1 /*
2 * Copyright 2014,2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <inttypes.h>
18
19 #define LOG_TAG "Camera3StreamSplitter"
20 #define ATRACE_TAG ATRACE_TAG_CAMERA
21 //#define LOG_NDEBUG 0
22
23 #include <gui/BufferItem.h>
24 #include <gui/IGraphicBufferConsumer.h>
25 #include <gui/IGraphicBufferProducer.h>
26 #include <gui/BufferQueue.h>
27 #include <gui/Surface.h>
28
29 #include <ui/GraphicBuffer.h>
30
31 #include <binder/ProcessState.h>
32
33 #include <utils/Trace.h>
34
35 #include <cutils/atomic.h>
36
37 #include "Camera3Stream.h"
38
39 #include "Camera3StreamSplitter.h"
40
41 namespace android {
42
connect(const std::unordered_map<size_t,sp<Surface>> & surfaces,uint64_t consumerUsage,uint64_t producerUsage,size_t halMaxBuffers,uint32_t width,uint32_t height,android::PixelFormat format,sp<Surface> * consumer,int64_t dynamicRangeProfile)43 status_t Camera3StreamSplitter::connect(const std::unordered_map<size_t, sp<Surface>> &surfaces,
44 uint64_t consumerUsage, uint64_t producerUsage, size_t halMaxBuffers, uint32_t width,
45 uint32_t height, android::PixelFormat format, sp<Surface>* consumer,
46 int64_t dynamicRangeProfile) {
47 ATRACE_CALL();
48 if (consumer == nullptr) {
49 SP_LOGE("%s: consumer pointer is NULL", __FUNCTION__);
50 return BAD_VALUE;
51 }
52
53 Mutex::Autolock lock(mMutex);
54 status_t res = OK;
55
56 if (mOutputs.size() > 0 || mConsumer != nullptr) {
57 SP_LOGE("%s: already connected", __FUNCTION__);
58 return BAD_VALUE;
59 }
60 if (mBuffers.size() > 0) {
61 SP_LOGE("%s: still has %zu pending buffers", __FUNCTION__, mBuffers.size());
62 return BAD_VALUE;
63 }
64
65 mMaxHalBuffers = halMaxBuffers;
66 mConsumerName = getUniqueConsumerName();
67 mDynamicRangeProfile = dynamicRangeProfile;
68 // Add output surfaces. This has to be before creating internal buffer queue
69 // in order to get max consumer side buffers.
70 for (auto &it : surfaces) {
71 if (it.second == nullptr) {
72 SP_LOGE("%s: Fatal: surface is NULL", __FUNCTION__);
73 return BAD_VALUE;
74 }
75 res = addOutputLocked(it.first, it.second);
76 if (res != OK) {
77 SP_LOGE("%s: Failed to add output surface: %s(%d)",
78 __FUNCTION__, strerror(-res), res);
79 return res;
80 }
81 }
82
83 // Create BufferQueue for input
84 BufferQueue::createBufferQueue(&mProducer, &mConsumer);
85
86 // Allocate 1 extra buffer to handle the case where all buffers are detached
87 // from input, and attached to the outputs. In this case, the input queue's
88 // dequeueBuffer can still allocate 1 extra buffer before being blocked by
89 // the output's attachBuffer().
