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1 /*
2  * Copyright 2017 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkCanvas.h"
9 #include "include/core/SkPaint.h"
10 #include "include/core/SkPath.h"
11 #include "include/utils/SkRandom.h"
12 #include "samplecode/Sample.h"
13 #include "src/core/SkPathPriv.h"
14 #include "src/core/SkScalerCache.h"
15 #include "src/core/SkStrikeCache.h"
16 #include "src/core/SkStrikeSpec.h"
17 #include "src/core/SkTaskGroup.h"
18 #include "tools/ToolUtils.h"
19 
20 ////////////////////////////////////////////////////////////////////////////////////////////////////
21 // Static text from paths.
22 class PathText : public Sample {
23 public:
24     constexpr static int kNumPaths = 1500;
getName() const25     virtual const char* getName() const { return "PathText"; }
26 
PathText()27     PathText() {}
28 
reset()29     virtual void reset() {
30         for (Glyph& glyph : fGlyphs) {
31             glyph.reset(fRand, this->width(), this->height());
32         }
33         fGlyphAnimator->reset(&fRand, this->width(), this->height());
34     }
35 
onOnceBeforeDraw()36     void onOnceBeforeDraw() final {
37         SkFont defaultFont;
38         SkStrikeSpec strikeSpec = SkStrikeSpec::MakeWithNoDevice(defaultFont);
39         auto strike = strikeSpec.findOrCreateStrike();
40         SkArenaAlloc alloc(1 << 12); // This is a mock SkStrikeCache.
41         SkPath glyphPaths[52];
42         for (int i = 0; i < 52; ++i) {
43             // I and l are rects on OS X ...
44             char c = "aQCDEFGH7JKLMNOPBRZTUVWXYSAbcdefghijk1mnopqrstuvwxyz"[i];
45             SkPackedGlyphID id(defaultFont.unicharToGlyph(c));
46             SkGlyph glyph = strike->getScalerContext()->makeGlyph(id, &alloc);
47             strike->getScalerContext()->getPath(glyph, &alloc);
48             if (glyph.path()) {
49                 glyphPaths[i] = *glyph.path();
50             }
51         }
52 
53         for (int i = 0; i < kNumPaths; ++i) {
54             const SkPath& p = glyphPaths[i % 52];
55             fGlyphs[i].init(fRand, p);
56         }
57 
58         this->Sample::onOnceBeforeDraw();
59         this->reset();
60     }
onSizeChange()61     void onSizeChange() final { this->Sample::onSizeChange(); this->reset(); }
62 
name()63     SkString name() override { return SkString(this->getName()); }
64 
65     bool onChar(SkUnichar) override;
66 
onAnimate(double nanos)67     bool onAnimate(double nanos) final {
68         return fGlyphAnimator->animate(nanos, this->width(), this->height());
69     }
70 
onDrawContent(SkCanvas * canvas)71     void onDrawContent(SkCanvas* canvas) override {
72         if (fDoClip) {
73             SkPath deviceSpaceClipPath = fClipPath;
74             deviceSpaceClipPath.transform(SkMatrix::Scale(this->width(), this->height()));
75             canvas->save();
76             canvas->clipPath(deviceSpaceClipPath, SkClipOp::kDifference, true);
77             canvas->clear(SK_ColorBLACK);
78             canvas->restore();
79             canvas->clipPath(deviceSpaceClipPath, SkClipOp::kIntersect, true);
80         }
81         fGlyphAnimator->draw(canvas);
82     }
83 
84 protected:
85     struct Glyph {
86         void init(SkRandom& rand, const SkPath& path);
87         void reset(SkRandom& rand, int w, int h);
88 
89         SkPath     fPath;
90         SkPaint    fPaint;
91         SkPoint    fPosition;
92         SkScalar   fZoom;
93         SkScalar   fSpin;
94         SkPoint    fMidpt;
95     };
96 
97     class GlyphAnimator {
98     public:
GlyphAnimator(Glyph * glyphs)99         GlyphAnimator(Glyph* glyphs) : fGlyphs(glyphs) {}
reset(SkRandom *,int screenWidth,int screenHeight)100         virtual void reset(SkRandom*, int screenWidth, int screenHeight) {}
animate(double nanos,int screenWidth,int screenHeight)101         virtual bool animate(double nanos, int screenWidth, int screenHeight) { return false; }
draw(SkCanvas * canvas)102         virtual void draw(SkCanvas* canvas) {
