1 //
2 // Copyright 2022 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 // capture_gl_1_params.cpp:
7 // Pointer parameter capture functions for the OpenGL 1.x entry points.
8
9 #include "libANGLE/capture/capture_gl_1_autogen.h"
10
11 namespace gl
12 {
13 // GL 1.0
CaptureBitmap_bitmap(const State & glState,bool isCallValid,GLsizei width,GLsizei height,GLfloat xorig,GLfloat yorig,GLfloat xmove,GLfloat ymove,const GLubyte * bitmap,angle::ParamCapture * paramCapture)14 void CaptureBitmap_bitmap(const State &glState,
15 bool isCallValid,
16 GLsizei width,
17 GLsizei height,
18 GLfloat xorig,
19 GLfloat yorig,
20 GLfloat xmove,
21 GLfloat ymove,
22 const GLubyte *bitmap,
23 angle::ParamCapture *paramCapture)
24 {
25 UNIMPLEMENTED();
26 }
CaptureCallLists_lists(const State & glState,bool isCallValid,GLsizei n,GLenum type,const void * lists,angle::ParamCapture * paramCapture)27 void CaptureCallLists_lists(const State &glState,
28 bool isCallValid,
29 GLsizei n,
30 GLenum type,
31 const void *lists,
32 angle::ParamCapture *paramCapture)
33 {
34 UNIMPLEMENTED();
35 }
CaptureClipPlane_equation(const State & glState,bool isCallValid,GLenum plane,const GLdouble * equation,angle::ParamCapture * paramCapture)36 void CaptureClipPlane_equation(const State &glState,
37 bool isCallValid,
38 GLenum plane,
39 const GLdouble *equation,
40 angle::ParamCapture *paramCapture)
41 {
42 UNIMPLEMENTED();
43 }
CaptureColor3bv_v(const State & glState,bool isCallValid,const GLbyte * v,angle::ParamCapture * paramCapture)44 void CaptureColor3bv_v(const State &glState,
45 bool isCallValid,
46 const GLbyte *v,
47 angle::ParamCapture *paramCapture)
48 {
49 UNIMPLEMENTED();
50 }
CaptureColor3dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)51 void CaptureColor3dv_v(const State &glState,
52 bool isCallValid,
53 const GLdouble *v,
54 angle::ParamCapture *paramCapture)
55 {
56 UNIMPLEMENTED();
57 }
CaptureColor3fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)58 void CaptureColor3fv_v(const State &glState,
59 bool isCallValid,
60 const GLfloat *v,
61 angle::ParamCapture *paramCapture)
62 {
63 UNIMPLEMENTED();
64 }
CaptureColor3iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)65 void CaptureColor3iv_v(const State &glState,
66 bool isCallValid,
67 const GLint *v,
68 angle::ParamCapture *paramCapture)
69 {
70 UNIMPLEMENTED();
71 }
CaptureColor3sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)72 void CaptureColor3sv_v(const State &glState,
73 bool isCallValid,
74 const GLshort *v,
75 angle::ParamCapture *paramCapture)
76 {
77 UNIMPLEMENTED();
78 }
CaptureColor3ubv_v(const State & glState,bool isCallValid,const GLubyte * v,angle::ParamCapture * paramCapture)79 void CaptureColor3ubv_v(const State &glState,
80 bool isCallValid,
81 const GLubyte *v,
82 angle::ParamCapture *paramCapture)
83 {
84 UNIMPLEMENTED();
85 }
CaptureColor3uiv_v(const State & glState,bool isCallValid,const GLuint * v,angle::ParamCapture * paramCapture)86 void CaptureColor3uiv_v(const State &glState,
87 bool isCallValid,
88 const GLuint *v,
89 angle::ParamCapture *paramCapture)
90 {
91 UNIMPLEMENTED();
92 }
CaptureColor3usv_v(const State & glState,bool isCallValid,const GLushort * v,angle::ParamCapture * paramCapture)93 void CaptureColor3usv_v(const State &glState,
94 bool isCallValid,
95 const GLushort *v,
96 angle::ParamCapture *paramCapture)
97 {
98 UNIMPLEMENTED();
99 }
CaptureColor4bv_v(const State & glState,bool isCallValid,const GLbyte * v,angle::ParamCapture * paramCapture)100 void CaptureColor4bv_v(const State &glState,
101 bool isCallValid,
102 const GLbyte *v,
103 angle::ParamCapture *paramCapture)
104 {
105 UNIMPLEMENTED();
106 }
CaptureColor4dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)107 void CaptureColor4dv_v(const State &glState,
108 bool isCallValid,
109 const GLdouble *v,
110 angle::ParamCapture *paramCapture)
111 {
112 UNIMPLEMENTED();
113 }
CaptureColor4fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)114 void CaptureColor4fv_v(const State &glState,
115 bool isCallValid,
116 const GLfloat *v,
117 angle::ParamCapture *paramCapture)
118 {
119 UNIMPLEMENTED();
120 }
CaptureColor4iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)121 void CaptureColor4iv_v(const State &glState,
122 bool isCallValid,
123 const GLint *v,
124 angle::ParamCapture *paramCapture)
125 {
126 UNIMPLEMENTED();
127 }
CaptureColor4sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)128 void CaptureColor4sv_v(const State &glState,
129 bool isCallValid,
130 const GLshort *v,
131 angle::ParamCapture *paramCapture)
132 {
133 UNIMPLEMENTED();
134 }
CaptureColor4ubv_v(const State & glState,bool isCallValid,const GLubyte * v,angle::ParamCapture * paramCapture)135 void CaptureColor4ubv_v(const State &glState,
136 bool isCallValid,
137 const GLubyte *v,
138 angle::ParamCapture *paramCapture)
139 {
140 UNIMPLEMENTED();
141 }
CaptureColor4uiv_v(const State & glState,bool isCallValid,const GLuint * v,angle::ParamCapture * paramCapture)142 void CaptureColor4uiv_v(const State &glState,
143 bool isCallValid,
144 const GLuint *v,
145 angle::ParamCapture *paramCapture)
146 {
147 UNIMPLEMENTED();
148 }
CaptureColor4usv_v(const State & glState,bool isCallValid,const GLushort * v,angle::ParamCapture * paramCapture)149 void CaptureColor4usv_v(const State &glState,
150 bool isCallValid,
151 const GLushort *v,
152 angle::ParamCapture *paramCapture)
153 {
154 UNIMPLEMENTED();
155 }
CaptureDrawPixels_pixels(const State & glState,bool isCallValid,GLsizei width,GLsizei height,GLenum format,GLenum type,const void * pixels,angle::ParamCapture * paramCapture)156 void CaptureDrawPixels_pixels(const State &glState,
157 bool isCallValid,
158 GLsizei width,
159 GLsizei height,
160 GLenum format,
161 GLenum type,
162 const void *pixels,
163 angle::ParamCapture *paramCapture)
164 {
165 UNIMPLEMENTED();
166 }
CaptureEdgeFlagv_flag(const State & glState,bool isCallValid,const GLboolean * flag,angle::ParamCapture * paramCapture)167 void CaptureEdgeFlagv_flag(const State &glState,
168 bool isCallValid,
169 const GLboolean *flag,
170 angle::ParamCapture *paramCapture)
171 {
172 UNIMPLEMENTED();
173 }
CaptureEvalCoord1dv_u(const State & glState,bool isCallValid,const GLdouble * u,angle::ParamCapture * paramCapture)174 void CaptureEvalCoord1dv_u(const State &glState,
175 bool isCallValid,
176 const GLdouble *u,
177 angle::ParamCapture *paramCapture)
178 {
179 UNIMPLEMENTED();
180 }
CaptureEvalCoord1fv_u(const State & glState,bool isCallValid,const GLfloat * u,angle::ParamCapture * paramCapture)181 void CaptureEvalCoord1fv_u(const State &glState,
182 bool isCallValid,
183 const GLfloat *u,
184 angle::ParamCapture *paramCapture)
185 {
186 UNIMPLEMENTED();
187 }
CaptureEvalCoord2dv_u(const State & glState,bool isCallValid,const GLdouble * u,angle::ParamCapture * paramCapture)188 void CaptureEvalCoord2dv_u(const State &glState,