90 mMaxConsumerBuffers++;
91 mBufferItemConsumer = new BufferItemConsumer(mConsumer, consumerUsage, mMaxConsumerBuffers);
92 if (mBufferItemConsumer == nullptr) {
93 return NO_MEMORY;
94 }
95 mConsumer->setConsumerName(mConsumerName);
96
97 *consumer = new Surface(mProducer);
98 if (*consumer == nullptr) {
99 return NO_MEMORY;
100 }
101
102 res = mProducer->setAsyncMode(true);
103 if (res != OK) {
104 SP_LOGE("%s: Failed to enable input queue async mode: %s(%d)", __FUNCTION__,
105 strerror(-res), res);
106 return res;
107 }
108
109 res = mConsumer->consumerConnect(this, /* controlledByApp */ false);
110
111 mWidth = width;
112 mHeight = height;
113 mFormat = format;
114 mProducerUsage = producerUsage;
115 mAcquiredInputBuffers = 0;
116
117 SP_LOGV("%s: connected", __FUNCTION__);
118 return res;
119 }
120
getOnFrameAvailableResult()121 status_t Camera3StreamSplitter::getOnFrameAvailableResult() {
122 ATRACE_CALL();
123 return mOnFrameAvailableRes.load();
124 }
125
disconnect()126 void Camera3StreamSplitter::disconnect() {
127 ATRACE_CALL();
128 Mutex::Autolock lock(mMutex);
129
130 for (auto& notifier : mNotifiers) {
131 sp<IGraphicBufferProducer> producer = notifier.first;
132 sp<OutputListener> listener = notifier.second;
133 IInterface::asBinder(producer)->unlinkToDeath(listener);
134 }
135 mNotifiers.clear();
136
137 for (auto& output : mOutputs) {
138 if (output.second != nullptr) {
139 output.second->disconnect(NATIVE_WINDOW_API_CAMERA);
140 }
141 }
142 mOutputs.clear();
143 mOutputSurfaces.clear();
144 mOutputSlots.clear();
145 mConsumerBufferCount.clear();
146
147 if (mConsumer.get() != nullptr) {
148 mConsumer->consumerDisconnect();
149 }
150
151 if (mBuffers.size() > 0) {
152 SP_LOGW("%zu buffers still being tracked", mBuffers.size());
153 mBuffers.clear();
154 }
155
156 mMaxHalBuffers = 0;
157 mMaxConsumerBuffers = 0;
158 mAcquiredInputBuffers = 0;
159 SP_LOGV("%s: Disconnected", __FUNCTION__);
160 }
161
Camera3StreamSplitter(bool useHalBufManager)162 Camera3StreamSplitter::Camera3StreamSplitter(bool useHalBufManager) :
163 mUseHalBufManager(useHalBufManager) {}
164
~Camera3StreamSplitter()165 Camera3StreamSplitter::~Camera3StreamSplitter() {
166 disconnect();
167 }
168
addOutput(size_t surfaceId,const sp<Surface> & outputQueue)169 status_t Camera3StreamSplitter::addOutput(size_t surfaceId, const sp<Surface>& outputQueue) {
170 ATRACE_CALL();
171 Mutex::Autolock lock(mMutex);
172 status_t res = addOutputLocked(surfaceId, outputQueue);
173
174 if (res != OK) {
175 SP_LOGE("%s: addOutputLocked failed %d", __FUNCTION__, res);
176 return res;
177 }
178
179 if (mMaxConsumerBuffers > mAcquiredInputBuffers) {
180 res = mConsumer->setMaxAcquiredBufferCount(mMaxConsumerBuffers);
181 }
182
183 return res;
184 }
185
addOutputLocked(size_t surfaceId,const sp<Surface> & outputQueue)186 status_t Camera3StreamSplitter::addOutputLocked(size_t surfaceId, const sp<Surface>& outputQueue) {
187 ATRACE_CALL();
188 if (outputQueue == nullptr) {
189 SP_LOGE("addOutput: outputQueue must not be NULL");
190 return BAD_VALUE;
191 }
192
193 if (mOutputs[surfaceId] != nullptr) {
194 SP_LOGE("%s: surfaceId: %u already taken!", __FUNCTION__, (unsigned) surfaceId);
195 return BAD_VALUE;
196 }
197
198 status_t res = native_window_set_buffers_dimensions(outputQueue.get(),
199 mWidth, mHeight);
200 if (res != NO_ERROR) {
201 SP_LOGE("addOutput: failed to set buffer dimensions (%d)", res);
202 return res;
203 }
204 res = native_window_set_buffers_format(outputQueue.get(),
205 mFormat);
206 if (res != OK) {
207 ALOGE("%s: Unable to configure stream buffer format %#x for surfaceId %zu",
208 __FUNCTION__, mFormat, surfaceId);
209 return res;
210 }
211
212 sp<IGraphicBufferProducer> gbp = outputQueue->getIGraphicBufferProducer();
213 // Connect to the buffer producer
214 sp<OutputListener> listener(new OutputListener(this, gbp));
215 IInterface::asBinder(gbp)->linkToDeath(listener);
216 res = outputQueue->connect(NATIVE_WINDOW_API_CAMERA, listener);
217 if (res != NO_ERROR) {
218 SP_LOGE("addOutput: failed to connect (%d)", res);
219 return res;
220 }
221
222 // Query consumer side buffer count, and update overall buffer count
223 int maxConsumerBuffers = 0;
224 res = static_cast<ANativeWindow*>(outputQueue.get())->query(
225 outputQueue.get(),
226 NATIVE_WINDOW_MIN_UNDEQUEUED_BUFFERS, &maxConsumerBuffers);
227 if (res != OK) {
228 SP_LOGE("%s: Unable to query consumer undequeued buffer count"
229 " for surface", __FUNCTION__);
230 return res;
231 }
232
233 SP_LOGV("%s: Consumer wants %d buffers, Producer wants %zu", __FUNCTION__,
234 maxConsumerBuffers, mMaxHalBuffers);
235 // The output slot count requirement can change depending on the current amount
236 // of outputs and incoming buffer consumption rate. To avoid any issues with
237 // insufficient slots, set their count to the maximum supported. The output
238 // surface buffer allocation is disabled so no real buffers will get allocated.