103             for (int i = 0; i < kNumPaths; ++i) {
104                 Glyph& glyph = fGlyphs[i];
105                 SkAutoCanvasRestore acr(canvas, true);
106                 canvas->translate(glyph.fPosition.x(), glyph.fPosition.y());
107                 canvas->scale(glyph.fZoom, glyph.fZoom);
108                 canvas->rotate(glyph.fSpin);
109                 canvas->translate(-glyph.fMidpt.x(), -glyph.fMidpt.y());
110                 canvas->drawPath(glyph.fPath, glyph.fPaint);
111             }
112         }
~GlyphAnimator()113         virtual ~GlyphAnimator() {}
114 
115     protected:
116         Glyph* const fGlyphs;
117     };
118 
119     class MovingGlyphAnimator;
120     class WavyGlyphAnimator;
121 
122     Glyph fGlyphs[kNumPaths];
123     SkRandom fRand{25};
124     SkPath fClipPath = ToolUtils::make_star(SkRect{0, 0, 1, 1}, 11, 3);
125     bool fDoClip = false;
126     std::unique_ptr<GlyphAnimator> fGlyphAnimator = std::make_unique<GlyphAnimator>(fGlyphs);
127 };
128 
init(SkRandom & rand,const SkPath & path)129 void PathText::Glyph::init(SkRandom& rand, const SkPath& path) {
130     fPath = path;
131     fPaint.setAntiAlias(true);
132     fPaint.setColor(rand.nextU() | 0x80808080);
133 }
134 
reset(SkRandom & rand,int w,int h)135 void PathText::Glyph::reset(SkRandom& rand, int w, int h) {
136     int screensize = std::max(w, h);
137     const SkRect& bounds = fPath.getBounds();
138     SkScalar t;
139 
140     fPosition = {rand.nextF() * w, rand.nextF() * h};
141     t = pow(rand.nextF(), 100);
142     fZoom = ((1 - t) * screensize / 50 + t * screensize / 3) /
143             std::max(bounds.width(), bounds.height());
144     fSpin = rand.nextF() * 360;
145     fMidpt = {bounds.centerX(), bounds.centerY()};
146 }
147 
148 ////////////////////////////////////////////////////////////////////////////////////////////////////
149 // Text from paths with animated transformation matrices.
150 class PathText::MovingGlyphAnimator : public PathText::GlyphAnimator {
151 public:
MovingGlyphAnimator(Glyph * glyphs)152     MovingGlyphAnimator(Glyph* glyphs)
153             : GlyphAnimator(glyphs)
154             , fFrontMatrices(kNumPaths)
155             , fBackMatrices(kNumPaths) {
156     }
157 
~MovingGlyphAnimator()158     ~MovingGlyphAnimator() override {
159         fBackgroundAnimationTask.wait();
160     }
161 
reset(SkRandom * rand,int screenWidth,int screenHeight)162     void reset(SkRandom* rand, int screenWidth, int screenHeight) override {
163         const SkScalar screensize = static_cast<SkScalar>(std::max(screenWidth, screenHeight));
164 
165         for (auto& v : fVelocities) {
166             for (SkScalar* d : {&v.fDx, &v.fDy}) {
167                 SkScalar t = pow(rand->nextF(), 3);
168                 *d = ((1 - t) / 60 + t / 10) * (rand->nextBool() ? screensize : -screensize);
169             }
170 
171             SkScalar t = pow(rand->nextF(), 25);
172             v.fDSpin = ((1 - t) * 360 / 7.5 + t * 360 / 1.5) * (rand->nextBool() ? 1 : -1);
173         }
174 
175         // Get valid front data.
176         fBackgroundAnimationTask.wait();
177         this->runAnimationTask(0, 0, screenWidth, screenHeight);
178         std::copy_n(fBackMatrices.get(), kNumPaths, fFrontMatrices.get());
179         fLastTick = 0;
180     }
181 
animate(double nanos,int screenWidth,int screenHeight)182     bool animate(double nanos, int screenWidth, int screenHeight) final {
183         fBackgroundAnimationTask.wait();
184         this->swapAnimationBuffers();
185 
186         const double tsec = 1e-9 * nanos;
187         const double dt = fLastTick ? (1e-9 * nanos - fLastTick) : 0;
188         fBackgroundAnimationTask.add(std::bind(&MovingGlyphAnimator::runAnimationTask, this, tsec,
189                                                dt, screenWidth, screenHeight));
190         fLastTick = 1e-9 * nanos;
191         return true;
192     }
193 
194     /**
195      * Called on a background thread. Here we can only modify fBackMatrices.
