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1load("//bazel:macros.bzl", "generated_cc_atom")
2
3generated_cc_atom(
4    name = "GrD3DBackendContext_hdr",
5    hdrs = ["GrD3DBackendContext.h"],
6    visibility = ["//:__subpackages__"],
7    deps = [
8        ":GrD3DTypes_hdr",
9        "//include/gpu:GrTypes_hdr",
10    ],
11)
12
13generated_cc_atom(
14    name = "GrD3DTypes_hdr",
15    hdrs = ["GrD3DTypes.h"],
16    visibility = ["//:__subpackages__"],
17    deps = [
18        "//include/core:SkRefCnt_hdr",
19        "//include/gpu:GrTypes_hdr",
20    ],
21)
22