239 size_t totalBufferCount = BufferQueue::NUM_BUFFER_SLOTS;
240 res = native_window_set_buffer_count(outputQueue.get(),
241 totalBufferCount);
242 if (res != OK) {
243 SP_LOGE("%s: Unable to set buffer count for surface %p",
244 __FUNCTION__, outputQueue.get());
245 return res;
246 }
247
248 // Set dequeueBuffer/attachBuffer timeout if the consumer is not hw composer or hw texture.
249 // We need skip these cases as timeout will disable the non-blocking (async) mode.
250 uint64_t usage = 0;
251 res = native_window_get_consumer_usage(static_cast<ANativeWindow*>(outputQueue.get()), &usage);
252 if (!(usage & (GRALLOC_USAGE_HW_COMPOSER | GRALLOC_USAGE_HW_TEXTURE))) {
253 nsecs_t timeout = mUseHalBufManager ?
254 kHalBufMgrDequeueBufferTimeout : kNormalDequeueBufferTimeout;
255 outputQueue->setDequeueTimeout(timeout);
256 }
257
258 res = gbp->allowAllocation(false);
259 if (res != OK) {
260 SP_LOGE("%s: Failed to turn off allocation for outputQueue", __FUNCTION__);
261 return res;
262 }
263
264 // Add new entry into mOutputs
265 mOutputs[surfaceId] = gbp;
266 mOutputSurfaces[surfaceId] = outputQueue;
267 mConsumerBufferCount[surfaceId] = maxConsumerBuffers;
268 if (mConsumerBufferCount[surfaceId] > mMaxHalBuffers) {
269 SP_LOGW("%s: Consumer buffer count %zu larger than max. Hal buffers: %zu", __FUNCTION__,
270 mConsumerBufferCount[surfaceId], mMaxHalBuffers);
271 }
272 mNotifiers[gbp] = listener;
273 mOutputSlots[gbp] = std::make_unique<OutputSlots>(totalBufferCount);
274
275 mMaxConsumerBuffers += maxConsumerBuffers;
276 return NO_ERROR;
277 }
278
removeOutput(size_t surfaceId)279 status_t Camera3StreamSplitter::removeOutput(size_t surfaceId) {
280 ATRACE_CALL();
281 Mutex::Autolock lock(mMutex);
282
283 status_t res = removeOutputLocked(surfaceId);
284 if (res != OK) {
285 SP_LOGE("%s: removeOutputLocked failed %d", __FUNCTION__, res);
286 return res;
287 }
288
289 if (mAcquiredInputBuffers < mMaxConsumerBuffers) {
290 res = mConsumer->setMaxAcquiredBufferCount(mMaxConsumerBuffers);
291 if (res != OK) {
292 SP_LOGE("%s: setMaxAcquiredBufferCount failed %d", __FUNCTION__, res);
293 return res;
294 }
295 }
296
297 return res;
298 }
299
removeOutputLocked(size_t surfaceId)300 status_t Camera3StreamSplitter::removeOutputLocked(size_t surfaceId) {
301 if (mOutputs[surfaceId] == nullptr) {
302 SP_LOGE("%s: output surface is not present!", __FUNCTION__);
303 return BAD_VALUE;
304 }
305
306 sp<IGraphicBufferProducer> gbp = mOutputs[surfaceId];
307 //Search and decrement the ref. count of any buffers that are
308 //still attached to the removed surface.
309 std::vector<uint64_t> pendingBufferIds;
310 auto& outputSlots = *mOutputSlots[gbp];
311 for (size_t i = 0; i < outputSlots.size(); i++) {
312 if (outputSlots[i] != nullptr) {
313 pendingBufferIds.push_back(outputSlots[i]->getId());
314 auto rc = gbp->detachBuffer(i);
315 if (rc != NO_ERROR) {
316 //Buffers that fail to detach here will be scheduled for detach in the
317 //input buffer queue and the rest of the registered outputs instead.
318 //This will help ensure that camera stops accessing buffers that still
319 //can get referenced by the disconnected output.
