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1 // Auto-generated file. Do not edit!
2 //   Template: src/f32-vrnd/vrndd-wasmsimd-cvt.c.in
3 //   Generator: tools/xngen
4 //
5 // Copyright 2020 Google LLC
6 //
7 // This source code is licensed under the BSD-style license found in the
8 // LICENSE file in the root directory of this source tree.
9 
10 #include <assert.h>
11 
12 #include <wasm_simd128.h>
13 
14 #include <xnnpack/common.h>
15 #include <xnnpack/math.h>
16 #include <xnnpack/vunary.h>
17 
18 
xnn_f32_vrndd_ukernel__wasmsimd_cvt_x4(size_t n,const float * x,float * y,const union xnn_f32_rnd_params params[restrict XNN_MIN_ELEMENTS (1)])19 void xnn_f32_vrndd_ukernel__wasmsimd_cvt_x4(
20     size_t n,
21     const float* x,
22     float* y,
23     const union xnn_f32_rnd_params params[restrict XNN_MIN_ELEMENTS(1)]) XNN_OOB_READS
24 {
25   assert(n != 0);
26   assert(n % sizeof(float) == 0);
27 
28   const v128_t vsign_mask = wasm_v128_load64_splat(params->wasmsimd.sign_mask);
29   const v128_t vmagic_bias = wasm_v128_load64_splat(params->wasmsimd.magic_bias);
30   const v128_t vone = wasm_v128_load64_splat(params->wasmsimd.one);
31   for (; n >= 4 * sizeof(float); n -= 4 * sizeof(float)) {
32     const v128_t vx = wasm_v128_load(x);
33     x += 4;
34 
35     const v128_t vintx = wasm_i32x4_trunc_sat_f32x4(vx);
36     const v128_t vabsx = wasm_f32x4_abs(vx);
37     const v128_t vprerndx = wasm_f32x4_convert_i32x4(vintx);
38     const v128_t vrndmask = wasm_v128_andnot(wasm_f32x4_lt(vabsx, vmagic_bias), vsign_mask);
39     const v128_t vrndx = wasm_v128_bitselect(vprerndx, vx, vrndmask);
40     const v128_t vadj = wasm_v128_and(wasm_f32x4_lt(vx, vrndx), vone);
41     const v128_t vy = wasm_f32x4_sub(vrndx, vadj);
42 
43     wasm_v128_store(y, vy);
44     y += 4;
45   }
46   if XNN_UNLIKELY(n != 0) {
47     const v128_t vx = wasm_v128_load(x);
48 
49     const v128_t vintx = wasm_i32x4_trunc_sat_f32x4(vx);
50     const v128_t vabsx = wasm_f32x4_abs(vx);
51     const v128_t vprerndx = wasm_f32x4_convert_i32x4(vintx);
52     const v128_t vrndmask = wasm_v128_andnot(wasm_f32x4_lt(vabsx, vmagic_bias), vsign_mask);
53     const v128_t vrndx = wasm_v128_bitselect(vprerndx, vx, vrndmask);
54     const v128_t vadj = wasm_v128_and(wasm_f32x4_lt(vx, vrndx), vone);
55     v128_t vy = wasm_f32x4_sub(vrndx, vadj);
56 
57     if (n & (2 * sizeof(float))) {
58       *((double*) y) = wasm_f64x2_extract_lane(vy, 0);
59       vy = wasm_v32x4_shuffle(vy, vy, 2, 3, 2, 3);
60       y += 2;
61     }
62     if (n & (1 * sizeof(float))) {
63       *y = wasm_f32x4_extract_lane(vy, 0);
64     }
65   }
66 }
67