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1 /// The implementation of an actual font implementation
2 ///
3 /// This exists since for the image rendering task, we want to use
4 /// the system font. But in wasm application, we want the browser
5 /// to handle all the font issue.
6 ///
7 /// Thus we need different mechanism for the font implementation
8 
9 #[cfg(all(not(target_arch = "wasm32"), feature = "ttf"))]
10 mod ttf;
11 #[cfg(all(not(target_arch = "wasm32"), feature = "ttf"))]
12 use ttf::FontDataInternal;
13 
14 #[cfg(all(not(target_arch = "wasm32"), not(feature = "ttf")))]
15 mod naive;
16 #[cfg(all(not(target_arch = "wasm32"), not(feature = "ttf")))]
17 use naive::FontDataInternal;
18 
19 #[cfg(target_arch = "wasm32")]
20 mod web;
21 #[cfg(target_arch = "wasm32")]
22 use web::FontDataInternal;
23 
24 mod font_desc;
25 pub use font_desc::*;
26 
27 pub type LayoutBox = ((i32, i32), (i32, i32));
28 
29 pub trait FontData: Clone {
30     type ErrorType: Sized + std::error::Error + Clone;
new(family: FontFamily, style: FontStyle) -> Result<Self, Self::ErrorType>31     fn new(family: FontFamily, style: FontStyle) -> Result<Self, Self::ErrorType>;
estimate_layout(&self, size: f64, text: &str) -> Result<LayoutBox, Self::ErrorType>32     fn estimate_layout(&self, size: f64, text: &str) -> Result<LayoutBox, Self::ErrorType>;
draw<E, DrawFunc: FnMut(i32, i32, f32) -> Result<(), E>>( &self, _pos: (i32, i32), _size: f64, _text: &str, _draw: DrawFunc, ) -> Result<Result<(), E>, Self::ErrorType>33     fn draw<E, DrawFunc: FnMut(i32, i32, f32) -> Result<(), E>>(
34         &self,
35         _pos: (i32, i32),
36         _size: f64,
37         _text: &str,
38         _draw: DrawFunc,
39     ) -> Result<Result<(), E>, Self::ErrorType> {
40         panic!("The font implementation is unable to draw text");
41     }
42 }
43