320 mDetachedBuffers.emplace(outputSlots[i]->getId());
321 }
322 }
323 }
324 mOutputs[surfaceId] = nullptr;
325 mOutputSurfaces[surfaceId] = nullptr;
326 mOutputSlots[gbp] = nullptr;
327 for (const auto &id : pendingBufferIds) {
328 decrementBufRefCountLocked(id, surfaceId);
329 }
330
331 auto res = IInterface::asBinder(gbp)->unlinkToDeath(mNotifiers[gbp]);
332 if (res != OK) {
333 SP_LOGE("%s: Failed to unlink producer death listener: %d ", __FUNCTION__, res);
334 return res;
335 }
336
337 res = gbp->disconnect(NATIVE_WINDOW_API_CAMERA);
338 if (res != OK) {
339 SP_LOGE("%s: Unable disconnect from producer interface: %d ", __FUNCTION__, res);
340 return res;
341 }
342
343 mNotifiers[gbp] = nullptr;
344 mMaxConsumerBuffers -= mConsumerBufferCount[surfaceId];
345 mConsumerBufferCount[surfaceId] = 0;
346
347 return res;
348 }
349
outputBufferLocked(const sp<IGraphicBufferProducer> & output,const BufferItem & bufferItem,size_t surfaceId)350 status_t Camera3StreamSplitter::outputBufferLocked(const sp<IGraphicBufferProducer>& output,
351 const BufferItem& bufferItem, size_t surfaceId) {
352 ATRACE_CALL();
353 status_t res;
354 IGraphicBufferProducer::QueueBufferInput queueInput(
355 bufferItem.mTimestamp, bufferItem.mIsAutoTimestamp,
356 bufferItem.mDataSpace, bufferItem.mCrop,
357 static_cast<int32_t>(bufferItem.mScalingMode),
358 bufferItem.mTransform, bufferItem.mFence);
359
360 IGraphicBufferProducer::QueueBufferOutput queueOutput;
361
362 uint64_t bufferId = bufferItem.mGraphicBuffer->getId();
363 const BufferTracker& tracker = *(mBuffers[bufferId]);
364 int slot = getSlotForOutputLocked(output, tracker.getBuffer());
365
366 if (mOutputSurfaces[surfaceId] != nullptr) {
367 sp<ANativeWindow> anw = mOutputSurfaces[surfaceId];
368 camera3::Camera3Stream::queueHDRMetadata(
369 bufferItem.mGraphicBuffer->getNativeBuffer()->handle, anw, mDynamicRangeProfile);
370 } else {
371 SP_LOGE("%s: Invalid surface id: %zu!", __FUNCTION__, surfaceId);
372 }
373
374 // In case the output BufferQueue has its own lock, if we hold splitter lock while calling
375 // queueBuffer (which will try to acquire the output lock), the output could be holding its
376 // own lock calling releaseBuffer (which will try to acquire the splitter lock), running into
377 // circular lock situation.
378 mMutex.unlock();
379 res = output->queueBuffer(slot, queueInput, &queueOutput);
380 mMutex.lock();
381
382 SP_LOGV("%s: Queuing buffer to buffer queue %p slot %d returns %d",
383 __FUNCTION__, output.get(), slot, res);
384 //During buffer queue 'mMutex' is not held which makes the removal of
385 //"output" possible. Check whether this is the case and return.
386 if (mOutputSlots[output] == nullptr) {
387 return res;
388 }
389 if (res != OK) {
390 if (res != NO_INIT && res != DEAD_OBJECT) {
391 SP_LOGE("Queuing buffer to output failed (%d)", res);
392 }
393 // If we just discovered that this output has been abandoned, note
394 // that, increment the release count so that we still release this
395 // buffer eventually, and move on to the next output
396 onAbandonedLocked();
397 decrementBufRefCountLocked(bufferItem.mGraphicBuffer->getId(), surfaceId);
398 return res;
399 }
400
401 // If the queued buffer replaces a pending buffer in the async
402 // queue, no onBufferReleased is called by the buffer queue.
403 // Proactively trigger the callback to avoid buffer loss.
