1 /*
2 * Copyright (C) 2019 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17 #include "../Macros.h"
18
19 #include "JoystickInputMapper.h"
20
21 namespace android {
22
JoystickInputMapper(InputDeviceContext & deviceContext)23 JoystickInputMapper::JoystickInputMapper(InputDeviceContext& deviceContext)
24 : InputMapper(deviceContext) {}
25
~JoystickInputMapper()26 JoystickInputMapper::~JoystickInputMapper() {}
27
getSources() const28 uint32_t JoystickInputMapper::getSources() const {
29 return AINPUT_SOURCE_JOYSTICK;
30 }
31
populateDeviceInfo(InputDeviceInfo * info)32 void JoystickInputMapper::populateDeviceInfo(InputDeviceInfo* info) {
33 InputMapper::populateDeviceInfo(info);
34
35 for (const auto& [_, axis] : mAxes) {
36 addMotionRange(axis.axisInfo.axis, axis, info);
37
38 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
39 addMotionRange(axis.axisInfo.highAxis, axis, info);
40 }
41 }
42 }
43
addMotionRange(int32_t axisId,const Axis & axis,InputDeviceInfo * info)44 void JoystickInputMapper::addMotionRange(int32_t axisId, const Axis& axis, InputDeviceInfo* info) {
45 info->addMotionRange(axisId, AINPUT_SOURCE_JOYSTICK, axis.min, axis.max, axis.flat, axis.fuzz,
46 axis.resolution);
47 /* In order to ease the transition for developers from using the old axes
48 * to the newer, more semantically correct axes, we'll continue to register
49 * the old axes as duplicates of their corresponding new ones. */
50 int32_t compatAxis = getCompatAxis(axisId);
51 if (compatAxis >= 0) {
52 info->addMotionRange(compatAxis, AINPUT_SOURCE_JOYSTICK, axis.min, axis.max, axis.flat,
53 axis.fuzz, axis.resolution);
54 }
55 }
56
57 /* A mapping from axes the joystick actually has to the axes that should be
58 * artificially created for compatibility purposes.
59 * Returns -1 if no compatibility axis is needed. */
getCompatAxis(int32_t axis)60 int32_t JoystickInputMapper::getCompatAxis(int32_t axis) {
61 switch (axis) {
62 case AMOTION_EVENT_AXIS_LTRIGGER:
63 return AMOTION_EVENT_AXIS_BRAKE;
64 case AMOTION_EVENT_AXIS_RTRIGGER:
65 return AMOTION_EVENT_AXIS_GAS;
66 }
67 return -1;
68 }
69
dump(std::string & dump)70 void JoystickInputMapper::dump(std::string& dump) {
71 dump += INDENT2 "Joystick Input Mapper:\n";
72
73 dump += INDENT3 "Axes:\n";
74 for (const auto& [rawAxis, axis] : mAxes) {
75 const char* label = InputEventLookup::getAxisLabel(axis.axisInfo.axis);
76 if (label) {
77 dump += StringPrintf(INDENT4 "%s", label);
78 } else {
79 dump += StringPrintf(INDENT4 "%d", axis.axisInfo.axis);
80 }
81 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
82 label = InputEventLookup::getAxisLabel(axis.axisInfo.highAxis);
83 if (label) {
84 dump += StringPrintf(" / %s (split at %d)", label, axis.axisInfo.splitValue);
85 } else {
86 dump += StringPrintf(" / %d (split at %d)", axis.axisInfo.highAxis,
87 axis.axisInfo.splitValue);
88 }
89 } else if (axis.axisInfo.mode == AxisInfo::MODE_INVERT) {
90 dump += " (invert)";
91 }
92
93 dump += StringPrintf(": min=%0.5f, max=%0.5f, flat=%0.5f, fuzz=%0.5f, resolution=%0.5f\n",
94 axis.min, axis.max, axis.flat, axis.fuzz, axis.resolution);
95 dump += StringPrintf(INDENT4 " scale=%0.5f, offset=%0.5f, "
96 "highScale=%0.5f, highOffset=%0.5f\n",
97 axis.scale, axis.offset, axis.highScale, axis.highOffset);
98 dump += StringPrintf(INDENT4 " rawAxis=%d, rawMin=%d, rawMax=%d, "
99 "rawFlat=%d, rawFuzz=%d, rawResolution=%d\n",
100 rawAxis, axis.rawAxisInfo.minValue, axis.rawAxisInfo.maxValue,
101 axis.rawAxisInfo.flat, axis.rawAxisInfo.fuzz,
102 axis.rawAxisInfo.resolution);
103 }
104 }
105
configure(nsecs_t when,const InputReaderConfiguration * config,uint32_t changes)106 void JoystickInputMapper::configure(nsecs_t when, const InputReaderConfiguration* config,
107 uint32_t changes) {
108 InputMapper::configure(when, config, changes);
109
110 if (!changes) { // first time only
111 // Collect all axes.