189 bool isCallValid,
190 const GLdouble *u,
191 angle::ParamCapture *paramCapture)
192 {
193 UNIMPLEMENTED();
194 }
CaptureEvalCoord2fv_u(const State & glState,bool isCallValid,const GLfloat * u,angle::ParamCapture * paramCapture)195 void CaptureEvalCoord2fv_u(const State &glState,
196 bool isCallValid,
197 const GLfloat *u,
198 angle::ParamCapture *paramCapture)
199 {
200 UNIMPLEMENTED();
201 }
CaptureFeedbackBuffer_buffer(const State & glState,bool isCallValid,GLsizei size,GLenum type,GLfloat * buffer,angle::ParamCapture * paramCapture)202 void CaptureFeedbackBuffer_buffer(const State &glState,
203 bool isCallValid,
204 GLsizei size,
205 GLenum type,
206 GLfloat *buffer,
207 angle::ParamCapture *paramCapture)
208 {
209 UNIMPLEMENTED();
210 }
CaptureFogiv_params(const State & glState,bool isCallValid,GLenum pname,const GLint * params,angle::ParamCapture * paramCapture)211 void CaptureFogiv_params(const State &glState,
212 bool isCallValid,
213 GLenum pname,
214 const GLint *params,
215 angle::ParamCapture *paramCapture)
216 {
217 UNIMPLEMENTED();
218 }
CaptureGetClipPlane_equation(const State & glState,bool isCallValid,GLenum plane,GLdouble * equation,angle::ParamCapture * paramCapture)219 void CaptureGetClipPlane_equation(const State &glState,
220 bool isCallValid,
221 GLenum plane,
222 GLdouble *equation,
223 angle::ParamCapture *paramCapture)
224 {
225 UNIMPLEMENTED();
226 }
CaptureGetDoublev_data(const State & glState,bool isCallValid,GLenum pname,GLdouble * data,angle::ParamCapture * paramCapture)227 void CaptureGetDoublev_data(const State &glState,
228 bool isCallValid,
229 GLenum pname,
230 GLdouble *data,
231 angle::ParamCapture *paramCapture)
232 {
233 UNIMPLEMENTED();
234 }
CaptureGetLightiv_params(const State & glState,bool isCallValid,GLenum light,GLenum pname,GLint * params,angle::ParamCapture * paramCapture)235 void CaptureGetLightiv_params(const State &glState,
236 bool isCallValid,
237 GLenum light,
238 GLenum pname,
239 GLint *params,
240 angle::ParamCapture *paramCapture)
241 {
242 UNIMPLEMENTED();
243 }
CaptureGetMapdv_v(const State & glState,bool isCallValid,GLenum target,GLenum query,GLdouble * v,angle::ParamCapture * paramCapture)244 void CaptureGetMapdv_v(const State &glState,
245 bool isCallValid,
246 GLenum target,
247 GLenum query,
248 GLdouble *v,
249 angle::ParamCapture *paramCapture)
250 {
251 UNIMPLEMENTED();
252 }
CaptureGetMapfv_v(const State & glState,bool isCallValid,GLenum target,GLenum query,GLfloat * v,angle::ParamCapture * paramCapture)253 void CaptureGetMapfv_v(const State &glState,
254 bool isCallValid,
255 GLenum target,
256 GLenum query,
257 GLfloat *v,
258 angle::ParamCapture *paramCapture)
259 {
260 UNIMPLEMENTED();
261 }
CaptureGetMapiv_v(const State & glState,bool isCallValid,GLenum target,GLenum query,GLint * v,angle::ParamCapture * paramCapture)262 void CaptureGetMapiv_v(const State &glState,
263 bool isCallValid,
264 GLenum target,
265 GLenum query,
266 GLint *v,
267 angle::ParamCapture *paramCapture)
268 {
269 UNIMPLEMENTED();
270 }
CaptureGetMaterialiv_params(const State & glState,bool isCallValid,GLenum face,GLenum pname,GLint * params,angle::ParamCapture * paramCapture)271 void CaptureGetMaterialiv_params(const State &glState,
272 bool isCallValid,
273 GLenum face,
274 GLenum pname,
275 GLint *params,
276 angle::ParamCapture *paramCapture)
277 {
278 UNIMPLEMENTED();
279 }
CaptureGetPixelMapfv_values(const State & glState,bool isCallValid,GLenum map,GLfloat * values,angle::ParamCapture * paramCapture)280 void CaptureGetPixelMapfv_values(const State &glState,
281 bool isCallValid,
282 GLenum map,
283 GLfloat *values,
284 angle::ParamCapture *paramCapture)
285 {
286 UNIMPLEMENTED();
287 }
CaptureGetPixelMapuiv_values(const State & glState,bool isCallValid,GLenum map,GLuint * values,angle::ParamCapture * paramCapture)288 void CaptureGetPixelMapuiv_values(const State &glState,
289 bool isCallValid,
290 GLenum map,
291 GLuint *values,
292 angle::ParamCapture *paramCapture)
293 {
294 UNIMPLEMENTED();
295 }
CaptureGetPixelMapusv_values(const State & glState,bool isCallValid,GLenum map,GLushort * values,angle::ParamCapture * paramCapture)296 void CaptureGetPixelMapusv_values(const State &glState,
297 bool isCallValid,
298 GLenum map,
299 GLushort *values,
300 angle::ParamCapture *paramCapture)
301 {
302 UNIMPLEMENTED();
303 }
CaptureGetPolygonStipple_mask(const State & glState,bool isCallValid,GLubyte * mask,angle::ParamCapture * paramCapture)304 void CaptureGetPolygonStipple_mask(const State &glState,
305 bool isCallValid,
306 GLubyte *mask,
307 angle::ParamCapture *paramCapture)
308 {
309 UNIMPLEMENTED();
310 }
CaptureGetTexGendv_params(const State & glState,bool isCallValid,GLenum coord,GLenum pname,GLdouble * params,angle::ParamCapture * paramCapture)311 void CaptureGetTexGendv_params(const State &glState,
312 bool isCallValid,
313 GLenum coord,
314 GLenum pname,
315 GLdouble *params,
316 angle::ParamCapture *paramCapture)
317 {
318 UNIMPLEMENTED();
319 }
CaptureGetTexGenfv_params(const State & glState,bool isCallValid,GLenum coord,GLenum pname,GLfloat * params,angle::ParamCapture * paramCapture)320 void CaptureGetTexGenfv_params(const State &glState,
321 bool isCallValid,
322 GLenum coord,
323 GLenum pname,
324 GLfloat *params,
325 angle::ParamCapture *paramCapture)
326 {
327 UNIMPLEMENTED();
328 }
CaptureGetTexGeniv_params(const State & glState,bool isCallValid,GLenum coord,GLenum pname,GLint * params,angle::ParamCapture * paramCapture)329 void CaptureGetTexGeniv_params(const State &glState,
330 bool isCallValid,
331 GLenum coord,
332 GLenum pname,
333 GLint *params,
334 angle::ParamCapture *paramCapture)
335 {
336 UNIMPLEMENTED();
337 }
CaptureGetTexImage_pixels(const State & glState,bool isCallValid,TextureTarget targetPacked,GLint level,GLenum format,GLenum type,void * pixels,angle::ParamCapture * paramCapture)338 void CaptureGetTexImage_pixels(const State &glState,
339 bool isCallValid,
340 TextureTarget targetPacked,
341 GLint level,
342 GLenum format,
343 GLenum type,
344 void *pixels,
345 angle::ParamCapture *paramCapture)
346 {
347 UNIMPLEMENTED();
348 }
CaptureIndexdv_c(const State & glState,bool isCallValid,const GLdouble * c,angle::ParamCapture * paramCapture)349 void CaptureIndexdv_c(const State &glState,
350 bool isCallValid,
351 const GLdouble *c,
352 angle::ParamCapture *paramCapture)
353 {
354 UNIMPLEMENTED();
355 }
CaptureIndexfv_c(const State & glState,bool isCallValid,const GLfloat * c,angle::ParamCapture * paramCapture)356 void CaptureIndexfv_c(const State &glState,
357 bool isCallValid,
358 const GLfloat *c,
359 angle::ParamCapture *paramCapture)
360 {
361 UNIMPLEMENTED();
362 }
CaptureIndexiv_c(const State & glState,bool isCallValid,const GLint * c,angle::ParamCapture * paramCapture)363 void CaptureIndexiv_c(const State &glState,