404 if (queueOutput.bufferReplaced) {
405 onBufferReplacedLocked(output, surfaceId);
406 }
407
408 return res;
409 }
410
getUniqueConsumerName()411 String8 Camera3StreamSplitter::getUniqueConsumerName() {
412 static volatile int32_t counter = 0;
413 return String8::format("Camera3StreamSplitter-%d", android_atomic_inc(&counter));
414 }
415
notifyBufferReleased(const sp<GraphicBuffer> & buffer)416 status_t Camera3StreamSplitter::notifyBufferReleased(const sp<GraphicBuffer>& buffer) {
417 ATRACE_CALL();
418
419 Mutex::Autolock lock(mMutex);
420
421 uint64_t bufferId = buffer->getId();
422 std::unique_ptr<BufferTracker> tracker_ptr = std::move(mBuffers[bufferId]);
423 mBuffers.erase(bufferId);
424
425 return OK;
426 }
427
attachBufferToOutputs(ANativeWindowBuffer * anb,const std::vector<size_t> & surface_ids)428 status_t Camera3StreamSplitter::attachBufferToOutputs(ANativeWindowBuffer* anb,
429 const std::vector<size_t>& surface_ids) {
430 ATRACE_CALL();
431 status_t res = OK;
432
433 Mutex::Autolock lock(mMutex);
434
435 sp<GraphicBuffer> gb(static_cast<GraphicBuffer*>(anb));
436 uint64_t bufferId = gb->getId();
437
438 // Initialize buffer tracker for this input buffer
439 auto tracker = std::make_unique<BufferTracker>(gb, surface_ids);
440
441 for (auto& surface_id : surface_ids) {
442 sp<IGraphicBufferProducer>& gbp = mOutputs[surface_id];
443 if (gbp.get() == nullptr) {
444 //Output surface got likely removed by client.
445 continue;
446 }
447 int slot = getSlotForOutputLocked(gbp, gb);
448 if (slot != BufferItem::INVALID_BUFFER_SLOT) {
449 //Buffer is already attached to this output surface.
450 continue;
451 }
452 //Temporarly Unlock the mutex when trying to attachBuffer to the output
453 //queue, because attachBuffer could block in case of a slow consumer. If
454 //we block while holding the lock, onFrameAvailable and onBufferReleased
455 //will block as well because they need to acquire the same lock.
456 mMutex.unlock();
457 res = gbp->attachBuffer(&slot, gb);
458 mMutex.lock();
459 if (res != OK) {
460 SP_LOGE("%s: Cannot attachBuffer from GraphicBufferProducer %p: %s (%d)",
461 __FUNCTION__, gbp.get(), strerror(-res), res);
462 // TODO: might need to detach/cleanup the already attached buffers before return?
463 return res;
464 }
465 if ((slot < 0) || (slot > BufferQueue::NUM_BUFFER_SLOTS)) {
466 SP_LOGE("%s: Slot received %d either bigger than expected maximum %d or negative!",
467 __FUNCTION__, slot, BufferQueue::NUM_BUFFER_SLOTS);
468 return BAD_VALUE;
469 }
470 //During buffer attach 'mMutex' is not held which makes the removal of
471 //"gbp" possible. Check whether this is the case and continue.
472 if (mOutputSlots[gbp] == nullptr) {
473 continue;
474 }
475 auto& outputSlots = *mOutputSlots[gbp];
476 if (static_cast<size_t> (slot + 1) > outputSlots.size()) {
477 outputSlots.resize(slot + 1);
478 }
479 if (outputSlots[slot] != nullptr) {
480 // If the buffer is attached to a slot which already contains a buffer,
481 // the previous buffer will be removed from the output queue. Decrement
482 // the reference count accordingly.
483 decrementBufRefCountLocked(outputSlots[slot]->getId(), surface_id);
484 }
485 SP_LOGV("%s: Attached buffer %p to slot %d on output %p.",__FUNCTION__, gb.get(),
486 slot, gbp.get());
487 outputSlots[slot] = gb;
488 }
489
490 mBuffers[bufferId] = std::move(tracker);
491
492 return res;
493 }
494
onFrameAvailable(const BufferItem &)495 void Camera3StreamSplitter::onFrameAvailable(const BufferItem& /*item*/) {
496 ATRACE_CALL();
497 Mutex::Autolock lock(mMutex);
498
499 // Acquire and detach the buffer from the input
500 BufferItem bufferItem;
501 status_t res = mConsumer->acquireBuffer(&bufferItem, /* presentWhen */ 0);
502 if (res != NO_ERROR) {
503 SP_LOGE("%s: Acquiring buffer from input failed (%d)", __FUNCTION__, res);
504 mOnFrameAvailableRes.store(res);
505 return;
506 }
507
508 uint64_t bufferId;
509 if (bufferItem.mGraphicBuffer != nullptr) {
510 mInputSlots[bufferItem.mSlot] = bufferItem;
511 } else if (bufferItem.mAcquireCalled) {
512 bufferItem.mGraphicBuffer = mInputSlots[bufferItem.mSlot].mGraphicBuffer;
513 mInputSlots[bufferItem.mSlot].mFrameNumber = bufferItem.mFrameNumber;
514 } else {
515 SP_LOGE("%s: Invalid input graphic buffer!", __FUNCTION__);
516 mOnFrameAvailableRes.store(BAD_VALUE);
517 return;
518 }
519 bufferId = bufferItem.mGraphicBuffer->getId();
520
521 if (mBuffers.find(bufferId) == mBuffers.end()) {
522 SP_LOGE("%s: Acquired buffer doesn't exist in attached buffer map",
523 __FUNCTION__);
524 mOnFrameAvailableRes.store(INVALID_OPERATION);
525 return;
526 }
527
528 mAcquiredInputBuffers++;
529 SP_LOGV("acquired buffer %" PRId64 " from input at slot %d",
530 bufferItem.mGraphicBuffer->getId(), bufferItem.mSlot);
531
532 if (bufferItem.mTransformToDisplayInverse) {
533 bufferItem.mTransform |= NATIVE_WINDOW_TRANSFORM_INVERSE_DISPLAY;
534 }
535
536 // Attach and queue the buffer to each of the outputs
537 BufferTracker& tracker = *(mBuffers[bufferId]);
538
539 SP_LOGV("%s: BufferTracker for buffer %" PRId64 ", number of requests %zu",
540 __FUNCTION__, bufferItem.mGraphicBuffer->getId(), tracker.requestedSurfaces().size());
541 for (const auto id : tracker.requestedSurfaces()) {
542
543 if (mOutputs[id] == nullptr) {
544 //Output surface got likely removed by client.
