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1 use super::{log, log1p, sqrt};
2 
3 const LN2: f64 = 0.693147180559945309417232121458176568; /* 0x3fe62e42,  0xfefa39ef*/
4 
5 /// Inverse hyperbolic cosine (f64)
6 ///
7 /// Calculates the inverse hyperbolic cosine of `x`.
8 /// Is defined as `log(x + sqrt(x*x-1))`.
9 /// `x` must be a number greater than or equal to 1.
acosh(x: f64) -> f6410 pub fn acosh(x: f64) -> f64 {
11     let u = x.to_bits();
12     let e = ((u >> 52) as usize) & 0x7ff;
13 
14     /* x < 1 domain error is handled in the called functions */
15 
16     if e < 0x3ff + 1 {
17         /* |x| < 2, up to 2ulp error in [1,1.125] */
18         return log1p(x - 1.0 + sqrt((x - 1.0) * (x - 1.0) + 2.0 * (x - 1.0)));
19     }
20     if e < 0x3ff + 26 {
21         /* |x| < 0x1p26 */
22         return log(2.0 * x - 1.0 / (x + sqrt(x * x - 1.0)));
23     }
24     /* |x| >= 0x1p26 or nan */
25     return log(x) + LN2;
26 }
27