364 bool isCallValid,
365 const GLint *c,
366 angle::ParamCapture *paramCapture)
367 {
368 UNIMPLEMENTED();
369 }
CaptureIndexsv_c(const State & glState,bool isCallValid,const GLshort * c,angle::ParamCapture * paramCapture)370 void CaptureIndexsv_c(const State &glState,
371 bool isCallValid,
372 const GLshort *c,
373 angle::ParamCapture *paramCapture)
374 {
375 UNIMPLEMENTED();
376 }
CaptureLightModeliv_params(const State & glState,bool isCallValid,GLenum pname,const GLint * params,angle::ParamCapture * paramCapture)377 void CaptureLightModeliv_params(const State &glState,
378 bool isCallValid,
379 GLenum pname,
380 const GLint *params,
381 angle::ParamCapture *paramCapture)
382 {
383 UNIMPLEMENTED();
384 }
CaptureLightiv_params(const State & glState,bool isCallValid,GLenum light,GLenum pname,const GLint * params,angle::ParamCapture * paramCapture)385 void CaptureLightiv_params(const State &glState,
386 bool isCallValid,
387 GLenum light,
388 GLenum pname,
389 const GLint *params,
390 angle::ParamCapture *paramCapture)
391 {
392 UNIMPLEMENTED();
393 }
CaptureLoadMatrixd_m(const State & glState,bool isCallValid,const GLdouble * m,angle::ParamCapture * paramCapture)394 void CaptureLoadMatrixd_m(const State &glState,
395 bool isCallValid,
396 const GLdouble *m,
397 angle::ParamCapture *paramCapture)
398 {
399 UNIMPLEMENTED();
400 }
CaptureMap1d_points(const State & glState,bool isCallValid,GLenum target,GLdouble u1,GLdouble u2,GLint stride,GLint order,const GLdouble * points,angle::ParamCapture * paramCapture)401 void CaptureMap1d_points(const State &glState,
402 bool isCallValid,
403 GLenum target,
404 GLdouble u1,
405 GLdouble u2,
406 GLint stride,
407 GLint order,
408 const GLdouble *points,
409 angle::ParamCapture *paramCapture)
410 {
411 UNIMPLEMENTED();
412 }
CaptureMap1f_points(const State & glState,bool isCallValid,GLenum target,GLfloat u1,GLfloat u2,GLint stride,GLint order,const GLfloat * points,angle::ParamCapture * paramCapture)413 void CaptureMap1f_points(const State &glState,
414 bool isCallValid,
415 GLenum target,
416 GLfloat u1,
417 GLfloat u2,
418 GLint stride,
419 GLint order,
420 const GLfloat *points,
421 angle::ParamCapture *paramCapture)
422 {
423 UNIMPLEMENTED();
424 }
CaptureMap2d_points(const State & glState,bool isCallValid,GLenum target,GLdouble u1,GLdouble u2,GLint ustride,GLint uorder,GLdouble v1,GLdouble v2,GLint vstride,GLint vorder,const GLdouble * points,angle::ParamCapture * paramCapture)425 void CaptureMap2d_points(const State &glState,
426 bool isCallValid,
427 GLenum target,
428 GLdouble u1,
429 GLdouble u2,
430 GLint ustride,
431 GLint uorder,
432 GLdouble v1,
433 GLdouble v2,
434 GLint vstride,
435 GLint vorder,
436 const GLdouble *points,
437 angle::ParamCapture *paramCapture)
438 {
439 UNIMPLEMENTED();
440 }
CaptureMap2f_points(const State & glState,bool isCallValid,GLenum target,GLfloat u1,GLfloat u2,GLint ustride,GLint uorder,GLfloat v1,GLfloat v2,GLint vstride,GLint vorder,const GLfloat * points,angle::ParamCapture * paramCapture)441 void CaptureMap2f_points(const State &glState,
442 bool isCallValid,
443 GLenum target,
444 GLfloat u1,
445 GLfloat u2,
446 GLint ustride,
447 GLint uorder,
448 GLfloat v1,
449 GLfloat v2,
450 GLint vstride,
451 GLint vorder,
452 const GLfloat *points,
453 angle::ParamCapture *paramCapture)
454 {
455 UNIMPLEMENTED();
456 }
CaptureMaterialiv_params(const State & glState,bool isCallValid,GLenum face,GLenum pname,const GLint * params,angle::ParamCapture * paramCapture)457 void CaptureMaterialiv_params(const State &glState,
458 bool isCallValid,
459 GLenum face,
460 GLenum pname,
461 const GLint *params,
462 angle::ParamCapture *paramCapture)
463 {
464 UNIMPLEMENTED();
465 }
CaptureMultMatrixd_m(const State & glState,bool isCallValid,const GLdouble * m,angle::ParamCapture * paramCapture)466 void CaptureMultMatrixd_m(const State &glState,
467 bool isCallValid,
468 const GLdouble *m,
469 angle::ParamCapture *paramCapture)
470 {
471 UNIMPLEMENTED();
472 }
CaptureNormal3bv_v(const State & glState,bool isCallValid,const GLbyte * v,angle::ParamCapture * paramCapture)473 void CaptureNormal3bv_v(const State &glState,
474 bool isCallValid,
475 const GLbyte *v,
476 angle::ParamCapture *paramCapture)
477 {
478 UNIMPLEMENTED();
479 }
CaptureNormal3dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)480 void CaptureNormal3dv_v(const State &glState,
481 bool isCallValid,
482 const GLdouble *v,
483 angle::ParamCapture *paramCapture)
484 {
485 UNIMPLEMENTED();
486 }
CaptureNormal3fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)487 void CaptureNormal3fv_v(const State &glState,
488 bool isCallValid,
489 const GLfloat *v,
490 angle::ParamCapture *paramCapture)
491 {
492 UNIMPLEMENTED();
493 }
CaptureNormal3iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)494 void CaptureNormal3iv_v(const State &glState,
495 bool isCallValid,
496 const GLint *v,
497 angle::ParamCapture *paramCapture)
498 {
499 UNIMPLEMENTED();
500 }
CaptureNormal3sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)501 void CaptureNormal3sv_v(const State &glState,
502 bool isCallValid,
503 const GLshort *v,
504 angle::ParamCapture *paramCapture)
505 {
506 UNIMPLEMENTED();
507 }
CapturePixelMapfv_values(const State & glState,bool isCallValid,GLenum map,GLsizei mapsize,const GLfloat * values,angle::ParamCapture * paramCapture)508 void CapturePixelMapfv_values(const State &glState,
509 bool isCallValid,
510 GLenum map,
511 GLsizei mapsize,
512 const GLfloat *values,
513 angle::ParamCapture *paramCapture)
514 {
515 UNIMPLEMENTED();
516 }
CapturePixelMapuiv_values(const State & glState,bool isCallValid,GLenum map,GLsizei mapsize,const GLuint * values,angle::ParamCapture * paramCapture)517 void CapturePixelMapuiv_values(const State &glState,
518 bool isCallValid,
519 GLenum map,
520 GLsizei mapsize,
521 const GLuint *values,
522 angle::ParamCapture *paramCapture)
523 {
524 UNIMPLEMENTED();
525 }
CapturePixelMapusv_values(const State & glState,bool isCallValid,GLenum map,GLsizei mapsize,const GLushort * values,angle::ParamCapture * paramCapture)526 void CapturePixelMapusv_values(const State &glState,
527 bool isCallValid,
528 GLenum map,
529 GLsizei mapsize,
530 const GLushort *values,
531 angle::ParamCapture *paramCapture)
532 {
533 UNIMPLEMENTED();
534 }
CapturePolygonStipple_mask(const State & glState,bool isCallValid,const GLubyte * mask,angle::ParamCapture * paramCapture)535 void CapturePolygonStipple_mask(const State &glState,
536 bool isCallValid,
537 const GLubyte *mask,
538 angle::ParamCapture *paramCapture)
539 {
540 UNIMPLEMENTED();
541 }
CaptureRasterPos2dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)542 void CaptureRasterPos2dv_v(const State &glState,
543 bool isCallValid,
544 const GLdouble *v,
545 angle::ParamCapture *paramCapture)
546 {