545 continue;
546 }
547
548 res = outputBufferLocked(mOutputs[id], bufferItem, id);
549 if (res != OK) {
550 SP_LOGE("%s: outputBufferLocked failed %d", __FUNCTION__, res);
551 mOnFrameAvailableRes.store(res);
552 // If we fail to send buffer to certain output, keep sending to
553 // other outputs.
554 continue;
555 }
556 }
557
558 mOnFrameAvailableRes.store(res);
559 }
560
onFrameReplaced(const BufferItem & item)561 void Camera3StreamSplitter::onFrameReplaced(const BufferItem& item) {
562 ATRACE_CALL();
563 onFrameAvailable(item);
564 }
565
decrementBufRefCountLocked(uint64_t id,size_t surfaceId)566 void Camera3StreamSplitter::decrementBufRefCountLocked(uint64_t id, size_t surfaceId) {
567 ATRACE_CALL();
568
569 if (mBuffers[id] == nullptr) {
570 return;
571 }
572
573 size_t referenceCount = mBuffers[id]->decrementReferenceCountLocked(surfaceId);
574 if (referenceCount > 0) {
575 return;
576 }
577
578 // We no longer need to track the buffer now that it is being returned to the
579 // input. Note that this should happen before we unlock the mutex and call
580 // releaseBuffer, to avoid the case where the same bufferId is acquired in
581 // attachBufferToOutputs resulting in a new BufferTracker with same bufferId
582 // overwrites the current one.
583 std::unique_ptr<BufferTracker> tracker_ptr = std::move(mBuffers[id]);
584 mBuffers.erase(id);
585
586 uint64_t bufferId = tracker_ptr->getBuffer()->getId();
587 int consumerSlot = -1;
588 uint64_t frameNumber;
589 auto inputSlot = mInputSlots.begin();
590 for (; inputSlot != mInputSlots.end(); inputSlot++) {
591 if (inputSlot->second.mGraphicBuffer->getId() == bufferId) {
592 consumerSlot = inputSlot->second.mSlot;
593 frameNumber = inputSlot->second.mFrameNumber;
594 break;
595 }
596 }
597 if (consumerSlot == -1) {
598 SP_LOGE("%s: Buffer missing inside input slots!", __FUNCTION__);
599 return;
600 }
601
602 auto detachBuffer = mDetachedBuffers.find(bufferId);
603 bool detach = (detachBuffer != mDetachedBuffers.end());
604 if (detach) {
605 mDetachedBuffers.erase(detachBuffer);
606 mInputSlots.erase(inputSlot);
607 }
608 // Temporarily unlock mutex to avoid circular lock:
609 // 1. This function holds splitter lock, calls releaseBuffer which triggers
610 // onBufferReleased in Camera3OutputStream. onBufferReleased waits on the
611 // OutputStream lock
612 // 2. Camera3SharedOutputStream::getBufferLocked calls
613 // attachBufferToOutputs, which holds the stream lock, and waits for the
614 // splitter lock.
