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1 /*
2  * Copyright (C) 2016 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <gtest/gtest.h>
18 
19 #include <RenderProperties.h>
20 
21 using namespace android;
22 using namespace android::uirenderer;
23 
TEST(RenderProperties,layerValidity)24 TEST(RenderProperties, layerValidity) {
25     const int maxTextureSize = DeviceInfo::get()->maxTextureSize();
26     ASSERT_LE(2048, maxTextureSize);
27     ASSERT_GT(100000, maxTextureSize);
28 
29     RenderProperties props;
30 
31     // simple cases that all should fit on layers
32     props.setLeftTopRightBottom(0, 0, 100, 100);
33     ASSERT_TRUE(props.fitsOnLayer());
34     props.setLeftTopRightBottom(100, 2000, 300, 4000);
35     ASSERT_TRUE(props.fitsOnLayer());
36     props.setLeftTopRightBottom(-10, -10, 510, 512);
37     ASSERT_TRUE(props.fitsOnLayer());
38 
39     // Too big - can't have layer bigger than max texture size
40     props.setLeftTopRightBottom(0, 0, maxTextureSize + 1, maxTextureSize + 1);
41     ASSERT_FALSE(props.fitsOnLayer());
42 
43     // Too small, but still 'fits'. Not fitting is an error case, so don't report empty as such.
44     props.setLeftTopRightBottom(0, 0, 100, 0);
45     ASSERT_TRUE(props.fitsOnLayer());
46 }
47