1load("//bazel:macros.bzl", "generated_cc_atom") 2 3generated_cc_atom( 4 name = "GrD3DBackendContext_hdr", 5 hdrs = ["GrD3DBackendContext.h"], 6 visibility = ["//:__subpackages__"], 7 deps = [ 8 ":GrD3DTypes_hdr", 9 "//include/gpu:GrTypes_hdr", 10 ], 11) 12 13generated_cc_atom( 14 name = "GrD3DTypes_hdr", 15 hdrs = ["GrD3DTypes.h"], 16 visibility = ["//:__subpackages__"], 17 deps = [ 18 "//include/core:SkRefCnt_hdr", 19 "//include/gpu:GrTypes_hdr", 20 ], 21) 22