615 sp<IGraphicBufferConsumer> consumer(mConsumer);
616 mMutex.unlock();
617 int res = NO_ERROR;
618 if (consumer != nullptr) {
619 if (detach) {
620 res = consumer->detachBuffer(consumerSlot);
621 } else {
622 res = consumer->releaseBuffer(consumerSlot, frameNumber,
623 EGL_NO_DISPLAY, EGL_NO_SYNC_KHR, tracker_ptr->getMergedFence());
624 }
625 } else {
626 SP_LOGE("%s: consumer has become null!", __FUNCTION__);
627 }
628 mMutex.lock();
629
630 if (res != NO_ERROR) {
631 if (detach) {
632 SP_LOGE("%s: detachBuffer returns %d", __FUNCTION__, res);
633 } else {
634 SP_LOGE("%s: releaseBuffer returns %d", __FUNCTION__, res);
635 }
636 } else {
637 if (mAcquiredInputBuffers == 0) {
638 ALOGW("%s: Acquired input buffer count already at zero!", __FUNCTION__);
639 } else {
640 mAcquiredInputBuffers--;
641 }
642 }
643 }
644
onBufferReleasedByOutput(const sp<IGraphicBufferProducer> & from)645 void Camera3StreamSplitter::onBufferReleasedByOutput(
646 const sp<IGraphicBufferProducer>& from) {
647 ATRACE_CALL();
648 sp<Fence> fence;
649
650 int slot = BufferItem::INVALID_BUFFER_SLOT;
651 auto res = from->dequeueBuffer(&slot, &fence, mWidth, mHeight, mFormat, mProducerUsage,
652 nullptr, nullptr);
653 Mutex::Autolock lock(mMutex);
654 handleOutputDequeueStatusLocked(res, slot);
655 if (res != OK) {
656 return;
657 }
658
659 size_t surfaceId = 0;
660 bool found = false;
661 for (const auto& it : mOutputs) {
662 if (it.second == from) {
663 found = true;
664 surfaceId = it.first;
665 break;
666 }
667 }
668 if (!found) {
669 SP_LOGV("%s: output surface not registered anymore!", __FUNCTION__);
670 return;
671 }
672
673 returnOutputBufferLocked(fence, from, surfaceId, slot);
674 }
675
onBufferReplacedLocked(const sp<IGraphicBufferProducer> & from,size_t surfaceId)676 void Camera3StreamSplitter::onBufferReplacedLocked(
677 const sp<IGraphicBufferProducer>& from, size_t surfaceId) {
678 ATRACE_CALL();
679 sp<Fence> fence;
680
681 int slot = BufferItem::INVALID_BUFFER_SLOT;
682 auto res = from->dequeueBuffer(&slot, &fence, mWidth, mHeight, mFormat, mProducerUsage,
683 nullptr, nullptr);
684 handleOutputDequeueStatusLocked(res, slot);
685 if (res != OK) {
686 return;
687 }
688
689 returnOutputBufferLocked(fence, from, surfaceId, slot);
690 }
691
returnOutputBufferLocked(const sp<Fence> & fence,const sp<IGraphicBufferProducer> & from,size_t surfaceId,int slot)692 void Camera3StreamSplitter::returnOutputBufferLocked(const sp<Fence>& fence,
693 const sp<IGraphicBufferProducer>& from, size_t surfaceId, int slot) {
694 sp<GraphicBuffer> buffer;
695
696 if (mOutputSlots[from] == nullptr) {
697 //Output surface got likely removed by client.
698 return;
699 }
700
701 auto outputSlots = *mOutputSlots[from];
702 buffer = outputSlots[slot];
703 BufferTracker& tracker = *(mBuffers[buffer->getId()]);
704 // Merge the release fence of the incoming buffer so that the fence we send
705 // back to the input includes all of the outputs' fences
706 if (fence != nullptr && fence->isValid()) {
707 tracker.mergeFence(fence);
708 }
709
710 auto detachBuffer = mDetachedBuffers.find(buffer->getId());
711 bool detach = (detachBuffer != mDetachedBuffers.end());
712 if (detach) {
713 auto res = from->detachBuffer(slot);
714 if (res == NO_ERROR) {
715 outputSlots[slot] = nullptr;
716 } else {
717 SP_LOGE("%s: detach buffer from output failed (%d)", __FUNCTION__, res);
718 }
719 }
720
721 // Check to see if this is the last outstanding reference to this buffer
722 decrementBufRefCountLocked(buffer->getId(), surfaceId);
723 }
724
handleOutputDequeueStatusLocked(status_t res,int slot)725 void Camera3StreamSplitter::handleOutputDequeueStatusLocked(status_t res, int slot) {
726 if (res == NO_INIT) {
727 // If we just discovered that this output has been abandoned, note that,
728 // but we can't do anything else, since buffer is invalid
729 onAbandonedLocked();
730 } else if (res == IGraphicBufferProducer::BUFFER_NEEDS_REALLOCATION) {
731 SP_LOGE("%s: Producer needs to re-allocate buffer!", __FUNCTION__);
732 SP_LOGE("%s: This should not happen with buffer allocation disabled!", __FUNCTION__);
733 } else if (res == IGraphicBufferProducer::RELEASE_ALL_BUFFERS) {
734 SP_LOGE("%s: All slot->buffer mapping should be released!", __FUNCTION__);
735 SP_LOGE("%s: This should not happen with buffer allocation disabled!", __FUNCTION__);
736 } else if (res == NO_MEMORY) {
737 SP_LOGE("%s: No free buffers", __FUNCTION__);
738 } else if (res == WOULD_BLOCK) {
739 SP_LOGE("%s: Dequeue call will block", __FUNCTION__);
740 } else if (res != OK || (slot == BufferItem::INVALID_BUFFER_SLOT)) {
741 SP_LOGE("%s: dequeue buffer from output failed (%d)", __FUNCTION__, res);
742 }
743 }
744
onAbandonedLocked()745 void Camera3StreamSplitter::onAbandonedLocked() {
746 // If this is called from binderDied callback, it means the app process
747 // holding the binder has died. CameraService will be notified of the binder
748 // death, and camera device will be closed, which in turn calls
749 // disconnect().