196      */
runAnimationTask(double t,double dt,int w,int h)197     virtual void runAnimationTask(double t, double dt, int w, int h) {
198         for (int idx = 0; idx < kNumPaths; ++idx) {
199             Velocity* v = &fVelocities[idx];
200             Glyph* glyph = &fGlyphs[idx];
201             SkMatrix* backMatrix = &fBackMatrices[idx];
202 
203             glyph->fPosition.fX += v->fDx * dt;
204             if (glyph->fPosition.x() < 0) {
205                 glyph->fPosition.fX -= 2 * glyph->fPosition.x();
206                 v->fDx = -v->fDx;
207             } else if (glyph->fPosition.x() > w) {
208                 glyph->fPosition.fX -= 2 * (glyph->fPosition.x() - w);
209                 v->fDx = -v->fDx;
210             }
211 
212             glyph->fPosition.fY += v->fDy * dt;
213             if (glyph->fPosition.y() < 0) {
214                 glyph->fPosition.fY -= 2 * glyph->fPosition.y();
215                 v->fDy = -v->fDy;
216             } else if (glyph->fPosition.y() > h) {
217                 glyph->fPosition.fY -= 2 * (glyph->fPosition.y() - h);
218                 v->fDy = -v->fDy;
219             }
220 
221             glyph->fSpin += v->fDSpin * dt;
222 
223             backMatrix->setTranslate(glyph->fPosition.x(), glyph->fPosition.y());
224             backMatrix->preScale(glyph->fZoom, glyph->fZoom);
225             backMatrix->preRotate(glyph->fSpin);
226             backMatrix->preTranslate(-glyph->fMidpt.x(), -glyph->fMidpt.y());
227         }
228     }
229 
swapAnimationBuffers()230     virtual void swapAnimationBuffers() {
231         std::swap(fFrontMatrices, fBackMatrices);
232     }
233 
draw(SkCanvas * canvas)234     void draw(SkCanvas* canvas) override {
235         for (int i = 0; i < kNumPaths; ++i) {
236             SkAutoCanvasRestore acr(canvas, true);
237             canvas->concat(fFrontMatrices[i]);
238             canvas->drawPath(fGlyphs[i].fPath, fGlyphs[i].fPaint);
239         }
240     }
241 
242 protected:
243     struct Velocity {
244         SkScalar fDx, fDy;
245         SkScalar fDSpin;
246     };
247 
248     Velocity fVelocities[kNumPaths];
249     SkAutoTArray<SkMatrix> fFrontMatrices;
250     SkAutoTArray<SkMatrix> fBackMatrices;
251     SkTaskGroup fBackgroundAnimationTask;
252     double fLastTick;
253 };
254 
255 
256 ////////////////////////////////////////////////////////////////////////////////////////////////////
257 // Text from paths with animated control points.
258 class PathText::WavyGlyphAnimator : public PathText::MovingGlyphAnimator {
259 public:
WavyGlyphAnimator(Glyph * glyphs)260     WavyGlyphAnimator(Glyph* glyphs)
261             : MovingGlyphAnimator(glyphs)
262             , fFrontPaths(kNumPaths)
263             , fBackPaths(kNumPaths) {
264     }
265 
~WavyGlyphAnimator()266     ~WavyGlyphAnimator() override {
267         fBackgroundAnimationTask.wait();
268     }
269 
reset(SkRandom * rand,int screenWidth,int screenHeight)270     void reset(SkRandom* rand, int screenWidth, int screenHeight) override {
271         fWaves.reset(*rand, screenWidth, screenHeight);
272         this->MovingGlyphAnimator::reset(rand, screenWidth, screenHeight);
273         std::copy(fBackPaths.get(), fBackPaths.get() + kNumPaths, fFrontPaths.get());
274     }
275 
276     /**
277      * Called on a background thread. Here we can only modify fBackPaths.