547 UNIMPLEMENTED();
548 }
CaptureRasterPos2fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)549 void CaptureRasterPos2fv_v(const State &glState,
550 bool isCallValid,
551 const GLfloat *v,
552 angle::ParamCapture *paramCapture)
553 {
554 UNIMPLEMENTED();
555 }
CaptureRasterPos2iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)556 void CaptureRasterPos2iv_v(const State &glState,
557 bool isCallValid,
558 const GLint *v,
559 angle::ParamCapture *paramCapture)
560 {
561 UNIMPLEMENTED();
562 }
CaptureRasterPos2sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)563 void CaptureRasterPos2sv_v(const State &glState,
564 bool isCallValid,
565 const GLshort *v,
566 angle::ParamCapture *paramCapture)
567 {
568 UNIMPLEMENTED();
569 }
CaptureRasterPos3dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)570 void CaptureRasterPos3dv_v(const State &glState,
571 bool isCallValid,
572 const GLdouble *v,
573 angle::ParamCapture *paramCapture)
574 {
575 UNIMPLEMENTED();
576 }
CaptureRasterPos3fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)577 void CaptureRasterPos3fv_v(const State &glState,
578 bool isCallValid,
579 const GLfloat *v,
580 angle::ParamCapture *paramCapture)
581 {
582 UNIMPLEMENTED();
583 }
CaptureRasterPos3iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)584 void CaptureRasterPos3iv_v(const State &glState,
585 bool isCallValid,
586 const GLint *v,
587 angle::ParamCapture *paramCapture)
588 {
589 UNIMPLEMENTED();
590 }
CaptureRasterPos3sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)591 void CaptureRasterPos3sv_v(const State &glState,
592 bool isCallValid,
593 const GLshort *v,
594 angle::ParamCapture *paramCapture)
595 {
596 UNIMPLEMENTED();
597 }
CaptureRasterPos4dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)598 void CaptureRasterPos4dv_v(const State &glState,
599 bool isCallValid,
600 const GLdouble *v,
601 angle::ParamCapture *paramCapture)
602 {
603 UNIMPLEMENTED();
604 }
CaptureRasterPos4fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)605 void CaptureRasterPos4fv_v(const State &glState,
606 bool isCallValid,
607 const GLfloat *v,
608 angle::ParamCapture *paramCapture)
609 {
610 UNIMPLEMENTED();
611 }
CaptureRasterPos4iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)612 void CaptureRasterPos4iv_v(const State &glState,
613 bool isCallValid,
614 const GLint *v,
615 angle::ParamCapture *paramCapture)
616 {
617 UNIMPLEMENTED();
618 }
CaptureRasterPos4sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)619 void CaptureRasterPos4sv_v(const State &glState,
620 bool isCallValid,
621 const GLshort *v,
622 angle::ParamCapture *paramCapture)
623 {
624 UNIMPLEMENTED();
625 }
CaptureRectdv_v1(const State & glState,bool isCallValid,const GLdouble * v1,const GLdouble * v2,angle::ParamCapture * paramCapture)626 void CaptureRectdv_v1(const State &glState,
627 bool isCallValid,
628 const GLdouble *v1,
629 const GLdouble *v2,
630 angle::ParamCapture *paramCapture)
631 {
632 UNIMPLEMENTED();
633 }
CaptureRectdv_v2(const State & glState,bool isCallValid,const GLdouble * v1,const GLdouble * v2,angle::ParamCapture * paramCapture)634 void CaptureRectdv_v2(const State &glState,
635 bool isCallValid,
636 const GLdouble *v1,
637 const GLdouble *v2,
638 angle::ParamCapture *paramCapture)
639 {
640 UNIMPLEMENTED();
641 }
CaptureRectfv_v1(const State & glState,bool isCallValid,const GLfloat * v1,const GLfloat * v2,angle::ParamCapture * paramCapture)642 void CaptureRectfv_v1(const State &glState,
643 bool isCallValid,
644 const GLfloat *v1,
645 const GLfloat *v2,
646 angle::ParamCapture *paramCapture)
647 {
648 UNIMPLEMENTED();
649 }
CaptureRectfv_v2(const State & glState,bool isCallValid,const GLfloat * v1,const GLfloat * v2,angle::ParamCapture * paramCapture)650 void CaptureRectfv_v2(const State &glState,
651 bool isCallValid,
652 const GLfloat *v1,
653 const GLfloat *v2,
654 angle::ParamCapture *paramCapture)
655 {
656 UNIMPLEMENTED();
657 }
CaptureRectiv_v1(const State & glState,bool isCallValid,const GLint * v1,const GLint * v2,angle::ParamCapture * paramCapture)658 void CaptureRectiv_v1(const State &glState,
659 bool isCallValid,
660 const GLint *v1,
661 const GLint *v2,
662 angle::ParamCapture *paramCapture)
663 {
664 UNIMPLEMENTED();
665 }
CaptureRectiv_v2(const State & glState,bool isCallValid,const GLint * v1,const GLint * v2,angle::ParamCapture * paramCapture)666 void CaptureRectiv_v2(const State &glState,
667 bool isCallValid,
668 const GLint *v1,
669 const GLint *v2,
670 angle::ParamCapture *paramCapture)
671 {
672 UNIMPLEMENTED();
673 }
CaptureRectsv_v1(const State & glState,bool isCallValid,const GLshort * v1,const GLshort * v2,angle::ParamCapture * paramCapture)674 void CaptureRectsv_v1(const State &glState,
675 bool isCallValid,
676 const GLshort *v1,
677 const GLshort *v2,
678 angle::ParamCapture *paramCapture)
679 {
680 UNIMPLEMENTED();
681 }
CaptureRectsv_v2(const State & glState,bool isCallValid,const GLshort * v1,const GLshort * v2,angle::ParamCapture * paramCapture)682 void CaptureRectsv_v2(const State &glState,
683 bool isCallValid,
684 const GLshort *v1,
685 const GLshort *v2,
686 angle::ParamCapture *paramCapture)
687 {
688 UNIMPLEMENTED();
689 }
CaptureSelectBuffer_buffer(const State & glState,bool isCallValid,GLsizei size,GLuint * buffer,angle::ParamCapture * paramCapture)690 void CaptureSelectBuffer_buffer(const State &glState,
691 bool isCallValid,
692 GLsizei size,
693 GLuint *buffer,
694 angle::ParamCapture *paramCapture)
695 {
696 UNIMPLEMENTED();
697 }
CaptureTexCoord1dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)698 void CaptureTexCoord1dv_v(const State &glState,
699 bool isCallValid,
700 const GLdouble *v,
701 angle::ParamCapture *paramCapture)
702 {
703 UNIMPLEMENTED();
704 }
CaptureTexCoord1fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)705 void CaptureTexCoord1fv_v(const State &glState,
706 bool isCallValid,
707 const GLfloat *v,
708 angle::ParamCapture *paramCapture)
709 {
710 UNIMPLEMENTED();
711 }
CaptureTexCoord1iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)712 void CaptureTexCoord1iv_v(const State &glState,
713 bool isCallValid,
714 const GLint *v,
715 angle::ParamCapture *paramCapture)
716 {
717 UNIMPLEMENTED();
718 }
CaptureTexCoord1sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)719 void CaptureTexCoord1sv_v(const State &glState,
720 bool isCallValid,
721 const GLshort *v,
722 angle::ParamCapture *paramCapture)
723 {
724 UNIMPLEMENTED();
725 }
CaptureTexCoord2dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)726 void CaptureTexCoord2dv_v(const State &glState,
727 bool isCallValid,
728 const GLdouble *v,
729 angle::ParamCapture *paramCapture)
730 {
731 UNIMPLEMENTED();
732 }
CaptureTexCoord2fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)733 void CaptureTexCoord2fv_v(const State &glState,
