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1 /*
2  * Copyright 2019 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #include <composer-vts/2.2/RenderEngineVts.h>
18 #include "renderengine/impl/ExternalTexture.h"
19 
20 namespace android {
21 namespace hardware {
22 namespace graphics {
23 namespace composer {
24 namespace V2_2 {
25 namespace vts {
26 
27 using mapper::V2_1::IMapper;
28 using renderengine::DisplaySettings;
29 using renderengine::LayerSettings;
30 using renderengine::RenderEngineCreationArgs;
31 
TestRenderEngine(const RenderEngineCreationArgs & args)32 TestRenderEngine::TestRenderEngine(const RenderEngineCreationArgs& args) {
33     mFormat = static_cast<common::V1_1::PixelFormat>(args.pixelFormat);
34     mRenderEngine = renderengine::RenderEngine::create(args);
35 }
36 
~TestRenderEngine()37 TestRenderEngine::~TestRenderEngine() {
38     mRenderEngine.release();
39 }
40 
setRenderLayers(std::vector<std::shared_ptr<TestLayer>> layers)41 void TestRenderEngine::setRenderLayers(std::vector<std::shared_ptr<TestLayer>> layers) {
42     sort(layers.begin(), layers.end(),
43          [](const std::shared_ptr<TestLayer>& lhs, const std::shared_ptr<TestLayer>& rhs) -> bool {
44              return lhs->mZOrder < rhs->mZOrder;
45          });
46 
47     if (!mCompositionLayers.empty()) {
48         mCompositionLayers.clear();
49     }
50     for (auto& layer : layers) {
51         LayerSettings settings = layer->toRenderEngineLayerSettings();
52         mCompositionLayers.push_back(settings);
53     }
54 }
55 
initGraphicBuffer(uint32_t width,uint32_t height,uint32_t layerCount,uint64_t usage)56 void TestRenderEngine::initGraphicBuffer(uint32_t width, uint32_t height, uint32_t layerCount,
57                                          uint64_t usage) {
58     mGraphicBuffer =
59             new GraphicBuffer(width, height, static_cast<int32_t>(mFormat), layerCount, usage);
60 }
61 
drawLayers()62 void TestRenderEngine::drawLayers() {
63     base::unique_fd bufferFence;
64 
65     std::vector<renderengine::LayerSettings> compositionLayers;
66     compositionLayers.reserve(mCompositionLayers.size());
67     std::transform(mCompositionLayers.begin(), mCompositionLayers.end(),
68                    std::back_insert_iterator(compositionLayers),
69                    [](renderengine::LayerSettings& settings) -> renderengine::LayerSettings {
70                        return settings;
71                    });
72     auto texture = std::make_shared<renderengine::impl::ExternalTexture>(
73             mGraphicBuffer, *mRenderEngine, renderengine::impl::ExternalTexture::Usage::WRITEABLE);
74     auto [status, readyFence] = mRenderEngine
75                                         ->drawLayers(mDisplaySettings, compositionLayers, texture,
76                                                      true, std::move(bufferFence))
77                                         .get();
78     int fd = readyFence.release();
79     if (fd != -1) {
80         ASSERT_EQ(0, sync_wait(fd, -1));
81         ASSERT_EQ(0, close(fd));
82     }
83 }
84 
checkColorBuffer(std::vector<V2_2::IComposerClient::Color> & expectedColors)85 void TestRenderEngine::checkColorBuffer(std::vector<V2_2::IComposerClient::Color>& expectedColors) {
86     void* bufferData;
87     ASSERT_EQ(0, mGraphicBuffer->lock(mGraphicBuffer->getUsage(), &bufferData));
88     ReadbackHelper::compareColorBuffers(expectedColors, bufferData, mGraphicBuffer->getStride(),
89                                         mGraphicBuffer->getWidth(), mGraphicBuffer->getHeight(),
90                                         mFormat);
91     ASSERT_EQ(0, mGraphicBuffer->unlock());
92 }
93 
94 }  // namespace vts
95 }  // namespace V2_2
96 }  // namespace composer
97 }  // namespace graphics
98 }  // namespace hardware
99 }  // namespace android
100