278      */
runAnimationTask(double t,double dt,int width,int height)279     void runAnimationTask(double t, double dt, int width, int height) override {
280         const float tsec = static_cast<float>(t);
281         this->MovingGlyphAnimator::runAnimationTask(t, 0.5 * dt, width, height);
282 
283         for (int i = 0; i < kNumPaths; ++i) {
284             const Glyph& glyph = fGlyphs[i];
285             const SkMatrix& backMatrix = fBackMatrices[i];
286 
287             const Sk2f matrix[3] = {
288                 Sk2f(backMatrix.getScaleX(), backMatrix.getSkewY()),
289                 Sk2f(backMatrix.getSkewX(), backMatrix.getScaleY()),
290                 Sk2f(backMatrix.getTranslateX(), backMatrix.getTranslateY())
291             };
292 
293             SkPath* backpath = &fBackPaths[i];
294             backpath->reset();
295             backpath->setFillType(SkPathFillType::kEvenOdd);
296 
297             for (auto [verb, pts, w] : SkPathPriv::Iterate(glyph.fPath)) {
298                 switch (verb) {
299                     case SkPathVerb::kMove: {
300                         SkPoint pt = fWaves.apply(tsec, matrix, pts[0]);
301                         backpath->moveTo(pt.x(), pt.y());
302                         break;
303                     }
304                     case SkPathVerb::kLine: {
305                         SkPoint endpt = fWaves.apply(tsec, matrix, pts[1]);
306                         backpath->lineTo(endpt.x(), endpt.y());
307                         break;
308                     }
309                     case SkPathVerb::kQuad: {
310                         SkPoint controlPt = fWaves.apply(tsec, matrix, pts[1]);
311                         SkPoint endpt = fWaves.apply(tsec, matrix, pts[2]);
312                         backpath->quadTo(controlPt.x(), controlPt.y(), endpt.x(), endpt.y());
313                         break;
314                     }
315                     case SkPathVerb::kClose: {
316                         backpath->close();
317                         break;
318                     }
319                     case SkPathVerb::kCubic:
320                     case SkPathVerb::kConic:
321                         SK_ABORT("Unexpected path verb");
322                         break;
323                 }
324             }
325         }
326     }
327 
swapAnimationBuffers()328     void swapAnimationBuffers() override {
329         this->MovingGlyphAnimator::swapAnimationBuffers();
330         std::swap(fFrontPaths, fBackPaths);
331     }
332 
draw(SkCanvas * canvas)333     void draw(SkCanvas* canvas) override {
334         for (int i = 0; i < kNumPaths; ++i) {
335             canvas->drawPath(fFrontPaths[i], fGlyphs[i].fPaint);
336         }
337     }
338 
339 private:
340     /**
341      * Describes 4 stacked sine waves that can offset a point as a function of wall time.
342      */
343     class Waves {
344     public:
345         void reset(SkRandom& rand, int w, int h);
346         SkPoint apply(float tsec, const Sk2f matrix[3], const SkPoint& pt) const;
347 
348     private:
349         constexpr static double kAverageAngle = SK_ScalarPI / 8.0;
350         constexpr static double kMaxOffsetAngle = SK_ScalarPI / 3.0;
351 
352         float fAmplitudes[4];
353         float fFrequencies[4];
354         float fDirsX[4];
355         float fDirsY[4];
356         float fSpeeds[4];
357         float fOffsets[4];
358     };
359 
360     SkAutoTArray<SkPath> fFrontPaths;
361     SkAutoTArray<SkPath> fBackPaths;
362     Waves fWaves;
363 };
364 
reset(SkRandom & rand,int w,int h)365 void PathText::WavyGlyphAnimator::Waves::reset(SkRandom& rand, int w, int h) {
366     const double pixelsPerMeter = 0.06 * std::max(w, h);
367     const double medianWavelength = 8 * pixelsPerMeter;
368     const double medianWaveAmplitude = 0.05 * 4 * pixelsPerMeter;
369     const double gravity = 9.8 * pixelsPerMeter;
370 
371     for (int i = 0; i < 4; ++i) {
