_READ_BIT | GL_MAP_WRITE_BIT));
76     _mapping = reinterpret_cast<uint8_t *>(p);
77 
78     return _mapping;
79 }
80 
unmap()81 void GCBufferMemoryRegion::unmap()
82 {
83     ARM_COMPUTE_ERROR_ON(_mapping == nullptr);
84 
85     ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_SHADER_STORAGE_BUFFER, _ssbo_name));
86     ARM_COMPUTE_GL_CHECK(glUnmapBuffer(GL_SHADER_STORAGE_BUFFER));
87     ARM_COMPUTE_GL_CHECK(glBindBuffer(GL_SHADER_STORAGE_BUFFER, 0));
88     _mapping = nullptr;
89 }
90 
extract_subregion(size_t offset,size_t size)91 std::unique_ptr<IMemoryRegion> GCBufferMemoryRegion::extract_subregion(size_t offset, size_t size)
92 {
93     ARM_COMPUTE_UNUSED(offset, size);
94     return nullptr;
95 }
96 } // namespace arm_compute