1 /* 2 * Copyright 2021 Google LLC 3 * 4 * Use of this source code is governed by a BSD-style license that can be 5 * found in the LICENSE file. 6 */ 7 8 #ifndef skgpu_DrawList_DEFINED 9 #define skgpu_DrawList_DEFINED 10 11 #include "include/core/SkPaint.h" 12 #include "src/core/SkTBlockList.h" 13 14 #include "experimental/graphite/src/DrawOrder.h" 15 #include "experimental/graphite/src/PaintParams.h" 16 #include "experimental/graphite/src/geom/Shape.h" 17 #include "experimental/graphite/src/geom/Transform_graphite.h" 18 19 #include <limits> 20 #include <optional> 21 22 class SkPath; 23 class SkShader; 24 struct SkIRect; 25 26 namespace skgpu { 27 28 class Renderer; 29 30 // NOTE: Only represents the stroke or hairline styles; stroke-and-fill must be handled higher up. 31 class StrokeParams { 32 public: StrokeParams()33 StrokeParams() : fHalfWidth(0.f), fJoinLimit(0.f), fCap(SkPaint::kButt_Cap) {} StrokeParams(float width,float miterLimit,SkPaint::Join join,SkPaint::Cap cap)34 StrokeParams(float width, 35 float miterLimit, 36 SkPaint::Join join, 37 SkPaint::Cap cap) 38 : fHalfWidth(std::max(0.f, 0.5f * width)) 39 , fJoinLimit(join == SkPaint::kMiter_Join ? std::max(0.f, miterLimit) : 40 (join == SkPaint::kBevel_Join ? 0.f : -1.f)) 41 , fCap(cap) {} 42 43 StrokeParams(const StrokeParams&) = default; 44 45 StrokeParams& operator=(const StrokeParams&) = default; 46 isMiterJoin()47 bool isMiterJoin() const { return fJoinLimit > 0.f; } isBevelJoin()48 bool isBevelJoin() const { return fJoinLimit == 0.f; } isRoundJoin()49 bool isRoundJoin() const { return fJoinLimit < 0.f; } 50 halfWidth()51 float halfWidth() const { return fHalfWidth; } width()52 float width() const { return 2.f * fHalfWidth; } miterLimit()53 float miterLimit() const { return std::max(0.f, fJoinLimit); } cap()54 SkPaint::Cap cap() const { return fCap; } join()55 SkPaint::Join join() const { 56 return fJoinLimit > 0.f ? SkPaint::kMiter_Join : 57 (fJoinLimit == 0.f ? SkPaint::kBevel_Join : SkPaint::kRound_Join); 58 } 59 60 private: 61 float fHalfWidth; // >0: relative to transform; ==0: hairline, 1px in device space 62 float fJoinLimit; // >0: miter join; ==0: bevel join; <0: round join 63 SkPaint::Cap fCap; 64 }; 65 66 // TBD: Separate DashParams extracted from an SkDashPathEffect? Or folded into StrokeParams? 67 68 class Clip { 69 public: Clip(const Rect & drawBounds,const SkIRect & scissor)70 Clip(const Rect& drawBounds, const SkIRect& scissor) 71 : fDrawBounds(drawBounds) 72 , fScissor(scissor) {} 73 drawBounds()74 const Rect& drawBounds() const { return fDrawBounds; } scissor()75 const SkIRect& scissor() const { return fScissor; } 76 77 private: 78 // Draw bounds represent the tight bounds of the draw, including any padding/outset for stroking 79 // and intersected with the scissor. 80 // - DrawList assumes the DrawBounds are correct for a given shape, transform, and style. They 81 // are provided to the DrawList to avoid re-calculating the same bounds. 82 Rect fDrawBounds; 83 // The scissor must contain fDrawBounds, and must already be intersected with the device bounds. 84 SkIRect fScissor; 85 // TODO: If we add more complex analytic shapes for clipping, e.g. coverage rrect, it should 86 // go here. 87 }; 88 89 /** 90 * A DrawList represents a collection of drawing commands (and related clip/shading state) in 91 * a form that closely mirrors what can be rendered efficiently and directly by the GPU backend 92 * (while balancing how much pre-processing to do for draws that might get eliminated later due to 93 * occlusion culling). 94 * 95 * A draw command combines: 96 * - a shape 97 * - a transform 98 * - a primitive clip (not affected by the transform) 99 * - optional shading description (shader, color filter, blend mode, etc) 100 * - a draw ordering (compressed painters index, stencil set, and write/test depth) 101 * 102 * Commands are accumulated in an arbitrary order and then sorted by increasing sort z when the list 103 * is prepared into an actual command buffer. The result of a draw command is the rasterization of 104 * the transformed shape, restricted by its primitive clip (e.g. a scissor rect) and a depth test 105 * of "GREATER" vs. its write/test z. (A test of GREATER, as opposed to GEQUAL, avoids double hits 106 * for draws that may have overlapping geometry, e.g. stroking.) If