1 /* 2 * Copyright (C) 2021 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17 #ifndef STAGEFRIGHT_CODEC2_SURFACE_SYNC_OBJ_H_ 18 #define STAGEFRIGHT_CODEC2_SURFACE_SYNC_OBJ_H_ 19 20 #include <cutils/native_handle.h> 21 #include <memory> 22 #include <atomic> 23 24 #include <C2Buffer.h> 25 26 /** 27 * Futex based lock / wait implementation for sharing output buffer allocation 28 * information between Framework and HAL. 29 */ 30 struct C2SyncVariables { 31 enum SyncStatus : uint32_t { 32 STATUS_INIT = 0, // When surface configuration starts. 33 STATUS_ACTIVE = 1, // When surface configuration finishs. 34 // STATUS_INIT -> STATUS_ACTIVE 35 STATUS_SWITCHING = 2, // When the surface is replaced by a new surface 36 // during surface configuration. 37 // STATUS_ACTIVE -> STATUS_SWITCHING 38 }; 39 40 /** 41 * Lock the memory region 42 */ 43 int lock(); 44 45 /** 46 * Unlock the memory region 47 */ 48 int unlock(); 49 50 /** 51 * Set initial dequeued buffer count. 52 * 53 * \param maxDequeueCount Initial value of # of max dequeued buffer count 54 * \param curDequeueCount Initial value of # of current dequeued buffer count 55 */ 56 void setInitialDequeueCountLocked(int32_t maxDequeueCount, int32_t curDequeueCount); 57 58 /** 59 * Get a waitId which will be used to implement fence. 60 */ 61 uint32_t getWaitIdLocked(); 62 63 /** 64 * Return whether the upcoming dequeue operation is not blocked. 65 * if it's blocked and waitId is non-null, waitId is returned to be used for waiting. 66 * 67 * \retval false dequeue operation is blocked now. 68 * \retval true dequeue operation is possible. 69 */ 70 bool isDequeueableLocked(uint32_t *waitId = nullptr); 71 72 /** 73 * Notify a buffer is queued. Return whether the upcoming dequeue operation 74 * is not blocked. if it's blocked and waitId is non-null, waitId is returned 75 * to be used for waiting. Notify(wake-up) waitors only when 'notify' is 76 * true. 77 * 78 * \retval false dequeue operation is blocked now. 79 * \retval true dequeue operation is possible. 80 */ 81 bool notifyQueuedLocked(uint32_t *waitId = nullptr, bool notify = true); 82 83 /** 84 * Notify a buffer is dequeued. 85 */ 86 void notifyDequeuedLocked(); 87 88 /** 89 * Set sync status. 90 */ 91 void setSyncStatusLocked(SyncStatus status); 92 93 /** 94 * Get sync status. 95 */ 96 C2SyncVariables::SyncStatus getSyncStatusLocked(); 97 98 /** 99 * Update current max dequeue count. 100 */ 101 void updateMaxDequeueCountLocked(int32_t maxDequeueCount); 102 103 /** 104 * Wait until status is no longer equal to waitId, or until timeout. 105 * 106 * \param waitId internal status for waiting until it is changed. 107 * \param timeousNs nano seconds to timeout. 108 * 109 * \retval C2_TIMEDOUT change does not happen during waiting. 110 * \retval C2_BAD_VALUE invalid event waiting. 111 * \retval C2_OK change was signalled. 112 */ 113 c2_status_t waitForChange(uint32_t waitId, c2_nsecs_t timeoutNs); 114 C2SyncVariablesC2SyncVariables115 C2SyncVariables() {} 116 117 private: 118 /** 119 * signal one waiter to wake up. 120 */ 121 int signal(); 122 123 /** 124 * signal all waiter to wake up. 125 */ 126 int broadcast(); 127 128 /** 129 * wait for signal or broadcast. 130 */ 131 int wait(); 132 133 std::atomic<uint32_t> mLock; 134 std::atomic<uint32_t> mCond; 135 int32_t mMaxDequeueCount; 136 int32_t mCurDequeueCount; 137 SyncStatus mStatus; 138 }; 139 140 /** 141 * Shared memory in order to synchronize information for Surface(IGBP) 142 * based output buffer allocation. 143 */ 144 class C2SurfaceSyncMemory { 145 public: 146 /** 147 * Shared memory handle in order to synchronize information for 148 * Surface based output buffer allocation. 149 */ 150 struct HandleSyncMem : public native_handle_t { HandleSyncMemHandleSyncMem151 HandleSyncMem(int fd, size_t size) : 152 native_handle_t(cHeader), 153 mFds{fd}, 154 mInts{int(size & 0xFFFFFFFF), 155 int((uint64_t(size) >> 32) & 0xFFFFFFFF), kMagic} {} 156 157 /** Returns a file descriptor of the shared memory 158 * \return a file descriptor representing the shared memory 159 */ memFdHandleSyncMem160 int memFd() const {return mFds.mMem;} 161 162 /** Returns the size of the shared memory */ sizeHandleSyncMem163 size_t size() const { 164 return size_t(unsigned(mInts.mSizeLo)) 165 | size_t(uint64_t(unsigned(mInts.mSizeHi)) << 32); 166 } 167 168 /** Check whether the native handle is in the form of HandleSyncMem 169 * 170 * \return whether the native handle is compatible 171 */ 172 static bool isValid(const native_handle_t * const o); 173 174 protected: 175 struct { 176 int mMem; 177 } mFds; 178 struct { 179 int mSizeLo; 180 int mSizeHi; 181 int mMagic; 182 } mInts; 183 private: 184 enum { 185 kMagic = 'ssm\x00', 186 numFds = sizeof(mFds) / sizeof(int), 187 numInts = sizeof(mInts) / sizeof(int), 188 version = sizeof(native_handle_t) 189 }; 190 const static native_handle_t cHeader; 191 }; 192 193 /** 194 * Imports a shared memory object from a native handle(The shared memory is already existing). 195 * This is usually used after native_handle_t is passed via RPC. 196 * 197 * \param handle handle representing shared memory for output buffer allocation. 198 */ 199 static std::shared_ptr<C2SurfaceSyncMemory> Import(native_handle_t *handle); 200 201 /** 202 * Creats a shared memory object for synchronization of output buffer allocation. 203 * Shared memory creation should be done explicitly. 204 * 205 * \param fd file descriptor to shared memory 206 * \param size size of the shared memory 207 */ 208 static std::shared_ptr<C2SurfaceSyncMemory> Create(int fd, size_t size); 209 210 /** 211 * Returns a handle representing the shread memory for synchronization of 212 * output buffer allocation. 213 */ 214 native_handle_t *handle(); 215 216 /** 217 * Returns synchronization object which will provide synchronization primitives. 218 * 219 * \return a ptr to synchronization primitive class 220 */ 221 C2SyncVariables *mem(); 222 223 ~C2SurfaceSyncMemory(); 224 225 private: 226 bool mInit; 227 HandleSyncMem *mHandle; 228 C2SyncVariables *mMem; 229 230 C2SurfaceSyncMemory(); 231 }; 232 233 #endif // STAGEFRIGHT_CODEC2_SURFACE_SYNC_OBJ_H_ 234