1 /*
2 * Copyright (C) 2016 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include <gtest/gtest.h>
18
19 #include <RenderProperties.h>
20
21 using namespace android;
22 using namespace android::uirenderer;
23
TEST(RenderProperties,layerValidity)24 TEST(RenderProperties, layerValidity) {
25 const int maxTextureSize = DeviceInfo::get()->maxTextureSize();
26 ASSERT_LE(2048, maxTextureSize);
27 ASSERT_GT(100000, maxTextureSize);
28
29 RenderProperties props;
30
31 // simple cases that all should fit on layers
32 props.setLeftTopRightBottom(0, 0, 100, 100);
33 ASSERT_TRUE(props.fitsOnLayer());
34 props.setLeftTopRightBottom(100, 2000, 300, 4000);
35 ASSERT_TRUE(props.fitsOnLayer());
36 props.setLeftTopRightBottom(-10, -10, 510, 512);
37 ASSERT_TRUE(props.fitsOnLayer());
38
39 // Too big - can't have layer bigger than max texture size
40 props.setLeftTopRightBottom(0, 0, maxTextureSize + 1, maxTextureSize + 1);
41 ASSERT_FALSE(props.fitsOnLayer());
42
43 // Too small, but still 'fits'. Not fitting is an error case, so don't report empty as such.
44 props.setLeftTopRightBottom(0, 0, 100, 0);
45 ASSERT_TRUE(props.fitsOnLayer());
46 }
47