the command has a shading 107 * description, the color buffer will be modified; if not, it will be a depth-only draw. 108 * 109 * In addition to sorting the collected commands, the command list can be optimized during 110 * preparation. Commands that are fully occluded by later operations can be skipped entirely without 111 * affecting the final results. Adjacent commands (post sort) that would use equivalent GPU 112 * pipelines are merged to produce fewer (but larger) operations on the GPU. 113 * 114 * Other than flush-time optimizations (sort, cull, and merge), the command list does what you tell 115 * it to. Draw-specific simplification, style application, and advanced clipping should be handled 116 * at a higher layer. 117 */ 118 class DrawList { 119 public: 120 // The maximum number of draw calls that can be recorded into a DrawList before it must be 121 // converted to a DrawPass. The true fundamental limit is imposed by the limits of the depth 122 // attachment and precision of CompressedPaintersOrder and PaintDepth. These values can be 123 // shared by multiple draw calls so it's more difficult to reason about how much room is left 124 // in a DrawList. Limiting it to this keeps tracking simple and ensures that the sequences in 125 // DrawOrder cannot overflow since they are always less than or equal to the number of draws. 126 static constexpr int kMaxDraws = std::numeric_limits<uint16_t>::max(); 127 128 // NOTE: All path rendering functions, e.g. [fill|stroke|...]Path() that take a Shape 129 // draw using the same underlying techniques regardless of the shape's type. If a Shape has 130 // a type matching a simpler primitive technique or coverage AA, the caller must explicitly 131 // invoke it to use that rendering algorithms. 132 // 133 // Additionally, DrawList requires that all Transforms passed to its draw calls be valid and 134 // assert as much; invalid transforms should be detected at the Device level or similar. 135 136 void stencilAndFillPath(const Transform& localToDevice, 137 const Shape& shape, 138 const Clip& clip, 139 DrawOrder ordering, 140 const PaintParams* paint); 141 142 void fillConvexPath(const Transform& localToDevice, 143 const Shape& shape, 144 const Clip& clip, 145 DrawOrder ordering, 146 const PaintParams* paint); 147 148 void strokePath(const Transform& localToDevice, 149 const Shape& shape, 150 const StrokeParams& stroke, 151 const Clip& clip, 152 DrawOrder ordering, 153 const PaintParams* paint); 154 155 // TODO: fill[R]Rect, stroke[R]Rect (will need to support per-edge aa and arbitrary quads) 156 // fillImage (per-edge aa and arbitrary quad, only if this fast path is required) 157 // dashPath(feasible for general paths?) 158 // dash[R]Rect(only if general dashPath isn't viable) 159 // dashLine(only if general or rrect version aren't viable) 160 drawCount()161 int drawCount() const { return fDraws.count(); } renderStepCount()162 int renderStepCount() const { return fRenderStepCount; } 163 164 private: 165 friend class DrawPass; 166 167 struct Draw { 168 const Renderer& fRenderer; // Statically defined by function that recorded the Draw 169 const Transform& fTransform; // Points to a transform in fTransforms 170 171 Shape fShape; 172 Clip fClip; 173 DrawOrder fOrder; 174 175 std::optional<PaintParams> fPaintParams; // Not present implies depth-only draw 176 std::optional<StrokeParams> fStrokeParams; // Not present implies fill 177 DrawDraw178 Draw(const Renderer& renderer, const Transform& transform, const Shape& shape, 179 const Clip& clip, DrawOrder order, const PaintParams* paint, 180 const StrokeParams* stroke) 181 : fRenderer(renderer) 182 , fTransform(transform) 183 , fShape(shape) 184 , fClip(clip) 185 , fOrder(order) 186 , fPaintParams(paint ? std::optional<PaintParams>(*paint) : std::nullopt) 187 , fStrokeParams(stroke ? std::optional<StrokeParams>(*stroke) : std::nullopt) {} 188 }; 189 190 // The returned Transform reference remains valid for the lifetime of the DrawList. 191 const Transform& deduplicateTransform(const Transform&); 192 193 SkTBlockList<Transform, 16> fTransforms; 194 SkTBlockList<Draw, 16> fDraws; 195 196 // Running total of RenderSteps for all draws, assuming nothing is culled 197 int fRenderStepCount; 198 }; 199 200 } // namespace skgpu 201 202 #endif // skgpu_DrawList_DEFINED 203