112 for (int32_t abs = 0; abs <= ABS_MAX; abs++) {
113 if (!(getAbsAxisUsage(abs, getDeviceContext().getDeviceClasses())
114 .test(InputDeviceClass::JOYSTICK))) {
115 continue; // axis must be claimed by a different device
116 }
117
118 RawAbsoluteAxisInfo rawAxisInfo;
119 getAbsoluteAxisInfo(abs, &rawAxisInfo);
120 if (rawAxisInfo.valid) {
121 // Map axis.
122 AxisInfo axisInfo;
123 const bool explicitlyMapped = !getDeviceContext().mapAxis(abs, &axisInfo);
124
125 if (!explicitlyMapped) {
126 // Axis is not explicitly mapped, will choose a generic axis later.
127 axisInfo.mode = AxisInfo::MODE_NORMAL;
128 axisInfo.axis = -1;
129 }
130 mAxes.insert({abs, createAxis(axisInfo, rawAxisInfo, explicitlyMapped)});
131 }
132 }
133
134 // If there are too many axes, start dropping them.
135 // Prefer to keep explicitly mapped axes.
136 if (mAxes.size() > PointerCoords::MAX_AXES) {
137 ALOGI("Joystick '%s' has %zu axes but the framework only supports a maximum of %d.",
138 getDeviceName().c_str(), mAxes.size(), PointerCoords::MAX_AXES);
139 pruneAxes(true);
140 pruneAxes(false);
141 }
142
143 // Assign generic axis ids to remaining axes.
144 int32_t nextGenericAxisId = AMOTION_EVENT_AXIS_GENERIC_1;
145 for (auto it = mAxes.begin(); it != mAxes.end(); /*increment it inside loop*/) {
146 Axis& axis = it->second;
147 if (axis.axisInfo.axis < 0) {
148 while (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16 &&
149 haveAxis(nextGenericAxisId)) {
150 nextGenericAxisId += 1;
151 }
152
153 if (nextGenericAxisId <= AMOTION_EVENT_AXIS_GENERIC_16) {
154 axis.axisInfo.axis = nextGenericAxisId;
155 nextGenericAxisId += 1;
156 } else {
157 ALOGI("Ignoring joystick '%s' axis %d because all of the generic axis ids "
158 "have already been assigned to other axes.",
159 getDeviceName().c_str(), it->first);
160 it = mAxes.erase(it);
161 continue;
162 }
163 }
164 it++;
165 }
166 }
167 }
168
createAxis(const AxisInfo & axisInfo,const RawAbsoluteAxisInfo & rawAxisInfo,bool explicitlyMapped)169 JoystickInputMapper::Axis JoystickInputMapper::createAxis(const AxisInfo& axisInfo,
170 const RawAbsoluteAxisInfo& rawAxisInfo,
171 bool explicitlyMapped) {
172 // Apply flat override.
173 int32_t rawFlat = axisInfo.flatOverride < 0 ? rawAxisInfo.flat : axisInfo.flatOverride;
174
175 float scale = std::numeric_limits<float>::signaling_NaN();
176 float highScale = std::numeric_limits<float>::signaling_NaN();
177 float highOffset = 0;
178 float offset = 0;
179 float min = 0;
180 // Calculate scaling factors and limits.
181 if (axisInfo.mode == AxisInfo::MODE_SPLIT) {
182 scale = 1.0f / (axisInfo.splitValue - rawAxisInfo.minValue);
183 highScale = 1.0f / (rawAxisInfo.maxValue - axisInfo.splitValue);
184 } else if (isCenteredAxis(axisInfo.axis)) {
185 scale = 2.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
186 offset = avg(rawAxisInfo.minValue, rawAxisInfo.maxValue) * -scale;
187 highOffset = offset;
188 highScale = scale;
189 min = -1.0f;
190 } else {
191 scale = 1.0f / (rawAxisInfo.maxValue - rawAxisInfo.minValue);
192 highScale = scale;
193 }
194
195 constexpr float max = 1.0;
196 const float flat = rawFlat * scale;
197 const float fuzz = rawAxisInfo.fuzz * scale;
198 const float resolution = rawAxisInfo.resolution * scale;
199
200 // To eliminate noise while the joystick is at rest, filter out small variations
201 // in axis values up front.