734 bool isCallValid,
735 const GLfloat *v,
736 angle::ParamCapture *paramCapture)
737 {
738 UNIMPLEMENTED();
739 }
CaptureTexCoord2iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)740 void CaptureTexCoord2iv_v(const State &glState,
741 bool isCallValid,
742 const GLint *v,
743 angle::ParamCapture *paramCapture)
744 {
745 UNIMPLEMENTED();
746 }
CaptureTexCoord2sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)747 void CaptureTexCoord2sv_v(const State &glState,
748 bool isCallValid,
749 const GLshort *v,
750 angle::ParamCapture *paramCapture)
751 {
752 UNIMPLEMENTED();
753 }
CaptureTexCoord3dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)754 void CaptureTexCoord3dv_v(const State &glState,
755 bool isCallValid,
756 const GLdouble *v,
757 angle::ParamCapture *paramCapture)
758 {
759 UNIMPLEMENTED();
760 }
CaptureTexCoord3fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)761 void CaptureTexCoord3fv_v(const State &glState,
762 bool isCallValid,
763 const GLfloat *v,
764 angle::ParamCapture *paramCapture)
765 {
766 UNIMPLEMENTED();
767 }
CaptureTexCoord3iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)768 void CaptureTexCoord3iv_v(const State &glState,
769 bool isCallValid,
770 const GLint *v,
771 angle::ParamCapture *paramCapture)
772 {
773 UNIMPLEMENTED();
774 }
CaptureTexCoord3sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)775 void CaptureTexCoord3sv_v(const State &glState,
776 bool isCallValid,
777 const GLshort *v,
778 angle::ParamCapture *paramCapture)
779 {
780 UNIMPLEMENTED();
781 }
CaptureTexCoord4dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)782 void CaptureTexCoord4dv_v(const State &glState,
783 bool isCallValid,
784 const GLdouble *v,
785 angle::ParamCapture *paramCapture)
786 {
787 UNIMPLEMENTED();
788 }
CaptureTexCoord4fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)789 void CaptureTexCoord4fv_v(const State &glState,
790 bool isCallValid,
791 const GLfloat *v,
792 angle::ParamCapture *paramCapture)
793 {
794 UNIMPLEMENTED();
795 }
CaptureTexCoord4iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)796 void CaptureTexCoord4iv_v(const State &glState,
797 bool isCallValid,
798 const GLint *v,
799 angle::ParamCapture *paramCapture)
800 {
801 UNIMPLEMENTED();
802 }
CaptureTexCoord4sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)803 void CaptureTexCoord4sv_v(const State &glState,
804 bool isCallValid,
805 const GLshort *v,
806 angle::ParamCapture *paramCapture)
807 {
808 UNIMPLEMENTED();
809 }
CaptureTexGendv_params(const State & glState,bool isCallValid,GLenum coord,GLenum pname,const GLdouble * params,angle::ParamCapture * paramCapture)810 void CaptureTexGendv_params(const State &glState,
811 bool isCallValid,
812 GLenum coord,
813 GLenum pname,
814 const GLdouble *params,
815 angle::ParamCapture *paramCapture)
816 {
817 UNIMPLEMENTED();
818 }
CaptureTexGenfv_params(const State & glState,bool isCallValid,GLenum coord,GLenum pname,const GLfloat * params,angle::ParamCapture * paramCapture)819 void CaptureTexGenfv_params(const State &glState,
820 bool isCallValid,
821 GLenum coord,
822 GLenum pname,
823 const GLfloat *params,
824 angle::ParamCapture *paramCapture)
825 {
826 UNIMPLEMENTED();
827 }
CaptureTexGeniv_params(const State & glState,bool isCallValid,GLenum coord,GLenum pname,const GLint * params,angle::ParamCapture * paramCapture)828 void CaptureTexGeniv_params(const State &glState,
829 bool isCallValid,
830 GLenum coord,
831 GLenum pname,
832 const GLint *params,
833 angle::ParamCapture *paramCapture)
834 {
835 UNIMPLEMENTED();
836 }
CaptureTexImage1D_pixels(const State & glState,bool isCallValid,GLenum target,GLint level,GLint internalformat,GLsizei width,GLint border,GLenum format,GLenum type,const void * pixels,angle::ParamCapture * paramCapture)837 void CaptureTexImage1D_pixels(const State &glState,
838 bool isCallValid,
839 GLenum target,
840 GLint level,
841 GLint internalformat,
842 GLsizei width,
843 GLint border,
844 GLenum format,
845 GLenum type,
846 const void *pixels,
847 angle::ParamCapture *paramCapture)
848 {
849 UNIMPLEMENTED();
850 }
CaptureVertex2dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)851 void CaptureVertex2dv_v(const State &glState,
852 bool isCallValid,
853 const GLdouble *v,
854 angle::ParamCapture *paramCapture)
855 {
856 UNIMPLEMENTED();
857 }
CaptureVertex2fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)858 void CaptureVertex2fv_v(const State &glState,
859 bool isCallValid,
860 const GLfloat *v,
861 angle::ParamCapture *paramCapture)
862 {
863 UNIMPLEMENTED();
864 }
CaptureVertex2iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)865 void CaptureVertex2iv_v(const State &glState,
866 bool isCallValid,
867 const GLint *v,
868 angle::ParamCapture *paramCapture)
869 {
870 UNIMPLEMENTED();
871 }
CaptureVertex2sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)872 void CaptureVertex2sv_v(const State &glState,
873 bool isCallValid,
874 const GLshort *v,
875 angle::ParamCapture *paramCapture)
876 {
877 UNIMPLEMENTED();
878 }
CaptureVertex3dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)879 void CaptureVertex3dv_v(const State &glState,
880 bool isCallValid,
881 const GLdouble *v,
882 angle::ParamCapture *paramCapture)
883 {
884 UNIMPLEMENTED();
885 }
CaptureVertex3fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)886 void CaptureVertex3fv_v(const State &glState,
887 bool isCallValid,
888 const GLfloat *v,
889 angle::ParamCapture *paramCapture)
890 {
891 UNIMPLEMENTED();
892 }
CaptureVertex3iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)893 void CaptureVertex3iv_v(const State &glState,
894 bool isCallValid,
895 const GLint *v,
896 angle::ParamCapture *paramCapture)
897 {
898 UNIMPLEMENTED();
899 }
CaptureVertex3sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)900 void CaptureVertex3sv_v(const State &glState,
901 bool isCallValid,
902 const GLshort *v,
903 angle::ParamCapture *paramCapture)
904 {
905 UNIMPLEMENTED();
906 }
CaptureVertex4dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)907 void CaptureVertex4dv_v(const State &glState,
908 bool isCallValid,
909 const GLdouble *v,
910 angle::ParamCapture *paramCapture)
911 {
912 UNIMPLEMENTED();
913 }
CaptureVertex4fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)914 void CaptureVertex4fv_v(const State &glState,
915 bool isCallValid,
916 const GLfloat *v,
917 angle::ParamCapture *paramCapture)
918 {
919 UNIMPLEMENTED();
920 }
CaptureVertex4iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)921 void CaptureVertex4iv_v(const State &glState,
922 bool isCallValid,
923 const GLint *v,
924 angle::ParamCapture *paramCapture)
925 {
926 UNIMPLEMENTED();
927 }
CaptureVertex4sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)928 void CaptureVertex4sv_v(const State &glState,
929 bool isCallValid,
930 const GLshort *v,
