1 2out vec4 sk_FragColor; 3uniform vec4 colorRed; 4uniform vec4 colorGreen; 5vec4 main() { 6 vec4 color = colorRed; 7 switch (int(colorGreen.y)) { 8 case 0: 9 break; 10 case 1: 11 color = colorGreen; 12 break; 13 case 2: 14 break; 15 case 3: 16 break; 17 case 4: 18 break; 19 case 5: 20 break; 21 default: 22 break; 23 } 24 return color; 25} 26