202 const float filter = fuzz ? fuzz : flat * 0.25f;
203 return Axis(rawAxisInfo, axisInfo, explicitlyMapped, scale, offset, highScale, highOffset, min,
204 max, flat, fuzz, resolution, filter);
205 }
206
haveAxis(int32_t axisId)207 bool JoystickInputMapper::haveAxis(int32_t axisId) {
208 for (const std::pair<const int32_t, Axis>& pair : mAxes) {
209 const Axis& axis = pair.second;
210 if (axis.axisInfo.axis == axisId ||
211 (axis.axisInfo.mode == AxisInfo::MODE_SPLIT && axis.axisInfo.highAxis == axisId)) {
212 return true;
213 }
214 }
215 return false;
216 }
217
pruneAxes(bool ignoreExplicitlyMappedAxes)218 void JoystickInputMapper::pruneAxes(bool ignoreExplicitlyMappedAxes) {
219 while (mAxes.size() > PointerCoords::MAX_AXES) {
220 auto it = mAxes.begin();
221 if (ignoreExplicitlyMappedAxes && it->second.explicitlyMapped) {
222 continue;
223 }
224 ALOGI("Discarding joystick '%s' axis %d because there are too many axes.",
225 getDeviceName().c_str(), it->first);
226 mAxes.erase(it);
227 }
228 }
229
isCenteredAxis(int32_t axis)230 bool JoystickInputMapper::isCenteredAxis(int32_t axis) {
231 switch (axis) {
232 case AMOTION_EVENT_AXIS_X:
233 case AMOTION_EVENT_AXIS_Y:
234 case AMOTION_EVENT_AXIS_Z:
235 case AMOTION_EVENT_AXIS_RX:
236 case AMOTION_EVENT_AXIS_RY:
237 case AMOTION_EVENT_AXIS_RZ:
238 case AMOTION_EVENT_AXIS_HAT_X:
239 case AMOTION_EVENT_AXIS_HAT_Y:
240 case AMOTION_EVENT_AXIS_ORIENTATION:
241 case AMOTION_EVENT_AXIS_RUDDER:
242 case AMOTION_EVENT_AXIS_WHEEL:
243 return true;
244 default:
245 return false;
246 }
247 }
248
reset(nsecs_t when)249 void JoystickInputMapper::reset(nsecs_t when) {
250 // Recenter all axes.
251 for (std::pair<const int32_t, Axis>& pair : mAxes) {
252 Axis& axis = pair.second;
253 axis.resetValue();
254 }
255
256 InputMapper::reset(when);
257 }
258
process(const RawEvent * rawEvent)259 void JoystickInputMapper::process(const RawEvent* rawEvent) {
260 switch (rawEvent->type) {
261 case EV_ABS: {
262 auto it = mAxes.find(rawEvent->code);
263 if (it != mAxes.end()) {
264 Axis& axis = it->second;
265 float newValue, highNewValue;
266 switch (axis.axisInfo.mode) {
267 case AxisInfo::MODE_INVERT:
268 newValue = (axis.rawAxisInfo.maxValue - rawEvent->value) * axis.scale +
269 axis.offset;
270 highNewValue = 0.0f;
271 break;
272 case AxisInfo::MODE_SPLIT:
273 if (rawEvent->value < axis.axisInfo.splitValue) {
274 newValue = (axis.axisInfo.splitValue - rawEvent->value) * axis.scale +
275 axis.offset;
276 highNewValue = 0.0f;
277 } else if (rawEvent->value > axis.axisInfo.splitValue) {
278 newValue = 0.0f;
279 highNewValue =
280 (rawEvent->value - axis.axisInfo.splitValue) * axis.highScale +
281 axis.highOffset;
282 } else {
283 newValue = 0.0f;
284 highNewValue = 0.0f;
285 }
286 break;
287 default:
288 newValue = rawEvent->value * axis.scale + axis.offset;
289 highNewValue = 0.0f;
290 break;
291 }
292 axis.newValue = newValue;
293 axis.highNewValue = highNewValue;
294 }
295 break;
296 }
297
298 case EV_SYN:
299 switch (rawEvent->code) {
300 case SYN_REPORT:
301 sync(rawEvent->when, rawEvent->readTime, false /*force*/);
302 break;
303 }
304 break;
305 }
306 }
307
sync(nsecs_t when,nsecs_t readTime,bool force)308 void JoystickInputMapper::sync(nsecs_t when, nsecs_t readTime, bool force) {
309 if (!filterAxes(force)) {
310 return;
311 }
312
313 int32_t metaState = getContext()->getGlobalMetaState();
314 int32_t buttonState = 0;
315
316 PointerProperties pointerProperties;
317 pointerProperties.clear();
318 pointerProperties.id = 0;
319 pointerProperties.toolType = AMOTION_EVENT_TOOL_TYPE_UNKNOWN;
320
321 PointerCoords pointerCoords;
322 pointerCoords.clear();
323
324 for (std::pair<const int32_t, Axis>& pair : mAxes) {
325 const Axis& axis = pair.second;
326 setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.axis, axis.currentValue);
327 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
328 setPointerCoordsAxisValue(&pointerCoords, axis.axisInfo.highAxis,
329 axis.highCurrentValue);
330 }
331 }
332
333 // Moving a joystick axis should not wake the device because joysticks can
334 // be fairly noisy even when not in use. On the other hand, pushing a gamepad
335 // button will likely wake the device.