750 //
751 // If this is called from onBufferReleasedByOutput or onFrameAvailable, one
752 // consumer being abanoned shouldn't impact the other consumer. So we won't
753 // stop the buffer flow.
754 //
755 // In both cases, we don't need to do anything here.
756 SP_LOGV("One of my outputs has abandoned me");
757 }
758
getSlotForOutputLocked(const sp<IGraphicBufferProducer> & gbp,const sp<GraphicBuffer> & gb)759 int Camera3StreamSplitter::getSlotForOutputLocked(const sp<IGraphicBufferProducer>& gbp,
760 const sp<GraphicBuffer>& gb) {
761 auto& outputSlots = *mOutputSlots[gbp];
762
763 for (size_t i = 0; i < outputSlots.size(); i++) {
764 if (outputSlots[i] == gb) {
765 return (int)i;
766 }
767 }
768
769 SP_LOGV("%s: Cannot find slot for gb %p on output %p", __FUNCTION__, gb.get(),
770 gbp.get());
771 return BufferItem::INVALID_BUFFER_SLOT;
772 }
773
OutputListener(wp<Camera3StreamSplitter> splitter,wp<IGraphicBufferProducer> output)774 Camera3StreamSplitter::OutputListener::OutputListener(
775 wp<Camera3StreamSplitter> splitter,
776 wp<IGraphicBufferProducer> output)
777 : mSplitter(splitter), mOutput(output) {}
778
onBufferReleased()779 void Camera3StreamSplitter::OutputListener::onBufferReleased() {
780 ATRACE_CALL();
781 sp<Camera3StreamSplitter> splitter = mSplitter.promote();
782 sp<IGraphicBufferProducer> output = mOutput.promote();
783 if (splitter != nullptr && output != nullptr) {
784 splitter->onBufferReleasedByOutput(output);
785 }
786 }
787
binderDied(const wp<IBinder> &)788 void Camera3StreamSplitter::OutputListener::binderDied(const wp<IBinder>& /* who */) {
789 sp<Camera3StreamSplitter> splitter = mSplitter.promote();
790 if (splitter != nullptr) {
791 Mutex::Autolock lock(splitter->mMutex);
792 splitter->onAbandonedLocked();
793 }
794 }
795
BufferTracker(const sp<GraphicBuffer> & buffer,const std::vector<size_t> & requestedSurfaces)796 Camera3StreamSplitter::BufferTracker::BufferTracker(
797 const sp<GraphicBuffer>& buffer, const std::vector<size_t>& requestedSurfaces)
798 : mBuffer(buffer), mMergedFence(Fence::NO_FENCE), mRequestedSurfaces(requestedSurfaces),
799 mReferenceCount(requestedSurfaces.size()) {}
800
mergeFence(const sp<Fence> & with)801 void Camera3StreamSplitter::BufferTracker::mergeFence(const sp<Fence>& with) {
802 mMergedFence = Fence::merge(String8("Camera3StreamSplitter"), mMergedFence, with);
803 }
804
decrementReferenceCountLocked(size_t surfaceId)805 size_t Camera3StreamSplitter::BufferTracker::decrementReferenceCountLocked(size_t surfaceId) {
806 const auto& it = std::find(mRequestedSurfaces.begin(), mRequestedSurfaces.end(), surfaceId);
807 if (it == mRequestedSurfaces.end()) {
808 return mReferenceCount;
809 } else {
810 mRequestedSurfaces.erase(it);
811 }
812
813 if (mReferenceCount > 0)
814 --mReferenceCount;
815 return mReferenceCount;
816 }
817
818 } // namespace android
819