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1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "include/core/SkMath.h"
9 #include "include/core/SkTypes.h"
10 #include "include/gpu/GrTypes.h"
11 #include "src/core/SkMipmap.h"
12 #include "src/gpu/GrCaps.h"
13 #include "src/gpu/GrGpu.h"
14 #include "src/gpu/GrRenderTarget.h"
15 #include "src/gpu/GrResourceCache.h"
16 #include "src/gpu/GrTexture.h"
17 
18 #ifdef SK_DEBUG
19 #include "include/gpu/GrDirectContext.h"
20 #include "src/gpu/GrDirectContextPriv.h"
21 #endif
22 
markMipmapsDirty()23 void GrTexture::markMipmapsDirty() {
24     if (GrMipmapStatus::kValid == fMipmapStatus) {
25         fMipmapStatus = GrMipmapStatus::kDirty;
26     }
27 }
28 
markMipmapsClean()29 void GrTexture::markMipmapsClean() {
30     SkASSERT(GrMipmapStatus::kNotAllocated != fMipmapStatus);
31     fMipmapStatus = GrMipmapStatus::kValid;
32 }
33 
onGpuMemorySize() const34 size_t GrTexture::onGpuMemorySize() const {
35     return GrSurface::ComputeSize(this->backendFormat(), this->dimensions(),
36                                   /*colorSamplesPerPixel=*/1, this->mipmapped());
37 }
38 
39 /////////////////////////////////////////////////////////////////////////////
GrTexture(GrGpu * gpu,const SkISize & dimensions,GrProtected isProtected,GrTextureType textureType,GrMipmapStatus mipmapStatus)40 GrTexture::GrTexture(GrGpu* gpu,
41                      const SkISize& dimensions,
42                      GrProtected isProtected,
43                      GrTextureType textureType,
44                      GrMipmapStatus mipmapStatus)
45         : INHERITED(gpu, dimensions, isProtected)
46         , fTextureType(textureType)
47         , fMipmapStatus(mipmapStatus) {
48     if (fMipmapStatus == GrMipmapStatus::kNotAllocated) {
49         fMaxMipmapLevel = 0;
50     } else {
51         fMaxMipmapLevel = SkMipmap::ComputeLevelCount(this->width(), this->height());
52     }
53     if (textureType == GrTextureType::kExternal) {
54         this->setReadOnly();
55     }
56 }
57 
StealBackendTexture(sk_sp<GrTexture> texture,GrBackendTexture * backendTexture,SkImage::BackendTextureReleaseProc * releaseProc)58 bool GrTexture::StealBackendTexture(sk_sp<GrTexture> texture,
59                                     GrBackendTexture* backendTexture,
60                                     SkImage::BackendTextureReleaseProc* releaseProc) {
61     if (!texture->unique()) {
62         return false;
63     }
64 
65     if (!texture->onStealBackendTexture(backendTexture, releaseProc)) {
66         return false;
67     }
68 #ifdef SK_DEBUG
69     GrResourceCache* cache = texture->getContext()->priv().getResourceCache();
70     int preCount = cache->getResourceCount();
71 #endif
72     // Ensure that the texture will be released by the cache when we drop the last ref.
73     // A texture that has no refs and no keys should be immediately removed.
74     if (texture->getUniqueKey().isValid()) {
75         texture->resourcePriv().removeUniqueKey();
76     }
77     if (texture->resourcePriv().getScratchKey().isValid()) {
78         texture->resourcePriv().removeScratchKey();
79     }
80 #ifdef SK_DEBUG
81     texture.reset();
82     int postCount = cache->getResourceCount();
83     SkASSERT(postCount < preCount);
84 #endif
85     return true;
86 }
87 
computeScratchKey(skgpu::ScratchKey * key) const88 void GrTexture::computeScratchKey(skgpu::ScratchKey* key) const {
89     if (!this->getGpu()->caps()->isFormatCompressed(this->backendFormat())) {
90         int sampleCount = 1;
91         GrRenderable renderable = GrRenderable::kNo;
92         if (const auto* rt = this->asRenderTarget()) {
93             sampleCount = rt->numSamples();
94             renderable = GrRenderable::kYes;
95         }
96         auto isProtected = this->isProtected() ? GrProtected::kYes : GrProtected::kNo;
97         ComputeScratchKey(*this->getGpu()->caps(), this->backendFormat(), this->dimensions(),
98                           renderable, sampleCount, this->mipmapped(), isProtected, key);
99     }
100 }
101 
ComputeScratchKey(const GrCaps & caps,const GrBackendFormat & format,SkISize dimensions,GrRenderable renderable,int sampleCnt,GrMipmapped mipMapped,GrProtected isProtected,skgpu::ScratchKey * key)102 void GrTexture::ComputeScratchKey(const GrCaps& caps,
103                                   const GrBackendFormat& format,
104                                   SkISize dimensions,
105                                   GrRenderable renderable,
106                                   int sampleCnt,
107                                   GrMipmapped mipMapped,
108                                   GrProtected isProtected,
109                                   skgpu::ScratchKey* key) {
110     static const skgpu::ScratchKey::ResourceType kType = skgpu::ScratchKey::GenerateResourceType();
111     SkASSERT(!dimensions.isEmpty());
112     SkASSERT(sampleCnt > 0);
113     SkASSERT(1 == sampleCnt || renderable == GrRenderable::kYes);
114 
115     SkASSERT(static_cast<uint32_t>(mipMapped) <= 1);
116     SkASSERT(static_cast<uint32_t>(isProtected) <= 1);
117     SkASSERT(static_cast<uint32_t>(renderable) <= 1);
118     SkASSERT(static_cast<uint32_t>(sampleCnt) < (1 << (32 - 3)));
119 
120     uint64_t formatKey = caps.computeFormatKey(format);
121 
122     skgpu::ScratchKey::Builder builder(key, kType, 5);
123     builder[0] = dimensions.width();
124     builder[1] = dimensions.height();
125     builder[2] = formatKey & 0xFFFFFFFF;
126     builder[3] = (formatKey >> 32) & 0xFFFFFFFF;
127     builder[4] = (static_cast<uint32_t>(mipMapped)   << 0)
128                | (static_cast<uint32_t>(isProtected) << 1)
129                | (static_cast<uint32_t>(renderable)  << 2)
130                | (static_cast<uint32_t>(sampleCnt)   << 3);
131 }
132