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1 /**************************************************************************
2  *
3  * Copyright (C) 2014 Red Hat Inc.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the "Software"),
7  * to deal in the Software without restriction, including without limitation
8  * the rights to use, copy, modify, merge, publish, distribute, sublicense,
9  * and/or sell copies of the Software, and to permit persons to whom the
10  * Software is furnished to do so, subject to the following conditions:
11  *
12  * The above copyright notice and this permission notice shall be included
13  * in all copies or substantial portions of the Software.
14  *
15  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
16  * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17  * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
18  * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
19  * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
20  * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
21  * OTHER DEALINGS IN THE SOFTWARE.
22  *
23  **************************************************************************/
24 
25 #ifndef VREND_SHADER_H
26 #define VREND_SHADER_H
27 
28 #include "pipe/p_state.h"
29 #include "pipe/p_shader_tokens.h"
30 
31 #include "vrend_strbuf.h"
32 
33 enum gl_advanced_blend_mode
34 {
35    BLEND_NONE = 0,
36    BLEND_MULTIPLY,
37    BLEND_SCREEN,
38    BLEND_OVERLAY,
39    BLEND_DARKEN,
40    BLEND_LIGHTEN,
41    BLEND_COLORDODGE,
42    BLEND_COLORBURN,
43    BLEND_HARDLIGHT,
44    BLEND_SOFTLIGHT,
45    BLEND_DIFFERENCE,
46    BLEND_EXCLUSION,
47    BLEND_HSL_HUE,
48    BLEND_HSL_SATURATION,
49    BLEND_HSL_COLOR,
50    BLEND_HSL_LUMINOSITY,
51    BLEND_ALL
52 };
53 
54 
55 /* need to store patching info for interpolation */
56 struct vrend_interp_info {
57    unsigned semantic_name : 6;
58    unsigned semantic_index : 16;
59    unsigned interpolate : 3;
60    unsigned location : 3;
61 };
62 
63 struct vrend_array {
64    int first;
65    int array_size;
66 };
67 
68 struct vrend_layout_info {
69    unsigned name : 6;
70    unsigned sid : 16 ;
71    unsigned location : 16 ;
72    unsigned array_id : 16 ;
73    unsigned usage_mask : 5;
74 };
75 
76 struct vrend_fs_shader_info {
77    int num_interps;
78    int glsl_ver;
79    bool has_sample_input;
80    struct vrend_interp_info interpinfo[PIPE_MAX_SHADER_INPUTS];
81 };
82 
83 struct vrend_shader_info_out {
84    uint64_t num_indirect_generic : 8;
85    uint64_t num_indirect_patch : 8;
86    uint64_t num_generic_and_patch : 8;
87    uint64_t guest_sent_io_arrays : 1;
88 };
89 
90 struct vrend_shader_info_in {
91    uint64_t generic_emitted_mask;
92    uint32_t num_indirect_generic : 8;
93    uint32_t num_indirect_patch : 8;
94    uint32_t use_pervertex : 1;
95 };
96 
97 
98 struct vrend_shader_info {
99    uint64_t invariant_outputs;
100    struct vrend_shader_info_out out;
101    struct vrend_shader_info_in in;
102 
103    struct vrend_layout_info generic_outputs_layout[64];
104    struct vrend_array *sampler_arrays;
105    struct vrend_array *image_arrays;
106    char **so_names;
107    struct pipe_stream_output_info so_info;
108 
109    uint32_t samplers_used_mask;
110    uint32_t images_used_mask;
111    uint32_t ubo_used_mask;
112    uint32_t ssbo_used_mask;
113    uint32_t shadow_samp_mask;
114    uint32_t attrib_input_mask;
115    uint32_t fs_blend_equation_advanced;
116    uint32_t fog_input_mask;
117    uint32_t fog_output_mask;
118 
119    int num_consts;
120    int num_inputs;
121    int num_outputs;
122    int gs_out_prim;
123    int tes_prim;
124    int num_sampler_arrays;
125    int num_image_arrays;
126 
127    uint8_t ubo_indirect : 1;
128    uint8_t tes_point_mode : 1;
