1 /* 2 * Copyright (c) 2018 The WebRTC project authors. All Rights Reserved. 3 * 4 * Use of this source code is governed by a BSD-style license 5 * that can be found in the LICENSE file in the root of the source 6 * tree. An additional intellectual property rights grant can be found 7 * in the file PATENTS. All contributing project authors may 8 * be found in the AUTHORS file in the root of the source tree. 9 */ 10 11 #ifndef MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_PLAYER_H_ 12 #define MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_PLAYER_H_ 13 14 #include <aaudio/AAudio.h> 15 16 #include <memory> 17 18 #include "modules/audio_device/android/aaudio_wrapper.h" 19 #include "modules/audio_device/include/audio_device_defines.h" 20 #include "rtc_base/message_handler.h" 21 #include "rtc_base/thread.h" 22 #include "rtc_base/thread_annotations.h" 23 #include "rtc_base/thread_checker.h" 24 25 namespace webrtc { 26 27 class AudioDeviceBuffer; 28 class FineAudioBuffer; 29 class AudioManager; 30 31 // Implements low-latency 16-bit mono PCM audio output support for Android 32 // using the C based AAudio API. 33 // 34 // An instance must be created and destroyed on one and the same thread. 35 // All public methods must also be called on the same thread. A thread checker 36 // will DCHECK if any method is called on an invalid thread. Audio buffers 37 // are requested on a dedicated high-priority thread owned by AAudio. 38 // 39 // The existing design forces the user to call InitPlayout() after StopPlayout() 40 // to be able to call StartPlayout() again. This is in line with how the Java- 41 // based implementation works. 42 // 43 // An audio stream can be disconnected, e.g. when an audio device is removed. 44 // This implementation will restart the audio stream using the new preferred 45 // device if such an event happens. 46 // 47 // Also supports automatic buffer-size adjustment based on underrun detections 48 // where the internal AAudio buffer can be increased when needed. It will 49 // reduce the risk of underruns (~glitches) at the expense of an increased 50 // latency. 51 class AAudioPlayer final : public AAudioObserverInterface, 52 public rtc::MessageHandler { 53 public: 54 explicit AAudioPlayer(AudioManager* audio_manager); 55 ~AAudioPlayer(); 56 57 int Init(); 58 int Terminate(); 59 60 int InitPlayout(); 61 bool PlayoutIsInitialized() const; 62 63 int StartPlayout(); 64 int StopPlayout(); 65 bool Playing() const; 66 67 void AttachAudioBuffer(AudioDeviceBuffer* audioBuffer); 68 69 // Not implemented in AAudio. 70 int SpeakerVolumeIsAvailable(bool& available); // NOLINT SetSpeakerVolume(uint32_t volume)71 int SetSpeakerVolume(uint32_t volume) { return -1; } SpeakerVolume(uint32_t & volume)72 int SpeakerVolume(uint32_t& volume) const { return -1; } // NOLINT MaxSpeakerVolume(uint32_t & maxVolume)73 int MaxSpeakerVolume(uint32_t& maxVolume) const { return -1; } // NOLINT MinSpeakerVolume(uint32_t & minVolume)74 int MinSpeakerVolume(uint32_t& minVolume) const { return -1; } // NOLINT 75 76 protected: 77 // AAudioObserverInterface implementation. 78 79 // For an output stream, this function should render and write |num_frames| 80 // of data in the streams current data format to the |audio_data| buffer. 81 // Called on a real-time thread owned by AAudio. 82 aaudio_data_callback_result_t OnDataCallback(void* audio_data, 83 int32_t num_frames) override; 84 // AAudio calls this functions if any error occurs on a callback thread. 85 // Called on a real-time thread owned by AAudio. 86 void OnErrorCallback(aaudio_result_t error) override; 87 88 // rtc::MessageHandler used for restart messages from the error-callback 89 // thread to the main (creating) thread. 90 void OnMessage(rtc::Message* msg) override; 91 92 private: 93 // Closes the existing stream and starts a new stream. 94 void HandleStreamDisconnected(); 95 96 // Ensures that methods are called from the same thread as this object is 97 // created on. 98 rtc::ThreadChecker main_thread_checker_; 99 100 // Stores thread ID in first call to AAudioPlayer::OnDataCallback from a 101 // real-time thread owned by AAudio. Detached during construction of this 102 // object. 103 rtc::ThreadChecker thread_checker_aaudio_; 104 105 // The thread on which this object is created on. 106 rtc::Thread* main_thread_; 107 108 // Wraps all AAudio resources. Contains an output stream using the default 109 // output audio device. Can be accessed on both the main thread and the 110 // real-time thread owned by AAudio. See separate AAudio documentation about 111 // thread safety. 112 AAudioWrapper aaudio_; 113 114 // FineAudioBuffer takes an AudioDeviceBuffer which delivers audio data 115 // in chunks of 10ms. It then allows for this data to be pulled in 116 // a finer or coarser granularity. I.e. interacting with this class instead 117 // of directly with the AudioDeviceBuffer one can ask for any number of 118 // audio data samples. 119 // Example: native buffer size can be 192 audio frames at 48kHz sample rate. 120 // WebRTC will provide 480 audio frames per 10ms but AAudio asks for 192 121 // in each callback (once every 4th ms). This class can then ask for 192 and 122 // the FineAudioBuffer will ask WebRTC for new data approximately only every 123 // second callback and also cache non-utilized audio. 124 std::unique_ptr<FineAudioBuffer> fine_audio_buffer_; 125 126 // Counts number of detected underrun events reported by AAudio. 127 int32_t underrun_count_ = 0; 128 129 // True only for the first data callback in each audio session. 130 bool first_data_callback_ = true; 131 132 // Raw pointer handle provided to us in AttachAudioBuffer(). Owned by the 133 // AudioDeviceModuleImpl class and set by AudioDeviceModule::Create(). 134 AudioDeviceBuffer* audio_device_buffer_ RTC_GUARDED_BY(main_thread_checker_) = 135 nullptr; 136 137 bool initialized_ RTC_GUARDED_BY(main_thread_checker_) = false; 138 bool playing_ RTC_GUARDED_BY(main_thread_checker_) = false; 139 140 // Estimated latency between writing an audio frame to the output stream and 141 // the time that same frame is played out on the output audio device. 142 double latency_millis_ RTC_GUARDED_BY(thread_checker_aaudio_) = 0; 143 }; 144 145 } // namespace webrtc 146 147 #endif // MODULES_AUDIO_DEVICE_ANDROID_AAUDIO_PLAYER_H_ 148