931 angle::ParamCapture *paramCapture)
932 {
933 UNIMPLEMENTED();
934 }
935
936 // GL 1.1
CaptureAreTexturesResident_textures(const State & glState,bool isCallValid,GLsizei n,const GLuint * textures,GLboolean * residences,angle::ParamCapture * paramCapture)937 void CaptureAreTexturesResident_textures(const State &glState,
938 bool isCallValid,
939 GLsizei n,
940 const GLuint *textures,
941 GLboolean *residences,
942 angle::ParamCapture *paramCapture)
943 {
944 UNIMPLEMENTED();
945 }
CaptureAreTexturesResident_residences(const State & glState,bool isCallValid,GLsizei n,const GLuint * textures,GLboolean * residences,angle::ParamCapture * paramCapture)946 void CaptureAreTexturesResident_residences(const State &glState,
947 bool isCallValid,
948 GLsizei n,
949 const GLuint *textures,
950 GLboolean *residences,
951 angle::ParamCapture *paramCapture)
952 {
953 UNIMPLEMENTED();
954 }
CaptureEdgeFlagPointer_pointer(const State & glState,bool isCallValid,GLsizei stride,const void * pointer,angle::ParamCapture * paramCapture)955 void CaptureEdgeFlagPointer_pointer(const State &glState,
956 bool isCallValid,
957 GLsizei stride,
958 const void *pointer,
959 angle::ParamCapture *paramCapture)
960 {
961 UNIMPLEMENTED();
962 }
CaptureIndexPointer_pointer(const State & glState,bool isCallValid,GLenum type,GLsizei stride,const void * pointer,angle::ParamCapture * paramCapture)963 void CaptureIndexPointer_pointer(const State &glState,
964 bool isCallValid,
965 GLenum type,
966 GLsizei stride,
967 const void *pointer,
968 angle::ParamCapture *paramCapture)
969 {
970 UNIMPLEMENTED();
971 }
CaptureIndexubv_c(const State & glState,bool isCallValid,const GLubyte * c,angle::ParamCapture * paramCapture)972 void CaptureIndexubv_c(const State &glState,
973 bool isCallValid,
974 const GLubyte *c,
975 angle::ParamCapture *paramCapture)
976 {
977 UNIMPLEMENTED();
978 }
CaptureInterleavedArrays_pointer(const State & glState,bool isCallValid,GLenum format,GLsizei stride,const void * pointer,angle::ParamCapture * paramCapture)979 void CaptureInterleavedArrays_pointer(const State &glState,
980 bool isCallValid,
981 GLenum format,
982 GLsizei stride,
983 const void *pointer,
984 angle::ParamCapture *paramCapture)
985 {
986 UNIMPLEMENTED();
987 }
CapturePrioritizeTextures_textures(const State & glState,bool isCallValid,GLsizei n,const GLuint * textures,const GLfloat * priorities,angle::ParamCapture * paramCapture)988 void CapturePrioritizeTextures_textures(const State &glState,
989 bool isCallValid,
990 GLsizei n,
991 const GLuint *textures,
992 const GLfloat *priorities,
993 angle::ParamCapture *paramCapture)
994 {
995 UNIMPLEMENTED();
996 }
CapturePrioritizeTextures_priorities(const State & glState,bool isCallValid,GLsizei n,const GLuint * textures,const GLfloat * priorities,angle::ParamCapture * paramCapture)997 void CapturePrioritizeTextures_priorities(const State &glState,
998 bool isCallValid,
999 GLsizei n,
1000 const GLuint *textures,
1001 const GLfloat *priorities,
1002 angle::ParamCapture *paramCapture)
1003 {
1004 UNIMPLEMENTED();
1005 }
CaptureTexSubImage1D_pixels(const State & glState,bool isCallValid,GLenum target,GLint level,GLint xoffset,GLsizei width,GLenum format,GLenum type,const void * pixels,angle::ParamCapture * paramCapture)1006 void CaptureTexSubImage1D_pixels(const State &glState,
1007 bool isCallValid,
1008 GLenum target,
1009 GLint level,
1010 GLint xoffset,
1011 GLsizei width,
1012 GLenum format,
1013 GLenum type,
1014 const void *pixels,
1015 angle::ParamCapture *paramCapture)
1016 {
1017 UNIMPLEMENTED();
1018 }
1019
1020 // GL 1.2
CaptureCompressedTexImage1D_data(const State & glState,bool isCallValid,GLenum target,GLint level,GLenum internalformat,GLsizei width,GLint border,GLsizei imageSize,const void * data,angle::ParamCapture * paramCapture)1021 void CaptureCompressedTexImage1D_data(const State &glState,
1022 bool isCallValid,
1023 GLenum target,
1024 GLint level,
1025 GLenum internalformat,
1026 GLsizei width,
1027 GLint border,
1028 GLsizei imageSize,
1029 const void *data,
1030 angle::ParamCapture *paramCapture)
1031 {
1032 UNIMPLEMENTED();
1033 }
CaptureCompressedTexSubImage1D_data(const State & glState,bool isCallValid,GLenum target,GLint level,GLint xoffset,GLsizei width,GLenum format,GLsizei imageSize,const void * data,angle::ParamCapture * paramCapture)1034 void CaptureCompressedTexSubImage1D_data(const State &glState,
1035 bool isCallValid,
1036 GLenum target,
1037 GLint level,
1038 GLint xoffset,
1039 GLsizei width,
1040 GLenum format,
1041 GLsizei imageSize,
1042 const void *data,
1043 angle::ParamCapture *paramCapture)
1044 {
1045 UNIMPLEMENTED();
1046 }
CaptureGetCompressedTexImage_img(const State & glState,bool isCallValid,TextureTarget targetPacked,GLint level,void * img,angle::ParamCapture * paramCapture)1047 void CaptureGetCompressedTexImage_img(const State &glState,
1048 bool isCallValid,
1049 TextureTarget targetPacked,
1050 GLint level,
1051 void *img,
1052 angle::ParamCapture *paramCapture)
1053 {
1054 UNIMPLEMENTED();
1055 }
CaptureLoadTransposeMatrixd_m(const State & glState,bool isCallValid,const GLdouble * m,angle::ParamCapture * paramCapture)1056 void CaptureLoadTransposeMatrixd_m(const State &glState,
1057 bool isCallValid,
1058 const GLdouble *m,
1059 angle::ParamCapture *paramCapture)
1060 {
1061 UNIMPLEMENTED();
1062 }
CaptureLoadTransposeMatrixf_m(const State & glState,bool isCallValid,const GLfloat * m,angle::ParamCapture * paramCapture)1063 void CaptureLoadTransposeMatrixf_m(const State &glState,
1064 bool isCallValid,
1065 const GLfloat *m,
1066 angle::ParamCapture *paramCapture)
1067 {
1068 UNIMPLEMENTED();
1069 }
CaptureMultTransposeMatrixd_m(const State & glState,bool isCallValid,const GLdouble * m,angle::ParamCapture * paramCapture)1070 void CaptureMultTransposeMatrixd_m(const State &glState,
1071 bool isCallValid,
1072 const GLdouble *m,
1073 angle::ParamCapture *paramCapture)
1074 {
1075 UNIMPLEMENTED();
1076 }
CaptureMultTransposeMatrixf_m(const State & glState,bool isCallValid,const GLfloat * m,angle::ParamCapture * paramCapture)1077 void CaptureMultTransposeMatrixf_m(const State &glState,
1078 bool isCallValid,
1079 const GLfloat *m,
1080 angle::ParamCapture *paramCapture)
1081 {
1082 UNIMPLEMENTED();
1083 }
CaptureMultiTexCoord1dv_v(const State & glState,bool isCallValid,GLenum target,const GLdouble * v,angle::ParamCapture * paramCapture)1084 void CaptureMultiTexCoord1dv_v(const State &glState,
1085 bool isCallValid,
1086 GLenum target,
1087 const GLdouble *v,
1088 angle::ParamCapture *paramCapture)
1089 {
1090 UNIMPLEMENTED();
1091 }
CaptureMultiTexCoord1fv_v(const State & glState,bool isCallValid,GLenum target,const GLfloat * v,angle::ParamCapture * paramCapture)1092 void CaptureMultiTexCoord1fv_v(const State &glState,
1093 bool isCallValid,
1094 GLenum target,
1095 const GLfloat *v,