336 // TODO: Use the input device configuration to control this behavior more finely.
337 uint32_t policyFlags = 0;
338 int32_t displayId = ADISPLAY_ID_NONE;
339 if (getDeviceContext().getAssociatedViewport()) {
340 displayId = getDeviceContext().getAssociatedViewport()->displayId;
341 }
342
343 NotifyMotionArgs args(getContext()->getNextId(), when, readTime, getDeviceId(),
344 AINPUT_SOURCE_JOYSTICK, displayId, policyFlags, AMOTION_EVENT_ACTION_MOVE,
345 0, 0, metaState, buttonState, MotionClassification::NONE,
346 AMOTION_EVENT_EDGE_FLAG_NONE, 1, &pointerProperties, &pointerCoords, 0, 0,
347 AMOTION_EVENT_INVALID_CURSOR_POSITION,
348 AMOTION_EVENT_INVALID_CURSOR_POSITION, 0, /* videoFrames */ {});
349 getListener().notifyMotion(&args);
350 }
351
setPointerCoordsAxisValue(PointerCoords * pointerCoords,int32_t axis,float value)352 void JoystickInputMapper::setPointerCoordsAxisValue(PointerCoords* pointerCoords, int32_t axis,
353 float value) {
354 pointerCoords->setAxisValue(axis, value);
355 /* In order to ease the transition for developers from using the old axes
356 * to the newer, more semantically correct axes, we'll continue to produce
357 * values for the old axes as mirrors of the value of their corresponding
358 * new axes. */
359 int32_t compatAxis = getCompatAxis(axis);
360 if (compatAxis >= 0) {
361 pointerCoords->setAxisValue(compatAxis, value);
362 }
363 }
364
filterAxes(bool force)365 bool JoystickInputMapper::filterAxes(bool force) {
366 bool atLeastOneSignificantChange = force;
367 for (std::pair<const int32_t, Axis>& pair : mAxes) {
368 Axis& axis = pair.second;
369 if (force ||
370 hasValueChangedSignificantly(axis.filter, axis.newValue, axis.currentValue, axis.min,
371 axis.max)) {
372 axis.currentValue = axis.newValue;
373 atLeastOneSignificantChange = true;
374 }
375 if (axis.axisInfo.mode == AxisInfo::MODE_SPLIT) {
376 if (force ||
377 hasValueChangedSignificantly(axis.filter, axis.highNewValue, axis.highCurrentValue,
378 axis.min, axis.max)) {
379 axis.highCurrentValue = axis.highNewValue;
380 atLeastOneSignificantChange = true;
381 }
382 }
383 }
384 return atLeastOneSignificantChange;
385 }
386
hasValueChangedSignificantly(float filter,float newValue,float currentValue,float min,float max)387 bool JoystickInputMapper::hasValueChangedSignificantly(float filter, float newValue,
388 float currentValue, float min, float max) {
389 if (newValue != currentValue) {
390 // Filter out small changes in value unless the value is converging on the axis
391 // bounds or center point. This is intended to reduce the amount of information
392 // sent to applications by particularly noisy joysticks (such as PS3).
393 if (fabs(newValue - currentValue) > filter ||
394 hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, min) ||
395 hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, max) ||
396 hasMovedNearerToValueWithinFilteredRange(filter, newValue, currentValue, 0)) {
397 return true;
398 }
399 }
400 return false;
401 }
402
hasMovedNearerToValueWithinFilteredRange(float filter,float newValue,float currentValue,float thresholdValue)403 bool JoystickInputMapper::hasMovedNearerToValueWithinFilteredRange(float filter, float newValue,
404 float currentValue,
405 float thresholdValue) {
406 float newDistance = fabs(newValue - thresholdValue);
407 if (newDistance < filter) {
408 float oldDistance = fabs(currentValue - thresholdValue);
409 if (newDistance < oldDistance) {
410 return true;
411 }
412 }
413 return false;
414 }
415
416 } // namespace android
417