129    uint8_t gles_use_tex_query_level : 1;
130 };
131 
132 struct vrend_variable_shader_info {
133    struct vrend_fs_shader_info fs_info;
134    int num_ucp;
135    int num_clip;
136    int num_cull;
137 };
138 
139 struct vrend_shader_key {
140    uint64_t force_invariant_inputs;
141 
142    struct vrend_fs_shader_info *fs_info;
143    struct vrend_shader_info_out input;
144    struct vrend_shader_info_in output;
145    struct vrend_layout_info prev_stage_generic_and_patch_outputs_layout[64];
146 
147    union {
148       struct {
149          uint8_t surface_component_bits[PIPE_MAX_COLOR_BUFS];
150          uint32_t coord_replace;
151          uint8_t swizzle_output_rgb_to_bgr;
152          uint8_t convert_linear_to_srgb_on_write;
153          uint8_t cbufs_are_a8_bitmask;
154          uint8_t cbufs_signed_int_bitmask;
155          uint8_t cbufs_unsigned_int_bitmask;
156          uint32_t logicop_func : 4;
157          uint32_t logicop_enabled : 1;
158          uint32_t prim_is_points : 1;
159          uint32_t invert_origin : 1;
160       } fs;
161 
162       struct {
163          uint32_t attrib_signed_int_bitmask;
164          uint32_t attrib_unsigned_int_bitmask;
165          uint32_t fog_fixup_mask;
166       } vs;
167    };
168 
169    uint32_t compiled_fs_uid;
170 
171    uint8_t alpha_test;
172    uint8_t clip_plane_enable;
173    uint8_t num_cull : 4;
174    uint8_t num_clip : 4;
175    uint8_t pstipple_tex : 1;
176    uint8_t add_alpha_test : 1;
177    uint8_t color_two_side : 1;
178    uint8_t gs_present : 1;
179    uint8_t tcs_present : 1;
180    uint8_t tes_present : 1;
181    uint8_t flatshade : 1;
182 
183 };
184 
185 struct vrend_shader_cfg {
186    uint32_t glsl_version : 12;
187    uint32_t max_draw_buffers : 4;
188    uint32_t use_gles : 1;
189    uint32_t use_core_profile : 1;
190    uint32_t use_explicit_locations : 1;
191    uint32_t has_arrays_of_arrays : 1;
192    uint32_t has_gpu_shader5 : 1;
193    uint32_t has_es31_compat : 1;
194    uint32_t has_conservative_depth : 1;
195    uint32_t use_integer : 1;
196    uint32_t has_dual_src_blend : 1;
197    uint32_t has_fbfetch_coherent : 1;
198 };
199 
200 struct vrend_context;
201 
202 #define SHADER_MAX_STRINGS 3
203 #define SHADER_STRING_VER_EXT 0
204 #define SHADER_STRING_HDR 1
205 
206 bool vrend_convert_shader(const struct vrend_context *rctx,
207                           const struct vrend_shader_cfg *cfg,
208                           const struct tgsi_token *tokens,
209                           uint32_t req_local_mem,
210                           const struct vrend_shader_key *key,
211                           struct vrend_shader_info *sinfo,
212                           struct vrend_variable_shader_info *var_sinfo,
213                           struct vrend_strarray *shader);
214 
215 const char *vrend_shader_samplertypeconv(bool use_gles, int sampler_type);
216 
217 char vrend_shader_samplerreturnconv(enum tgsi_return_type type);
218 
219 int vrend_shader_lookup_sampler_array(const struct vrend_shader_info *sinfo, int index);
220 
221 bool vrend_shader_create_passthrough_tcs(const struct vrend_context *ctx,
222                                          const struct vrend_shader_cfg *cfg,
223                                          const struct tgsi_token *vs_info,
224                                          const struct vrend_shader_key *key,
225                                          const float tess_factors[6],
226                                          struct vrend_shader_info *sinfo,
227                                          struct vrend_strarray *shader,
228                                          int vertices_per_patch);
229 
230 bool vrend_shader_needs_alpha_func(const struct vrend_shader_key *key);
231 
232 #endif
233