1096 angle::ParamCapture *paramCapture)
1097 {
1098 UNIMPLEMENTED();
1099 }
CaptureMultiTexCoord1iv_v(const State & glState,bool isCallValid,GLenum target,const GLint * v,angle::ParamCapture * paramCapture)1100 void CaptureMultiTexCoord1iv_v(const State &glState,
1101 bool isCallValid,
1102 GLenum target,
1103 const GLint *v,
1104 angle::ParamCapture *paramCapture)
1105 {
1106 UNIMPLEMENTED();
1107 }
CaptureMultiTexCoord1sv_v(const State & glState,bool isCallValid,GLenum target,const GLshort * v,angle::ParamCapture * paramCapture)1108 void CaptureMultiTexCoord1sv_v(const State &glState,
1109 bool isCallValid,
1110 GLenum target,
1111 const GLshort *v,
1112 angle::ParamCapture *paramCapture)
1113 {
1114 UNIMPLEMENTED();
1115 }
CaptureMultiTexCoord2dv_v(const State & glState,bool isCallValid,GLenum target,const GLdouble * v,angle::ParamCapture * paramCapture)1116 void CaptureMultiTexCoord2dv_v(const State &glState,
1117 bool isCallValid,
1118 GLenum target,
1119 const GLdouble *v,
1120 angle::ParamCapture *paramCapture)
1121 {
1122 UNIMPLEMENTED();
1123 }
CaptureMultiTexCoord2fv_v(const State & glState,bool isCallValid,GLenum target,const GLfloat * v,angle::ParamCapture * paramCapture)1124 void CaptureMultiTexCoord2fv_v(const State &glState,
1125 bool isCallValid,
1126 GLenum target,
1127 const GLfloat *v,
1128 angle::ParamCapture *paramCapture)
1129 {
1130 UNIMPLEMENTED();
1131 }
CaptureMultiTexCoord2iv_v(const State & glState,bool isCallValid,GLenum target,const GLint * v,angle::ParamCapture * paramCapture)1132 void CaptureMultiTexCoord2iv_v(const State &glState,
1133 bool isCallValid,
1134 GLenum target,
1135 const GLint *v,
1136 angle::ParamCapture *paramCapture)
1137 {
1138 UNIMPLEMENTED();
1139 }
CaptureMultiTexCoord2sv_v(const State & glState,bool isCallValid,GLenum target,const GLshort * v,angle::ParamCapture * paramCapture)1140 void CaptureMultiTexCoord2sv_v(const State &glState,
1141 bool isCallValid,
1142 GLenum target,
1143 const GLshort *v,
1144 angle::ParamCapture *paramCapture)
1145 {
1146 UNIMPLEMENTED();
1147 }
CaptureMultiTexCoord3dv_v(const State & glState,bool isCallValid,GLenum target,const GLdouble * v,angle::ParamCapture * paramCapture)1148 void CaptureMultiTexCoord3dv_v(const State &glState,
1149 bool isCallValid,
1150 GLenum target,
1151 const GLdouble *v,
1152 angle::ParamCapture *paramCapture)
1153 {
1154 UNIMPLEMENTED();
1155 }
CaptureMultiTexCoord3fv_v(const State & glState,bool isCallValid,GLenum target,const GLfloat * v,angle::ParamCapture * paramCapture)1156 void CaptureMultiTexCoord3fv_v(const State &glState,
1157 bool isCallValid,
1158 GLenum target,
1159 const GLfloat *v,
1160 angle::ParamCapture *paramCapture)
1161 {
1162 UNIMPLEMENTED();
1163 }
CaptureMultiTexCoord3iv_v(const State & glState,bool isCallValid,GLenum target,const GLint * v,angle::ParamCapture * paramCapture)1164 void CaptureMultiTexCoord3iv_v(const State &glState,
1165 bool isCallValid,
1166 GLenum target,
1167 const GLint *v,
1168 angle::ParamCapture *paramCapture)
1169 {
1170 UNIMPLEMENTED();
1171 }
CaptureMultiTexCoord3sv_v(const State & glState,bool isCallValid,GLenum target,const GLshort * v,angle::ParamCapture * paramCapture)1172 void CaptureMultiTexCoord3sv_v(const State &glState,
1173 bool isCallValid,
1174 GLenum target,
1175 const GLshort *v,
1176 angle::ParamCapture *paramCapture)
1177 {
1178 UNIMPLEMENTED();
1179 }
CaptureMultiTexCoord4dv_v(const State & glState,bool isCallValid,GLenum target,const GLdouble * v,angle::ParamCapture * paramCapture)1180 void CaptureMultiTexCoord4dv_v(const State &glState,
1181 bool isCallValid,
1182 GLenum target,
1183 const GLdouble *v,
1184 angle::ParamCapture *paramCapture)
1185 {
1186 UNIMPLEMENTED();
1187 }
CaptureMultiTexCoord4fv_v(const State & glState,bool isCallValid,GLenum target,const GLfloat * v,angle::ParamCapture * paramCapture)1188 void CaptureMultiTexCoord4fv_v(const State &glState,
1189 bool isCallValid,
1190 GLenum target,
1191 const GLfloat *v,
1192 angle::ParamCapture *paramCapture)
1193 {
1194 UNIMPLEMENTED();
1195 }
CaptureMultiTexCoord4iv_v(const State & glState,bool isCallValid,GLenum target,const GLint * v,angle::ParamCapture * paramCapture)1196 void CaptureMultiTexCoord4iv_v(const State &glState,
1197 bool isCallValid,
1198 GLenum target,
1199 const GLint *v,
1200 angle::ParamCapture *paramCapture)
1201 {
1202 UNIMPLEMENTED();
1203 }
CaptureMultiTexCoord4sv_v(const State & glState,bool isCallValid,GLenum target,const GLshort * v,angle::ParamCapture * paramCapture)1204 void CaptureMultiTexCoord4sv_v(const State &glState,
1205 bool isCallValid,
1206 GLenum target,
1207 const GLshort *v,
1208 angle::ParamCapture *paramCapture)
1209 {
1210 UNIMPLEMENTED();
1211 }
1212
1213 // GL 1.3
CaptureFogCoordPointer_pointer(const State & glState,bool isCallValid,GLenum type,GLsizei stride,const void * pointer,angle::ParamCapture * paramCapture)1214 void CaptureFogCoordPointer_pointer(const State &glState,
1215 bool isCallValid,
1216 GLenum type,
1217 GLsizei stride,
1218 const void *pointer,
1219 angle::ParamCapture *paramCapture)
1220 {
1221 UNIMPLEMENTED();
1222 }
CaptureFogCoorddv_coord(const State & glState,bool isCallValid,const GLdouble * coord,angle::ParamCapture * paramCapture)1223 void CaptureFogCoorddv_coord(const State &glState,
1224 bool isCallValid,
1225 const GLdouble *coord,
1226 angle::ParamCapture *paramCapture)
1227 {
1228 UNIMPLEMENTED();
1229 }
CaptureFogCoordfv_coord(const State & glState,bool isCallValid,const GLfloat * coord,angle::ParamCapture * paramCapture)1230 void CaptureFogCoordfv_coord(const State &glState,
1231 bool isCallValid,
1232 const GLfloat *coord,
1233 angle::ParamCapture *paramCapture)
1234 {
1235 UNIMPLEMENTED();
1236 }
CaptureMultiDrawArrays_first(const State & glState,bool isCallValid,PrimitiveMode modePacked,const GLint * first,const GLsizei * count,GLsizei drawcount,angle::ParamCapture * paramCapture)1237 void CaptureMultiDrawArrays_first(const State &glState,
1238 bool isCallValid,
1239 PrimitiveMode modePacked,
1240 const GLint *first,
1241 const GLsizei *count,
1242 GLsizei drawcount,
1243 angle::ParamCapture *paramCapture)
1244 {
1245 UNIMPLEMENTED();
1246 }
CaptureMultiDrawArrays_count(const State & glState,bool isCallValid,PrimitiveMode modePacked,const GLint * first,const GLsizei * count,GLsizei drawcount,angle::ParamCapture * paramCapture)1247 void CaptureMultiDrawArrays_count(const State &glState,
1248 bool isCallValid,
1249 PrimitiveMode modePacked,
1250 const GLint *first,
1251 const GLsizei *count,
1252 GLsizei drawcount,
1253 angle::ParamCapture *paramCapture)
1254 {
1255 UNIMPLEMENTED();
1256 }
CaptureMultiDrawElements_count(const State & glState,bool isCallValid,PrimitiveMode modePacked,const GLsizei * count,DrawElementsType typePacked,const void * const * indices,GLsizei drawcount,angle::ParamCapture * paramCapture)1257 void CaptureMultiDrawElements_count(const State &glState,