372         const double offsetAngle = (rand.nextF() * 2 - 1) * kMaxOffsetAngle;
373         const double intensity = pow(2, rand.nextF() * 2 - 1);
374         const double wavelength = intensity * medianWavelength;
375 
376         fAmplitudes[i] = intensity * medianWaveAmplitude;
377         fFrequencies[i] = 2 * SK_ScalarPI / wavelength;
378         fDirsX[i] = cosf(kAverageAngle + offsetAngle);
379         fDirsY[i] = sinf(kAverageAngle + offsetAngle);
380         fSpeeds[i] = -sqrt(gravity * 2 * SK_ScalarPI / wavelength);
381         fOffsets[i] = rand.nextF() * 2 * SK_ScalarPI;
382     }
383 }
384 
apply(float tsec,const Sk2f matrix[3],const SkPoint & pt) const385 SkPoint PathText::WavyGlyphAnimator::Waves::apply(float tsec, const Sk2f matrix[3],
386                                                   const SkPoint& pt) const {
387     constexpr static int kTablePeriod = 1 << 12;
388     static float sin2table[kTablePeriod + 1];
389     static SkOnce initTable;
390     initTable([]() {
391         for (int i = 0; i <= kTablePeriod; ++i) {
392             const double sintheta = sin(i * (SK_ScalarPI / kTablePeriod));
393             sin2table[i] = static_cast<float>(sintheta * sintheta - 0.5);
394         }
395     });
396 
397      const Sk4f amplitudes = Sk4f::Load(fAmplitudes);
398      const Sk4f frequencies = Sk4f::Load(fFrequencies);
399      const Sk4f dirsX = Sk4f::Load(fDirsX);
400      const Sk4f dirsY = Sk4f::Load(fDirsY);
401      const Sk4f speeds = Sk4f::Load(fSpeeds);
402      const Sk4f offsets = Sk4f::Load(fOffsets);
403 
404     float devicePt[2];
405     (matrix[0] * pt.x() + matrix[1] * pt.y() + matrix[2]).store(devicePt);
406 
407     const Sk4f t = (frequencies * (dirsX * devicePt[0] + dirsY * devicePt[1]) +
408                     speeds * tsec +
409                     offsets).abs() * (float(kTablePeriod) / float(SK_ScalarPI));
410 
411     const Sk4i ipart = SkNx_cast<int>(t);
412     const Sk4f fpart = t - SkNx_cast<float>(ipart);
413 
414     int32_t indices[4];
415     (ipart & (kTablePeriod-1)).store(indices);
416 
417     const Sk4f left(sin2table[indices[0]], sin2table[indices[1]],
418                     sin2table[indices[2]], sin2table[indices[3]]);
419     const Sk4f right(sin2table[indices[0] + 1], sin2table[indices[1] + 1],
420                      sin2table[indices[2] + 1], sin2table[indices[3] + 1]);
421     const Sk4f height = amplitudes * (left * (1.f - fpart) + right * fpart);
422 
423     Sk4f dy = height * dirsY;
424     Sk4f dx = height * dirsX;
425 
426     float offsetY[4], offsetX[4];
427     (dy + SkNx_shuffle<2,3,0,1>(dy)).store(offsetY); // accumulate.
428     (dx + SkNx_shuffle<2,3,0,1>(dx)).store(offsetX);
429 
430     return {devicePt[0] + offsetY[0] + offsetY[1], devicePt[1] - offsetX[0] - offsetX[1]};
431 }
432 
onChar(SkUnichar unichar)433 bool PathText::onChar(SkUnichar unichar) {
434     switch (unichar) {
435         case 'X':
436             fDoClip = !fDoClip;
437             return true;
438         case 'S':
439             fGlyphAnimator = std::make_unique<GlyphAnimator>(fGlyphs);
440             fGlyphAnimator->reset(&fRand, this->width(), this->height());
441             return true;
442         case 'M':
443             fGlyphAnimator = std::make_unique<MovingGlyphAnimator>(fGlyphs);
444             fGlyphAnimator->reset(&fRand, this->width(), this->height());
445             return true;
446         case 'W':
447             fGlyphAnimator = std::make_unique<WavyGlyphAnimator>(fGlyphs);
448             fGlyphAnimator->reset(&fRand, this->width(), this->height());
449             return true;
450     }
451     return false;
452 }
453 
454 ////////////////////////////////////////////////////////////////////////////////////////////////////
455 
MakePathTextSample()456 Sample* MakePathTextSample() { return new PathText; }
457 static SampleRegistry gPathTextSample(MakePathTextSample);
458