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1 /*
2  * Copyright 2016 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7 
8 #include "src/sksl/SkSLUtil.h"
9 
10 #include "src/sksl/SkSLContext.h"
11 #include "src/sksl/SkSLStringStream.h"
12 #include "src/sksl/ir/SkSLType.h"
13 
14 #include "src/gpu/GrShaderCaps.h"
15 
16 #ifndef __STDC_FORMAT_MACROS
17 #define __STDC_FORMAT_MACROS
18 #endif
19 
20 namespace SkSL {
21 
22 #if defined(SKSL_STANDALONE) || !SK_SUPPORT_GPU
MakeShaderCaps()23 std::unique_ptr<ShaderCaps> ShaderCapsFactory::MakeShaderCaps() {
24     std::unique_ptr<ShaderCaps> standalone = std::make_unique<ShaderCaps>();
25     standalone->fShaderDerivativeSupport = true;
26     standalone->fFlatInterpolationSupport = true;
27     standalone->fNoPerspectiveInterpolationSupport = true;
28     standalone->fSampleMaskSupport = true;
29     standalone->fExternalTextureSupport = true;
30     return standalone;
31 }
32 #else
33 std::unique_ptr<ShaderCaps> ShaderCapsFactory::MakeShaderCaps() {
34     return std::make_unique<GrShaderCaps>();
35 }
36 #endif  // defined(SKSL_STANDALONE) || !SK_SUPPORT_GPU
37 
write_stringstream(const StringStream & s,OutputStream & out)38 void write_stringstream(const StringStream& s, OutputStream& out) {
39     out.write(s.str().c_str(), s.str().size());
40 }
41 
42 #if !defined(SKSL_STANDALONE) && SK_SUPPORT_GPU
type_to_sksltype(const Context & context,const Type & type,SkSLType * outType)43 bool type_to_sksltype(const Context& context, const Type& type, SkSLType* outType) {
44     // If a new GrSL type is added, this function will need to be updated.
45     static_assert(kSkSLTypeCount == 41);
46 
47     if (type.matches(*context.fTypes.fVoid    )) { *outType = SkSLType::kVoid;     return true; }
48     if (type.matches(*context.fTypes.fBool    )) { *outType = SkSLType::kBool;     return true; }
49     if (type.matches(*context.fTypes.fBool2   )) { *outType = SkSLType::kBool2;    return true; }
50     if (type.matches(*context.fTypes.fBool3   )) { *outType = SkSLType::kBool3;    return true; }
51     if (type.matches(*context.fTypes.fBool4   )) { *outType = SkSLType::kBool4;    return true; }
52     if (type.matches(*context.fTypes.fShort   )) { *outType = SkSLType::kShort;    return true; }
53     if (type.matches(*context.fTypes.fShort2  )) { *outType = SkSLType::kShort2;   return true; }
54     if (type.matches(*context.fTypes.fShort3  )) { *outType = SkSLType::kShort3;   return true; }
55     if (type.matches(*context.fTypes.fShort4  )) { *outType = SkSLType::kShort4;   return true; }
56     if (type.matches(*context.fTypes.fUShort  )) { *outType = SkSLType::kUShort;   return true; }
57     if (type.matches(*context.fTypes.fUShort2 )) { *outType = SkSLType::kUShort2;  return true; }
58     if (type.matches(*context.fTypes.fUShort3 )) { *outType = SkSLType::kUShort3;  return true; }
59     if (type.matches(*context.fTypes.fUShort4 )) { *outType = SkSLType::kUShort4;  return true; }
60     if (type.matches(*context.fTypes.fFloat   )) { *outType = SkSLType::kFloat;    return true; }
61     if (type.matches(*context.fTypes.fFloat2  )) { *outType = SkSLType::kFloat2;   return true; }
62     if (type.matches(*context.fTypes.fFloat3  )) { *outType = SkSLType::kFloat3;   return true; }
63     if (type.matches(*context.fTypes.fFloat4  )) { *outType = SkSLType::kFloat4;   return true; }
64     if (type.matches(*context.fTypes.fFloat2x2)) { *outType = SkSLType::kFloat2x2; return true; }
65     if (type.matches(*context.fTypes.fFloat3x3)) { *outType = SkSLType::kFloat3x3; return true; }
66     if (type.matches(*context.fTypes.fFloat4x4)) { *outType = SkSLType::kFloat4x4; return true; }
67     if (type.matches(*context.fTypes.fHalf    )) { *outType = SkSLType::kHalf;     return true; }
68     if (type.matches(*context.fTypes.fHalf2   )) { *outType = SkSLType::kHalf2;    return true; }
69     if (type.matches(*context.fTypes.fHalf3   )) { *outType = SkSLType::kHalf3;    return true; }
70     if (type.matches(*context.fTypes.fHalf4   )) { *outType = SkSLType::kHalf4;    return true; }
71     if (type.matches(*context.fTypes.fHalf2x2 )) { *outType = SkSLType::kHalf2x2;  return true; }
72     if (type.matches(*context.fTypes.fHalf3x3 )) { *outType = SkSLType::kHalf3x3;  return true; }
73     if (type.matches(*context.fTypes.fHalf4x4 )) { *outType = SkSLType::kHalf4x4;  return true; }
74     if (type.matches(*context.fTypes.fInt     )) { *outType = SkSLType::kInt;      return true; }
75     if (type.matches(*context.fTypes.fInt2    )) { *outType = SkSLType::kInt2;     return true; }
76     if (type.matches(*context.fTypes.fInt3    )) { *outType = SkSLType::kInt3;     return true; }
77     if (type.matches(*context.fTypes.fInt4    )) { *outType = SkSLType::kInt4;     return true; }
78     if (type.matches(*context.fTypes.fUInt    )) { *outType = SkSLType::kUInt;     return true; }
79     if (type.matches(*context.fTypes.fUInt2   )) { *outType = SkSLType::kUInt2;    return true; }
80     if (type.matches(*context.fTypes.fUInt3   )) { *outType = SkSLType::kUInt3;    return true; }
81     if (type.matches(*context.fTypes.fUInt4   )) { *outType = SkSLType::kUInt4;    return true; }
82     return false;
83 }
84 #endif
85 
86 }  // namespace SkSL
87