1258 bool isCallValid,
1259 PrimitiveMode modePacked,
1260 const GLsizei *count,
1261 DrawElementsType typePacked,
1262 const void *const *indices,
1263 GLsizei drawcount,
1264 angle::ParamCapture *paramCapture)
1265 {
1266 UNIMPLEMENTED();
1267 }
CaptureMultiDrawElements_indices(const State & glState,bool isCallValid,PrimitiveMode modePacked,const GLsizei * count,DrawElementsType typePacked,const void * const * indices,GLsizei drawcount,angle::ParamCapture * paramCapture)1268 void CaptureMultiDrawElements_indices(const State &glState,
1269 bool isCallValid,
1270 PrimitiveMode modePacked,
1271 const GLsizei *count,
1272 DrawElementsType typePacked,
1273 const void *const *indices,
1274 GLsizei drawcount,
1275 angle::ParamCapture *paramCapture)
1276 {
1277 UNIMPLEMENTED();
1278 }
CapturePointParameteriv_params(const State & glState,bool isCallValid,GLenum pname,const GLint * params,angle::ParamCapture * paramCapture)1279 void CapturePointParameteriv_params(const State &glState,
1280 bool isCallValid,
1281 GLenum pname,
1282 const GLint *params,
1283 angle::ParamCapture *paramCapture)
1284 {
1285 UNIMPLEMENTED();
1286 }
CaptureSecondaryColor3bv_v(const State & glState,bool isCallValid,const GLbyte * v,angle::ParamCapture * paramCapture)1287 void CaptureSecondaryColor3bv_v(const State &glState,
1288 bool isCallValid,
1289 const GLbyte *v,
1290 angle::ParamCapture *paramCapture)
1291 {
1292 UNIMPLEMENTED();
1293 }
CaptureSecondaryColor3dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)1294 void CaptureSecondaryColor3dv_v(const State &glState,
1295 bool isCallValid,
1296 const GLdouble *v,
1297 angle::ParamCapture *paramCapture)
1298 {
1299 UNIMPLEMENTED();
1300 }
CaptureSecondaryColor3fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)1301 void CaptureSecondaryColor3fv_v(const State &glState,
1302 bool isCallValid,
1303 const GLfloat *v,
1304 angle::ParamCapture *paramCapture)
1305 {
1306 UNIMPLEMENTED();
1307 }
CaptureSecondaryColor3iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)1308 void CaptureSecondaryColor3iv_v(const State &glState,
1309 bool isCallValid,
1310 const GLint *v,
1311 angle::ParamCapture *paramCapture)
1312 {
1313 UNIMPLEMENTED();
1314 }
CaptureSecondaryColor3sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)1315 void CaptureSecondaryColor3sv_v(const State &glState,
1316 bool isCallValid,
1317 const GLshort *v,
1318 angle::ParamCapture *paramCapture)
1319 {
1320 UNIMPLEMENTED();
1321 }
CaptureSecondaryColor3ubv_v(const State & glState,bool isCallValid,const GLubyte * v,angle::ParamCapture * paramCapture)1322 void CaptureSecondaryColor3ubv_v(const State &glState,
1323 bool isCallValid,
1324 const GLubyte *v,
1325 angle::ParamCapture *paramCapture)
1326 {
1327 UNIMPLEMENTED();
1328 }
CaptureSecondaryColor3uiv_v(const State & glState,bool isCallValid,const GLuint * v,angle::ParamCapture * paramCapture)1329 void CaptureSecondaryColor3uiv_v(const State &glState,
1330 bool isCallValid,
1331 const GLuint *v,
1332 angle::ParamCapture *paramCapture)
1333 {
1334 UNIMPLEMENTED();
1335 }
CaptureSecondaryColor3usv_v(const State & glState,bool isCallValid,const GLushort * v,angle::ParamCapture * paramCapture)1336 void CaptureSecondaryColor3usv_v(const State &glState,
1337 bool isCallValid,
1338 const GLushort *v,
1339 angle::ParamCapture *paramCapture)
1340 {
1341 UNIMPLEMENTED();
1342 }
CaptureSecondaryColorPointer_pointer(const State & glState,bool isCallValid,GLint size,GLenum type,GLsizei stride,const void * pointer,angle::ParamCapture * paramCapture)1343 void CaptureSecondaryColorPointer_pointer(const State &glState,
1344 bool isCallValid,
1345 GLint size,
1346 GLenum type,
1347 GLsizei stride,
1348 const void *pointer,
1349 angle::ParamCapture *paramCapture)
1350 {
1351 UNIMPLEMENTED();
1352 }
CaptureWindowPos2dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)1353 void CaptureWindowPos2dv_v(const State &glState,
1354 bool isCallValid,
1355 const GLdouble *v,
1356 angle::ParamCapture *paramCapture)
1357 {
1358 UNIMPLEMENTED();
1359 }
CaptureWindowPos2fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)1360 void CaptureWindowPos2fv_v(const State &glState,
1361 bool isCallValid,
1362 const GLfloat *v,
1363 angle::ParamCapture *paramCapture)
1364 {
1365 UNIMPLEMENTED();
1366 }
CaptureWindowPos2iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)1367 void CaptureWindowPos2iv_v(const State &glState,
1368 bool isCallValid,
1369 const GLint *v,
1370 angle::ParamCapture *paramCapture)
1371 {
1372 UNIMPLEMENTED();
1373 }
CaptureWindowPos2sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)1374 void CaptureWindowPos2sv_v(const State &glState,
1375 bool isCallValid,
1376 const GLshort *v,
1377 angle::ParamCapture *paramCapture)
1378 {
1379 UNIMPLEMENTED();
1380 }
CaptureWindowPos3dv_v(const State & glState,bool isCallValid,const GLdouble * v,angle::ParamCapture * paramCapture)1381 void CaptureWindowPos3dv_v(const State &glState,
1382 bool isCallValid,
1383 const GLdouble *v,
1384 angle::ParamCapture *paramCapture)
1385 {
1386 UNIMPLEMENTED();
1387 }
CaptureWindowPos3fv_v(const State & glState,bool isCallValid,const GLfloat * v,angle::ParamCapture * paramCapture)1388 void CaptureWindowPos3fv_v(const State &glState,
1389 bool isCallValid,
1390 const GLfloat *v,
1391 angle::ParamCapture *paramCapture)
1392 {
1393 UNIMPLEMENTED();
1394 }
CaptureWindowPos3iv_v(const State & glState,bool isCallValid,const GLint * v,angle::ParamCapture * paramCapture)1395 void CaptureWindowPos3iv_v(const State &glState,
1396 bool isCallValid,
1397 const GLint *v,
1398 angle::ParamCapture *paramCapture)
1399 {
1400 UNIMPLEMENTED();
1401 }
CaptureWindowPos3sv_v(const State & glState,bool isCallValid,const GLshort * v,angle::ParamCapture * paramCapture)1402 void CaptureWindowPos3sv_v(const State &glState,
1403 bool isCallValid,
1404 const GLshort *v,
1405 angle::ParamCapture *paramCapture)
1406 {
1407 UNIMPLEMENTED();
1408 }
1409
1410 // GL 1.4
CaptureGetBufferSubData_data(const State & glState,bool isCallValid,GLenum target,GLintptr offset,GLsizeiptr size,void * data,angle::ParamCapture * paramCapture)1411 void CaptureGetBufferSubData_data(const State &glState,
1412 bool isCallValid,
1413 GLenum target,
1414 GLintptr offset,
1415 GLsizeiptr size,
1416 void *data,
1417 angle::ParamCapture *paramCapture)
1418 {
1419 UNIMPLEMENTED();
1420 }
CaptureGetQueryObjectiv_params(const State & glState,bool isCallValid,QueryID idPacked,GLenum pname,GLint * params,angle::ParamCapture * paramCapture)1421 void CaptureGetQueryObjectiv_params(const State &glState,
1422 bool isCallValid,
1423 QueryID idPacked,
1424 GLenum pname,
1425 GLint *params,
1426 angle::ParamCapture *paramCapture)
1427 {
1428 UNIMPLEMENTED();
1429 }
1430 } // namespace gl
1431