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1 /*
2  * Copyright 2022 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 package com.android.intentresolver.model;
18 
19 import android.content.ComponentName;
20 import android.content.pm.ResolveInfo;
21 
22 import java.util.Comparator;
23 
24 /**
25  * A ranking model for resolver targets, providing ordering and (optionally) numerical scoring.
26  *
27  * As required by the {@link Comparator} contract, objects returned by {@code getComparator()} must
28  * apply a total ordering on its inputs consistent across all calls to {@code Comparator#compare()}.
29  * Other query methods and ranking feedback should refer to that same ordering, so implementors are
30  * generally advised to "lock in" an immutable snapshot of their model data when this object is
31  * initialized (preferring to replace the entire {@code ResolverComparatorModel} instance if the
32  * backing data needs to be updated in the future).
33  */
34 interface ResolverComparatorModel {
35     /**
36      * Get a {@code Comparator} that can be used to sort {@code ResolveInfo} targets according to
37      * the model ranking.
38      */
getComparator()39     Comparator<ResolveInfo> getComparator();
40 
41     /**
42      * Get the numerical score, if any, that the model assigns to the component with the specified
43      * {@code name}. Scores range from zero to one, with one representing the highest possible
44      * likelihood that the user will select that component as the target. Implementations that don't
45      * assign numerical scores are <em>recommended</em> to return a value of 0 for all components.
46      */
getScore(ComponentName name)47     float getScore(ComponentName name);
48 
49     /**
50      * Notify the model that the user selected a target. (Models may log this information, use it as
51      * a feedback signal for their ranking, etc.) Because the data in this
52      * {@code ResolverComparatorModel} instance is immutable, clients will need to get an up-to-date
53      * instance in order to see any changes in the ranking that might result from this feedback.
54      */
notifyOnTargetSelected(ComponentName componentName)55     void notifyOnTargetSelected(ComponentName componentName);
56 }
57